
Video Game Software Publishing in the US - Industry Market Research Report
Description
Video Game Software Publishing in the US
The Video Game Software Publishing industry experienced great demand through the period. COVID-19 initially was initially the driver of this demand, as consumers had remained inside due to government lockdowns. With nowhere to entertain themselves, many people would view video games as a release. Revenue grew significantly over the next two years as a result. During this time video game publishers saw new avenues of demand from several different markets, most significantly is the wave of female gamers that began participating in the industry during 2020 and have remained through the rest of the period. Revenue grew at a CAGR of 8.4% to $47.2 billion, with a 5.5% increase in 2023 alone.
Companies in this industry primarily publish video game software. These companies produce and distribute video games, including design, documentation, installation and support services. Operators may design, develop and publish games, or may solely be involved in publishing. Industry operations also include the sale of in-game software add-ons and other downloadable content, as well as in-game advertising.
This report covers the scope, size, disposition and growth of the industry including the key sensitivities and success factors. Also included are five year industry forecasts, growth rates and an analysis of the industry key players and their market shares.
The Video Game Software Publishing industry experienced great demand through the period. COVID-19 initially was initially the driver of this demand, as consumers had remained inside due to government lockdowns. With nowhere to entertain themselves, many people would view video games as a release. Revenue grew significantly over the next two years as a result. During this time video game publishers saw new avenues of demand from several different markets, most significantly is the wave of female gamers that began participating in the industry during 2020 and have remained through the rest of the period. Revenue grew at a CAGR of 8.4% to $47.2 billion, with a 5.5% increase in 2023 alone.
Companies in this industry primarily publish video game software. These companies produce and distribute video games, including design, documentation, installation and support services. Operators may design, develop and publish games, or may solely be involved in publishing. Industry operations also include the sale of in-game software add-ons and other downloadable content, as well as in-game advertising.
This report covers the scope, size, disposition and growth of the industry including the key sensitivities and success factors. Also included are five year industry forecasts, growth rates and an analysis of the industry key players and their market shares.
Table of Contents
54 Pages
- TABLE OF CONTENTS
ABOUT THIS INDUSTRY
Industry Definition
Main Activities
Similar Industries
Additional Resources
INDUSTRY AT A GLANCE
INDUSTRY PERFORMANCE
Executive Summary
Key External Drivers
Current Performance
Industry Outlook
Industry Life Cycle
PRODUCTS & MARKETS
Supply Chain
Products & Services
Demand Determinants
Major Markets
International Trade
Business Locations
COMPETITIVE LANDSCAPE
Market Share Concentration
Key Success Factors
Cost Structure Benchmarks
Basis of Competition
Barriers to Entry
Industry Globalization
MAJOR COMPANIES
OPERATING CONDITIONS
Capital Intensity
Technology & Systems
Revenue Volatility
Regulation & Policy
Industry Assistance
KEY STATISTICS
Industry Data
Annual Change
Key Ratios
JARGON & GLOSSARY
Search Inside Report
Pricing
Currency Rates
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