Category: Consumer Electronics
Europe Consumer Electronics
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Norway AI CCTV Market by Component (Hardware and Software), by Camera Type (Dome Cameras, Bullet Cameras, and Box Cameras), by Deployment (Cloud-Based and On-Premise), and End User (Commercial, Residential, and Industrial)–Opportunity Analysis and Industry Forecast, 2024–2030
... 2024–2030 Norway AI CCTV market size was valued at USD 64.9 million in 2023 and is predicted to reach USD 322.6 million by 2030, with a CAGR of 23.8% from 2024 to 2030. The AI ... Read More
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The Netherlands Video Games
... to support the category despite the difficult economic environment. While the industry faced challenges in the form of rising development costs, an increased consumer interest in subscription models and in-game purchases served to keep up-front ... Read More
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Poland Video Games
... value and quality. For example, high levels of inflation have led to increased prices for consoles and games, affecting consumer purchasing decisions and pushing them towards seeking greater value, such as in bundled offers or ... Read More
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Romania Video Games
... all age groups were key positive factors. On the other hand, inflation and pressure on consumers’ budgets led numerous Romanians to embrace gaming as a more affordable leisure activity. By the end of the review ... Read More
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Ukraine Video Games
... Ukraine TOV. Notably, Sony Ukraine TOV witnessed a threefold increase in revenue during the same period, solidifying its position as a key player in the area. Concurrently, Video Games Software saw growth primarily propelled by ... Read More
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Automotive Rear Seat Infotainment Market Research Report Industry Forecast Till 2030- By Operating System (Qnx, Linux, Microsoft, and Others), Technology Type (Multimedia Player and Navigation Systems), End User (OEM and Aftermarket), Type (Headrest Monitor System, Overhead System, and Plug and Play System), And By Region (North America, Europe, Asia-Pacific, Middle East & Africa, and South America)
... Overhead System, and Plug and Play System), And By Region (North America, Europe, Asia-Pacific, Middle East & Africa, and South America) In 2022, the market size of automotive charge air coolers and heat exchangers was ... Read More
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The United Kingdom Video Games
... many local consumers turned to video games as a form of entertainment when they were forced to spend considerable time at home during the lockdowns. The marginal decline in 2022 was driven by the weak ... Read More
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Italy Video Games
... COVID-19 pandemic. Existing console brands are still perceived as relatively new by Italian gamers, despite being already quite advanced in the product lifecycle. This applies to both the PlayStation 5 and Xbox Series, and so ... Read More
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France Video Games
... Moreover, a surge in volume sales helped offset inventory issues from the previous year, encouraging consumers to invest in new hardware equipment – particularly noted with sales of PlayStation 5 (Sony Computer Entertainment France SA). ... Read More
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Video Games in France
... Moreover, a surge in volume sales helped offset inventory issues from the previous year, encouraging consumers to invest in new hardware equipment – particularly noted with sales of PlayStation 5 (Sony Computer Entertainment France SA). ... Read More
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Spain Video Games
... of stock issues for PlayStation (PS). The introduction of the PS5 during the review period led to it becoming the fastest-selling static console in the country, achieving triple-digit growth rates. Growth plummeted in 2022 as ... Read More
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Digital Signal Processor (DSP) Market Research Report Analysis By Type (Generic or Application Processors and Specialized Audio Edge Processor ), Category (Fixed Point Processors and Floating Point Processors ), DSP Core (Single-core DSPs and Multi-core DSPs ), Application (Audio Signal Processing, Video Signal Processing, Security & Safety Systems, Radar & Sonar Applications, and Others ), Industry (Consumer Electronics, Automotive, Healthcare, Military, Telecommunication, and Others), And By Region (North America, Europe, Asia-Pacific, Middle East Africa, South America)- Global Forecast to 2030
... (Audio Signal Processing, Video Signal Processing, Security & Safety Systems, Radar & Sonar Applications, and Others), Industry (Consumer Electronics, Automotive, Healthcare, Military, Telecommunication, and Others), And By Region (North America, Europe, Asia-Pacific, Middle East Africa, ... Read More
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Edge AI Hardware Market Research Report Data Analysis By Component (CPU, GPU, ASIC, and FPGA.), By Device (Smartphone, Camera, Robot, Automobile, Smart Speaker, Wearables, Smart Mirror, and Others), By Power Consumption (into 0-5 W, 6-10 W, and More Than 10 W), By Process (Training and Inference), By Vertical (Consumer Electronics, Smart Home, Automotive & Transportation, Healthcare, Aerospace & Defense, Government, Construction) and By Region (North America, Europe, Asia-Pacific, Middle East and Africa, South America) – Global Forecast Till 2030
