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General Entertainment Market Research Reports & Industry Analysis

The general entertainment industry is made up of many companies that produce and moderate the forms of entertainment that are manufactured and distributed to the masses. The general entertainment industry is formed by a variety of sub-groups that create and uphold the groundwork for the general entertainment industry at large. These general entertainment sub-industries are responsible for providing the general public with a variety of entertainment possibilities including live entertainment, musical entertainment, exhibition entertainment, mass media entertainment, and electronic entertainment. Live entertainment is comprised of the circus, comedy performances, sporting events, the performing arts, musical theater performances, and concerts. Examples of musical entertainment include orchestras and concert hall performances, as well as the composers, vocal artists, and musicians. Exhibition entertainment includes amusement parks, trade shows, and/or fairs. Mass media is made up of film, the internet, and broadcasting, amongst others. Electronic entertainment is mainly composed of video games.

The general entertainment industry is constantly evolving with new innovations and ideas for the market. E-books are becoming increasingly common and make up a good portion of present book sales. Web-based entertainment is becoming popular as well, and as the general public is able to watch television shows and movies online. Radio and digital downloads are readily available online as well. Cellular devices have become a media device in the entertainment industry as well, and televisions are being created and sold with high definition and three-dimensional capabilities.

As there are so many differing forms of general entertainment, the competition within this industry is steep. Companies and sub-industries are constantly in competition with each other for viewership, subscriptions, and sales. Consumers are demanding more of general entertainment and entertainment products.

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General Entertainment Industry Research & Market Reports

  • Dating Services in the US - Industry Market Research Report

    ... internet connections and greater legitimacy surrounding online dating has helped the industry outpace the overall economy and capture a rising share of the consumer dollar. Furthermore, companies that are able to take advantage of rising ... Read More

  • Global Ticket Market 2018-2022

    ... to grow at a CAGR of 6.58% during the period 2018-2022. Covered in this report The report covers the present scenario and the growth prospects of the global ticket market. To calculate the market size, ... Read More

  • Online Event Ticket Sales in Australia - Industry Market Research Report

    ... not include ticket sales at bricks-and-mortar outlets or sales made over the phone. This report covers the scope, size, disposition and growth of the industry including the key sensitivities and success factors. Also included are ... Read More

  • Strip Clubs - Industry Market Research Report

    ... recession-induced dips early in the period, IBISWorld expects overall revenue to increase over the five years to 2018 thanks to renewed consumer spending and pent-up demand. Companies in this industry operate adult entertainment venues in ... Read More

  • Recreation, Entertainment and Arts in Indonesia

    ... by 5.1% over the year. Also, there were around 20 million middle-class households in 2017. Additionally, there was a rise in domestic leisure spending among foreigners, thanks to growing foreign tourist flows into the country ... Read More

  • Talent & Modeling Agencies

    ... Artists Agency (CAA), International Creative Management (ICM), United Talent Agency (UTA), and William Morris Endeavor Entertainment (WME). Outside the US, major companies include Voyez Mon Agent (VMA) and Artmedia (both based in France), and Bling! ... Read More

  • Leisure Attractions in Germany

    ... leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The leisure attractions sector includes revenues generated by recreational attractions, such as museums, historical sites and similar institutions, and ... Read More

  • Leisure Attractions in Japan

    ... leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The leisure attractions sector includes revenues generated by recreational attractions, such as museums, historical sites and similar institutions, and ... Read More

  • Leisure Attractions in the United Kingdom

    ... contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The leisure attractions sector includes revenues generated by recreational attractions, such as museums, historical sites ... Read More

  • Leisure Attractions in Canada

    ... leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The leisure attractions sector includes revenues generated by recreational attractions, such as museums, historical sites and similar institutions, and ... Read More

  • Leisure Attractions in France

    ... leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The leisure attractions sector includes revenues generated by recreational attractions, such as museums, historical sites and similar institutions, and ... Read More

