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Toys and Games: market research reports

1596

The toys and games industry comprises activity toys, plush, ride-ons, puzzles, games, infant/preschool, dolls, and others. Other toy products refer to an array of plastic, rubber, textile, and die-cast toys such as action figures, and include electronics as well.

Companies that manufacture toys and games purchase the raw materials needed for creation, design the prototypes and samples, and then market the finished products to a variety of retailers and wholesalers, including toy and hobby shops, merchandisers, and department store chains.

The demand for toys and games is propelled by the 12 and younger age group. Product innovation and the income of the consumer are responsible for the demand of electronic gaming products. The revenue an independent company generates depends on how well it is able to identify and participate in the market trends, and the effectiveness of their marketing strategies. Bigger companies in this industry are more readily able to provide a vast selection of toys and games, and because of their already established place in the business world they also have advantages in buying, manufacturing, marketing, retailing, and distribution. Smaller companies typically focus on specializing in certain sectors of products, or being quicker to react to trends in the market. Manufacturers in the toys and games industry have to deal with more competition in this market as other sources of entertainment directed at children are becoming more common and accessible, such as the internet, consumer electronics, and television.

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Toys and Games market research reports and industry analysis

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Traditional Toys and Games in Turkey
1/10/2013 | published by: Euromonitor International
... of the Turkish economy led to a more positive outlook and increased purchasing power, as well as increased consumer confidence. Euromonitor International's Traditional Toys and Games in Turkey report offers a comprehensive guide to the ...  |  more...
$900.00
Toys and Games in Turkey
1/10/2013 | published by: Euromonitor International
... games. The recovery of the Turkish economy increased purchasing power and consumer confidence, which has led to consumers lifting their self-imposed constraints on spending on consumer goods. However, the recession made parents even more demanding ...  |  more...
$1,100.00
423920.01 Hobby and Craft Supplies Wholesale: State Industry Market Evaluator
12/31/2012 | published by: BizMiner
... volume, average firm, site and small business sales, sales per employee, market volume by employment class, employment by employment class and more. Additional statistics include failure rates (firms, establishments, small business, startups). startup activity rates ...  |  more...
$699.00
451120 Hobby, Toy, and Game Stores: State Industry Market Evaluator
12/31/2012 | published by: BizMiner
... volume, average firm, site and small business sales, sales per employee, market volume by employment class, employment by employment class and more. Additional statistics include failure rates (firms, establishments, small business, startups). startup activity rates ...  |  more...
$699.00
451120.06 Game Stores: State Industry Market Evaluator
12/31/2012 | published by: BizMiner
... volume, average firm, site and small business sales, sales per employee, market volume by employment class, employment by employment class and more. Additional statistics include failure rates (firms, establishments, small business, startups). startup activity rates ...  |  more...
$699.00
713290.01 Bingo Games: State Industry Market Evaluator
12/31/2012 | published by: BizMiner
... volume, average firm, site and small business sales, sales per employee, market volume by employment class, employment by employment class and more. Additional statistics include failure rates (firms, establishments, small business, startups). startup activity rates ...  |  more...
$699.00
451120.09 Other Children's' Toy Stores: State Industry Market Evaluator
12/31/2012 | published by: BizMiner
... volume, average firm, site and small business sales, sales per employee, market volume by employment class, employment by employment class and more. Additional statistics include failure rates (firms, establishments, small business, startups). startup activity rates ...  |  more...
$699.00
33993 Doll, Toy, and Game Manufacturing: State Industry Market Evaluator
12/31/2012 | published by: BizMiner
... volume, average firm, site and small business sales, sales per employee, market volume by employment class, employment by employment class and more. Additional statistics include failure rates (firms, establishments, small business, startups). startup activity rates ...  |  more...
$699.00
339932 Game, Toy, and Children's Vehicle Manufacturing: State Industry Market Evaluator
12/31/2012 | published by: BizMiner
... volume, average firm, site and small business sales, sales per employee, market volume by employment class, employment by employment class and more. Additional statistics include failure rates (firms, establishments, small business, startups). startup activity rates ...  |  more...
$699.00
339932.02 Toy Manufacturers: State Industry Market Evaluator
