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Global Spatial Computing Market 2024-2028

Publisher TechNavio
Published Mar 22, 2024
Length 171 Pages
SKU # INF18674336

Description

Global Spatial Computing Market 2024-2028


The spatial computing market is forecasted to grow by USD 259.9 bn during 2023-2028, accelerating at a CAGR of 27.72% during the forecast period. The report on the spatial computing market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by growing demand for AR and VR technology, the rising number of startups in the global spatial computing market, and the increasing launch of AR and VR devices.

Technavio's spatial computing market is segmented as below:

By Type
  • Augmented reality
  • Virtual reality
  • Internet of Things
  • Artificial intelligence
  • Mixed reality
By Solution
  • Hardware
  • Software
  • Services
By Geography
  • North America
  • APAC
  • Europe
  • Middle East and Africa
  • South America
This study identifies the rising technological advancements in spatial computing as one of the prime reasons driving the spatial computing market growth during the next few years. Also, increasing M&A activities by spatial computing vendors and growing integration of spatial computing with robots will lead to sizable demand in the market.

The report on the spatial computing market covers the following areas:
  • Spatial computing market sizing
  • Spatial computing market forecast
  • Spatial computing market industry analysis
The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading spatial computing market vendors that include Apple Inc., Augtual Reality Pvt Ltd., Blippar Ltd., HTC Corp., Lenovo Group Ltd., Magic Leap Inc., Meta Platforms Inc., Microsoft Corp., NexTech AR Solutions Corp., Nimo Planet Inc., NVIDIA Corp., PlugXR Reality Pvt. Ltd., PTC Inc., Rokid., Samsung Electronics Co. Ltd., Seiko Epson Corp., Unity Software Inc., Weald Creative Ltd , Qualcomm Inc., and Sony Group Corp.. Also, the spatial computing market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.

The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research - both primary and secondary. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast the accurate market growth.

Table of Contents

171 Pages
    • Market overview
    • Market ecosystem
    • Market definition
    • Market segment analysis
    • Market size 2023
    • Market outlook: Forecast for 2023-2028
    • Global spatial computing market 2018 - 2022
    • Type Segment Analysis 2018 - 2022
    • Solution Segment Analysis 2018 - 2022
    • Geography Segment Analysis 2018 - 2022
    • Country Segment Analysis 2018 - 2022
    • Five forces summary
    • Bargaining power of buyers
    • Bargaining power of suppliers
    • Threat of new entrants
    • Threat of substitutes
    • Threat of rivalry
    • Market condition
    • Market segments
    • Comparison by Type
    • Augmented reality - Market size and forecast 2023-2028
    • Virtual reality - Market size and forecast 2023-2028
    • Internet of Things - Market size and forecast 2023-2028
    • Artificial intelligence - Market size and forecast 2023- 2028
    • Mixed reality - Market size and forecast 2023-2028
    • Market opportunity by Type
    • Market segments
    • Comparison by Solution
    • Hardware - Market size and forecast 2023-2028
    • Software - Market size and forecast 2023-2028
    • Services - Market size and forecast 2023-2028
    • Market opportunity by Solution
    • Customer landscape overview
    • Geographic segmentation
    • Geographic comparison
    • North America - Market size and forecast 2023-2028
    • APAC - Market size and forecast 2023-2028
    • Europe - Market size and forecast 2023-2028
    • Middle East and Africa - Market size and forecast 2023- 2028
    • South America - Market size and forecast 2023-2028
    • US - Market size and forecast 2023-2028
    • China - Market size and forecast 2023-2028
    • Germany - Market size and forecast 2023-2028
    • UK - Market size and forecast 2023-2028
    • Japan - Market size and forecast 2023-2028
    • Market opportunity by geography
    • Market drivers
    • Market challenges
    • Impact of drivers and challenges
    • Market trends
    • Overview
    • Vendor landscape
    • Landscape disruption
    • Industry risks
    • Vendors covered
    • Market positioning of vendors
    • Apple Inc.
    • Blippar Ltd.
    • HTC Corp.
    • Lenovo Group Ltd.
    • Magic Leap Inc.
    • Meta Platforms Inc.
    • Microsoft Corp.
    • NVIDIA Corp.
    • PlugXR Reality Pvt. Ltd.
    • PTC Inc.
    • Qualcomm Inc.
    • Samsung Electronics Co. Ltd.
    • Seiko Epson Corp.
    • Sony Group Corp.
    • Unity Software Inc.
    • Scope of the report
    • Inclusions and exclusions checklist
    • Currency conversion rates for US$
    • Research methodology
    • List of abbreviations
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