Virtual Fitting Room Market Growth Growth & Trends Trends
he global virtual fitting room market size is expected to reach USD 15.43 billion by 2028, according to a new report by Grand View Research, Inc. It is expected to expand at a CAGR of 25.2% from 2021 to 2028. The prevalence of high-tech simulations to mimic face-to-face buying behavior with the help of advanced 3D technologies is expected to drive the market. Furthermore, the intervention of digital transformation technologies, such as Augmented Reality (AR) and Artificial Intelligence (AI), is projected to create enormous opportunities for virtual fitting rooms over the forecast period.
he virtual try-on technology is significantly beneficial for retailers and is gaining popularity amongst consumers in recent times. Online merchandising witnesses a large number of returns/exchanges majorly because of the customer’s dissatisfaction regarding inappropriate fits and sizes. The virtual fitting room technology has been efficiently assisting consumers in trying and rejecting the products before placing an order, thereby converting one-time buyers into repeat customers.
Furthermore, companies are coming up with upgrades that can provide tactile, fabric, or texture sense for consumers purchasing via e-commerce websites to reduce return rates and build brand loyalty. The customer data collected through an interactive mirror is used to understand customer preferences and improvise strategies aimed at boosting sales. This is a breakthrough in the retail industry to leverage purchase data for designing future business strategies.
he COVID-19 pandemic has compelled governments worldwide to enforce regulations for temporarily closing brick and mortar stores, which indirectly boosted sales on e-commerce websites. With retail sales observing a dip in the past few months, buyers have now swiftly shifted to e-commerce websites. This creates significant opportunities for virtual fitting room solution providers to capture a more extensive customer base.
Virtual Fitting Room Market Report Highlights
- The apparel application segment accounted for the largest share of close to 40.0% in 2020. The development of customized applications to recommend appropriate size and texture of clothes as per the body structure of customers has contributed to the growth of this segment
- By component, the software segment is expected to witness the fastest growth over the forecast period. This can be attributed to technological breakthroughs in software solutions, such as precise data annotations, 360-degree visualizations, and 3D simulation
- In terms of end-use, the virtual store segment is likely to register the highest CAGR from 2021 to 2028. The shift in shopping trends from physical stores to online websites is anticipated to majorly contribute to the segment growth
Please note The report will be updated with the latest data and delivered to you within 2-3 business days.
- Chapter 1 Methodology & Scope
- 1.1 Research Methodology
- 1.2 Market Definitions
- 1.3 Information Procurement
- 1.3.1 Purchased database
- 1.3.2 GVR’S internal database
- 1.3.3 Secondary sources and third-party perspective
- 1.3.4 Primary research
- 1.4 Information Analysis
- 1.4.1 Data analysis models
- 1.5. Market Formulation and Data Visualization
- 1.6 Data Validation and Publishing
- Chapter 2 Executive Summary
- 2.1 Market Outlook
- 2.2 Segment Outlook
- 2.3 Competitive Insights
- Chapter 3 Virtual Fitting Room Market Variables, Trends, and Scope
- 3.1. Market Lineage Outlook
- 3.1.1. Parent market outlook
- 3.1.2. Related/ancillary market outlook
- 3.2. Penetration & Growth Prospect Mapping
- 3.3. Value Chain Analysis
- 3.4. Market Dynamics
- 3.4.1. Market driver analysis
- 3.4.2. Market restraint analysis
- 3.4.3. Market opportunity analysis
- 3.4.4. Market challenge analysis
