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Mobile Augmented Reality Market by Component (3D Cameras, Displays, Sensors, and Software), Application (Smartphones, Tablets, Personal Digital Assistants (PDA)/Game Consoles, Smart Glasses, and Wearables), Vertical, and Geography - Global Forecast to 202

Mobile Augmented Reality Market by Component (3D Cameras, Displays, Sensors, and Software), Application (Smartphones, Tablets, Personal Digital Assistants (PDA)/Game Consoles, Smart Glasses, and Wearables), Vertical, and Geography - Global Forecast to 2022

“Mobile augmented reality market to grow at a high CAGR of 69.85% between 2016 and 2022”
The mobile augmented reality market is expected to reach USD 79.77 billion by 2022, at a CAGR of 69.85% between 2016 and 2022. The major reason for the growth of the mobile augmented reality technology is the increasing use of smartphones and tablets, adoption of advanced technologies, and implementation of software applications in mobile computing. The use of augmented reality applications in smartphones, tablets, smart glasses, and other devices have increased the scope of the mobile augmented reality market for different sectors.

“Smartphone application to hold a large market share”
The demand for smartphones has increased owing to their various functionalities and day-to-day use. Also, the implementation of augmented reality software applications in smartphones is easy and it provides 3D visualization of digital information in the real world. Also, users can easily connect to these digital images to enhance their experience, using the device camera. These factors are likely to propel the growth of the augmented reality market for smartphones.

“APAC expected to be the fastest-growing market”
This report covers the said market in North America, Europe, Asia-Pacific, and Rest of the World (RoW). The market in APAC is expected to grow at the highest CAGR between 2016 and 2022. The high adoption rates of new technologies demand for smartphones and tablets, and improving economic conditions are some of the important factors that have contributed to the growth of the mobile augmented reality market in the APAC region.

Breakdown of profile of primary participants:
By Company Type: Tier 1 - 25%, Tier 2 - 50%, and Tier 3 - 25%
By Designation: C-Level - 35%, Director Level - 25%, and Others - 40%
By Region: North America - 45%, APAC - 30%, Europe - 20%, and RoW - 5%

The key players in the mobile augmented reality market profiled in this report are Google Inc. (U.S.), Qualcomm Inc. (U.S.), Samsung Electronics Co. Ltd. (South Korea), Microsoft Corporation (U.S.), Infinity Augmented Reality Inc. (Israel), Blippar.com Limited (U.K.), DAQRI LLC (U.S.), Wikitude GmbH (Austria), Metaio GmbH (Germany), Catchoom Technologies (Spain), Aurasma (U.K.), and Atheer Inc. (U.S.).
Reasons to Buy the Report:

This report includes the market statistics pertaining to component, application, vertical, and geography, along with their respective market size.
The Porter’s five forces framework has been utilized along with the value chain analysis to provide an in-depth insight into the mobile augmented reality market.
Major drivers, restraints, challenges, and opportunities for the growth of the mobile augmented reality market have been detailed in this report.
Illustrative segmentation, analysis, and forecast for the market based on component, application, vertical, and geography have been conducted to give an overall view of the mobile augmented reality market.
A detailed competitive landscape includes key players, in-depth analysis, and revenue of key players.


