Augmented Reality in the Cloud

Augmented Reality (AR) represents a live, direct or indirect, view of a physical, real-world environment whose elements are augmented by computer-generated sensory input, that enrich the user’s perception of the real world. AR applications combine virtual data into the physical real world by utilizing the wireless devices, compass, camera, and GPS system. AR represents a potential large opportunity for wireless communications for many device types including wearable equipment. Many applications will be hosted in the cloud.

This report analyzes:

  • Major trends in AR industry and implications
  • AR applications and could based implementation
  • Wearable devices, leading companies, and implications for AR
  • Google’s AR business model and strategy
  • Implications for AR in the semiconductor industry
Target Audience:
  • Semiconductor providers
  • AR application developers
  • Government organizations
  • Wireless device manufacturers
  • Wireless/mobile network operators
  • Presence, location, and GIS suppliers

General Methodology

Mind Commerce Publishing's research methodology encompasses input from a wide variety of sources.

We rely heavily upon our Subject Matter Experts (SME) in terms of their market knowledge, unique perspective, and vision. We utilize SME industry contacts as well as previous customers and participants in our market surveys and interactive interviews.

In addition, we rely upon our extensive internal database, which contains modeling, qualitative analysis, and quantitative data. We review secondary sources and compare to our primary sources to update previous findings (for prior version reports) and/or compile baseline information for technology and market modeling.

We share preliminary models with industry contacts (select previous clients, experts, and thought leaders) to verify the veracity of initial modeling. Prior to final report production (analysis, findings, and conclusions), we engage in an internal review with internal SMEs as well as cross-expertise, senior staff members to challenge results.

We believe that forecasts should be prepared as part of an integrated process which involves both quantitative as well as qualitative factors. We follow the following 3-step process for forecasting.

Forecasting Methodology

Step 1 - Forecasts Input: The inputs for the present and historical revenues are derived from industry players. Financial and other quantitative data for individual sub-market categories are derived from original research and tested with interviews with major industry constituents.

Step 2 - Forecasting of Future Years: Mind Commerce extends forecasts based on a variety of factors including demand drivers as well as supply side data. Key success factors and assumptions are considered.

Step 3 - Validation of Data: The final step is to validate projections, which is accomplished in consultation with both internal and external industry experts, including both topic and regional experts. Adjustments are made to the forecasts based on factors identified throughout this process.

1.0 Executive Summary
2.0 Introduction
2.1.1 User Position And Augmented Reality
2.1.2 Collaborative Applications
2.1.3 Augmented Reality Challenges
2.1.4 Augmented Reality Popular Applications
2.1.5 Augmented Reality In Tourism
2.1.6 Augmented Reality And Face Recognition
2.1.1 Case Study: How To Use Ar With In Mobile Commerce
2.1.2 Conclusion
3.0 The New Era Of Augmented Reality
3.1 Augmented Reality In LTE
3.1.1 Information Visualization (IV)
3.1.2 Augmented Interface
3.1.3 Outdoor Augmented Reality
3.1.4 Designing Augmented Reality Systems
3.1.5 Field-programmable Gate Array (FPGA)
3.1.6 Frame Grabber
3.1.7 Video Signals
3.2 Augmented Reality Applications
3.2.1 Augmented Reality In Surgery
3.2.2 Surgery Applications
3.2.3 Augmented Reality And Robotics
3.3 The Future Of Augmented Reality
3.3.1 Case Study For The Wearable Augmented Reality Devices
3.3.2 The Future Of Wearable Devices In 2015
3.3.3 Services And Applications
3.3.4 Spectrum, And Unlicensed Bands
3.3.5 Integrity, Privacy, And Security
3.3.6 Development In China And Other Nics
3.3.7 Other Challenges
3.3.8 Different Wireless Systems
3.3.9 Summary
4.0 Wearable Devices And Augmented Reality
4.1 Wearable Devices Component And Technologies
4.1.1 Google Glasses
4.1.2 Google Glasses Technologies
4.1.3 Google Glasses Potential Applications
4.1.4 Google Now Integration With Google Glasses
4.2 Will Google Glasses Be Android Based Or Cloud Based?
4.2.1 Cloud Computing And The Transformation Of Google Mobile Apps
4.2.2 GFS II
4.2.3 Bigtable
4.2.4 Mapreduce
4.2.5 Memcache
4.2.6 Appengine
4.3 Google Business Model And Cloud Strategy
4.3.1 Market Strategy
4.3.2 Google Apps Marketplace And Mobile Applications
4.3.3 Google Clouds
4.3.4 Economic Of The Cloud And Its Benefits For Google
4.3.5 Swot Analysis For Google Cloud Services
4.3.6 Google Mobile Clouds Potentials For Google Glasses
4.4 Handheld Vs. Wearable Augmented Reality
4.4.1 Swot Analysis For Wearable Augmented Reality Devices
5.0 Augmented Reality In The Cloud
5.1 Cloud Architectures
5.2 Clouds Technologies
5.3 Cloud-based Service Implementation
5.3.1 For It Providers
5.3.2 For Developers
5.3.3 For Business
5.3.4 Case Study: Pixar
5.3.5 For Consumer Use
5.3.6 For Government Use
5.4 Anticipated Trends, Applications, And Patents
5.4.1 Why Augmented Reality In The Cloud?
5.5 A Day In The Life Of Augmented Reality In The Cloud (Applications, Content And Commerce)
5.5.1 Conclusion
5.6 Ar In The Cloud Players Ecosystem
5.7 Vuforia From Qualcomm In The Cloud
6.0 Top Manufacturer Of Wearable Devices Analysis
6.1 Intel Corporation
6.2 Company Overview
6.2.1 Location
6.2.2 Industry Classification
6.2.3 Business Description
6.2.4 Service Offerings
6.2.5 Company History
6.2.6 Key People
6.3 Financial Position
6.3.1 Financials & Key Numbers
6.3.2 Financial Analysis
6.3.3 Segmental Performance
6.4 Company Updates
6.4.1 Key Developments
6.4.2 Legal Issues
6.4.3 Mergers And Acquisitions
6.4.4 Company Analysis
6.5 AMD (Advanced Micro Devices) Analysis
6.6 Company Overview
6.6.1 Location
6.6.2 Industry Classification
6.6.3 Business Description
6.6.4 Service Offerings
6.6.5 Company History
6.6.6 Key People
6.6.7 Financials & Key Numbers
6.6.8 Key Financials
6.6.9 Segmental Performance
6.7 Company Updates
6.7.1 Key Developments
6.7.2 Legal Issues
6.7.3 Company Analysis
6.7.4 Industry Outlook To 2020
6.7.5 Competitive Factors
6.7.6 The Economy And The Industry Capacity
6.7.7 Key Risks In Semiconductor Industry:

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