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Toys and Games: market research reports

1596
The toys and games industry comprises activity toys, plush, ride-ons, puzzles, games, infant/preschool, dolls, and others. Other toy products refer to an array of plastic, rubber, textile, and die-cast toys such as action figures, and include electronics as well.

Companies that manufacture toys and games purchase the raw materials needed for creation, design the prototypes and samples, and then market the finished products to a variety of retailers and wholesalers, including toy and hobby shops, merchandisers, and department store chains.

The demand for toys and games is propelled by the 12 and younger age group. Product innovation and the income of the consumer are responsible for the demand of electronic gaming products. The revenue an independent company generates depends on how well it is able to identify and participate in the market trends, and the effectiveness of their marketing strategies. Bigger companies in this industry are more readily able to provide a vast selection of toys and games, and because of their already established place in the business world they also have advantages in buying, manufacturing, marketing, retailing, and distribution. Smaller companies typically focus on specializing in certain sectors of products, or being quicker to react to trends in the market. Manufacturers in the toys and games industry have to deal with more competition in this market as other sources of entertainment directed at children are becoming more common and accessible, such as the internet, consumer electronics, and television.

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Toys and Games market research reports and industry analysis

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Toy & Craft Supplies Wholesaling in the US - Industry Risk Rating Report
4/24/2013 | published by: IBISWorld
... difficulty, or otherwise, of the business operating environment'. The report looks at the operational risk associated with this industry. Three types of risk are recognized in our analysis. These are: risk arising from within the ...  |  read more...
$1,020.00
Video Games in the US - Industry Risk Rating Report
4/24/2013 | published by: IBISWorld
... of the business operating environment'. The report looks at the operational risk associated with this industry. Three types of risk are recognized in our analysis. These are: risk arising from within the industry itself (structural ...  |  read more...
$1,020.00
Toy, Doll & Game Manufacturing in the US - Industry Risk Rating Report
4/24/2013 | published by: IBISWorld
... difficulty, or otherwise, of the business operating environment'. The report looks at the operational risk associated with this industry. Three types of risk are recognized in our analysis. These are: risk arising from within the ...  |  read more...
$1,020.00
Hobby & Toy Stores in the US - Industry Risk Rating Report
4/24/2013 | published by: IBISWorld
... or otherwise, of the business operating environment'. The report looks at the operational risk associated with this industry. Three types of risk are recognized in our analysis. These are: risk arising from within the industry ...  |  read more...
$1,020.00
Toys & Games – South Korea – a snapshot (2012)
4/22/2013 | published by: Mintel - Snapshots
... size is based on sales through all retail outlets including direct to consumer. Market size for Toys & Games in South Korea is given in KRW with a minimum of five years' historical data. Market ...  |  read more...
$600.00
Entertainment & Games Software
4/22/2013 | published by: First Research, Inc.
... Sony (Japan); and Ubisoft (France). Globally, consumers spend about $50 billion annually on video game software. Leading game software producing countries include the US, Japan, and Canada. Skyrocketing adoption of mobile devices and expanding markets ...  |  read more...
$129.00
Toy & Hobby Stores
4/22/2013 | published by: First Research, Inc.
... companies include Toys "R" Us, Michaels Stores, and AC Moore Arts & Crafts (all based in the US), as well as Citta del Sole (Italy), Hamleys (UK), LEGO Group (Denmark), and Toyworld (Australia). The global ...  |  read more...
$129.00
Electronic Toys & Games Manufacturing
4/22/2013 | published by: First Research, Inc.
... well as peripheral providers such as Logitech and Mad Catz. The US electronic toys and games manufacturing industry, part of the $2 billion toy manufacturing industry, is expected to enjoy high growth over the next ...  |  read more...
$129.00
Toys & Games – Germany – a snapshot (2012)
4/22/2013 | published by: Mintel - Snapshots
... is based on sales through all retail outlets including direct to consumer. Market size for Toys & Games in Germany is given in EUR with a minimum of five years' historical data. Market Forecast is ...  |  read more...
$600.00
Games Software – South Korea – a snapshot (2012)
4/22/2013 | published by: Mintel - Snapshots