  • INTRODUCTION
    • OBJECTIVES OF THE STUDY
    • MARKET DEFINITION
    • STUDY SCOPE
      • MARKETS COVERED
      • GEOGRAPHIC SCOPE
      • YEARS CONSIDERED FOR THE STUDY
    • CURRENCY
    • LIMITATIONS
    • STAKEHOLDERS
  • RESEARCH METHODOLOGY
    • RESEARCH DATA
      • SECONDARY DATA
      • PRIMARY DATA
    • MARKET SIZE ESTIMATION
      • BOTTOM-UP APPROACH
      • TOP-DOWN APPROACH
    • MARKET BREAKDOWN & DATA TRIANGULATION
    • RESEARCH ASSUMPTIONS
      • ASSUMPTIONS
  • EXECUTIVE SUMMARY
  • PREMIUM INSIGHTS
    • MOBILE AUGMENTED REALITY MARKET, 2016-2022 (USD BILLION)
    • MOBILE AUGMENTED REALITY MARKET, BY APPLICATION
    • MOBILE AUGMENTED REALITY MARKET IN ASIA-PACIFIC
    • APAC EXPECTED TO EMERGE AS A FAST-GROWING MARKET BETWEEN 2016 AND 2022
    • MOBILE AUGMENTED REALITY MARKET: MARKET SHARE OF THREE MAJOR VERTICALS IN 2015
    • MOBILE AUGMENTED REALITY MARKET: DEVELOPED VS. DEVELOPING MARKETS
    • MOBILE AUGMENTED REALITY MARKET: COMMERCIAL AND CONSUMER VERTICALS (2015)
  • MARKET OVERVIEW
    • INTRODUCTION
    • MARKET SEGMENTATION
      • MOBILE AUGMENTED REALITY MARKET, BY COMPONENT
      • MOBILE AUGMENTED REALITY MARKET, BY APPLICATION
      • MOBILE AUGMENTED REALITY MARKET, BY VERTICAL
      • MOBILE AUGMENTED REALITY MARKET, BY GEOGRAPHY
    • MARKET DYNAMICS
      • DRIVERS
        • Table GROWING DEMAND FOR SMARTPHONES AND TABLETS TO BOOST THE GROWTH OF THE MOBILE AUGMENTED REALITY MARKET
      • RESTRAINTS
        • Table LIMITED USER INTERFACE IN DEVICES RESTRAINING THE GROWTH OF AUGMENTED REALITY APPLICATIONS IN MOBILE SYSTEMS
      • OPPORTUNITIES
        • Table AUGMENTD REALITY TECHNOLOGY LIKELY TO PLAY A KEY ROLE IN THE SUCCESS OF SMART GLASSES AND SMART EYE WEARABLE DEVICES
      • CHALLENGES
        • Table CHALLENGES FOR THE GROWTH OF THE MOBILE AUGMENTED REALITY MARKET
  • INDUSTRY ANALYSIS
    • INTRODUCTION
    • VALUE CHAIN ANALYSIS
    • INDUSTRY TRENDS
      • Table KEY INDUSTRY TRENDS IN THE MOBILE AUGMENTED REALITY MARKET
    • PORTER'S FIVE FORCES MODEL
      • Table PORTER'S FIVE FORCES ANALYSIS: THREAT OF SUBSTITUTES HAD THE LEAST IMPACT ON THE OVERALL MARKET
      • INTENSITY OF COMPETITIVE RIVALRY
      • THREAT OF SUBSTITUTES
      • BARGAINING POWER OF BUYERS
      • BARGAINING POWER OF SUPPLIERS
      • THREAT OF NEW ENTRANTS
  • MOBILE AUGMENTED REALITY IMPLEMENTATIONS
    • INTRODUCTION
      • Table COMPARISON BETWEEN MARKER-BASED AND MARKERLESS AR IMPLEMENTATIONS
    • MARKER-BASED AUGMENTED REALITY
      • PASSIVE MARKER
      • ACTIVE MARKER
    • MARKERLESS AUGMENTED REALITY
      • MODEL-BASED
      • IMAGE PROCESSING-BASED
  • MOBILE AUGMENTED REALITY MARKET, BY COMPONENT
    • INTRODUCTION
      • Table MOBILE AUGMENTED REALITY MARKET SIZE, BY COMPONENT, 2013-2022, (USD BILLION)
    • HARDWARE COMPONENT
      • Table MOBILE AUGMENTED REALITY MARKET SIZE, BY HARDWARE COMPONENT, 2013-2022 (USD BILLION)
      • 3D CAMERA
      • SENSOR
      • SEMICONDUCTOR COMPONENT
      • DISPLAY
    • SOFTWARE COMPONENT
  • MOBILE AUGMENTED REALITY MARKET, BY APPLICATION
    • INTRODUCTION
      • Table MOBILE AUGMENTED REALITY MARKET SIZE, BY APPLICATION, 2013-2022 (USD BILLION)
      • SMARTPHONES