12/31/2012 | published by: BizMiner
... volume, average firm, site and small business sales, sales per employee, market volume by employment class, employment by employment class and more. Additional statistics include failure rates (firms, establishments, small business, startups). startup activity rates ...  |  more...
$699.00
423920 Toy and Hobby Goods and Supplies Merchant Wholesalers: State Industry Market Evaluator
12/31/2012 | published by: BizMiner
... volume, average firm, site and small business sales, sales per employee, market volume by employment class, employment by employment class and more. Additional statistics include failure rates (firms, establishments, small business, startups). startup activity rates ...  |  more...
$699.00
451120.03 Doll Stores: State Industry Market Evaluator
12/31/2012 | published by: BizMiner
... volume, average firm, site and small business sales, sales per employee, market volume by employment class, employment by employment class and more. Additional statistics include failure rates (firms, establishments, small business, startups). startup activity rates ...  |  more...
$699.00
Toys and Games in France: ISIC 3694
12/18/2012 | published by: Euromonitor International
... It provides the latest retail sales data, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market - be ...  |  more...
$600.00
Toy & Game Manufacturing
12/17/2012 | published by: First Research, Inc.
... as well as the gaming hardware divisions of Microsoft, Nintendo, and Sony. Global toy sales total about $85 billion, according to the NPD Group. Major markets include the US, the UK, France, Germany, and Australia. ...  |  more...
$129.00
Traditional Toys and Games in Spain
12/12/2012 | published by: Euromonitor International
... on the category is sales consumption dominated by a reason to buy, causing seasonal trends. The industry is making great efforts to alleviate these trends and the Spanish Toy Association, amongst others, are encouraging retailers ...  |  more...
$900.00
China Game Products & Indoor-Game Apparatus Market Report
12/12/2012 | published by: Beijing Zeefer Consulting Ltd.
... on the game products & indoor-game apparatus market size and market share in China, the study on major hot areas in this market, introduction of key data and the comparison of major 10 enterprises in ...  |  more...
$680.00
Toys and Games in Spain
12/12/2012 | published by: Euromonitor International
... the economic situation more positively and the decline in market value growth was less than half that of 2010. This can be attributed to the top two star performing categories, dolls and accessories and model ...  |  more...
$1,100.00
Traditional Toys and Games in Switzerland
12/6/2012 | published by: Euromonitor International
... adults. Grandparents with regular incomes also contributed to this growth and in the process emerged as major present givers in 2011. Euromonitor International's Traditional Toys and Games in Switzerland report offers a comprehensive guide to ...  |  more...
$900.00
Toys and Games in Switzerland
12/6/2012 | published by: Euromonitor International
... handheld game console, Nintendo 3DS, was launched in March 2011, sales of video games dropped sharply in 2011 compared to sales in the previous year, partly due to the strong Swiss franc which encouraged purchasing ...  |  more...
$1,100.00
Toys and Games in Italy
12/4/2012 | published by: Euromonitor International
... success of video games was mainly due to the double-digit growth of digital gaming, especially mobile gaming. Traditional toys and games suffered for several factors. such as the age compression of children, that even more ...  |  more...
$1,100.00
Toys and Games in Singapore
12/4/2012 | published by: Euromonitor International
... top of that, the majority of the categories in traditional toys and games registered sluggish growth in 2011 with their value sales failing to perform as well as they did in 2010. On the other ...  |  more...
$1,100.00
Traditional Toys and Games in Italy
12/4/2012 | published by: Euromonitor International
... decline in value sales. The economic crisis in Italy and the new austerity plan diffused at the end of November, so before the most important period for toy sales, which generated uncertainty among consumers who ...  |  more...
$900.00
Traditional Toys and Games in Singapore
12/4/2012 | published by: Euromonitor International
... in the majority of categories experiencing slower growth in value sales. Euromonitor International's Traditional Toys and Games in Singapore report offers a comprehensive guide to the size and shape of the market at a national ...  |  more...
$900.00
Traditional Toys and Games in South Korea
12/4/2012 | published by: Euromonitor International
... grandparents), has seen adults more willing to spend more money on buying several quality toys for their younger family members. Euromonitor International's Traditional Toys and Games in South Korea report offers a comprehensive guide to ...  |  more...
$900.00
Toys and Games in South Korea
12/4/2012 | published by: Euromonitor International
... child-related products. In addition, a phenomenon referred to as “Six Pocket” where one child per every six adults per family - usually two parents and four grandparents – benefits from the adults willing to spend ...  |  more...
$1,100.00
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