
United States (US) Games Software Retail Market Summary, Competitive Analysis and Forecast to 2027
Description
United States (US) Games Software Retail Market Summary, Competitive Analysis and Forecast to 2027
Summary
Games Software Retail in the United States industry profile provides top-line qualitative and quantitative summary information including: market size (value 2017-22, and forecast to 2027). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.
Key Highlights
- The games software market includes games for domestic game consoles, handheld game consoles, mobile phones, and other wireless devices, and games for PC and Mac desktop computers. Online games are excluded (e.g., Second Life) from our scope.
- The US dominated the global game software retail market, accounting for the largest share of 34.4% in 2022.
- The US dominated the global game software retail market, accounting for the largest share of 34.4% in 2022.
- The US dominated the global game software retail market, accounting for the largest share of 34.4% in 2022.
- Save time carrying out entry-level research by identifying the size, growth, major segments, and leading players in the games software retail market in the United States
- Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the games software retail market in the United States
- Leading company profiles reveal details of key games software retail market players’ global operations and financial performance
- Add weight to presentations and pitches by understanding the future growth prospects of the United States games software retail market with five year forecasts
- What was the size of the United States games software retail market by value in 2022?
- What will be the size of the United States games software retail market in 2027?
- What factors are affecting the strength of competition in the United States games software retail market?
- How has the market performed over the last five years?
- What are the main segments that make up the United States's games software retail market?
Table of Contents
50 Pages
- 1 Executive Summary
- 1.1. Market value
- 1.2. Market value forecast
- 1.3. Geography segmentation
- 1.4. Market rivalry
- 1.5. Competitive landscape
- 2 Market Overview
- 2.1. Market definition
- 2.2. Market analysis
- 3 Market Data
- 3.1. Market value
- 4 Market Segmentation
- 4.1. Geography segmentation
- 4.2. Market distribution
- 5 Market Outlook
- 5.1. Market value forecast
- 6 Five Forces Analysis
- 6.1. Summary
- 6.2. Buyer power
- 6.3. Supplier power
- 6.4. New entrants
- 6.5. Threat of substitutes
- 6.6. Degree of rivalry
- 7 Competitive Landscape
- 7.1. Who are the leading players?
- 7.2. What are the strengths of the leading players?
- 7.3. What disruptors/challengers have changed the market in recent years?
- 7.4. What are the recent developments in the games software market?
- 8 Company Profiles
- 8.1. Valve Corporation
- 8.2. Amazon.com, Inc.
- 8.3. Walmart Inc
- 8.4. Target Corp
- 8.5. GameStop Corp
- 9 Macroeconomic Indicators
- 9.1. Country data
- 10 Appendix
- 10.1. Methodology
- 10.2. Industry associations
- 10.3. Related MarketLine research
- 10.4. About MarketLine
- List of Tables
- Table 1: United States games software retail market value: $ million, 2017-22
- Table 2: United States games software retail market geography segmentation: $ million, 2022
- Table 3: United States games software retail market distribution: % share, by value, 2022
- Table 4: United States games software retail market value forecast: $ million, 2022-27
- Table 5: Valve Corporation: key facts
- Table 6: Valve Corporation: Key Employees
- Table 7: Amazon.com, Inc.: key facts
- Table 8: Amazon.com, Inc.: Annual Financial Ratios
- Table 9: Amazon.com, Inc.: Key Employees
- Table 10: Amazon.com, Inc.: Key Employees Continued
- Table 11: Walmart Inc: key facts
- Table 12: Walmart Inc: Annual Financial Ratios
- Table 13: Walmart Inc: Key Employees
- Table 14: Walmart Inc: Key Employees Continued
- Table 15: Walmart Inc: Key Employees Continued
- Table 16: Walmart Inc: Key Employees Continued
- Table 17: Target Corp: key facts
- Table 18: Target Corp: Annual Financial Ratios
- Table 19: Target Corp: Key Employees
- Table 20: Target Corp: Key Employees Continued
- Table 21: GameStop Corp: key facts
- Table 22: GameStop Corp: Annual Financial Ratios
- Table 23: GameStop Corp: Key Employees
- Table 24: United States size of population (million), 2018-22
- Table 25: United States gdp (constant 2005 prices, $ billion), 2018-22
- Table 26: United States gdp (current prices, $ billion), 2018-22
- Table 27: United States inflation, 2018-22
- Table 28: United States consumer price index (absolute), 2018-22
- Table 29: United States exchange rate, 2018-22
- List of Figures
- Figure 1: United States games software retail market value: $ million, 2017-22
- Figure 2: United States games software retail market geography segmentation: % share, by value, 2022
- Figure 3: United States games software retail market distribution: % share, by value, 2022
- Figure 4: United States games software retail market value forecast: $ million, 2022-27
- Figure 5: Forces driving competition in the games software retail market in the United States, 2022
- Figure 6: Drivers of buyer power in the games software retail market in the United States, 2022
- Figure 7: Drivers of supplier power in the games software retail market in the United States, 2022
- Figure 8: Factors influencing the likelihood of new entrants in the games software retail market in the United States, 2022
- Figure 9: Factors influencing the threat of substitutes in the games software retail market in the United States, 2022
- Figure 10: Drivers of degree of rivalry in the games software retail market in the United States, 2022
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