- 3.5. Business Environment Analysis Tools
- 3.5.1 Porter’s five forces analysis
- 3.5.2 PEST analysis
- Chapter 4 Virtual Fitting Room Market Trends, By Component
- 4.1. Global Virtual Fitting Room Market Movement Analysis, By Component, 2020 & 2028
- 4.2. Hardware
- 4.2.1. Market size estimates and forecasts, 2016 - 2028 (USD Billion)
- 4.3 Software
- 4.3.1. Market size estimates and forecasts, 2016 - 2028 (USD Billion)
- 4.3.2. On-premise
- 4.3.2.1 Market size estimates and forecasts, 2016 - 2028 (USD Billion)
- 4.3.3. Cloud
- 4.3.3.1 Market size estimates and forecasts, 2016 - 2028 (USD Billion)
- 4.4. Services
- 4.4.1. Market size estimates and forecasts, 2016 - 2028 (USD Billion)
- 4.4.2 Installation
- 4.4.2.1 Market size estimates and forecasts, 2016 - 2028 (USD Billion)
- 4.4.3. Support & maintenance
- 4.4.3.1 Market size estimates and forecasts, 2016 - 2028 (USD Billion)
- 4.4.4. Consulting
- 4.4.4.1 Market size estimates and forecasts, 2016 - 2028 (USD Billion)
- Chapter 5 Virtual Fitting Room Market Trends, By Application
- 5.1. Global Virtual Fitting Room Market Movement Analysis, By Application, 2020 & 2028
- 5.2. Apparel
- 5.2.1. Market size estimates and forecasts, 2016 - 2028 (USD Billion)
- 5.3. Beauty and Cosmetic
- 5.3.1. Market size estimates and forecasts, 2016 - 2028 (USD Billion)
- 5.4. Eyewear
- 5.4.1. Market size estimates and forecasts, 2016 - 2028 (USD Billion)
- 5.5. Footwear
- 5.5.1. Market size estimates and forecasts, 2016 - 2028 (USD Billion)
- 5.6. Others
- 5.6.1. Market size estimates and forecasts, 2016 - 2028 (USD Billion)
- Chapter 6 Virtual Fitting Room Market Trends, By End Use
- 6.1. Global Virtual Fitting Room Market Movement Analysis, By End Use, 2020 & 2028
- 6.2. Physical Store
- 6.2.1. Market size estimates and forecasts, 2016 - 2028 (USD Billion)
- 6.3. Virtual Store
- 6.3.1. Market size estimates and forecasts, 2016 - 2028 (USD Billion)
- Chapter 7 Virtual Fitting Room Market Trends, By Region
- 7.1. Global Virtual Fitting Room Market Movement Analysis, By Region, 2020 & 2028
- 7.2. North America
- 7.2.1. North America virtual fitting room market, by component, 2016 - 2028 (USD Billion)
- 7.2.1.1. North America virtual fitting room market, by software, 2016 - 2028 (USD Billion)
- 7.2.1.2. North America virtual fitting room market, by services, 2016 - 2028 (USD Billion)
- 7.2.2. North America virtual fitting room market, by application, 2016 - 2028 (USD Billion)
- 7.2.3. North America virtual fitting room market, by end use, 2016 - 2028 (USD Billion)
- 7.2.4. U.S.
- 7.2.4.1. U.S. virtual fitting room market, by component, 2016 - 2028 (USD Billion)
- 7.2.4.1.1. U.S. virtual fitting room market, by software, 2016 - 2028 (USD Billion)
- 7.2.4.1.2. U.S. virtual fitting room market, by services, 2016 - 2028 (USD Billion)
- 7.2.4.2. U.S. virtual fitting room market, by application, 2016 - 2028 (USD Billion)
- 7.2.4.3. U.S. virtual fitting room market, by end use, 2016 - 2028 (USD Billion)
- 7.2.5. Canada
- 7.2.5.1. Canada virtual fitting room market, by component, 2016 - 2028 (USD Billion)
- 7.2.5.1.1. Canada virtual fitting room market, by software, 2016 - 2028 (USD Billion)
- 7.2.5.1.2. Canada virtual fitting room market, by services, 2016 - 2028 (USD Billion)
- 7.2.5.2. Canada virtual fitting room market, by application, 2016 - 2028 (USD Billion)
- 7.2.5.3. Canada virtual fitting room market, by end use, 2016 - 2028 (USD Billion)
- 7.3. Europe
- 7.3.1. Europe virtual fitting room market, by component, 2016 - 2028 (USD Billion)
- 7.3.1.1. Europe virtual fitting room market, by software, 2016 - 2028 (USD Billion)
- 7.3.1.2. Europe virtual fitting room market, by services, 2016 - 2028 (USD Billion)
- 7.3.2. Europe virtual fitting room market, by application, 2016 - 2028 (USD Billion)
- 7.3.3. Europe virtual fitting room market, by end use, 2016 - 2028 (USD Billion)
- 7.3.4. U.K.
