Leisure Software Market Research Reports & Industry Analysis
Leisure Software Industry Research & Market Reports
-
Video Games Software Developers in the US - Industry Market Research Report
... into and interact with virtual worlds through a screen. The interactive component sets video games apart from the heavy competition from TV, video streaming and podcast entertainment, giving users broad control of the narrative. Online ... Read More
-
3D Animation Software Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2023-2028
... expects the market to reach US$ 23.4 Billion by 2028, exhibiting a growth rate (CAGR) of 11.14% during 2023-2028. The 3D animation software refers to computer-generated imagery (CGI) application that is used for visualizing, developing ... Read More
-
Global Visual Effects (VFX) Software Market - 2023-2030
... of 13.5% during the forecast period 2023-2030. The rapid adoption of the cloud based technology thrives the growth opportunities in the global VFX market and the adoption of the cloud technology has completely transformed the ... Read More
-
2023 Game Software Publishing Global Market Size & Growth Report with Global Recession Risk Impact
... across 4 global regions (The Americas, Europe, Asia & Oceania, Africa & Middle East), 22 subregions, and 216 countries. Figures are from 2014 through 2022, with forecasts for 2023 and 2027. The historical data utilizes ... Read More
-
2023 Animation Postproduction Services Global Market Size & Growth Report with Global Recession Risk Impact
... across 4 global regions (The Americas, Europe, Asia & Oceania, Africa & Middle East), 22 subregions, and 216 countries. Figures are from 2014 through 2022, with forecasts for 2023 and 2027. The historical data utilizes ... Read More
-
Packaged Software and Games - 2023 U.S. Market Research Report with Updated COVID-19 & Potential Recession Forecasts
... in-depth assessments of the industry in the United States with over 100+ data sets covering 2014-2027. This Kentley Insights report is full of industry insights including historical and forecasted market size, revenue and industry breakdowns ... Read More
-
Entertainment & Games Software
... US); Bandai Namco, Konami, Nintendo, and SEGA (all based in Japan); Tencent (China); and Ubisoft (France). COMPETITIVE LANDSCAPE Demand is driven primarily by personal income and gamer demographics. The profitability of individual companies depends on ... Read More
-
Language Learning Software Developers in the UK - Industry Market Research Report
... performance is partially due to the infancy of the industry, with the majority of language learning platforms being less than 10 years old. Language learning apps surged in popularity among consumers, providing a cheaper alternative ... Read More
-
North America Anime Market Summary, Competitive Analysis and Forecast to 2027
... equipment, hydraulic equipment, onboard flight management systems, flight control systems and cockpit display systems. Shimadzu offers products to various industries such as healthcare (hospitals and clinics), pharmaceutical, chemical, aeronautic, food and beverages, education, construction and ... Read More
-
Film Animation Services in the US - Industry Market Research Report
... companies. The industry has experienced inconsistent growth as animation techniques have become more sophisticated and high-value, with movie and TV studios continuing to vertically integrate industry-specific operations. The pandemic in 2020 compounded struggles and caused ... Read More
-
India Animation Market Assessment, By Categories [2D Animation, 3D Animation, Computer-Generated Imagery (CGI), Visual Effects (VFX), Web Animation], By Components [Hardware, Software, Services], By End-User [Media & Entertainment, Education & Academics, Architecture & Construction, Government, Defence, Healthcare & Life Sciences, Manufacturing, Others], By Region, Opportunities, and Forecast, FY2017-FY2031F
... Government, Defence, Healthcare & Life Sciences, Manufacturing, Others], By Region, Opportunities, and Forecast, FY2017-FY2031F The India Animation Market is projected to reach USD 7.41 billion by FY2031 from USD 1.23 billion in FY2023, growing at ... Read More
-
Consumer Software Industry Forecasts - China Focus
... the manufacturing capabilities and rising consumer consumptions in China have transformed China’s society and economy. China is one of the world’s major producers for industrial and consumer products. Far outpacing other economies in the world, ... Read More
-
Video Game Software Global Market Report 2023
... market. This report focuses on video game software market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond. ... Read More
-
Anime
... a revised size of US$60.8 Billion by 2030, growing at aCAGR of 6.9% over the period 2022-2030. Merchandising, one of the segments analyzed in the report, is projected to record 8.2% CAGR and reach US$19.8 ... Read More
-
Technical Illustration Software
... year 2022, is projected to reach a revised size of US$6 Billion by 2030, growing at aCAGR of 5.5% over the period 2022-2030. Solutions, one of the segments analyzed in the report, is projected to ... Read More
-
Video Game Software Market covering PC Games; Console Games; Smart Phone/Tablet Games; Browser Games; Global Summary 2023
... within the software products market accounting for 17.1%. In terms of per capita consumption, the market was $29.2 and in terms of global GDP, the market was 0.21%. Video Game Software was the fourth largest ... Read More
-
Software Products Market covering Business Analytics & Enterprise Software; Operating Systems & Productivity Software Publishing; Database, Storage & Backup Software Publishing; Video Game Software; Design, Editing & Rendering Software; Global Summary 2023
... products market was worth $1333.7 billion in 2022. it was the third largest segment within the information technology market accounting for 16.3%. In terms of per capita consumption, the market was $170.9 and in terms ... Read More
-
2023 Animation Postproduction Services Global Market Size & Growth Report with COVID-19 & Recession Risk Impact
... share across 4 global regions (The Americas, Europe, Asia & Oceania, Africa & Middle East), 22 subregions, and 216 countries. Figures are from 2014 through 2022, with forecasts for 2023 and 2027. The historical data ... Read More
-
2023 Game Software Publishing Global Market Size & Growth Report with COVID-19 & Recession Risk Impact
... share across 4 global regions (The Americas, Europe, Asia & Oceania, Africa & Middle East), 22 subregions, and 216 countries. Figures are from 2014 through 2022, with forecasts for 2023 and 2027. The historical data ... Read More
-
U.S. Anime Merchandising Market Size, Share & Trends Analysis Report By Product (Figurine, Clothing, Books, Posters), By Distribution Channel (E-Commerce, Brick & Mortar), And Segment Forecasts, 2023 - 2030
... & Trends The U.S. anime merchandising market size is expected to reach USD 1,196.2 million by 2030, registering a CAGR of 16.1% from 2023 to 2030, according to a new report by Grand View Research, ... Read More
-
Global Screen and Script Writing Software Market Growth (Status and Outlook) 2023-2029
... social networking sites such as YouTube and Dailymotion. LPI (LP Information)' newest research report, the “Screen and Script Writing Software Industry Forecast” looks at past sales and reviews total world Screen and Script Writing Software ... Read More
-
Animation Software
... and the war`s role in creating global instability means that the trouble on the inflation front is not over yet. Food and fuel inflation will remain a persistent economic problem. Higher retail inflation will impact ... Read More
-
Immersive Simulator
... projected to reach a revised size of US$190.6 Billion by 2030, growing at aCAGR of 32.5% over the period 2022-2030. Console Operator Training, one of the segments analyzed in the report, is projected to record ... Read More
-
Game Development Software
... year 2022, is projected to reach a revised size of US$311.2 Million by 2030, growing at aCAGR of 5% over the period 2022-2030. Game Engine, one of the segments analyzed in the report, is projected ... Read More
-
Design, Editing and Rendering Software
... estimated at US$44.5 Billion in the year 2022, is projected to reach a revised size of US$76.5 Billion by 2030, growing at aCAGR of 7% over the period 2022-2030. Engineering Design Software, one of the ... Read More