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Global In-vehicle Entertainment and Information Systems Market 2015-2019

Global In-vehicle Entertainment and Information Systems Market 2015-2019

About in-vehicle entertainment and information systems

Conventional in-vehicle entertainment systems consisted of radio, cassettes, and CDs. The advances in technology and growing demand for personalized entertainment, navigation, and connectivity have redefined these systems. In-vehicle entertainment and information systems are a combination of software and hardware devices installed in automobiles that provide audio and video content. These systems are embedded with in-vehicle navigation devices, internet and Wi-Fi connectivity, audio and video systems, display screens, and telematics systems.

Technavio's analysts forecast the global in-vehicle entertainment and information systems market to grow at a CAGR of 14.82% over the period 2014-2019.

Covered in this report

The global in-vehicle entertainment and information systems market can be segmented into four divisions on the basis of operating systems (OS): Linux, QNX, Microsoft, and Other OS (such as Android and iOS).

Technavio's report, Global In-vehicle Entertainment and Information Systems Market 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the Americas, APAC, and EMEA; it also covers the market landscape and its growth prospects in the coming years. The report also includes a discussion of the key vendors operating in this market.

Key Regions

  • Americas
  • APAC
  • EMEA
Key vendors
  • Continental
  • Denso
  • Harman International Industries
  • Panasonic
  • Pioneer
Other prominent vendors
  • Airbiguity
  • Aisin Seiki
  • Alpine Electronics
  • Apple
  • Audi
  • BMW
  • Bosch
  • Clarion
  • Daimler
  • Ford Motor
  • Fujitsu-Ten
  • Garmin
  • General Motors
  • Intel
  • JVCKENWOOD
  • Kia Motors America
  • KPIT Cummins
  • Luxoft Holdings
  • Microsoft
  • Mitsubishi Electric
  • Neusoft
  • Nuance Communications
  • Parrot
  • Toyota Motor
  • Visteon
  • Key market driver
  • Growing integration of smartphones and tablets in automobiles
  • For a full, detailed list, view our report
  • Key market challenge
  • Source of distraction for drivers
  • For a full, detailed list, view our report
  • Key market trend
  • High demand from emerging markets
  • For a full, detailed list, view our report
Key questions answered in this report
  • What will the market size be in 2019 and what will the growth rate be?
  • What are the key market trends?
  • What is driving this market?
  • What are the challenges to market growth?
  • Who are the key vendors in this market space?
  • What are the market opportunities and threats faced by the key vendors?
  • What are the strengths and weaknesses of the key vendors?


Press Release

Technavio Announces the Publication of its Research Report – Global In-vehicle Entertainment and Information Systems Market 2015-2019

Technavio recognizes the following companies as the key players in the global in-vehicle entertainment and information systems market: Continental, Denso, Harman International Industries, Panasonic and Pioneer

Other Prominent Vendors in the market are: Airbiguity, Aisin Seiki, Alpine Electronics, Apple, Audi, BMW, Bosch, Clarion, Daimler, Ford Motor, Fujitsu-Ten, Garmin, General Motors, Intel, JVCKENWOOD, Kia Motors America, KPIT Cummins, Luxoft Holdings, Microsoft, Mitsubishi Electric, Neusoft, Nuance Communications, Parrot, Toyota Motor and Visteon

Commenting on the report, an analyst from Technavio’s team said: “Irrespective of the slow growth in developed regions such as Europe and Americas because of the economic turmoil of 2008-2009, growth in emerging markets such as India and China has been resilient. Economic growth in countries such as India and the growing awareness among consumers about in-vehicle entertainment and information systems are propelling market growth. Globalization and the concept of connected cars have also paved a path for the use of in-vehicle entertainment and information systems. Increased competition and saturation of developed markets such as the US and Europe have forced OEMs to shift their focus to emerging markets for growth opportunities.”

According to the report, the demand for in-vehicle built-in connectivity and telematics has led to technological improvements, which aim at enhancing the overall in-vehicle experience of the passengers and drivers. With consumers habitually interacting with their personal mobile devices, they expect the same experience from their in-vehicle entertainment and information systems, especially with respect to user interface.

Further, the report states that the number of accidents resulting from engaging with in-vehicle entertainment and information systems has increased.

