Category: Toys and Games
Oceania Toys and Games
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Asia Pacific Sexual Wellness Market Forecast to 2028 - COVID-19 Impact and Regional Analysis By Pharmaceutical Product (Capsules, Tablets, Oral Liquids, and Sprays), Non-Pharmaceutical Product (Sex Toys, Condoms, Intrauterine Devices, Contraceptive Implants, and Others), and Distribution Channel (Retail Pharmacies, Online Distribution, and Hospitals Pharmacies)
... and Distribution Channel (Retail Pharmacies, Online Distribution, and Hospitals Pharmacies) The Asia Pacific sexual wellness market is expected to grow from US$ 12,267.08 million in 2022 to US$ 18,598.64 million by 2028; it is estimated ... Read More
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Asia-Pacific Toys and Games Retail Market Summary, Competitive Analysis and Forecast, 2017-2026
... forecast to 2026). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The toys & games market includes retail sales of ... Read More
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Australia Toys and Games Retail Market Summary, Competitive Analysis and Forecast, 2017-2026
... forecast to 2026). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The toys & games market includes retail sales of ... Read More
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Blockchain Gaming Market by Game Type (Role Playing Games, Open World Games, Collectible Games), Platforms (ETH, BNB Chain, Polygon), and Region (North America, Europe, Asia Pacific, Rest of the World) - Global Forecast to 2027
... 2027 The global blockchain gaming market is projected to grow from USD 4.6 billion in 2022 to USD 65.7 billion by 2027 at a Compound Annual Growth Rate (CAGR) of 70.3% during the forecast period. ... Read More
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Asia-Pacific Games Software Retail Market Summary, Competitive Analysis and Forecast, 2017-2026
... forecast to 2026). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The games software market includes retail sales of games ... Read More
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Toy and Game Retailing in Australia - Industry Market Research Report
... merchandise is purchased from domestic manufacturers and wholesalers, or imported into Australia from overseas suppliers. The retailing of computer games is excluded from the industry. This report covers the scope, size, disposition and growth of ... Read More
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Changing Consumer Perceptions of Toys and Games in Asia Pacific
... connotations of play change over the forecast period? Euromonitor International's Changing Consumer Perceptions of Toys and Games in Asia Pacific global briefing offers a comprehensive guide to the Toys and Games market at an international ... Read More
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Asia-Pacific Toy Market Outlook, 2027
... to the global toy market. Asia-Pacific is the second largest market for traditional toys and games, and remains one of the fastest growing regions. While Asia-Pacific has a falling birth rate and had the second ... Read More
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Toy and Sporting Goods Wholesaling in Australia - Industry Market Research Report
... equipment (except clothing, footwear and tents). Wholesalers source these products from domestic and international manufacturers and then sell them to retailers such as specialist stores, department stores, educational institutions, and clubs and associations. This report ... Read More
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Toys and Games in Australia
... 2021, driven by the prolonged lockdowns but hampered by increased challenges for both manufacturers and retailers. The resurgence of the virus led to localised lockdowns worldwide, and regional quarantine policies in Asia prevented factory workers ... Read More
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Traditional Toys and Games in Australia
... supply snags over the holiday season exacerbated the sales downturn. Traditional toys and games started 2021 with good sales momentum in the first quarter. However, this upward trend did not continue into the second half ... Read More
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Online Toy Sales in Australia - Industry Market Research Report
... board games, hobby kits and craft supplies. Industry operators include online-only retailers and bricks-and-mortar stores with an online presence. Operators retailing used or second-hand goods are not included in the industry. This report covers the ... Read More
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Smart Toys Market Research Report by Type (Educational Robots, Interactive Games, and Robots), Control Type, Distribution, End User, Region (Americas, Asia-Pacific, and Europe, Middle East & Africa) - Global Forecast to 2026 - Cumulative Impact of COVID-1
... Impact of COVID-19 The Global Smart Toys Market size was estimated at USD 960.05 million in 2020 and expected to reach USD 1,114.71 million in 2021, and is projected to grow at a CAGR 16.74% ... Read More
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Toy and Sporting Goods Manufacturing in Australia - Industry Market Research Report
