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General Entertainment Market Research Reports & Industry Analysis

The general entertainment industry is made up of many companies that produce and moderate the forms of entertainment that are manufactured and distributed to the masses. The general entertainment industry is formed by a variety of sub-groups that create and uphold the groundwork for the general entertainment industry at large. These general entertainment sub-industries are responsible for providing the general public with a variety of entertainment possibilities including live entertainment, musical entertainment, exhibition entertainment, mass media entertainment, and electronic entertainment. Live entertainment is comprised of the circus, comedy performances, sporting events, the performing arts, musical theater performances, and concerts. Examples of musical entertainment include orchestras and concert hall performances, as well as the composers, vocal artists, and musicians. Exhibition entertainment includes amusement parks, trade shows, and/or fairs. Mass media is made up of film, the internet, and broadcasting, amongst others. Electronic entertainment is mainly composed of video games.

The general entertainment industry is constantly evolving with new innovations and ideas for the market. E-books are becoming increasingly common and make up a good portion of present book sales. Web-based entertainment is becoming popular as well, and as the general public is able to watch television shows and movies online. Radio and digital downloads are readily available online as well. Cellular devices have become a media device in the entertainment industry as well, and televisions are being created and sold with high definition and three-dimensional capabilities.

As there are so many differing forms of general entertainment, the competition within this industry is steep. Companies and sub-industries are constantly in competition with each other for viewership, subscriptions, and sales. Consumers are demanding more of general entertainment and entertainment products.

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General Entertainment Industry Research & Market Reports

  • Bars & Nightclubs

    ... as inconsistent liquor laws make it harder to operate establishments in multiple states or countries. Some larger US-based bar chains include World of Beer, McMenamins, and Winking Lizard Taverns. Top-grossing nightclubs Marquee, Tao, and Lavo ... Read More

  • Arts, Entertainment and Recreation Industry (U.S.): Analytics, Extensive Financial Benchmarks, Metrics and Revenue Forecasts to 2025, NAIC 710000

    ... hours of research. Key Findings: Arts, Entertainment and Recreation Industry (U.S.) to reach $384,926 million by 2025. Arts, Entertainment and Recreation Industry, including Average EBITDA, Operating Ratios and Sales per Employee. Core Benefits to Customer: ... Read More

  • Recreation, Entertainment and Arts in the United Kingdom

    ... the Road Passenger and Freight Transport market at a national level. It provides the latest retail sales data, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and ... Read More

  • Recreation, Entertainment and Arts in China

    ... market at a national level. It provides the latest retail sales data, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors ... Read More

  • Museums, Zoos & Parks

    ... natural significance. Major US museums include the Smithsonian (National Museum of Natural History, National Museum of American History, and National Air and Space Museum), the Metropolitan Museum of Art, the American Museum of Natural History, ... Read More

  • Theater Companies and Dinner Theaters - The 2018 U.S. Market Research Report (Covers 2009-2022 )

    ... Theaters industry in the United States. Kentley Insights' Market Research Reports are based on millions of annual comprehensive business surveys. This report is utilized for a range of strategic purposes, including benchmarking, due diligence, cost ... Read More

  • Arts, Entertainment, and Recreation - The 2018 U.S. Market Research Report (Covers 2009-2022 )

    ... in the United States. Kentley Insights' Market Research Reports are based on millions of annual comprehensive business surveys. This report is utilized for a range of strategic purposes, including benchmarking, due diligence, cost cutting, planning, ... Read More

  • Agents & Managers for Artists, Athletes, & Entertainers - The 2018 U.S. Market Research Report (Covers 2009-2022 )

    ... & Managers for Artists, Athletes, & Entertainers industry in the United States. Kentley Insights' Market Research Reports are based on millions of annual comprehensive business surveys. This report is utilized for a range of strategic ... Read More

  • All Other Amusement and Recreation - The 2018 U.S. Market Research Report (Covers 2009-2022 )

    ... Recreation industry in the United States. Kentley Insights' Market Research Reports are based on millions of annual comprehensive business surveys. This report is utilized for a range of strategic purposes, including benchmarking, due diligence, cost ... Read More

  • Recreation, Entertainment and Arts in Turkey

    ... grew by 7.4% over the year, in turn increasing consumer confidence and spending on leisure services. Meanwhile, increased foreign tourist flows in Turkey, driven up by rising prices in competitive countries such as Spain, lifted ... Read More

  • Recreation, Entertainment and Arts in South Korea

    ... travel market. South Korea’s real GDP grew by 3% over 2017, while households’ expenditure increased by 4%, underpinned by relatively low unemployment and inflation rates. This encouraged Koreans to spend more on a wider range ... Read More

  • Summer in the UK - 2018

    ... British consumers on summer items. The report analyses the market, the major players, the main trends, and consumer attitudes. Scope 72.3% of consumers stated that they spent on either retail or leisure this summer, with ... Read More

  • Dating Services in the US - Industry Market Research Report

    ... internet connections and greater legitimacy surrounding online dating has helped the industry outpace the overall economy and capture a rising share of the consumer dollar. Furthermore, companies that are able to take advantage of rising ... Read More

  • Global Ticket Market 2018-2022

    ... to grow at a CAGR of 6.58% during the period 2018-2022. Covered in this report The report covers the present scenario and the growth prospects of the global ticket market. To calculate the market size, ... Read More

  • Online Event Ticket Sales in Australia - Industry Market Research Report

    ... not include ticket sales at bricks-and-mortar outlets or sales made over the phone. This report covers the scope, size, disposition and growth of the industry including the key sensitivities and success factors. Also included are ... Read More

  • Strip Clubs - Industry Market Research Report

    ... recession-induced dips early in the period, IBISWorld expects overall revenue to increase over the five years to 2018 thanks to renewed consumer spending and pent-up demand. Companies in this industry operate adult entertainment venues in ... Read More

  • Recreation, Entertainment and Arts in Indonesia

    ... by 5.1% over the year. Also, there were around 20 million middle-class households in 2017. Additionally, there was a rise in domestic leisure spending among foreigners, thanks to growing foreign tourist flows into the country ... Read More

  • Talent & Modeling Agencies

    ... Artists Agency (CAA), International Creative Management (ICM), United Talent Agency (UTA), and William Morris Endeavor Entertainment (WME). Outside the US, major companies include Voyez Mon Agent (VMA) and Artmedia (both based in France), and Bling! ... Read More

  • Leisure Attractions in the United Kingdom

    ... contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The leisure attractions sector includes revenues generated by recreational attractions, such as museums, historical sites ... Read More

  • Leisure Attractions in Germany

    ... leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The leisure attractions sector includes revenues generated by recreational attractions, such as museums, historical sites and similar institutions, and ... Read More

  • Leisure Attractions in Japan

    ... leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The leisure attractions sector includes revenues generated by recreational attractions, such as museums, historical sites and similar institutions, and ... Read More

  • Leisure Attractions in the United States

    ... contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The leisure attractions sector includes revenues generated by recreational attractions, such as museums, historical sites ... Read More

  • Leisure Attractions in France

    ... leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The leisure attractions sector includes revenues generated by recreational attractions, such as museums, historical sites and similar institutions, and ... Read More

  • Leisure Attractions in Canada

    ... leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The leisure attractions sector includes revenues generated by recreational attractions, such as museums, historical sites and similar institutions, and ... Read More

  • Recreation, Entertainment and Arts in Australia

    ... by 6.9% over the year. Meanwhile, households expenditure increased by 3.9%, underpinned by relatively low unemployment and inflation rates, which encouraged an increase in households’ purchasing power. Additionally, there was a rise in domestic leisure ... Read More

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