Toys and Games Market Research Reports & Industry Analysis

Children’s toys and games constantly evolve. Intertwined with technology, most toys are more advanced then computers were two decades ago. Video games are also being used by younger children.

Global chain Toys “R” Us has suffered declining sales as markets experience an aging population and declining birth rate.

Global video game sales, including mobile games for smartphones and tablets, totaled $66 billion last year. Continuous use of devices, as well as a growing global population with access to these devices, is expected to push sales to $78 billion by 2017.

MarketResearch.com’s collection of market research studies on toys and games in the consumer goods and retailing industry will help you stay competitive and grow in this market. We offer a full array of studies on subjects ranging from video games and toys to specific segments of the market, including gaming consoles, toy stores and toy manufacturers. Also available is a full library of country-specific studies for traditional toys and games.

...Show More ...Show Less


Toys and Games Industry Research & Market Reports

  • Packaged Software and Games - 2023 U.S. Market Research Report with Updated Recession Forecasts

    ... industry in the United States with over 100+ data sets covering 2013-2026. This Kentley Insights report includes historical and forecasted market size, product lines, profitability, financial ratios, BCG matrix, statistics by state, operating expense details, ... Read More

  • Europe Toys Market 2023-2027

    ... period. Our report on the toys market in Europe provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an ... Read More

  • Global Science, Technology, Engineering and Mathematics (STEM) Toys Market 2023-2027

    ... accelerating at a CAGR of 7.12% during the forecast period. Our report on the science, technology, engineering and mathematics (STEM) toys market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, ... Read More

  • Electronic Toys & Games Manufacturing

    ... as well as peripheral providers such as Bigben (France), Nyko (US), and Logitech (Switzerland). COMPETITIVE LANDSCAPE Demand is driven by?personal income?and?product innovation.?The profitability of individual companies depends on effective marketing, competitive product design, and manufacturing ... Read More

  • Online Hobby & Craft Supplies Sales in the US - Industry Market Research Report

    ... and various other crafting supplies, via the internet. These goods are purchased from domestic and international manufacturers and wholesalers, and then retailed to the general public online. This report covers the scope, size, disposition and ... Read More

  • Global Toys and Games Market 2023-2027

    ... forecast period. Our report on the toys and games market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers ... Read More

  • Toy and Game Retailing in Australia - Industry Market Research Report

    ... merchandise is purchased from domestic manufacturers and wholesalers, or imported into Australia from overseas suppliers. The retailing of computer games is excluded from the industry. This report covers the scope, size, disposition and growth of ... Read More

  • Entertainment & Games Software

    ... US); Bandai Namco, Konami, Nintendo, and SEGA (all based in Japan); Tencent (China); and Ubisoft (France). COMPETITIVE LANDSCAPE Demand is driven primarily by personal income and gamer demographics. The profitability of individual companies depends on ... Read More

  • 2023 U.S. Doll, Toy, and Game Manufacturing Industry-Industry & Market Report

    ... estimates on the size of the industry (sales, establishments, employment) nationally and for all 50 U.S. States and over 900 metro areas. Other data include financial ratios, number of firms, payroll, industry definition, 5-year historical ... Read More

  • 2023 U.S. Hobby, Toy & Game Stores Industry-Industry & Market Report

    ... estimates on the size of the industry (sales, establishments, employment) nationally and for all 50 U.S. States and over 900 metro areas. Other data include financial ratios, number of firms, payroll, industry definition, 5-year historical ... Read More

  • Global Doll Furniture Market Growth 2022-2028

    ... Keeping in mind the uncertainties of COVID-19 and Russia-Ukraine War, we are continuously tracking and evaluating the direct as well as the indirect influence of the pandemic on different end use sectors. These insights are ... Read More

  • Smart Toys Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027)

    ... adoption of the Internet of Things has spurred the growth of smart and connected devices for various applications. Smart toys use multiple technologies, such as IoT, Artificial Intelligence, Smart Devices, and many more, to enhance ... Read More

