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Marketing & Advertising to Youth

Published by: Wireless World Forum

Published: Dec. 1, 2008


Table of Contents


Chapter 1 Executive Summary
1. Why youth?
2. What is youth marketing?
3. Attention is your biggest cost
4. Technology over Trust
5. Building beach©\heads
6. Channel ARPU v. ARPU
Chapter 2 The Business Case for Youth Marketing
Key Questions Answered:

1) What is the Direct Economic Value of Youth?

2) What is the Indirect Economic Value of Youth?

3) What is the Value of Youth to Product Development?
Business Cases
1. Youth Mobile Ownership
2. Generation Y Spending Power
3. Youth Lifetime Value
4. Youth Relationship with Data
5. Youth & Mobile Search
6. Youth Active in Social Networks
7. Youth and SNS Advertising
8. Youth and Mobile Ad Recall
9. Youth open to buying on phone
10. Youth most familiar with widgets
11. Youth most likely to market you
12. Youth influence household purchase
13. Youth and profiling
14. Product Development
Chapter 3 The Youth Marketing Challenge
Key Questions Answered

1) Why is Attention is Your Biggest Cost?

2) What is The Trust Dividend?

3) Does Organizational KPI Reward Acquisition over Retention?
1. Attention is your biggest cost
2. They¡¯re doing something else
3. Youth Trust Handsets more than operators
4. Trust impacts Profit
5. Global or Local?
6. ARPU ceiling near
7. ARPU driving churn
8. Marketing and Strategy have different goals
9. Plateau in youth spending
10. Channel ARPU
11. Flipping the funnel
12. Who owns the brand?
What are the Key Trends in Advertising & Marketing to Young People
Chapter 4.1 Changes in the Marketing Landscape
Key Questions Answered

1) Where are the Marketing Dollars Going?

2) How Effective is Mobile Marketing Compared to Other Media?

3) How Important are Trust and Integration in Moving Mobile Marketing Away from Interruption?
1. Digital advertising growth
2. Global online advertising growth
3. Which budget will you grow ¨C digital or online?
4. Growth of mobile advertising
5. Mobile offers best response rates
6. Effectiveness varies by region
7. Trust varies by region www
Examples
Dunkin Donuts - mobile integrated with display media
New Line Cinema ¨C mobile marketing to build a profile of consumers
Hyundai Elantra ¨C offering value beyond standard marketing promotion
8. They want freebies for Ads
9. From Interruption to Dialogue Operator Examples Swisscom Mobile 3 UK
Chapter 4.2 The Need for Better Targeting
Key Questions Answered:

1) What are the Key Benefits of Profiling Young Consumers?

2) Are Advertisers Buying into Behavioural Targeting?

3) How do Youth Respond to Profiling?
10. The Business Case for Targeting
11. Ad Dollars follow Behaviour
12. Relevance Premium for Youth
Chapter 4.3 Growth in Search
Key Questions Answered:

1) How Important is the Paid Search Market?

2) What is the Impact of New Mobile Devices on Search?

3) Are Advertisers Buying into Mobile Search?
13. Paid Search continues to dominate
14. The iPhone Affect
15. Growth in Mobile Search Advertising
Chapter 4.4 Social Media
Key Questions Answered:

1) How are Advertisers Responding to Social Media?

2) On what Basis are Advertisers Investing in Social Media?

3) Does Social Media Replace or Complement Existing Media?
16. SNS Advertising Growth
17. Mobile SNS Growth
18. Best uses for Social Media
19. Media Execs Remain Unsold
20. Marketer appetite for social media
21. Feature: Games
Chapter 5 Word of Mouth Key Questions Answered:

1) Why do Consumers Spread the Word?

2) How important is WOM with Young Consumers?

3) How do Media Execs want to Implement WOM in their Marketing?
22. 2 Key Drivers of Youth Behaviour
23. Being Remarkable
24. Word of Mouth attracts Advertisers
25. Informed through WOM
26. The Power of Review
27. Consumers Trust Themselves

Abstract

What is mobileYouth? mobileYouth is both a study of the universe of young people and a guide to better develop and market products for these consumers. It’s all too easy to get lost in the technology, the non‐sensical self‐talk of the internet, mobile and media industries when sometimes the smallest things create the biggest leverage in customers satisfaction.

Building dialogue and trust with young consumers through internal change

Points of change typically revolve around:

• Building proactive dialogue with consumers rather than “listening”
• Change through adopting new internal language and semantics (e.g. dumping useless terms such as “killer applications”, “value chains”, “end users” etc in favor of “services”, “value networks”, “consumers”)
• Integrating the product development and marketing processes
• Creating consumer advocacy through establishing the company within the peer group
• Experimenting with youth as brand stakeholders
• Measuring internal performance and KPI through “lifetime customer value” rather than “net adds”

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