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Consumer Electronics Market Research Reports & Industry Analysis

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Consumer Electronics Industry Research & Market Reports

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Interactive Entertainment (UK) - Industry Report
10/7/2014 | published by: Plimsoll Publishing Ltd.
... graphical analysis – analysing the 330 largest Interactive Entertainment (UK) companies. The Interactive Entertainment (UK) report contains the most-up-to-date financial data and Plimsoll applies these figures to create their unique and authoritative analysis. Indeed, the ...  |  read more...
USD 560
Games Hardware in Brazil (2014) – Market Sizes
10/9/2014 | published by: Mintel - Snapshots
... and other gaming hardware accessories are excluded. Market size is based on all retail sales including direct to consumer. Market size for Games Hardware in Brazil is given in unit with a minimum of five ...  |  read more...
USD 600
Wearable Technology in Gaming 2014
10/1/2014 | published by: Mind Commerce Publishing
... become part of a video-game player's apparatus. Gaming in the future will be dominated by wearable devices that users can wear from head to foot. There will also be head pieces, vests, sleeves, gloves among ...  |  read more...
USD 995
Pakistan Consumer Electronics Report Q4 2014
9/24/2014 | published by: Business Monitor International
... rising incomesmeans there are still opportunities for vendors. Although political and security concerns remain, theeconomic environment is supportive of expansion, with rising incomes, consumption growth,and encouragingly, private sector credit growth has also recovered from its ...  |  read more...
USD 1,295
Thailand Consumer Electronics Report Q4 2014
9/24/2014 | published by: Business Monitor International
... drag on spending growth. Asthe economy strengthens from 2015 we expect the fastest growth will be in demand for smart devices, suchas tablets, smartphones, smart-TVs and the emerging hybrid/convertible notebook category. Demand willbe boosted by ...  |  read more...
USD 1,295
Electrical Retailing in South Korea (2014) : Market Sizes
9/19/2014 | published by: Mintel - Snapshots
... independent and chain electrical, electronics (including photographic & software) and telecommunication retailers. It excludes electrical and telecommunications goods and services sales through other types of retailers. Market volume is number of stores; market value is ...  |  read more...
USD 600
Games Hardware in Germany (2014) : Market Sizes
9/24/2014 | published by: Mintel - Snapshots
... and handheld console games hardware. Peripherals, such as controllers and other gaming hardware accessories are excluded. Market size is based on all retail sales including direct to consumer. Market size for Games Hardware in Germany ...  |  read more...
USD 600
Global Database of the Top 1000 Photographic Equipment and Supply Wholesalers : Company Names, Financial Performance, Key Executives, and Contact Details
10/1/2014 | published by: Global Research & Data Services
... wholesalers in the world which makes the database an invaluable resource for industry executives, marketing, sales and product managers, analysts, and other people looking for key company information in readily accessible and clearly presented format. ...  |  read more...
USD 1,275
Cloud-Streamed Gaming Turns Four, But Is PlayStation Now in the Driver's Seat Or in a Ditch?
9/21/2014 | published by: IDC
... emerged as the regional market leader, despite its quite recent launch, and is used as a gateway into a broader discussion of cloud-streamed gaming four years into its commercial existence. "Whether cloud-streamed gaming emerges as ...  |  read more...
USD 3,500
Photographic Services
9/29/2014 | published by: First Research, Inc.
... Innovations and commercial photo services Getty Images and Corbis (all based in the US), as well as Dimension Studios (a unit of Australia-based PMP), PixiFoto (the UK), and Studio Alice (Japan). Global spending on commercial ...  |  read more...
USD 129
Capcom Co. Ltd. (9697) - Financial and Strategic SWOT Analysis Review
9/23/2014 | published by: GlobalData
... to you a clear and an unbiased view of the company’s key strengths and weaknesses and the potential opportunities and threats. The profile helps you formulate strategies that augment your business by enabling you to ...  |  read more...
USD 125
Home Audio and Cinema in China
10/8/2014 | published by: Euromonitor International
... cycle, which was as around 56 months in 2014 according to Euromonitor International’s socioeconomic data. Moreover, the adoption rate of new products amongst households was limited due to consumers’ preference for home video products rather ...  |  read more...