... toys from all materials except fur and leather. Industry players buy raw materials, design samples, and produce and market the finished goods to wholesalers and retailers. This report covers the scope, size, disposition and growth ... Read More
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Retail Digital Transformation Market, By Product (Consumer Electronics and Appliances, Apparel and Footwear, Media, Toys, and Games, Food, Groceries, and Beverages, Furniture and Home Improvement, Beauty and Personal Care, Others ), By Access (Mobile Apps, Websites), By Region (North America, Latin America, Western Europe, Eastern Europe, Asia Pacific, Middle East and Africa) - Size, Share, Outlook, and Opportunity Analysis, 2021 - 2028
... Apps, Websites), By Region (North America, Latin America, Western Europe, Eastern Europe, Asia Pacific, Middle East and Africa) - Size, Share, Outlook, and Opportunity Analysis, 2021 - 2028 Online sales have increased substantially in the ... Read More
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Australia Toys and Games Market - Growth, Trends, COVID-19 Impact, and Forecasts ((2022 - 2027)
... Australia is also a very wealthy country, with a GDP of about USD 1.36 trillion. It became one of the wealthiest countries in the world in 2020. The Australian toy market is much larger than ... Read More
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Baby Toys Market: Information by Product Type (Board Games, Soft Toys & Dolls, Action Toys, Arts & Craft Toys, Construction Toys, Vehicles, Musical Toys & Rattles, and Others), by End User (Infants and Toddlers), by Distribution Channel (Store-Based {Supermarkets & Hypermarkets, Specialty Stores, and Others} and Non-Store-Based) and Region (North America, Europe, Asia-Pacific, Rest of the World)—Forecast till 2028
... by Distribution Channel (Store-Based {Supermarkets & Hypermarkets, Specialty Stores, and Others} and Non-Store-Based) and Region (North America, Europe, Asia-Pacific, Rest of the World)—Forecast till 2028 Baby Toys Market Overview Market Overview The global baby toys ... Read More
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Australia: Construction Sets and Models Market and the Impact of COVID-19 on It in the Medium Term
... and a forecast for its development in the medium term, taking into account the impact of COVID-19 on it. It provides a comprehensive overview of the market value, dynamics, segmentation, characteristics, main players, prices, international ... Read More
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Australia: Dolls and Stuffed Toys Market and the Impact of COVID-19 on It in the Medium Term
... and a forecast for its development in the medium term, taking into account the impact of COVID-19 on it. It provides a comprehensive overview of the market value, dynamics, segmentation, characteristics, main players, prices, international ... Read More
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Australia: Card Games Market and the Impact of COVID-19 on It in the Medium Term
... development in the medium term, taking into account the impact of COVID-19 on it. It provides a comprehensive overview of the market value, dynamics, segmentation, characteristics, main players, prices, international trade, trends and insights, growth ... Read More
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Australia: Puzzle Games Market and the Impact of COVID-19 on It in the Medium Term
... for its development in the medium term, taking into account the impact of COVID-19 on it. It provides a comprehensive overview of the market value, dynamics, segmentation, characteristics, main players, prices, international trade, trends and ... Read More
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Asia and Pacific: Dolls and Stuffed Toys Market and the Impact of COVID-19 on It in the Medium Term
... toys market and a forecast for its development in the medium term, taking into account the impact of COVID-19 on it. It provides a comprehensive overview of the market value, dynamics, segmentation, characteristics, main players, ... Read More
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Asia and Pacific: Plastic and Other Toys Market and the Impact of COVID-19 on It in the Medium Term
... toys market and a forecast for its development in the medium term, taking into account the impact of COVID-19 on it. It provides a comprehensive overview of the market value, dynamics, segmentation, characteristics, main players, ... Read More
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Asia and Pacific: Construction Sets and Models Market and the Impact of COVID-19 on It in the Medium Term
... market and a forecast for its development in the medium term, taking into account the impact of COVID-19 on it. It provides a comprehensive overview of the market value, dynamics, segmentation, characteristics, main players, prices, ... Read More
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Asia and Pacific: Card Games Market and the Impact of COVID-19 on It in the Medium Term
... for its development in the medium term, taking into account the impact of COVID-19 on it. It provides a comprehensive overview of the market value, dynamics, segmentation, characteristics, main players, prices, international trade, trends and ... Read More