  • Serious Games Market - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027)

    ... considered that using serious games in various end-user sectors like education, training, problem recognition, improved problem-solving skills, social skills, teamwork skills, and decision-making could be quite advantageous. Key Highlights The market for enterprise gaming systems ... Read More

  • Licensed Sports Merchandise Market (Product Type: Sports Apparel, Sports Footwear, Sports Accessories & Toys, Video Games or Software, and Others; and Price: Premium and Economic) - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast, 2022-2031

    ... Forecast, 2022-2031 Licensed Sports Merchandise Market – Scope of Report TMR’s report on global licensed sports merchandise market studies the past as well as the current growth trends and opportunities to gain valuable insights of ... Read More

  • Toy & Hobby Stores

    ... include Gamestop, Hobby Lobby, and Michaels (all based in the US), as well as Città del Sole (Italy), Hamleys (UK), LEGO Group (Denmark), and Toyworld (Australia). COMPETITIVE LANDSCAPE Competition from big-box retailers (notably Walmart and ... Read More

  • Smart Toys

    ... projected to reach a revised size of US$5.6 Billion by 2027, growing at a CAGR of 4.5% over the analysis period 2020-2027. Screenless Toys, one of the segments analyzed in the report, is projected to ... Read More

  • MMOG (Massively Multiplayer Online Games)

    ... Billion in the year 2020, is projected to reach a revised size of US$38.8 Billion by 2027, growing at a CAGR of 9% over the analysis period 2020-2027. Role Play Games (RPG), one of the ... Read More

  • Social Gaming

    ... a revised size of US$70.2 Billion by 2027, growing at a CAGR of 14.8% over the analysis period 2020-2027. Virtual Goods, one of the segments analyzed in the report, is projected to record a 14.2% ... Read More

  • Mobile Games

    ... projected to reach a revised size of US$211.7 Billion by 2027, growing at aCAGR of -1.8% over the period 2020-2027. Smartphones, one of the segments analyzed in the report, is projected to record -1.1% CAGR ... Read More

  • Girls Toys & Games (GLOBAL) - Industry Report

    ... on the top 50 companies, including DREAM INTERNATIONAL LIMITED, JAKKS PACIFIC (UK) LTD and PLAYMATES TOYS LIMITED. This report includes a wealth of information on the financial trends over the past four years. Plimsoll Publishing’s ... Read More

  • Radio Control Toys & Models (UK) - Industry Report

    ... comprehensive individual analysis on the top 50 companies, including EXTREME TOYS LTD, MARIONVILLE RC LTD and SCHUMACHER RACING PRODUCTS LTD. This report includes a wealth of information on the financial trends over the past four ... Read More

  • Toy Retailers (UK) - Industry Report

    ... ASDA STORES LTD, DAVID MARSDEN LTD and GORLIM LTD. This report covers activities such as toys, shops, soft toy, games, puzzle and includes a wealth of information on the financial trends over the past four ... Read More

  • Boys Toys & Games (GLOBAL) - Industry Report

    ... on the top 70 companies, including BRIO AB, HABERMAASS GMBH and LEGO A/S. This report includes a wealth of information on the financial trends over the past four years. Plimsoll Publishing’s latest Boys Toys & ... Read More

  • Online Sex Toys

    ... year 2020, is projected to reach a revised size of US$20.3 Billion by 2027, growing at a CAGR of 6.8% over the analysis period 2020-2027. Adult Vibrators, one of the segments analyzed in the report, ... Read More

  • Children's Indoor Activity Centres (UK) - Industry Report

    ... on the top 350 companies, including ACTIVITY CENTRES OF EXCELLENCE LTD, AMBROSE ACTIVITY LTD and BLUE KANGAROO PLAY LTD. This report covers activities such as children, play, fun, indoor, uk and includes a wealth of ... Read More

< prev 1 2 3 4 5 6 7 8 9 10

Research Assistance

Live help

Join Alert Me Now!

Sign Up

Find out more on our blog
Cookie Settings