        • Table MOBILE AUGMENTED REALITY MARKET FOR SMARTPHONES, BY VERTICAL, 2013-2022 (USD BILLION)
      • TABLETS
        • Table MOBILE AUGMENTED REALITY MARKET FOR TABLETS, BY VERTICAL, 2013-2022 (USD BILLION)
      • PERSONAL DIGITAL ASSISTANTS (PDAS)/HANDHELD GAME CONSOLES
        • Table MOBILE AUGMENTED REALITY MARKET FOR PDAS /GAME CONSOLES, BY VERTICAL, 2013-2022 (USD MILLION)
      • SMART GLASSES AND WEARABLES
        • Table MOBILE AUGMENTED REALITY MARKET FOR SMART GLASSES AND WEARABLES, BY VERTICAL, 2013-2022 (USD MILLION)
  • MOBILE AUGMENTED REALITY MARKET, BY VERTICAL
    • INTRODUCTION
      • Table MOBILE AUGMENTED REALITY MARKET SIZE, BY VERTICAL 2013-2022 (USD BILLION)
    • CONSUMER VERTICAL
      • Table MOBILE AUGMENTED REALITY MARKET FOR CONSUMER VERTICAL, BY SECTOR, 2013-2020 (USD BILLION)
      • GAMING
      • SPORTS AND ENTERTAINMENT
        • Table MOBILE AUGMENTED REALITY MARKET FOR CONSUMER VERTICAL, BY APPLICATION, 2013-2022 (USD MILLION)
        • Table MOBILE AUGMENTED REALITY MARKET FOR CONSUMER VERTICAL, BY REGION, 2013-2022 (USD MILLION)
        • Table MOBILE AUGMENTED REALITY MARKET FOR CONSUMER VERTICAL IN NORTH AMERICA, BY COUNTRY 2013-2022 (USD MILLION)
        • Table MOBILE AUGMENTED REALITY MARKET FOR CONSUMER VERTICAL IN EUROPE, BY COUNTRY, 2013-2022 (USD MILLION)
        • Table MOBILE AUGMENTED REALITY MARKET FOR CONSUMER VERTICAL IN APAC, BY COUNTRY, 2013-2022 (USD MILLION)
        • Table MOBILE AUGMENTED REALITY MARKET FOR CONSUMER VERTICAL IN ROW, BY REGION, 2013-2022 (USD MILLION)
    • AEROSPACE & DEFENSE
      • Table MOBILE AUGMENTED REALITY MARKET SIZE AEROSPACE AND DEFENSE VERTICAL, BY APPLICATION, 2013-2022 (USD MILLION)
      • Table MOBILE AUGMENTED REALITY MARKET FOR AEROSPACE AND DEFENSE VERTICAL, BY REGION, 2013-2022 (USD MILLION)
      • Table MOBILE AUGMENTED REALITY MARKET FOR AEROSPACE AND DEFENSE VERTICAL IN NORTH AMERICA, BY COUNTRY 2013-2022 (USD MILLION)
      • Table MOBILE AUGMENTED REALITY MARKET FOR AEROSPACE AND DEFENSE VERTICAL IN EUROPE, BY COUNTRY, 2013-2022 (USD MILLION)
      • Table MOBILE AUGMENTED REALITY MARKET FOR AEROSPACE AND DEFENSE VERTICAL IN APAC, BY COUNTRY, 2013-2022 (USD MILLION)
      • Table MOBILE AUGMENTED REALITY MARKET FOR AEROSPACE AND DEFENSE VERTICAL IN ROW, BY REGION, 2013-2022 (USD MILLION)
    • MEDICAL
      • Table MOBILE AUGMENTED REALITY MARKET FOR MEDICAL VERTICAL, BY APPLICATION 2013-2022 (USD MILLION)
      • Table MOBILE AUGMENTED REALITY MARKET FOR MEDICAL VERTICAL, BY REGION, 2013-2022 (USD MILLION)
      • Table MOBILE AUGMENTED REALITY MARKET FOR MEDICAL VERTICAL IN NORTH AMERICA, BY COUNTRY 2013-2022 (USD MILLION)
      • Table MOBILE AUGMENTED REALITY MARKET FOR MEDICAL VERTICAL IN EUROPE, BY COUNTRY, 2013-2022 (USD MILLION)
      • Table MOBILE AUGMENTED REALITY MARKET FOR MEDICAL VERTICAL IN APAC, BY COUNTRY, 2013-2022 (USD MILLION)
      • Table MOBILE AUGMENTED REALITY MARKET FOR MEDICAL VERTICAL IN ROW, BY REGION, 2013-2022 (USD MILLION)
    • COMMERCIAL
      • TOURISM AND SIGHTSEEING
      • E-LEARNING
      • E-COMMERCE AND MARKETING
        • Table MOBILE AUGMENTED REALITY MARKET FOR COMMERCIAL VERTICAL, BY SECTOR, 2013-2022 (USD BILLION)
