
Japan Leisure Attractions Market Summary, Competitive Analysis and Forecast to 2026
Description
Japan Leisure Attractions Market Summary, Competitive Analysis and Forecast to 2026
Summary
Leisure Attractions in Japan industry profile provides top-line qualitative and quantitative summary information including: market share, market size (value and volume 2016-21, and forecast to 2026). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.
Key Highlights
- The leisure attractions sector includes revenues generated by recreational attractions, such as museums, historical sites and similar institutions, and amusement parks and arcades.
- The Japanese leisure attractions sector had total revenues of $1.7 billion in 2021, representing a negative compound annual growth rate (CAGR) of 25.4% between 2016 and 2021.
- The amusement parks and arcades segment was the sector's most lucrative in 2021, with total revenues of $0.9 billion, equivalent to 53.4% of the sector's overall value.
- The rising tourism industry and technologic advancement in Japan are the key drivers for the growth of the Japanese leisure attractions sector.
- Save time carrying out entry-level research by identifying the size, growth, major segments, and leading players in the leisure attractions market in Japan
- Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the leisure attractions market in Japan
- Leading company profiles reveal details of key leisure attractions market players’ global operations and financial performance
- Add weight to presentations and pitches by understanding the future growth prospects of the Japan leisure attractions market with five year forecasts by both value and volume
- What was the size of the Japan leisure attractions market by value in 2021?
- What will be the size of the Japan leisure attractions market in 2026?
- What factors are affecting the strength of competition in the Japan leisure attractions market?
- How has the market performed over the last five years?
- Who are the top competitors in Japan's leisure attractions market?
Table of Contents
43 Pages
- 1 Executive Summary
- 1.1. Market value
- 1.2. Market value forecast
- 1.3. Category segmentation
- 1.4. Geography segmentation
- 1.5. Market rivalry
- 1.6. Competitive landscape
- 2 Market Overview
- 2.1. Market definition
- 2.2. Market analysis
- 3 Market Data
- 3.1. Market value
- 4 Market Segmentation
- 4.1. Category segmentation
- 4.2. Geography segmentation
- 5 Market Outlook
- 5.1. Market value forecast
- 6 Five Forces Analysis
- 6.1. Summary
- 6.2. Buyer power
- 6.3. Supplier power
- 6.4. New entrants
- 6.5. Threat of substitutes
- 6.6. Degree of rivalry
- 7 Competitive Landscape
- 7.1. Who are the leading players?
- 7.2. Which players have been most successful in the recent past?
- 7.3. How have players dealt with the impact of the COVID-19 pandemic?
- 7.4. What are the recent developments for players in the market?
- 8 Company Profiles
- 8.1. The Walt Disney Company
- 8.2. Comcast Corporation
- 8.3. Seibu Holdings Inc
- 9 Macroeconomic Indicators
- 9.1. Country data
- 10 Appendix
- 10.1. Methodology
- 10.2. Industry associations
- 10.3. Related MarketLine research
- 10.4. About MarketLine
- List of Tables
- Table 1: Japan leisure attractions sector value: $ billion, 2016–21
- Table 2: Japan leisure attractions sector category segmentation: % share, by value, 2016–2021
- Table 3: Japan leisure attractions sector category segmentation: $ billion, 2016-2021
- Table 4: Japan leisure attractions sector geography segmentation: $ billion, 2021
- Table 5: Japan leisure attractions sector value forecast: $ billion, 2021–26
- Table 6: The Walt Disney Company: key facts
- Table 7: The Walt Disney Company: Annual Financial Ratios
- Table 8: The Walt Disney Company: Key Employees
- Table 9: The Walt Disney Company: Key Employees Continued
- Table 10: Comcast Corporation: key facts
- Table 11: Comcast Corporation: Annual Financial Ratios
- Table 12: Comcast Corporation: Key Employees
- Table 13: Comcast Corporation: Key Employees Continued
- Table 14: Comcast Corporation: Key Employees Continued
- Table 15: Comcast Corporation: Key Employees Continued
- Table 16: Seibu Holdings Inc: key facts
- Table 17: Seibu Holdings Inc: Annual Financial Ratios
- Table 18: Seibu Holdings Inc: Key Employees
- Table 19: Japan size of population (million), 2017–21
- Table 20: Japan gdp (constant 2005 prices, $ billion), 2017–21
- Table 21: Japan gdp (current prices, $ billion), 2017–21
- Table 22: Japan inflation, 2017–21
- Table 23: Japan consumer price index (absolute), 2017–21
- Table 24: Japan exchange rate, 2017–21
- List of Figures
- Figure 1: Japan leisure attractions sector value: $ billion, 2016–21
- Figure 2: Japan leisure attractions sector category segmentation: $ billion, 2016-2021
- Figure 3: Japan leisure attractions sector geography segmentation: % share, by value, 2021
- Figure 4: Japan leisure attractions sector value forecast: $ billion, 2021–26
- Figure 5: Forces driving competition in the leisure attractions sector in Japan, 2021
- Figure 6: Drivers of buyer power in the leisure attractions sector in Japan, 2021
- Figure 7: Drivers of supplier power in the leisure attractions sector in Japan, 2021
- Figure 8: Factors influencing the likelihood of new entrants in the leisure attractions sector in Japan, 2021
- Figure 9: Factors influencing the threat of substitutes in the leisure attractions sector in Japan, 2021
- Figure 10: Drivers of degree of rivalry in the leisure attractions sector in Japan, 2021
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