- 7.3.4.1. U.K. virtual fitting room market, by component, 2016 - 2028 (USD Billion)
- 7.3.4.1.1. U.K. virtual fitting room market, by software, 2016 - 2028 (USD Billion)
- 7.3.4.1.2. U.K. virtual fitting room market, by services, 2016 - 2028 (USD Billion)
- 7.3.4.2. U.K. virtual fitting room market, by application, 2016 - 2028 (USD Billion)
- 7.3.4.3. U.K. virtual fitting room market, by end use, 2016 - 2028 (USD Billion)
- 7.3.5. Germany
- 7.3.5.1. Germany virtual fitting room market, by component, 2016 - 2028 (USD Billion)
- 7.3.5.1.1. Germany virtual fitting room market, by software, 2016 - 2028 (USD Billion)
- 7.3.5.1.2. Germany virtual fitting room market, by services, 2016 - 2028 (USD Billion)
- 7.3.5.2. Germany virtual fitting room market, by application, 2016 - 2028 (USD Billion)
- 7.3.5.3. Germany virtual fitting room market, by end use, 2016 - 2028 (USD Billion)
- 7.3.6. France
- 7.3.6.1. France virtual fitting room market, by component, 2016 - 2028 (USD Billion)
- 7.3.6.1.1. France virtual fitting room market, by software, 2016 - 2028 (USD Billion)
- 7.3.6.1.2. France virtual fitting room market, by services, 2016 - 2028 (USD Billion)
- 7.3.6.2. France virtual fitting room market, by application, 2016 - 2028 (USD Billion)
- 7.3.6.3. France virtual fitting room market, by end use, 2016 - 2028 (USD Billion)
- 7.3.7. Spain
- 7.3.7.1. Spain virtual fitting room market, by component, 2016 - 2028 (USD Billion)
- 7.3.7.1.1. Spain virtual fitting room market, by software, 2016 - 2028 (USD Billion)
- 7.3.7.1.2. Spain virtual fitting room market, by services, 2016 - 2028 (USD Billion)
- 7.3.7.2. Spain virtual fitting room market, by application, 2016 - 2028 (USD Billion)
- 7.3.7.3. Spain virtual fitting room market, by end use, 2016 - 2028 (USD Billion)
- 7.3.8. Italy
- 7.3.8.1. Italy virtual fitting room market, by component, 2016 - 2028 (USD Billion)
- 7.3.8.1.1. Italy virtual fitting room market, by software, 2016 - 2028 (USD Billion)
- 7.3.8.1.2. Italy virtual fitting room market, by services, 2016 - 2028 (USD Billion)
- 7.3.8.2. Italy virtual fitting room market, by application, 2016 - 2028 (USD Billion)
- 7.3.8.3. Italy virtual fitting room market, by end use, 2016 - 2028 (USD Billion)
- 7.3.9. Russia
- 7.3.9.1. Russia virtual fitting room market, by component, 2016 - 2028 (USD Billion)
- 7.3.9.1.1. Russia virtual fitting room market, by software, 2016 - 2028 (USD Billion)
- 7.3.9.1.2. Russia virtual fitting room market, by services, 2016 - 2028 (USD Billion)
- 7.3.9.2. Russia virtual fitting room market, by application, 2016 - 2028 (USD Billion)
- 7.3.9.3. Russia virtual fitting room market, by end use, 2016 - 2028 (USD Billion)
- 7.4. Asia Pacific
- 7.4.1. Asia Pacific virtual fitting room market, by component, 2016 - 2028 (USD Billion)
- 7.4.1.1. Asia Pacific virtual fitting room market, by software, 2016 - 2028 (USD Billion)
- 7.4.1.2. Asia Pacific virtual fitting room market, by services, 2016 - 2028 (USD Billion)
- 7.4.2. Asia Pacific virtual fitting room market, by application, 2016 - 2028 (USD Billion)
- 7.4.3. Asia Pacific virtual fitting room market, by end use, 2016 - 2028 (USD Billion)
- 7.4.4. China
- 7.4.4.1. China virtual fitting room market, by component, 2016 - 2028 (USD Billion)
- 7.4.4.1.1. China virtual fitting room market, by software, 2016 - 2028 (USD Billion)
- 7.4.4.1.2. China virtual fitting room market, by services, 2016 - 2028 (USD Billion)