        • Table MOBILE AUGMENTED REALITY MARKET FOR COMMERCIAL VERTICAL, BY APPLICATION 2013-2022 (USD MILLION)
        • Table MOBILE AUGMENTED REALITY MARKET FOR COMMERCIAL VERTICAL, BY REGION, 2013-2022 (USD MILLION)
        • Table MOBILE AUGMENTED REALITY MARKET FOR COMMERCIAL VERTICAL IN NORTH AMERICA, BY COUNTRY 2013-2022 (USD MILLION)
        • Table MOBILE AUGMENTED REALITY MARKET FOR COMMERCIAL VERTICAL IN EUROPE, BY COUNTRY, 2013-2022 (USD MILLION)
        • Table MOBILE AUGMENTED REALITY MARKET FOR COMMERCIAL VERTICAL IN APAC, BY COUNTRY, 2013-2022 (USD MILLION)
        • Table MOBILE AUGMENTED REALITY MARKET FOR COMMERCIAL VERTICAL IN ROW, BY REGION, 2013-2022 (USD MILLION)
    • INDUSTRIAL
      • ENTERPRISE SOLUTIONS
      • ARCHITECTURE AND BUILDING DESIGN (BIM)
      • GEOSPATIAL MINING
      • AUTOMOTIVE
        • Table MOBILE AUGMENTED REALITY MARKET FOR INDUSTRIAL VERTICAL, BY SECTOR, 2013-2022 (USD BILLION)
        • Table MOBILE AUGMENTED REALITY MARKET FOR INDUSTRIAL VERTICAL, BY APPLICATION, 2013-2022 (USD MILLION)
        • Table MOBILE AUGMENTED REALITY MARKET FOR INDUSTRIAL VERTICAL, BY REGION, 2013-2022 (USD MILLION)
        • Table MOBILE AUGMENTED REALITY MARKET FOR INDUSTRIAL VERTICAL IN NORTH AMERICA, BY COUNTRY 2013-2022 (USD MILLION)
        • Table MOBILE AUGMENTED REALITY MARKET FOR INDUSTRIAL VERTICAL IN EUROPE, BY COUNTRY, 2013-2022 (USD MILLION)
        • Table MOBILE AUGMENTED REALITY MARKET SIZE FOR INDUSTRIAL VERTICAL IN APAC, BY COUNTRY, 2013-2022 (USD MILLION)
        • Table MOBILE AUGMENTED REALITY MARKET SIZE FOR INDUSTRIAL VERTICAL IN ROW, BY REGION, 2013-2022 (USD MILLION)
  • MOBILE AUGMENTED REALITY MARKET, BY GEOGRAPHY
    • INTRODUCTION
      • Table MOBILE AUGMENTED REALITY MARKET SIZE, BY REGION, 2013-2022 (USD BILLION)
    • NORTH AMERICA
      • Table MOBILE AUGMENTED REALITY MARKET IN NORTH AMERICA, BY VERTICAL, 2013-2022 (USD MILLION)
      • Table MOBILE AUGMENTED REALITY MARKET IN NORTH AMERICA, BY COUNTRY, 2013-2022 (USD MILLION)
      • U.S.
        • Table MOBILE AUGMENTED REALITY MARKET IN U.S., BY VERTICAL, 2013-2022 (USD MILLION)
      • CANADA
        • Table MOBILE AUGMENTED REALITY MARKET IN CANADA, BY VERTICAL, 2013-2022 (USD MILLION)
      • MEXICO
        • Table MOBILE AUGMENTED REALITY MARKET IN MEXICO, BY VERTICAL, 2013-2022 (USD MILLION)
    • EUROPE
      • Table MOBILE AUGMENTED REALITY MARKET IN EUROPE, BY VERTICAL, 2013-2022 (USD MILLION)
      • Table MOBILE AUGMENTED REALITY MARKET IN EUROPE, BY COUNTRY, 2013-2022 (USD MILLION)
      • U.K.
        • Table MOBILE AUGMENTED REALITY MARKET IN U.K., BY VERTICAL, 2013-2022 (USD MILLION)
      • GERMANY
        • Table MOBILE AUGMENTED REALITY MARKET IN GERMANY BY VERTICAL, 2013-2022 (USD MILLION)
      • FRANCE
        • Table MOBILE AUGMENTED REALITY MARKET IN FRANCE, BY VERTICAL, 2013-2022 (USD MILLION)
      • REST OF EUROPE
        • Table MOBILE AUGMENTED REALITY MARKET IN REST OF EUROPE BY VERTICAL, 2013-2022 (USD MILLION)
    • ASIA-PACIFIC (APAC)
      • Table MOBILE AUGMENTED REALITY MARKET IN APAC, BY VERTICAL, 2013-2022 (USD MILLION)
      • Table MOBILE AUGMENTED REALITY MARKET IN APAC, BY COUNTRY 2013-2022 (USD MILLION)
      • CHINA
        • Table MOBILE AUGMENTED REALITY MARKET IN CHINA, BY VERTICAL, 2013-2022 (USD MILLION)