USD 900
Television Sets in Indonesia (2014) – Market Sizes
9/26/2014 | published by: Mintel - Snapshots
... and RTPs. Market size is based on all total shipments including consumer (through all retail outlets direct to consumer) and commercial sectors including the tourism industry. Market size for Television Sets in Indonesia is given ...  |  read more...
USD 600
Television Sets in Russia (2014) – Market Sizes
9/26/2014 | published by: Mintel - Snapshots
... and RTPs. Market size is based on all total shipments including consumer (through all retail outlets direct to consumer) and commercial sectors including the tourism industry. Market size for Television Sets in Russia is given ...  |  read more...
USD 600
Games Software in Indonesia (2014) – Market Sizes
10/1/2014 | published by: Mintel - Snapshots
... Market size is based on boxed retail sales and unboxed (downloadable) sales from online stores. Market size for Games Software in Indonesia is given in IDR with a minimum of five years' historical data. Market ...  |  read more...
USD 600
Games Software in India (2014) – Market Sizes
10/1/2014 | published by: Mintel - Snapshots
... Market size is based on boxed retail sales and unboxed (downloadable) sales from online stores. Market size for Games Software in India is given in INR with a minimum of five years' historical data. Market ...  |  read more...
USD 600
Consumer Electronics in China
10/8/2014 | published by: Euromonitor International
... growth of tablets and smartphones was mainly driven by the continuous shift from feature phones to smartphones as well as product upgrades from existing smartphone consumers. The accelerating growth of LCD TVs in 2013 was ...  |  read more...
USD 2,400
Digital Still Camera Market in Japan : 2014-2018
10/1/2014 | published by: TechNavio - Infiniti Research Ltd.
... still cameras are built-in lens cameras such as point-and-shoot cameras and interchangeable lens cameras such as digital single-lens reflex (DSLR) and mirrorless interchangeable-lens camera (MILC). A DSLR camera works on a unique reflex design scheme ...  |  read more...
USD 2,500
China Gaming Market 2014–2018 Forecast and Analysis
10/1/2014 | published by: IDC
... its structure in 2013; and then focuses on the online gaming sector by comprehensively analyzing its background environment, development process, structure, revenue, market characteristics, and driving and hindering factors; and on major segments including domestically ...  |  read more...
USD 6,500
Imaging Devices in China
10/8/2014 | published by: Euromonitor International
... and tablets brought mounting threats to imaging devices, with more consumers using their smartphones directly for convenience purposes. Meanwhile, lack of new products with more advanced technologies being launched in 2014 to attract consumers also ...  |  read more...
USD 900
In-Car Entertainment in China
10/8/2014 | published by: Euromonitor International
... Moreover, consumers’ replacement needs for in-car entertainment products have decreased due to economic slowdown. On the other hand, the continuous rise in private car ownership has ensured a positive effect on in-car entertainment market, becoming ...  |  read more...
USD 900
Computer and Video Game Retailers in the United Kingdom
10/2/2014 | published by: Plimsoll Publishing Ltd.
... GROUP LTD (THE) and GRAINGER GAMES LTD. Covering activities such as cheap, games, buy ps2, buy, bargain and includes a wealth of information on the financial trends over the past four years. latest Computer & ...  |  read more...
USD 525
Entertainment & Games Software
9/22/2014 | published by: First Research, Inc.
... the US); DeNA, Konami, Nintendo, and Sega (Japan); Ubisoft (France); and King Digital (Ireland). Global video game market revenue, including mobile games on smart phones and tablets, totals about $66 billion, according to DFC Intellegence. ...  |  read more...
USD 129
Hi-Fi Centres in the United Kingdom
10/2/2014 | published by: Plimsoll Publishing Ltd.
... activities such as hi-fi, home cinema, audio, hifi, tv and includes a wealth of information on the financial trends over the past four years. latest Hi-Fi Centres analysis is perfect for investors to: See the ...  |  read more...
USD 525
Home Shopping in the United Kingdom
10/2/2014 | published by: Plimsoll Publishing Ltd.
... activities such as littlewoods store, littlewoods online shopping, retailer, littlewoods, littlewoods online and includes a wealth of information on the financial trends over the past four years. latest Home Shopping analysis is perfect for investors ...  |  read more...
USD 525
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