3D in Mobile Technology: Processors, Image Sensors, and Displays Drive the 3D ExperiencePublished by: In-Stat Published: Jun. 20, 2011 - 32 Pages Table of Contents
AbstractUnlike other 3D solutions such as movie theaters, TVs, and even PCs, which are primarily targeted at image viewing, mobile devices are also concerned with image capture. Whether the devices are dedicated devices like digital camcorders or multifunction devices like smartphones, 3D capture is likely to become equally as important as 3D viewing, and a critical point of differentiation for device OEMs. This raises the bar for mobile devices both in terms of the hardware configuration and the performance expectations.This report analyzes the challenges and opportunities for 3D technology in mobile devices and what it means for the underlying technologies, image sensors, mobile processors, and displays, as well as the potential impact on costs and other technologies in the mobile market. The report looks at the implementation of 3D in mobile PCs, handheld game consoles, digital cameras, digital camcorders, tablets, and smartphones. Get full details about this report >> |
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