... W, and More Than 10 W), By Process (Training and Inference), By Vertical (Consumer Electronics, Smart Home, Automotive & Transportation, Healthcare, Aerospace & Defense, Government, Construction) and By Region (North America, Europe, Asia-Pacific, Middle East ... Read More
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3D Display in Europe
... descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights A 3D display device uses 3D technology to create the illusion of depth in images. Most ... Read More
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United Kingdom Medical Cameras and Microscopes Market: Prospects, Trends Analysis, Market Size and Forecasts up to 2032
... study of the United Kingdom market. Moreover, the report provides deep insights into demand forecasts, market trends, and, micro and macro indicators in the United Kingdom market. Also, factors that are driving and restraining the ... Read More
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Headphone Manufacturing in the UK - Industry Market Research Report
... inclusive of a 7.2% drop in the current year, to £19.2 million. Shrinking manufacturing capacity and intensifying import competition have contributed to the decline in revenue, compounded by weak consumer spending since the Brexit vote. ... Read More
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Europe Gaming Market 2024-2032
... France, Poland, and the Rest of Europe are the countries studied in this report. Esports in Germany are gaining massive popularity due to big events like Gamescom and ESL One. With increasing access to tablets ... Read More
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NA, Europe & SEA Audio Equipment Research Report Forecast to 2030
... to reach USD 38,992.9 Million by 2030, at a CAGR of 7.2% during the forecast period, 2023–2030. Audio Equipment (IPDs), is any electronic device that is used to record, reproduce, or manipulate audio signals. It ... Read More
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High Dynamic Range Market - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast 2031 - By Product, Technology, Grade, Application, End-user, Region: (North America, Europe, Asia Pacific, Latin America and Middle East and Africa)
... Exploring Growth Trajectories, Regional Dynamics, and Industry Trends The High Dynamic Range (HDR) market is on an upward trajectory, poised to witness significant expansion from 2024 to 2031. With a projected Compound Annual Growth Rate ... Read More
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Appliances and Electronics Specialists in Romania
... vouchers through a scrappage scheme, driving replacement sales. The Administration finances the program Rabla (“Scrap”) for electrical appliances for the Environment Fund and offers discount vouchers for the purchase of new household appliances. The programme ... Read More
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Denmark Smartwatch Market - Forecasts from 2024 to 2029
... represents a substantial increase from US$75.267 million recorded in 2022. Technological developments, health-conscious consumers looking for sophisticated monitoring functions, and easy smartphone connectivity are driving the Danish smartwatch market. In addition, the nation's smartwatch industry ... Read More
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Electronic Gadget Batteries Market - Global Size, Share, Trend Analysis, Opportunity and Forecast Report, 2019–2030, Segmented By Battery Type (Lithium-ion (Li-ion), Lithium Polymer (Li-Po), Nickel Metal Hydride (NiMH), Nickel Cadmium (NiCd)); By Capacity (Low, Medium, High); By Sales Channel (OEM, Aftermarket (Replacement Batteries)); By Application (Smartphones & Tablets, Laptops & Notebooks, Wearable Devices, Digital Cameras, Portable Gaming Devices); By End User (Consumer Electronics, Industrial Electronics, Automotive Electronics, Healthcare Devices); By Region (North America, Europe, Asia Pacific (APAC), Latin America (LATAM), Middle East and Africa (MEA))
... High); By Sales Channel (OEM, Aftermarket (Replacement Batteries)); By Application (Smartphones & Tablets, Laptops & Notebooks, Wearable Devices, Digital Cameras, Portable Gaming Devices); By End User (Consumer Electronics, Industrial Electronics, Automotive Electronics, Healthcare Devices); By ... Read More
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Magneto Resistive RAM Market - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast 2031 - By Product, Technology, Grade, Application, End-user, Region: (North America, Europe, Asia Pacific, Latin America and Middle East and Africa)
... Magneto Resistive RAM Market Poised for Remarkable Growth: Global Outlook (2023-2033) The global Magneto Resistive RAM (MRAM) market is set to experience substantial growth over the forecast period from 2024 to 2031, with projections indicating ... Read More
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Mobile Game Development in the UK - Industry Market Research Report
... expansion. Through the end of 2022-23, industry revenue is expected to expand at a compound annual rate of 6.1% to £1.4 billion. While revenue growth remains strong, revenue is forecast to drop by 0.5% in ... Read More
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Mobile and Handheld Gaming Market - Global Industry Analysis, Size, Share, Growth, Trends, and Forecast 2031 - By Product, Technology, Grade, Application, End-user, Region: (North America, Europe, Asia Pacific, Latin America and Middle East and Africa)
... Africa) Innovation stands as the cornerstone of the mobile and handheld gaming market, and in an era where technological advancements reign supreme, staying ahead of the curve is not just a choice but a necessity. ... Read More