Category: Virtual Reality
Global Virtual Reality
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The 2025-2030 World Outlook for Augmented and Virtual Reality (AR and VR) Smartglasses and Functional Contact Lenses
... lenses across more than 190 countries. For each year reported, estimates are given for the latent demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dollars), the percent share ... Read More
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The 2025-2030 World Outlook for Augmented Reality
... earnings (P.I.E.), for the country in question (in millions of U.S. dollars), the percent share the country is of the region, and of the globe. These comparative benchmarks allow the reader to quickly gauge a ... Read More
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The 2025-2030 World Outlook for Virtual Reality Gaming Accessories
... demand, or potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dollars), the percent share the country is of the region, and of the globe. These comparative benchmarks allow the reader ... Read More
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The 2025-2030 World Outlook for Industrial Mixed Reality
... potential industry earnings (P.I.E.), for the country in question (in millions of U.S. dollars), the percent share the country is of the region, and of the globe. These comparative benchmarks allow the reader to quickly ... Read More
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Global Light Vehicle Digital Cockpit Market (2024 Edition): Analysis By Product Type (Infotainment, Digital Clusters, and Cockpit Domain Controller), Screen Size, Technology Type, Vehicle Type, By Region, By Country: Market Insights and Forecast (2019-202
... Summary Azoth Analytics has released a research report titled “Global Light Vehicle Digital Cockpit Market (2024 Edition)” which provides a complete analysis of the Global Light Vehicle Digital Cockpit industry in terms of market segmentation ... Read More
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2024 Global Forecast for Metaverse Market (2025-2030 Outlook)-High Tech & Emerging Markets Report
... product or service category is within the NAICS Computer Systems Design Services industry. The product or service category is within the NAICS Computer Systems Design Services industry. The global market is expected to increase from ... Read More
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2024 Global Forecast for Location Based Virtual Reality (Vr) Market (2025-2030 Outlook)-High Tech & Emerging Markets Report
... over 50 countries. The product or service category is within the NAICS Computer Systems Design Services industry. The product or service category is within the NAICS Computer Systems Design Services industry. The global market is ... Read More
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2024 Global Forecast for Mobile Augmented Reality Market (2025-2030 Outlook)-High Tech & Emerging Markets Report
... countries. The product or service category is within the NAICS Computer Systems Design Services industry. The product or service category is within the NAICS Computer Systems Design Services industry. The global market is expected to ... Read More
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Global Esports Gaming Headset Market 2024 by Manufacturers, Regions, Type and Application, Forecast to 2030
... in 2023 and is forecast to a readjusted size of USD million by 2030 with a CAGR of % during review period. Esports Gaming Headset is a type of headset that is designed for competitive ... Read More
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Global Esports Gaming Headset Supply, Demand and Key Producers, 2024-2030
... forecast period (2024-2030). Esports Gaming Headset is a type of headset that is designed for competitive gaming, especially in the field of esports. Esports Gaming Headset usually features high-quality audio drivers, noise-cancelling microphones, comfortable ear ... Read More
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Virtual, Augmented, and Mixed Reality Market Size & Share Analysis - Growth Trends & Forecasts (2024 - 2029)
... is expected to reach USD 615.49 billion by 2029, growing at a CAGR of 40.61% during the forecast period (2024-2029). Key Highlights Virtual reality is the utilization of computer technology primarily aimed at generating a ... Read More
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Mobile and Handheld Gaming Market - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast 2031 - By Product, Technology, Grade, Application, End-user, Region: (North America, Europe, Asia Pacific, Latin America and Middle East and Africa)
... Africa) Innovation stands as the cornerstone of the mobile and handheld gaming market, and in an era where technological advancements reign supreme, staying ahead of the curve is not just a choice but a necessity. ... Read More
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Global Game Testing Service Market By Type of Testing, By Platform, By Game Genre, By Geographic Scope And Forecast
... to reach USD 50.47 Billion by 2030, growing at a CAGR of 12.3% during the forecast period 2024-2030. Global Game Testing Service Market Drivers The market drivers for the Game Testing Service Market can be ... Read More
