Slot Machine Market by Product and Geography - Forecast and Analysis 2020-2024

Global Slot Machine 2020-2024

Technavio has been monitoring the global slot machine and it is poised to grow by USD 14.09 billion during 2020-2024, progressing at a CAGR of 15% during the forecast period. Our reports on slot machine provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current global market scenario, latest trends and drivers, and the overall market environment. The market is driven by Growing vendor involvement in market. In addition, use of bitcoins in gambling is anticipated to boost the growth of the slot machine as well.

Market Segmentation

Technavio’s slot machine is segmented as below:

Product

  • Digital
  • Mechanical
Geographic segmentation
  • APAC
  • Europe
  • MEA
  • North America
  • South America
Key Trends for slot machine growth

This study identifies use of bitcoins in gambling as the prime reasons driving the slot machine growth during the next few years.

Prominent vendors in slot machine

We provide a detailed analysis of around 25 vendors operating in the slot machine, including some of the vendors such as AMATIC Industries GmbH, APEX pro gaming AS, APOLLO SOFT s.r.o., Aristocrat Leisure Ltd., Eclipse Gaming Systems LLC, International Game Technology Plc, Konami Holdings Corp., NOVOMATIC AG, Scientific Games Corp., and Universal Entertainment Corp. .

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.

About Technavio

Technavio presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research - both primary and secondary. Technavio’s market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast an accurate market growth.