  • Leisure Attractions in the United States

    ... contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The leisure attractions sector includes revenues generated by recreational attractions, such as museums, historical sites ... Read More

  • Recreation, Entertainment and Arts in Australia

    ... by 6.9% over the year. Meanwhile, households expenditure increased by 3.9%, underpinned by relatively low unemployment and inflation rates, which encouraged an increase in households’ purchasing power. Additionally, there was a rise in domestic leisure ... Read More

  • Home Theater Market Trends in China

    ... manufacturing capabilities and rising consumer consumptions in China have transformed China’s society and economy. China is one of the world’s major producers for industrial and consumer products. Far outpacing other economies in the world, China ... Read More

  • State of the Video Industry, MENA, 2017–2022

    ... companies are plagued by falling advertising revenues, a rich free-to-air (FTA) offering and the additional pressure to launch OTT services to remain competitive in this environment. Global OTT platforms are expanding their footprint in the ... Read More

  • Bars & Nightclubs

    ... as inconsistent liquor laws make it harder to operate establishments in multiple states or countries. Some larger US-based bar chains include World of Beer, McMenamins, and Winking Lizard Taverns. Top-grossing nightclubs Marquee, Tao, and Lavo ... Read More

  • Outdoor Inflated Leisure Products Market - Global Outlook and Forecast 2018-2023

    ... more than 12% during 2017-2023. Water inflatable products constitute around 3/4th of the total share and increasing construction of new swimming pools across emerging markets will have a positive impact on the global market. The ... Read More

  • Entertainment, Media & Advertising Market Research Handbook 2019-2020

    ... entertainment, live performances, localadvertising, magazines, mobile media, news media, newspapers, outdoor advertising,place-based video advertising, radio, recorded music, television, the Internet, videogames, and more. Entertainment, Media & Advertising Market Research Handbook 2019-2020 profiles arange of sectors ... Read More

  • Leisure Business Market Research Handbook 2019-2020

    ... Market Research Handbook 2019-2020 presents an in-depthassessment of leisure, examining the market within the scope of such topics asentertainment & amusement, cultural & creative activities, hobbies, lifestyle activities,and sports & recreation. In all, 95 unique ... Read More

  • Dating Services in Australia - Industry Market Research Report

    ... newspapers. The industry also includes companies that organise singles events, such as speed dating. It does not include social networking sites. This report covers the scope, size, disposition and growth of the industry including the ... Read More

  • In-Car Entertainment in Nigeria

    ... as in-dash media players, which also have built-in navigation systems. Despite the expected economic growth over the forecast period, consumer incomes are not expected to rise to a sufficient level to spend on in-car entertainment, ... Read More

  • Entertainment Agencies (UK) - Industry Report

    ... including THE STELLAR GROUP LTD, IMG ARTISTS (UK) LTD and CATO MUSIC LTD. This report includes a wealth of information on the financial trends over the past four years. Plimsoll Publishing's latest Entertainment Agencies (UK) ... Read More

  • Night Clubs (UK) - Industry Report

    ... including DHP FAMILY LTD., STRINGFELLOW RESTAURANTS LTD and THE MIDDLESBROUGH EMPIRE LTD. This report covers activities such as venue, restaurant, music, london, club and includes a wealth of information on the financial trends over the ... Read More

  • Ticket Agencies (UK) - Industry Report

    ... including SUPERBREAK MINI-HOLIDAYS LTD, GET ME IN! LTD and THE TICKETLINE NETWORK LTD. This report covers activities such as tickets, entertainment, theatre, music, travel and includes a wealth of information on the financial trends over ... Read More

  • Adult Toy Manufacturers (GLOBAL) - Industry Report

    ... top 20 companies, including PURE ROMANCE LLC, DARKER ENTERPRISES LIMITED and LOVECRAFT LTD. This report includes a wealth of information on the financial trends over the past four years. Plimsoll Publishing's latest Adult Toy Manufacturers ... Read More

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