... mobile equipment. Market size is based on boxed retail sales and unboxed (downloadable) sales from online stores. Market size for Games Software in South Korea is given in KRW with a minimum of five years' ...  |  read more...
$600.00
Toys & Games – China – a snapshot (2012)
4/19/2013 | published by: Mintel - Snapshots
... is based on sales through all retail outlets including direct to consumer. Market size for Toys & Games in China is given in CNY with a minimum of five years' historical data. Market Forecast is ...  |  read more...
$600.00
Games Software – Germany – a snapshot (2012)
4/19/2013 | published by: Mintel - Snapshots
... equipment. Market size is based on boxed retail sales and unboxed (downloadable) sales from online stores. Market size for Games Software in Germany is given in EUR with a minimum of five years' historical data. ...  |  read more...
$600.00
Games Software – Italy – a snapshot (2012)
4/19/2013 | published by: Mintel - Snapshots
... equipment. It includes new purchases but excludes updates and games incorporated as part of new hardware. Market size is based on boxed retail sales and unboxed (downloadable) sales from online stores. Market size for Games ...  |  read more...
$600.00
Games Software – Canada – a snapshot (2012)
4/19/2013 | published by: Mintel - Snapshots
... equipment. Market size is based on boxed retail sales and unboxed (downloadable) sales from online stores. Market size for Games Software in Canada is given in CAD with a minimum of five years' historical data. ...  |  read more...
$600.00
Toys & Games – Canada – a snapshot (2012)
4/19/2013 | published by: Mintel - Snapshots
... is based on sales through all retail outlets including direct to consumer. Market size for Toys & Games in Canada is given in CAD with a minimum of five years' historical data. Market Forecast is ...  |  read more...
$600.00
Games Software – South Africa – a snapshot (2012)
4/19/2013 | published by: Mintel - Snapshots
... mobile equipment. Market size is based on boxed retail sales and unboxed (downloadable) sales from online stores. Market size for Games Software in South Africa is given in ZAR with a minimum of five years' ...  |  read more...
$600.00
Toys & Games – South Africa – a snapshot (2012)
4/19/2013 | published by: Mintel - Snapshots
... size is based on sales through all retail outlets including direct to consumer. Market size for Toys & Games in South Africa is given in ZAR with a minimum of five years' historical data. Market ...  |  read more...
$600.00
Toys & Games – Australia – a snapshot (2012)
4/19/2013 | published by: Mintel - Snapshots
... is based on sales through all retail outlets including direct to consumer. Market size for Toys & Games in Australia is given in AUD with a minimum of five years' historical data. Market Forecast is ...  |  read more...
$600.00
Games Software – Australia – a snapshot (2012)
4/19/2013 | published by: Mintel - Snapshots
... equipment. Market size is based on boxed retail sales and unboxed (downloadable) sales from online stores. Market size for Games Software in Australia is given in AUD with a minimum of five years' historical data. ...  |  read more...
$600.00
Toys and Games in Spain: ISIC 3694
4/18/2013 | published by: Euromonitor International
... Toys and Games market at a national level. It provides the latest retail sales data, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis ...  |  read more...
$600.00
Corporate Strategies in Emerging Toy Markets
4/17/2013 | published by: Euromonitor International
... Mattel, and LEGO is doing well in Eastern Europe; nevertheless, emerging markets, in particular Asia Pacific, have yet to reveal their true potential for multinational toy manufacturers. This briefing investigates the common strategies of global ...  |  read more...
$2,000.00
Toys & Games – US – a snapshot (2012)
4/16/2013 | published by: Mintel - Snapshots
... is based on sales through all retail outlets including direct to consumer. Market size for Toys & Games in US is given in USD with a minimum of five years' historical data. Market Forecast is ...  |  read more...
$600.00
Games Software – Indonesia – a snapshot (2012)
4/11/2013 | published by: Mintel - Snapshots
... equipment. Market size is based on boxed retail sales and unboxed (downloadable) sales from online stores. Market size for Games Software in Indonesia is given in IDR with a minimum of five years' historical data. ...  |  read more...
$600.00
Toys & Games – India – a snapshot (2012)
4/11/2013 | published by: Mintel - Snapshots
... is based on sales through all retail outlets including direct to consumer. Market size for Toys & Games in India is given in INR with a minimum of five years' historical data. Market Forecast is ...  |  read more...
$600.00
Games Software – India – a snapshot (2012)
4/11/2013 | published by: Mintel - Snapshots
... equipment. Market size is based on boxed retail sales and unboxed (downloadable) sales from online stores. Market size for Games Software in India is given in INR with a minimum of five years' historical data. ...  |  read more...
$600.00
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