  • Executive summary
  • Scope of the report
    • Preface
    • Currency conversion rates for US$
  • Market landscape
    • Market ecosystem
      • Table Global casinos and gaming market
      • Table Segments of global casinos and gaming market
    • Market characteristics
      • Table Market characteristics
    • Market segmentation analysis
      • Table Market segments
    • Value chain analysis
  • Market sizing
    • Market definition
      • Table Vendor offerings
      • Table Market definition - Inclusions and exclusions checklist
    • Market sizing 2019
      • Table Market size 2019
    • Market size and forecast 2019-2024
      • Table Global market: Size and forecast 2019-2024 ($ millions)
      • Table Global market: Year-over-year growth 2020-2024 (%)
    • Market outlook
  • Five forces analysis
    • Table Five forces analysis 2019
    • Table Five forces analysis 2024
    • Bargaining power of buyers
      • Table Bargaining power of buyers
    • Bargaining power of suppliers
      • Table Bargaining power of suppliers
    • Threat of new entrants
      • Table Threat of new entrants
    • Threat of substitutes
      • Table Threat of substitutes
    • Threat of rivalry
      • Table Threat of rivalry
    • Market condition
      • Table Market condition - Five forces 2019
  • Market segmentation by product
    • Market segmentation by product
      • Table Product - Market share 2019-2024 (%)
    • Comparison by product
      • Table Comparison by product
    • Digital - Market size and forecast 2019-2024
      • Table Digital - Market size and forecast 2019-2024 ($ millions)
      • Table Digital - Year-over-year growth 2020-2024 (%)
    • Mechanical - Market size and forecast 2019-2024
      • Table Mechanical - Market size and forecast 2019-2024 ($ millions)
      • Table Mechanical - Year-over-year growth 2020-2024 (%)
    • Market opportunity by product
      • Table Market opportunity by product
  • Customer landscape
    • Table Customer landscape
  • Geographic landscape
    • Geographic segmentation
      • Table Market share by geography 2019-2024 (%)
    • Geographic comparison
      • Table Geographic comparison
    • Europe - Market size and forecast 2019-2024
      • Table Europe - Market size and forecast 2019-2024 ($ millions)
      • Table Europe - Year-over-year growth 2020-2024 (%)
    • North America - Market size and forecast 2019-2024
      • Table North America - Market size and forecast 2019-2024 ($ millions)
      • Table North America - Year-over-year growth 2020-2024 (%)
    • APAC - Market size and forecast 2019-2024
      • Table APAC - Market size and forecast 2019-2024 ($ millions)
      • Table APAC - Year-over-year growth 2020-2024 (%)
    • South America - Market size and forecast 2019-2024
      • Table South America - Market size and forecast 2019-2024 ($ millions)
      • Table South America - Year-over-year growth 2020-2024 (%)
    • MEA - Market size and forecast 2019-2024
      • Table MEA - Market size and forecast 2019-2024 ($ millions)
      • Table MEA - Year-over-year growth 2020-2024 (%)
    • Key leading countries
      • Table Key leading countries
    • Market opportunity
      • Table Market opportunity
  • Decision Framework
  • Drivers and challenges
    • Market drivers
    • Market challenges
      • Table Impact of drivers and challenges
  • Market trends
    • Advent of innovative slot display solutions
    • Use of bitcoins in gambling
    • Growing number of M&A activities
  • Vendor landscape
    • Overview
      • Table Vendor landscape
    • Landscape disruption
      • Table Landscape disruption
    • Competitive scenario
  • Vendor analysis
    • Vendors covered
      • Table Vendors covered
    • Vendor classification
      • Table Vendor classification
    • Market positioning of vendors
      • Table Market positioning of vendors
    • AMATIC Industries GmbH
      • Table AMATIC Industries GmbH - Vendor overview
      • Table AMATIC Industries GmbH - Product segments
      • Table AMATIC Industries GmbH - Organizational developments
      • Table AMATIC Industries GmbH - Key offerings
    • APEX pro gaming AS
      • Table APEX pro gaming AS - Vendor overview
      • Table APEX pro gaming AS - Product segments
      • Table APEX pro gaming AS - Organizational developments
      • Table APEX pro gaming AS - Key offerings
    • APOLLO SOFT s.r.o.
      • Table APOLLO SOFT s.r.o. - Vendor overview
      • Table APOLLO SOFT s.r.o. - Product segments
      • Table APOLLO SOFT s.r.o. - Organizational developments
      • Table APOLLO SOFT s.r.o. - Key offerings
    • Aristocrat Leisure Ltd.
      • Table Aristocrat Leisure Ltd. - Vendor overview
      • Table Aristocrat Leisure Ltd. - Business segments
      • Table Aristocrat Leisure Ltd. - Organizational developments
      • Table Aristocrat Leisure Ltd. - Segment focus
      • Table Aristocrat Leisure Ltd. - Key offerings
    • Eclipse Gaming Systems LLC
      • Table Eclipse Gaming Systems LLC - Vendor overview
      • Table Eclipse Gaming Systems LLC - Product segments
      • Table Eclipse Gaming Systems LLC - Organizational developments
      • Table Eclipse Gaming Systems LLC - Key offerings
    • International Game Technology Plc
      • Table International Game Technology Plc - Vendor overview
      • Table International Game Technology Plc - Business segments
      • Table International Game Technology Plc - Organizational developments
      • Table International Game Technology Plc - Geographic focus
      • Table International Game Technology Plc - Segment focus
      • Table International Game Technology Plc - Key offerings
    • Konami Holdings Corp.
      • Table Konami Holdings Corp. - Vendor overview
      • Table Konami Holdings Corp. - Business segments
      • Table Konami Holdings Corp. - Organizational developments
      • Table Konami Holdings Corp. - Geographic focus
      • Table Konami Holdings Corp. - Segment focus
      • Table Konami Holdings Corp. - Key offerings
    • NOVOMATIC AG
      • Table NOVOMATIC AG - Vendor overview
      • Table NOVOMATIC AG - Business segments
      • Table NOVOMATIC AG - Organizational developments
      • Table NOVOMATIC AG - Geographic focus
      • Table NOVOMATIC AG - Segment focus
      • Table NOVOMATIC AG - Key offerings
    • Scientific Games Corp.
      • Table Scientific Games Corp. - Vendor overview
      • Table Scientific Games Corp. - Business segments
      • Table Scientific Games Corp. - Organizational developments
      • Table Scientific Games Corp. - Geographic focus
      • Table Scientific Games Corp. - Segment focus
      • Table Scientific Games Corp. - Key offerings
    • Universal Entertainment Corp.
      • Table Universal Entertainment Corp. - Vendor overview
      • Table Universal Entertainment Corp. - Business segments
      • Table Universal Entertainment Corp. - Geographic focus
      • Table Universal Entertainment Corp. - Key offerings
  • Appendix
    • Research methodology
      • Table Validation techniques employed for market sizing
    • List of abbreviations
    • Definition of market positioning of vendors
      • Table Definition of market positioning of vendors
  • Explore Technavio

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