Companies Mentioned

Continental, Denso, Harman International Industries, Panasonic, Pioneer, Airbiguity, Aisin Seiki, Alpine Electronics, Apple, Audi, BMW, Bosch, Clarion, Daimler, Ford Motor, Fujitsu-Ten, Garmin, General Motors, Intel, JVCKENWOOD, Kia Motors America, KPIT Cummins, Luxoft Holdings, Microsoft, Mitsubishi Electric, Neusoft, Nuance Communications, Parrot, Toyota Motor, Visteon

  • Executive Summary
  • List of Abbreviations
  • Scope of the Report
    • Market Overview
    • Product Offerings
  • Market Research Methodology
    • Market Research Process
    • Research Methodology
      • Table Market Research Methodology
  • Introduction
  • Market Landscape
    • Market Overview
      • Table Segmentation of Global In-vehicle Entertainment and Information Systems Market
      • Segmentation of Global In-vehicle Entertainment and Information Systems Market by OS
        • Table Segmentation of Global In-vehicle Entertainment and Information Systems Market by OS
      • Segmentation of Global In-vehicle Entertainment and Information Systems Market by End-user
        • Table Segmentation of Global In-vehicle Entertainment and Information Systems Market by End-user
      • Segmentation of Global In-vehicle Entertainment and Information Systems Market by Geography
        • Table Segmentation of Global In-vehicle Entertainment and Information Systems Market by Geography
    • Evolution of In-vehicle Entertainment and Information Systems
      • Table Generations of In-vehicle Entertainment and Information Systems
    • Market Size and Forecast
      • Table Global In-vehicle Entertainment and Information Systems Market 2014-2019 ($ billion)
    • Five Forces Analysis
  • Geographical Segmentation
    • Segmentation of Global In-vehicle Entertainment and Information Systems Market by Geography 2014-2019
      • Table Segmentation of Global In-vehicle Entertainment and Information Systems Market 2014 and 2019
      • Table Segmentation of Global In-vehicle Entertainment and Information Systems Market 2014-2019
  • Buying Criteria
  • Market Growth Drivers
    • Table Major Drivers of Global In-vehicle Entertainment and Information Systems Market
    • Table In-vehicle Entertainment and Information Software Platforms
  • Drivers and their Impact
  • Market Challenges
    • Table Market Challenges of Global In-vehicle Entertainment and Information Systems Market
    • Table Driver Distraction Ratings of In-vehicle Entertainment and Information Systems in US
    • Table Challenges Faced During Designing and Development Process of Invehicle Entertainment and Information Systems Solutions
  • Impact of Drivers and Challenges
  • Market Trends
    • Table Market Trends of Global In-vehicle Entertainment and Information Systems Market
    • Table Global Connected Car M2M Services Market by Infotainment Systems 2014-2019 ($ billion)
  • Trends and their Impact
  • Vendor Landscape
    • Competitive Scenario
      • Table Major Vendors in Market 2014
      • Key News
      • Mergers and Acquisitions
    • Other Prominent Vendors
  • Key Vendor Analysis
    • Continental
      • Key Facts
      • Business Overview
      • Business Segmentation by Revenue 2013
        • Table Continental: Business Segmentation by Revenue 2013
      • Business Segmentation by Revenue 2012 and 2013
        • Table Continental: Business Segmentation by Revenue 2012 and 2013 ($ millions)
      • Geographical Segmentation by Revenue 2013
        • Table Continental: Geographical Segmentation by Revenue 2013
      • Business Strategy
      • Recent Developments
      • SWOT Analysis
    • Denso
      • Key Facts
      • Business Overview
      • Business Segmentation
        • Table Denso: Business Segmentation 2014
      • Business Segmentation by Revenue 2013 and 2014
        • Table Denso: Business Segmentation by Revenue 2013 and 2014 ($ billions)
      • Geographical Segmentation by Revenue 2014
        • Table Denso: Geographical Segmentation by Revenue 2014
      • Business Strategy
      • Recent Developments
      • SWOT Analysis
    • Harman International
      • Key Facts
      • Business Overview
      • Business Segmentation by Revenue 2014
        • Table Harman International: Business Segmentation by Revenue 2014
      • Business Segmentation by Revenue 2013 and 2014
        • Table Harman International Industries: Business Segmentation by Revenue 2013 and 2014 ($ billions)
      • Geographical Segmentation by Revenue 2014
        • Table Harman International Industries: Geographical Segmentation by Revenue 2014
      • Business Strategy
      • Recent Developments
      • SWOT Analysis
    • Panasonic
      • Key Facts
      • Business Description
      • Business Segmentation
        • Table Panasonic: Business Segmentation
      • Revenue Segmentation by Business
        • Table Panasonic: Business Segmentation by Revenue 2013
      • Geographical Segmentation by Revenue 2013
        • Table Panasonic: Geographical Segmentation by Revenue 2013
      • Business Strategy
      • Key Developments
      • SWOT Analysis
    • Pioneer
      • Key Facts
      • Business Overview
      • Business Segmentation by Revenue 2015
        • Table Pioneer: Business Segmentation by Revenue 2015
      • Business Segmentation by Revenue 2014 and 2015
        • Table Pioneer: Business Segmentation by Revenue 2014 and 2015 ($ billions)
      • Geographical Segmentation by Revenue 2015
        • Table Pioneer: Geographical Segmentation by Revenue 2015
      • Business Strategy
      • Recent Developments
      • SWOT Analysis
  • Other Reports in this Series

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