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Games Software Retail in Japan

Publisher MarketLine
Published Sep 25, 2025
Length 40 Pages
SKU # MTLN20645622

Description

Games Software Retail in Japan

Summary

Games Software Retail in Japan industry profile provides top-line qualitative and quantitative summary information including: market size (value 2019-24, and forecast to 2029). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.

Key Highlights
  • The games software retail market includes games for domestic game consoles, handheld game consoles, mobile phones, and other wireless devices, and games for PC and Mac desktop computers. Online games are excluded (e.g., Second Life) from our scope. Market value includes retail sales.
  • The Japanese games software retail market recorded revenues of $2,844.7 million in 2024, representing a negative compound annual growth rate (CAGR) of 1.4% between 2019 and 2024.
  • Online specialists account for the largest proportion of sales in the Japanese games software retail market in 2024; sales through this channel generated $979.1 million, equivalent to 34.4% of the market's overall value.
  • Japan captured a share of 15.8% in the Asia-Pacific games software retail market in 2024. The market witnessed a contraction during 2019-24, due to the unstable economic conditions.
Scope
  • Save time carrying out entry-level research by identifying the size, growth, major segments, and leading players in the games software retail market in Japan
  • Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the games software retail market in Japan
  • Leading company profiles reveal details of key games software retail market players’ global operations and financial performance
  • Add weight to presentations and pitches by understanding the future growth prospects of the Japan games software retail market with five year forecasts
Reasons to Buy
  • What was the size of the Japan games software retail market by value in 2024?
  • What will be the size of the Japan games software retail market in 2029?
  • What factors are affecting the strength of competition in the Japan games software retail market?
  • How has the market performed over the last five years?
  • What are the main segments that make up Japan's games software retail market?

Table of Contents

40 Pages
1 Executive Summary
1.1. Market value
1.2. Market value forecast
1.3. Geography segmentation
1.4. Market rivalry
1.5. Competitive landscape
2 Market Overview
2.1. Market definition
2.2. Market analysis
3 Market Data
3.1. Market value
4 Market Segmentation
4.1. Geography segmentation
4.2. Market distribution
5 Market Outlook
5.1. Market value forecast
6 Five Forces Analysis
6.1. Summary
6.2. Buyer power
6.3. Supplier power
6.4. New entrants
6.5. Threat of substitutes
6.6. Degree of rivalry
7 Competitive Landscape
7.1. Who are the leading players?
7.2. What strategies do the leading players follow?
7.3. What are the strengths of the leading players?
8 Company Profiles
8.1. Yamada Holdings Co Ltd
8.2. Nintendo Co Ltd
8.3. Amazon.com Inc
8.4. Rakuten Group Inc
9 Macroeconomic Indicators
9.1. Country data
10 Appendix
10.1. Methodology
10.2. Industry associations
10.3. Related MarketLine research
10.4. About MarketLine
List of Tables
Table 1: Japan games software retail market value: $ million, 2019-24
Table 2: Japan games software retail market geography segmentation: $ million, 2024
Table 3: Japan games software retail market distribution: % share, by value, 2024
Table 4: Japan games software retail market value forecast: $ million, 2024-29
Table 5: Yamada Holdings Co Ltd: Key Facts
Table 6: Yamada Holdings Co Ltd: Annual Financial Ratios
Table 7: Yamada Holdings Co Ltd: Key Employees
Table 8: Nintendo Co Ltd: Key Facts
Table 9: Nintendo Co Ltd: Annual Financial Ratios
Table 10: Nintendo Co Ltd: Key Employees
Table 11: Amazon.com Inc: Key Facts
Table 12: Amazon.com Inc: Annual Financial Ratios
Table 13: Amazon.com Inc: Key Employees
Table 14: Rakuten Group Inc: Key Facts
Table 15: Rakuten Group Inc: Annual Financial Ratios
Table 16: Rakuten Group Inc: Key Employees
Table 17: Japan Size of Population (Million), 2020-24
Table 18: Japan Real GDP (Constant 2010 Prices, $ Billion), 2020-24
Table 19: Japan GDP (Current Prices, $ Billion), 2020-24
Table 20: Japan Inflation, 2020-24
Table 21: Japan Consumer Price Index (Absolute), 2020-24
Table 22: Japan Exchange Rate, 2019-24
List of Figures
Figure 1: Japan games software retail market value: $ million, 2019-24
Figure 2: Japan games software retail market geography segmentation: % share, by value, 2024
Figure 3: Japan games software retail market distribution: % share, by value, 2024
Figure 4: Japan games software retail market value forecast: $ million, 2024-29
Figure 5: Forces driving competition in the games software retail market in Japan, 2024
Figure 6: Drivers of buyer power in the games software retail market in Japan, 2024
Figure 7: Drivers of supplier power in the games software retail market in Japan, 2024
Figure 8: Factors influencing the likelihood of new entrants in the games software retail market in Japan, 2024
Figure 9: Factors influencing the threat of substitutes in the games software retail market in Japan, 2024
Figure 10: Drivers of degree of rivalry in the games software retail market in Japan, 2024

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