      • JAPAN
        • Table MOBILE AUGMENTED REALITY MARKET IN JAPAN, BY VERTICAL, 2013-2022 (USD MILLION)
      • INDIA
        • Table MOBILE AUGMENTED REALITY MARKET IN INDIA, BY VERTICAL, 2013-2022 (USD MILLION)
      • SOUTH KOREA
        • Table MOBILE AUGMENTED REALITY MARKET IN SOUTH KOREA, BY VERTICAL, 2013-2022 (USD MILLION)
      • REST OF APAC
        • Table MOBILE AUGMENTED REALITY MARKET IN REST OF APAC, BY VERTICAL, 2013-2022 (USD MILLION)
    • REST OF THE WORLD (ROW)
      • Table MOBILE AUGMENTED REALITY MARKET IN ROW, BY VERTICAL, 2013-2022 (USD MILLION)
      • Table MOBILE AUGMENTED REALITY MARKET IN ROW, BY REGION, 2013-2022 (USD MILLION)
      • MIDDLE EAST & AFRICA
        • Table MOBILE AUGMENTED REALITY MARKET IN MIDDLE EAST & AFRICA, BY VERTICAL, 2013-2022 (USD MILLION)
      • LATIN AMERICA
        • Table MOBILE AUGMENTED REALITY MARKET IN LATIN AMERICA, BY VERTICAL, 2013-2022 (USD MILLION)
  • COMPETITIVE LANDSCAPE
    • OVERVIEW
    • RANKING OF PLAYERS IN THE MOBILE AUGMENTED REALITY MARKET
      • Table RANKING OF THE TOP 5 PLAYERS IN THE MOBILE AUGMENTED REALITY MARKET
    • COMPETITIVE SCENARIO
    • NEW PRODUCT & TECHNOLOGY LAUNCHES AND DEVELOPMENTS
      • Table NEW PRODUCT & TECHNOLOGY LAUNCHES AND DEVELOPMENTS, 2012-2016
    • PARTNERSHIPS, AGREEMENTS, AND COLLABORATIONS
      • Table PARTNERSHIPS, AGREEMENTS, AND COLLABORATIONS, 2012-2016
    • ACQUISITIONS
      • Table ACQUISITIONS, 2014-2016
    • EXPANSIONS
      • Table EXPANSIONS, 2012-2015
    • OTHERS
      • Table OTHERS, 2013-2015
  • COMPANY PROFILES
    • INTRODUCTION
    • GOOGLE INC.
      • BUSINESS OVERVIEW
      • PRODUCTS OFFERED
      • RECENT DEVELOPMENTS
      • MNM VIEW
    • QUALCOMM INC.
      • BUSINESS OVERVIEW
      • PRODUCTS OFFERED
      • RECENT DEVELOPMENTS
      • MNM VIEW
    • MICROSOFT CORPORATION
      • BUSINESS OVERVIEW
      • PRODUCTS OFFERED
      • RECENT DEVELOPMENTS
      • MNM VIEW
    • INFINITY AUGMENTED REALITY INC.
      • BUSINESS OVERVIEW
      • PRODUCTS OFFERED
      • RECENT DEVELOPMENTS
      • MNM VIEW
    • SAMSUNG ELECTRONICS CO. LTD.
      • BUSINESS OVERVIEW
      • PRODUCT OFFERINGS
      • RECENT DEVELOPMENTS
      • MNM VIEW
    • BLIPPAR.COM LTD.
      • BUSINESS OVERVIEW
      • PRODUCTS OFFERED
      • RECENT DEVELOPMENTS
    • DAQRI LLC
      • BUSINESS OVERVIEW
      • PRODUCTS OFFERED
      • RECENT DEVELOPMENTS
    • WIKITUDE GMBH
      • BUSINESS OVERVIEW
      • PRODUCTS OFFERED
      • RECENT DEVELOPMENTS
    • METAIO GMBH
      • BUSINESS OVERVIEW
      • PRODUCTS OFFERED
      • RECENT DEVELOPMENTS
    • CATCHOOM TECHNOLOGIES
      • BUSINESS OVERVIEW
      • PRODUCTS OFFERED
      • RECENT DEVELOPMENTS
    • ATHEER INC.
      • BUSINESS OVERVIEW
      • PRODUCTS OFFERED
      • RECENT DEVELOPMENTS
    • AURASMA
      • BUSINESS OVERVIEW
      • PRODUCTS OFFERED
      • RECENT DEVELOPMENTS
  • APPENDIX
    • INSIGHTS OF INDUSTRY EXPERTS
    • DISCUSSION GUIDE
    • KNOWLEDGE STORE: MARKETSANDMARKETS' SUBSCRIPTION PORTAL
    • INTRODUCING RT: REAL-TIME MARKET INTELLIGENCE
    • AVAILABLE CUSTOMIZATIONS
    • RELATED REPORTS

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