Gaming Software Market in the US 2015-2019
About Gaming Software
Gaming software refers to digital games intended to run on different gaming platforms such as console hardware devices, PCs, Mac systems, and mobile devices. This software is developed to allow players to play console games, PC games, Mac games, and mobile games. It can be reprogrammed with different content and graphics, and it can also be made into the 3D gaming format. The market vendors are continuously introducing new gaming software and new content.
Technavio's analysts forecast the gaming software market in the US to grow at a CAGR of 9.62% over the period 2014-2019.
Covered in this Report
This report covers the present scenario and the growth prospects of the gaming software market in the US for the period 2014-2019. To calculate the market size, the report considers revenue generated from the sales of three types of gaming software: console games, PC and Mac games, and mobile games.
Technavio's report, Gaming Software Market in the US 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects in the coming years. The report includes a discussion of the key vendors operating in this market.
TechNavio Announces the Publication of its Research Report – Gaming Software Market in the US 2015-2019
TechNavio recognizes the following companies as the key players in the Gaming Software Market in the US: Activision Blizzard Inc., Disney Interactive Studios Inc., Electronic Arts Inc., Fox Digital Entertainment Inc., Petroglyph Games Inc., Tencent Holding Ltd., Time Warner Inc, Twenty-First Century Fox Inc., and Ubisoft Entertainment SA.
Other Prominent Vendors in the market are: Apple, Bandai Namco, Big Fish Games, Daybreak Game Company, Google, King Digital Entertainment, Konami, Microsoft, NCSoft, Nexon, Nintendo, Sega, Sony Computer Entertainment, Square Enix, Take-Two Interactive Software, and Zynga.
Commenting on the report, an analyst from TechNavio’s team said: “A key trend observed in this market is the increase in online content and digital distribution. The digital distribution of games and online gaming services is expected to become a prominent part of the gaming software market in the US, and is expected to lead to the growth of the market.
According to the report, a major driver that promotes growth in this market is the increase in disposable income of consumers. Players between the age group of 25-34 years have a higher disposable income and can afford high-end gaming applications when compared to younger gamers. Consequently, this increasing disposable income of consumers is expected to drive market growth.
Further, the report states that the advent of alternative gaming platforms is a major challenge faced by this market. Alternative gaming platforms like social gaming platforms are rapidly gaining popularity as they are easily available and are more affordable compared to console games.
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