- 7.4.4.2. China virtual fitting room market, by application, 2016 - 2028 (USD Billion)
- 7.4.4.3. China virtual fitting room market, by end use, 2016 - 2028 (USD Billion)
- 7.4.5. Australia
- 7.4.5.1. Australia virtual fitting room market, by component, 2016 - 2028 (USD Billion)
- 7.4.5.1.1. Australia virtual fitting room market, by software, 2016 - 2028 (USD Billion)
- 7.4.5.1.2. Australia virtual fitting room market, by services, 2016 - 2028 (USD Billion)
- 7.4.5.2. Australia virtual fitting room market, by application, 2016 - 2028 (USD Billion)
- 7.4.5.3. Australia virtual fitting room market, by end use, 2016 - 2028 (USD Billion)
- 7.4.6. Japan
- 7.4.6.1. Japan virtual fitting room market, by component, 2016 - 2028 (USD Billion)
- 7.4.6.1.1. Japan virtual fitting room market, by software, 2016 - 2028 (USD Billion)
- 7.4.6.1.2. Japan virtual fitting room market, by services, 2016 - 2028 (USD Billion)
- 7.4.6.2. Japan virtual fitting room market, by application, 2016 - 2028 (USD Billion)
- 7.4.6.3. Japan virtual fitting room market, by end use, 2016 - 2028 (USD Billion)
- 7.4.7. South Korea
- 7.4.7.1. South Korea virtual fitting room market, by component, 2016 - 2028 (USD Billion)
- 7.4.7.1.1. South Korea virtual fitting room market, by software, 2016 - 2028 (USD Billion)
- 7.4.7.1.2. South Korea virtual fitting room market, by services, 2016 - 2028 (USD Billion)
- 7.4.7.2. South Korea virtual fitting room market, by application, 2016 - 2028 (USD Billion)
- 7.4.7.3. South Korea virtual fitting room market, by end use, 2016 - 2028 (USD Billion)
- 7.5. Latin America
- 7.5.1. Latin America virtual fitting room market, by component, 2016 - 2028 (USD Billion)
- 7.5.1.1. Latin America virtual fitting room market, by software, 2016 - 2028 (USD Billion)
- 7.5.1.2. Latin America virtual fitting room market, by services, 2016 - 2028 (USD Billion)
- 7.5.2. Latin America virtual fitting room market, by application, 2016 - 2028 (USD Billion)
- 7.5.3. Latin America virtual fitting room market, by end use, 2016 - 2028 (USD Billion)
- 7.6. Middle East & Africa (MEA)
- 7.6.1. MEA virtual fitting room market, by component, 2016 - 2028 (USD Billion)
- 7.6.1.1. MEA virtual fitting room market, by software, 2016 - 2028 (USD Billion)
- 7.6.1.2. MEA virtual fitting room market, by services, 2016 - 2028 (USD Billion)
- 7.6.2. MEA virtual fitting room market, by application, 2016 - 2028 (USD Billion)
- 7.6.3. MEA virtual fitting room market, by end use, 2016 - 2028 (USD Billion)
- Chapter 8 Competitive Analysis
- 8.1. Recent Developments & Impact Analysis, By Key Market Participants
- 8.2. Company/Competition Categorization (Key Innovators, Market Leaders, Emerging Players)
- 8.3. Vendor Landscape
- 8.3.1. Key company market share analysis, 2020
- 8.4. Public Companies
- 8.4.1. Company market position analysis
- 8.4.2. Synergy analysis: Major deals & strategic alliances
- 8.5. Private Companies
- 8.5.1. List of key emerging companies/technology disruptors/innovators
- Chapter 9 Competitive Landscape
- 9.1 Company Profiles
- 9.1.1 AstraFit
- 9.1.1.1 Company overview
- 9.1.1.2 Financial performance
- 9.1.1.3 Service benchmarking
- 9.1.3.4 Recent developments
- 9.1.2 Else Corp Srl
- 9.1.2.1 Company overview
- 9.1.2.2 Financial performance
- 9.1.2.3 Service benchmarking
- 9.1.2.4 Recent developments
- 9.1.3 FXGear Inc.
