Virtual Reality Market Research Reports & Industry Analysis


Virtual Reality Industry Research & Market Reports

  • 5G Virtual Reality (VR) Global Market Report 2025

    ... reality (vr) market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond. Reasons to Purchase Gain a truly ... Read More

  • Virtual Augmented and Mixed Reality (VR/AR) Market Size, Growth Trends, Share & Companies (2025 - 2030)

    ... (2025-2030). Key Highlights Virtual reality is the utilization of computer technology primarily aimed at generating a simulated environment. In contrast to the conventional user interface, VR enables users to fully engage in an immersive experience ... Read More

  • GDC 2025 Postmortem: XR and 3D Software Development Tool, Platform, and Game Highlights

    ... news to Meta's sobering assessment of how the Quest user base changed in 2024, GDC 2025 didn't disappoint on the XR front." — Lewis Ward, research director, XR, Gaming, and Interactive 3D Software at IDC Read More

  • GDC 2025 Postmortem: UGC and Virtual Creator Economy Trends

    ... creator economies are an increasingly important part of the gaming landscape. Roblox, Second Life, and Eggy Party stood out at this year's GDC." — Lewis Ward, research director, XR, Gaming, and Interactive 3D Software, IDC Read More

  • Global Mixed Reality in Education Sector Market 2025-2029

    ... report on the mixed reality in education sector market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an ... Read More

  • Handheld Game Console Market Size, Share, and Outlook, 2025 Report- By Type (3D Screen, LCD Screen), By Sales Channel (Online, Offline), By Platform (2DS, 3DS, DS, Others), By End-User (Children, Adults), 2018-2032

    ... Handheld Game Console market is a thriving business that is poised to keep growing and presents potential growth opportunities for companies across the industry value chain. The comprehensive market research report presents 12-year historic and ... Read More

  • Consumer Metaverse Market Size, Share, and Outlook, 2025 Report- By Technology (Virtual reality (VR), Three-dimensional (3D), Ethereum blockchain, Augmented reality (AR), Others), By End-User (Gaming, Fashion, Education, Entertainment, Others), By Cloud (Private, Hybrid, Public), By Connectivity (5G, Wi-Fi, GPU), By Platform (Mobile, Website, VR/AR Handset), 2018-2032

    ... market is a thriving business that is poised to keep growing and presents potential growth opportunities for companies across the industry value chain. The comprehensive market research report presents 12-year historic and forecast data on ... Read More

  • Worldwide Augmented, Extended, Mixed, and Virtual Reality Headset Forecast, 2025–2029: CY 2Q25

    ... headset," said Ramon T. Llamas, research director with IDC's XR team. "It drew attention to other products and news, pushing volumes higher. However, sustaining that growth in 2025 will be a challenge, given the impact ... Read More

  • Worldwide XR Headset Market Shares, 2024: Apple Debuts at Number 2 Behind Meta

    ... Interactive 3D Software team. “The official debut of Apple’s Vision Pro headset and continued interest in Meta’s Quest 3/3S headsets have helped push XR as a whole further into the limelight, and consequently, MR headsets ... Read More

  • Augmented Reality Software and Services Global Market Report 2025

    ... reality software and services market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond. Reasons to Purchase Gain ... Read More

  • Mobile Augmented Reality (MAR)

    ... 2030, growing at a CAGR of 29.0% over the analysis period 2024-2030. Software, one of the segments analyzed in the report, is expected to record a 25.1% CAGR and reach US$44.9 Billion by the end ... Read More

  • Electronic Contract Manufacturing and Design Services

    ... reach US$1.1 Trillion by 2030, growing at a CAGR of 8.5% over the analysis period 2024-2030. Electronic Manufacturing, one of the segments analyzed in the report, is expected to record a 7.8% CAGR and reach ... Read More

  • VR Content Creation

    ... at a CAGR of 86.3% over the analysis period 2024-2030. Software/Application, one of the segments analyzed in the report, is expected to record a 87.7% CAGR and reach US$229.5 Billion by the end of the ... Read More

  • VR Gaming

    ... CAGR of 28.2% over the analysis period 2024-2030. PC, one of the segments analyzed in the report, is expected to record a 21.1% CAGR and reach US$15.7 Billion by the end of the analysis period. ... Read More

  • Virtual Tourism

    ... CAGR of 23.9% over the analysis period 2024-2030. 3D Virtual Tours, one of the segments analyzed in the report, is expected to record a 24.2% CAGR and reach US$16.1 Billion by the end of the ... Read More

  • Virtual Reality in Retail

    ... 2030, growing at a CAGR of 27.0% over the analysis period 2024-2030. Hardware Component, one of the segments analyzed in the report, is expected to record a 24.9% CAGR and reach US$11.8 Billion by the ... Read More

  • The Global Industrial Metaverse Market 2025-2035

    ... billion by 2035, with major investments being made in enabling technologies and processes to enhance productivity, accelerate green transitions through VR/AR/MR and 5G technologies supported by AI/ML capabilities, and create additional value for their customers. ... Read More

  • AR and VR Display

    ... 2030, growing at a CAGR of 36.2% over the analysis period 2024-2030. Virtual Reality, one of the segments analyzed in the report, is expected to record a 36.6% CAGR and reach US$22.5 Billion by the ... Read More

  • Augmented Reality in Automotive

    ... 2030, growing at a CAGR of 18.5% over the analysis period 2024-2030. Sensor Fusion, one of the segments analyzed in the report, is expected to record a 19.7% CAGR and reach US$9.4 Billion by the ... Read More

  • Automotive Head-Up Display (HUD)

    ... 2030, growing at a CAGR of 29.5% over the analysis period 2024-2030. Conventional HUD, one of the segments analyzed in the report, is expected to record a 28.8% CAGR and reach US$8.0 Billion by the ... Read More

  • Immersive Simulator

    ... CAGR of 32.4% over the analysis period 2024-2030. Console Operator Training, one of the segments analyzed in the report, is expected to record a 33.5% CAGR and reach US$126.1 Billion by the end of the ... Read More

  • AR Gaming

    ... CAGR of 30.9% over the analysis period 2024-2030. AR Gaming Software, one of the segments analyzed in the report, is expected to record a 29.8% CAGR and reach US$81.3 Billion by the end of the ... Read More

  • Digital Scent Technologies

    ... at a CAGR of 7.6% over the analysis period 2024-2030. E-Nose, one of the segments analyzed in the report, is expected to record a 7.9% CAGR and reach US$1.2 Billion by the end of the ... Read More

  • Extended Reality (XR)

    ... at a CAGR of 20.8% over the analysis period 2024-2030. Hardware, one of the segments analyzed in the report, is expected to record a 19.6% CAGR and reach US$101.9 Billion by the end of the ... Read More

  • Consumer Virtual Reality

    ... at a CAGR of 56.2% over the analysis period 2024-2030. Hardware, one of the segments analyzed in the report, is expected to record a 54.6% CAGR and reach US$176.8 Billion by the end of the ... Read More

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