
How Augmented and Virtual Reality Enable the Metaverse for the Future of Work
Description
How Augmented and Virtual Reality Enable the Metaverse for the Future of Work
This IDC Perspective discusses how augmented reality (AR) and virtual reality (VR) are preparing companies for the ever-evolving metaverse. It underscores several current use cases — virtual meetings, virtual training and development, and augmented reality with field service — with IDC's three pillars of the future of work: culture, augmentation, and space. IDC defines AR, VR, and the metaverse as well as several key management initiatives where these will have the greatest direct impact."While there has been much discussion of the metaverse, it still remains years away from full realization. Yet today, we are already seeing the building blocks of a metaverse experience being used at work," says Ramon T. Llamas, research director, IDC's Augmented Reality and Virtual Reality Devices team. "Companies that connect work problems with AR and VR to achieve specific outcomes will be rewarded with more engaged workers and increased productivity while developing a playbook for how to work in the metaverse."
Please Note: Extended description available upon request.
This IDC Perspective discusses how augmented reality (AR) and virtual reality (VR) are preparing companies for the ever-evolving metaverse. It underscores several current use cases — virtual meetings, virtual training and development, and augmented reality with field service — with IDC's three pillars of the future of work: culture, augmentation, and space. IDC defines AR, VR, and the metaverse as well as several key management initiatives where these will have the greatest direct impact."While there has been much discussion of the metaverse, it still remains years away from full realization. Yet today, we are already seeing the building blocks of a metaverse experience being used at work," says Ramon T. Llamas, research director, IDC's Augmented Reality and Virtual Reality Devices team. "Companies that connect work problems with AR and VR to achieve specific outcomes will be rewarded with more engaged workers and increased productivity while developing a playbook for how to work in the metaverse."
Please Note: Extended description available upon request.
Table of Contents
9 Pages
- Executive Snapshot
- Situation Overview
- Augmented Reality, Virtual Reality, and the Metaverse: A Definition
- Virtual Meetings
- Virtual Training
- Augmented Reality and Field Service
- AR/VR and Metaverse Outcomes for the Future of Work
- Advice for the Technology Buyer
- Learn More
- Related Research
- Synopsis
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