Region: Global
Category: Internet

Global Internet

(172 reports matching your criteria)
  • Online Gambling & Betting

    ... 2030, growing at a CAGR of 9.7% over the analysis period 2024-2030. Poker, one of the segments analyzed in the report, is expected to record a 11.3% CAGR and reach US$68.9 Billion by the end ... Read More

  • Online Music Streaming

    ... at a CAGR of 15.9% over the analysis period 2024-2030. Apps, one of the segments analyzed in the report, is expected to record a 16.6% CAGR and reach US$71.7 Billion by the end of the ... Read More

  • Bicycle Infotainment System

    ... at a CAGR of 14.9% over the analysis period 2024-2030. On-Board Kits, one of the segments analyzed in the report, is expected to record a 15.6% CAGR and reach US$3.0 Billion by the end of ... Read More

  • In-flight Entertainment Systems

    ... at a CAGR of 4.7% over the analysis period 2024-2030. IFE Hardware, one of the segments analyzed in the report, is expected to record a 5.3% CAGR and reach US$4.0 Billion by the end of ... Read More

  • Internet of Cars

    ... at a CAGR of 17.8% over the analysis period 2024-2030. Services, one of the segments analyzed in the report, is expected to record a 17.8% CAGR and reach US$458.9 Billion by the end of the ... Read More

  • Online Video Platform in Media and Entertainment

    ... expected to reach US$1.7 Billion by 2030, growing at a CAGR of 12.0% over the analysis period 2024-2030. Video Sharing, one of the segments analyzed in the report, is expected to record a 11.8% CAGR ... Read More

  • Metaverse

    ... 39.3% over the analysis period 2024-2030. Software, one of the segments analyzed in the report, is expected to record a 38.3% CAGR and reach US$646.8 Billion by the end of the analysis period. Growth in ... Read More

  • Internet Radio

    ... CAGR of 17.2% over the analysis period 2024-2030. Windows, one of the segments analyzed in the report, is expected to record a 16.7% CAGR and reach US$16.8 Billion by the end of the analysis period. ... Read More

  • MMOG (Massively Multiplayer Online Games)

    ... Billion by 2030, growing at a CAGR of 10.6% over the analysis period 2024-2030. Free to Play (F2P) MMOG, one of the segments analyzed in the report, is expected to record a 9.7% CAGR and ... Read More

  • Vtuber Live - Global Market Share and Ranking, Overall Sales and Demand Forecast 2025-2031

    ... the forecast period 2025-2031. North American market for Vtuber Live was valued at $ 204.00 million in 2024 and will reach $ 817.36 million by 2031, at a CAGR of 20.79% during the forecast period ... Read More

  • AR Gaming

    ... CAGR of 30.9% over the analysis period 2024-2030. Software, one of the segments analyzed in the report, is expected to record a 29.8% CAGR and reach US$81.3 Billion by the end of the analysis period. ... Read More

  • Mobile Gambling

    ... CAGR of 10.7% over the analysis period 2024-2030. Betting, one of the segments analyzed in the report, is expected to record a 11.5% CAGR and reach US$103.5 Billion by the end of the analysis period. ... Read More

  • Esports

    ... 19.5% over the analysis period 2024-2030. Sponsorship, one of the segments analyzed in the report, is expected to record a 13.8% CAGR and reach US$4.1 Billion by the end of the analysis period. Growth in ... Read More

  • Cloud Gaming

    ... CAGR of 54.2% over the analysis period 2024-2030. Gaming Platform Services, one of the segments analyzed in the report, is expected to record a 57.6% CAGR and reach US$88.9 Billion by the end of the ... Read More

  • Mobile Gaming

    ... CAGR of 11.6% over the analysis period 2024-2030. Smartphones, one of the segments analyzed in the report, is expected to record a 12.1% CAGR and reach US$222.4 Billion by the end of the analysis period. ... Read More

  • Social Gaming

    ... CAGR of 15.1% over the analysis period 2024-2030. Virtual Goods, one of the segments analyzed in the report, is expected to record a 14.5% CAGR and reach US$58.1 Billion by the end of the analysis ... Read More

  • Online Lottery Global Market Opportunities And Strategies To 2034

    ... it emerges from the COVID-19 shut down. Reasons to Purchase Gain a truly global perspective with the most comprehensive report available on this market covering 15 geographies. Understand how the market is being affected by ... Read More

  • 2025 Global Forecast for Mobile Gaming Market (2026-2031 Outlook)-High Tech Outlook Report

    ... service category is within the NAICS Semiconductor Mfg. industry. The product or service category is within the NAICS Semiconductor Mfg. industry. The global market is expected to increase from USD xx billion in 2026 to ... Read More

  • 2025 Global Forecast for Music Streaming Market  (2026-2031 Outlook)-High Tech Outlook Report

    ... service category is within the NAICS Computer Systems Design Services industry. The product or service category is within the NAICS Computer Systems Design Services industry. The global market is expected to increase from USD xx ... Read More

  • Global Mindfulness Meditation Application Market 2025-2029

    ... meditation application market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market ... Read More

  • Web3 Gaming Market

    ... opportunity assessment for 2025 to 2035. The study offers a comprehensive assessment of the most important market dynamics. After conducting thorough research on the historical and current growth parameters, the growth prospects of the market ... Read More

  • 2025 Global: Internet Behavior Management Market - Innovative Markets Forecast (2031) report

    ... industry forecasts based on our proprietary economic models. Our forecasts project the product market size nationally and by regions for 2020 to 2031 using regression analysis in our modeling. and Perry/Hope is the only market ... Read More

  • Global Cloud Gaming Market 2025-2029

    ... provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the latest ... Read More

  • Global Massive Multiplayer Online Role-playing Game (MMORPG) Market 2025-2029

    ... period. The report on the massive multiplayer online role-playing game (MMORPG) market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The ... Read More

  • Global Online Gambling - Industry Report

    ... the most attractive acquisition opportunities • Analyse industry trends • Benchmark their own financial performance Using an exclusive methodology, a quick glance of this Online Gambling (Global) report will tell you the companies that have ... Read More

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