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Euromonitor International

Involved in publishing, market research, business reference and online information systems for over 40 years, Euromonitor International is recognized as a leading provider of global business intelligence and market analysis.

Euromonitor creates global reports for Western Europe, Eastern Europe, North America, Latin America, Asia­Pacific, Oceania, Africa and the Middle East. The company creates market reports used for marketing and strategic planning in all sectors of industry.

Country reports look at statistical data and current industry trends for 80 countries globally. Company profiles highlight insights of leading companies regarding operations and strategies. Specializing in market research for consumer goods which includes the following sectors: alcoholic beverages, cosmetics, toiletries, disposable paper products, electrical appliances, packaged foods, hot and cold beverages, household products, OTC healthcare, pet foods, pet care and tobacco. Industry sectors include: financial services, food service, retail, leisure, lifestyles and travel/tourism.
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19974 Reports from Euromonitor International

   
  • Cat Food in Ireland

    ... a cat is stagnating. However, at the same time, cat owners are becoming more aware of the importance of good nutrition, with this supporting demand for premium products in both wet and dry cat food, ... Read More

  • Dog Food in Ireland

    ... greater nutritional value as well as more indulgent products. The choice between nutrition and indulgence in dog food is largely being driven by consumers’ own food preferences. Nevertheless, both indulgence foods and those with nutritional ... Read More

  • Spirits in Poland

    ... always treated as an attribute of a wealthy lifestyle, it continues to gain new followers. In value terms, sales recorded much higher growth than volume, as consumers started switching to more expensive types such as ... Read More

  • Wine in Poland

    ... are left with fond memories of a good wine from their holidays, they start to search for it locally. The premiumisation trend follows this as Polish consumers are willing to pay more for good quality ... Read More

  • Other Pet Food in Ireland

    ... the falling other pet population in Ireland. With rescue pets increasing in popularity, pedigree dogs and cats, as well as many caged animals, are losing their appeal. This is being driven by a perception among ... Read More

  • Pet Products in Ireland

    ... are increasingly looking to provide their animals with human-like accessories. 2018 is seeing the further development of clothes, toys and grooming products for dogs and cats, from both large companies as well as private label ... Read More

  • Cider/Perry in South Africa

    ... venture into flavouring from spirits extracts like gin and vodka. As the trend unfolds, local ingredients are expected to gain momentum, whereas the prevailing health and wellness trend that is foreseen will encourage the introduction ... Read More

  • Consumer Lifestyles in Germany

    ... market have buoyed consumer confidence and spurred household spending in recent years; yet shoppers are cautious by nature and remain price-conscious, risk-averse and wary of debt. The recent influx of refugees and other migrants, combined ... Read More

  • Wine in South Africa

    ... with Western Cape’s municipality putting additional pressure on producers by requesting a rationing of their water resources. Furthermore, the industry could also be hurt by frost damage affecting farms in Breedekloof, Worcester and Robertson, which ... Read More

  • Video Games in Taiwan

    ... dynamic growth expected in video games is set to be mainly due to the enthusiasm for video games software in digital formats, with mobile games likely to register particularly strong sales growth. In addition, the ... Read More

  • Toys and Games in Brazil

    ... as model vehicles, scientific/educational and arts and crafts. Parents are enthusiastic about stimulating their children’s cognition and notion of space through toys that permit this model of interaction, especially as many children have now become ... Read More

  • Traditional Toys and Games in Brazil

    ... losses. Some positive economic elements such as appreciation of Brazilian currency (BRL), stabilisation of inflation and measures to boost consumption were beneficial to traditional toys and games. Another positive factor was the element of seasonal ... Read More

  • Rtds/High-Strength Premixes in Slovenia

    ... can mainly be attributed to the fact that it is easy to substitute products in this area with cheaper self-made mixers whether at home, off-trade or in on-trade establishments. Prices in the area remain relatively ... Read More

  • Full-Service Restaurants in Australia

    ... Australians that claim to follow a vegetarian diet increased from 1.7 million people in 2012 to 2.1 million in 2016. In 2017, restaurants offering vegetarian meals or meals where the core ingredient was plant-based became ... Read More

  • Spirits in Slovenia

    ... boosted consumer confidence, resulting in higher spending. Also, this has encouraged businesses to extend investments and refresh their portfolios, while strengthening distribution both off and on trade. Blended whiskies, white rum, bitters and gin were ... Read More

  • Cat Food in the Netherlands

    ... This scenario is expected to remain in place over the course of the forecast period as the negative population trend shows no sign of reversal in the short term and manufacturers and retailers continuously seek ... Read More

  • Dog Food in the Netherlands

    ... consumer spending. With disposable incomes set to keep rising, value sales will realise further gains over the forecast period on account of consumers increasingly shifting their purchasing habits to higher-priced products. Euromonitor International's Dog Food ... Read More

  • Toys and Games in South Korea

    ... 2016. Dress-up and role play achieved the strongest value growth in traditional toys and games, followed by ride-on vehicles, whereas construction recorded a retail value decline. As family sizes are shrinking in South Korea, grandparents ... Read More

  • Video Games in South Korea

    ... other hand, AR/VR headsets is expected to register strong growth due to the widespread usage of these products with computer and console games. Sony released its second-generation PlayStation VR in September 2017 and Samsung introduced ... Read More

  • Self-Service Cafeterias in Australia

    ... to head to a self-service cafeteria. Consumers’ expectations are changing and they are increasingly demanding high-quality food as health and wellness is a major trend in both retail and foodservice. Furthermore, self-service cafeterias are predominantly ... Read More

  • Toys and Games in Canada

    ... be felt by both consumers and manufacturers, products such as Hatchimals and LOL Surprise helped categories like plush and dolls and accessories to register positive gains as these remained popular items. Euromonitor International's Toys and ... Read More

  • Video Games in Canada

    ... stronger processing power. Its rival Microsoft, meanwhile, launched Xbox One S with an ultra HD Blu-ray drive for 4K movie playback. As the industry is banking on the growth of virtual reality, players are working ... Read More

  • Other Pet Food in the Netherlands

    ... a mature pet population, but without a similar ability to compensate for it through rising unit prices. Overall, other pet food exhibits a high degree of commoditisation, as consumers are less likely to humanise small ... Read More

  • Toys and Games in Japan

    ... especially given the significant increase in sales of static consoles and gaming accessories such as toys-to-life and AR/VR headsets. Traditional toys and games also performed well, with growth in the action figures and accessories, arts ... Read More

  • Video Games in Japan

    ... an instant impact on gaming accessories and console games, with the latter returning to growth for the first time in several years. Nintendo Switch offers a new gaming experience with multiple gaming formats as static ... Read More

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