- 9.1.3.1 Company overview
- 9.1.3.2 Financial performance
- 9.1.3.3 Service benchmarking
- 9.1.3.4 Recent developments
- 9.1.4 Metail
- 9.1.4.1 Company overview
- 9.1.4.2 Financial performance
- 9.1.4.3 Service benchmarking
- 9.1.4.4 Recent developments `
- 9.1.5 Fit Analytics
- 9.1.5.1 Company overview
- 9.1.5.2 Financial performance
- 9.1.5.3 Service benchmarking
- 9.1.5.4 Recent developments
- 9.1.6 Zugara Inc.
- 9.1.6.1 Company overview
- 9.1.6.2 Financial performance
- 9.1.6.3 Service benchmarking
- 9.1.6.4 Recent developments
- 9.1.7 Sizebay
- 9.1.7.1 Company overview
- 9.1.7.2 Financial performance
- 9.1.7.3 Service benchmarking
- 9.1.7.4 Recent developments
- 9.1.8 Magic Mirror
- 9.1.8.1 Company overview
- 9.1.8.2 Financial performance
- 9.1.8.3 Service benchmarking
- 9.1.8.4 Recent developments
- 9.1.9 Fision AG
- 9.1.9.1 Company overview
- 9.1.9.2 Financial performance
- 9.1.9.3 Service benchmarking
- 9.1.9.4 Recent developments
- 9.1.10 MemoMi Labs Inc.
- 9.1.10.1 Company overview
- 9.1.10.2 Financial performance
- 9.1.10.3 Service benchmarking
- 9.1.10.4 Recent developments
- 9.1.11 Perfitly
- 9.1.11.1 Company overview
- 9.1.11.2 Financial performance
- 9.1.11.3 Service benchmarking
- 9.1.11.4 Recent developments
- 9.1.12 SenseMi
- 9.1.12.1 Company overview
- 9.1.12.2 Financial performance
- 9.1.12.3 Service benchmarking
- 9.1.12.4 Recent developments
- 9.1.13 Quakeup Media Production Inc. (triMirror)
- 9.1.13.1 Company overview
- 9.1.13.2 Financial performance
- 9.1.13.3 Service benchmarking
- 9.1.13.4 Recent developments
- 9.1.14 Virtusize Co. Ltd.
- 9.1.14.1 Company overview
- 9.1.14.2 Financial performance
- 9.1.14.3 Service benchmarking
- 9.1.14.4 Recent developments
- 9.1.15 Visualook
- 9.1.15.1 Company overview
- 9.1.15.2 Financial performance
- 9.1.15.3 Service benchmarking
- 9.1.15.4 Recent developments
- 9.1.16 Reactive Reality AG
- 9.1.16.1 Company overview
- 9.1.16.2 Financial performance
- 9.1.16.3 Service benchmarking
- 9.1.16.4 Recent developments
- 9.1.17 True Fit Corporation
- 9.1.17.1 Company overview
- 9.1.17.2 Financial performance
- 9.1.17.3 Service benchmarking
- 9.1.17.4 Recent developments