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Global Metaverse in Fashion Market 2024-2028

Publisher TechNavio
Published Mar 26, 2024
Length 171 Pages
SKU # INF18674304

Description

Global Metaverse In Fashion Market 2024-2028


The metaverse in fashion market is forecasted to grow by USD 12654.99 mn during 2023-2028, accelerating at a CAGR of 36.72% during the forecast period. The report on the metaverse in fashion market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by growing number of fashion brands entering metaverse platform, increasing consumer demand for personalized and immersive shopping experiences, and rising popularity of virtual tokens and nonfungible tokens.

Technavio's metaverse in fashion market is segmented as below:

By Platform
  • Computer
  • Mobile
  • Headset
By Device
  • VR or AR devices
  • Computing devices
By Geographical Landscape
  • North America
  • APAC
  • Europe
  • South America
  • Middle East and Africa
This study identifies the highly personalized digital experience as one of the prime reasons driving the metaverse in fashion market growth during the next few years. Also, integration of sustainability initiatives and ethical fashion practices into virtual fashion production and consumption and increasing demand for ai-powered virtual stylists and personalized fashion advice will lead to sizable demand in the market.

The report on the metaverse in fashion market covers the following areas:
  • Metaverse in fashion market sizing
  • Metaverse in fashion market forecast
  • Metaverse in fashion market industry analysis
The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading metaverse in fashion market vendors that include Accenture Plc, Adidas AG, Alibaba Group Holding Ltd., ByteDance Ltd., Fashable, Kering SA, Magic Leap Inc., Meta Platforms Inc., Microsoft Corp., NetEase Inc., NexTech AR Solutions Corp., Nike Inc., NVIDIA Corp., Queppelin, Roblox Corp., Tencent Holdings Ltd., and Mobiloitte Technologies. Also, the metaverse in fashion market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.

The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research - both primary and secondary. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast the accurate market growth.

Table of Contents

171 Pages
    • Market overview
    • Market ecosystem
    • Market definition
    • Market segment analysis
    • Market size 2023
    • Market outlook: Forecast for 2023-2028
    • Global metaverse in fashion market 2018 - 2022
    • Platform Segment Analysis 2018 - 2022
    • Device Segment Analysis 2018 - 2022
    • Geography Segment Analysis 2018 - 2022
    • Country Segment Analysis 2018 - 2022
    • Five forces summary
    • Bargaining power of buyers
    • Bargaining power of suppliers
    • Threat of new entrants
    • Threat of substitutes
    • Threat of rivalry
    • Market condition
    • Market segments
    • Comparison by Platform
    • Computer - Market size and forecast 2023-2028
    • Mobile - Market size and forecast 2023-2028
    • Headset - Market size and forecast 2023-2028
    • Market opportunity by Platform
    • Market segments
    • Comparison by Device
    • VR or AR devices - Market size and forecast 2023-2028
    • Computing devices - Market size and forecast 2023-2028
    • Market opportunity by Device
    • Customer landscape overview
    • Geographic segmentation
    • Geographic comparison
    • North America - Market size and forecast 2023-2028
    • APAC - Market size and forecast 2023-2028
    • Europe - Market size and forecast 2023-2028
    • South America - Market size and forecast 2023-2028
    • Middle East and Africa - Market size and forecast 2023- 2028
    • US - Market size and forecast 2023-2028
    • China - Market size and forecast 2023-2028
    • Germany - Market size and forecast 2023-2028
    • Japan - Market size and forecast 2023-2028
    • Canada - Market size and forecast 2023-2028
    • Market opportunity by geography
    • Market drivers
    • Market challenges
    • Impact of drivers and challenges
    • Market trends
    • Overview
    • Vendor landscape
    • Landscape disruption
    • Industry risks
    • Vendors covered
    • Market positioning of vendors
    • Accenture Plc
    • Adidas AG
    • Alibaba Group Holding Ltd.
    • ByteDance Ltd.
    • Kering SA
    • Magic Leap Inc.
    • Meta Platforms Inc.
    • Microsoft Corp.
    • Mobiloitte Technologies
    • NetEase Inc.
    • Nike Inc.
    • NVIDIA Corp.
    • Queppelin
    • Roblox Corp.
    • Tencent Holdings Ltd.
    • Scope of the report
    • Inclusions and exclusions checklist
    • Currency conversion rates for US$
    • Research methodology
    • List of abbreviations
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