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Plunkett's Entertainment, Movie, Publishing & Media Industry Almanac 2024: Entertainment, Movie, Publishing & Media Industry Market Research, Statistics, Trends and Leading Companies
... Industry. Gain vital insights that can help shape strategy for business development, product development and investments. Key Features: Business trends analysis In-depth industry overview Technology trends analysis Forecasts Spending, investment, and consumption discussions In-depth industry ... Read More
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Global Esports Gaming Headset Market Growth 2024-2030
... noise-cancelling microphones, comfortable ear cushions, and surround sound technology to enhance the gaming experience and performance. The global Esports Gaming Headset market size is projected to grow from US$ million in 2023 to US$ million ... Read More
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Global Virtual Reality Market Summary, Competitive Analysis and Forecast to 2028
... also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights Virtual reality (VR) refers to a computer-generated simulation of a three-dimensional environment that can ... Read More
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2024 Global Forecast for Extended Reality Market (2025-2030 Outlook)-High Tech & Emerging Markets Report
... product or service category is within the NAICS Chemical Manufacturing industry. The product or service category is within the NAICS Chemical Manufacturing industry. The global market is expected to increase from USD xx billion in ... Read More
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Digital Twin Market Report by Type (Product Digital Twin, Process Digital Twin, System Digital Twin), Technology (IoT and IIoT, Blockchain, Artificial Intelligence and Machine Learning, Augmented Reality, Virtual Reality and Mixed Reality, Big Data Analytics, 5G), End Use (Aerospace and Defense, Automotive and Transportation, Healthcare, Energy and Utilities, Oil and Gas, Agriculture, Residential and Commercial, Retail and Consumer Goods, Telecommunication, and Others), and Region 2024-2032
... 5G), End Use (Aerospace and Defense, Automotive and Transportation, Healthcare, Energy and Utilities, Oil and Gas, Agriculture, Residential and Commercial, Retail and Consumer Goods, Telecommunication, and Others), and Region 2024-2032 The global digital twin market ... Read More
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Worldwide Augmented and Virtual Reality Headset Forecast, 2024–2028: CY 1Q24
... 2024 will draw attention and interest from multiple users that, up until this point, have been undecided," says Ramon T. Llamas, research director, Augmented and Virtual Reality team, IDC. "In a recent survey, IDC polled ... Read More
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VR Gaming Hardware Chipset Market Report: Trends, Forecast and Competitive Analysis to 2030
... the VR headset and VR glass markets. The global VR gaming hardware chipset market is expected to reach an estimated $10.2 billion by 2030 with a CAGR of 25.3% from 2024 to 2030. The major ... Read More
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Digital Therapeutics (DTx) Market by Offerings (Platform, Virtual Reality/Games), Revenue Model (Subscription, Value Based), Application (Therapy (Diabetes, Obesity, CNS, Respiratory, CVD), Drug Adherence, Rehab/Patient care) - Global Forecast to 2028
... projected to reach USD 21.9 billion by 2028 from USD 6.1 billion in 2023, at a CAGR of 29.1% during the forecast period. The rapid adoption of digital therapeutics is driven by factors such as ... Read More
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Global VR and AR Optics Market Professional Survey by Types, Applications, and Players, with Regional Growth Rate Analysis and Development Situation, from 2023 to 2028
... market growth of the VR and AR Optics industry between the year 2018 to 2028, and breaks down according to the product type, downstream application, and consumption area of VR and AR Optics. The report ... Read More
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VR Gambling Market by Type of Gambling Games (VR Bingo, VR Casino Games, VR Lottery), Virtual Reality Integration (Full VR Experience, VR-enhanced Gambling), Platform - Global Forecast 2024-2030
... at USD 2.18 billion in 2023 and expected to reach USD 2.66 billion in 2024, at a CAGR 22.94% to reach USD 9.29 billion by 2030. Global VR Gambling Market FPNV Positioning Matrix The FPNV ... Read More
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Metaverse in Gaming Market by Product (Hardware, Services, Software), Type (Centralized Blockchain Metaverse, Decentralized Blockchain Metaverse, Traditional Centralized Metaverse), Technology, Game Genre - Global Forecast 2024-2030
... USD 22.78 billion in 2023 and expected to reach USD 30.71 billion in 2024, at a CAGR 37.10% to reach USD 207.49 billion by 2030. FPNV Positioning Matrix The FPNV Positioning Matrix is pivotal in ... Read More
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Gaming Headset Market by Product (Console Gaming Headsets, Multi-Platform Gaming Headsets, PC & Mac Gaming Headsets), Technology (Wired, Wireless) - Global Forecast 2024-2030
... 2023 and expected to reach USD 3.25 billion in 2024, at a CAGR 7.95% to reach USD 5.15 billion by 2030. FPNV Positioning Matrix The FPNV Positioning Matrix is pivotal in evaluating the Gaming Headset ... Read More