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Global MMO Games Market 2021-2025

Publisher TechNavio
Published Jan 10, 2022
Length 120 Pages
SKU # INF16983962

Description

Global MMO Games Market 2021-2025

Technavio has been monitoring the MMO games market and it is poised to grow by $ 18.76 bn during 2021-2025, progressing at a CAGR of 9.24% during the forecast period. Our report on the MMO games market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current global market scenario, latest trends and drivers, and the overall market environment. The market is driven by the availability of several payment services and the popularity of the online gaming industry. In addition, the availability of several payment services is anticipated to boost the growth of the market as well.

The MMO games market analysis includes revenue model and genre segments and geographic landscape.

Technavio's MMO games market is segmented as below:
  • Revenue Model
  • F2P
  • P2P
  • Genre
  • MMORPG
  • MMOFPS
  • MMORTS
  • Others
By Geographical Landscape
  • APAC
  • North America
  • Europe
  • South America
  • MEA
This study identifies the growing adoption of VR /AR gamingas one of the prime reasons driving the MMO games market growth during the next few years.

Technavio presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters. Our report on MMO games market covers the following areas:
  • MMO games market sizing
  • MMO games market forecast
  • MMO games market industry analysis
Technavio's robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading MMO games market vendors that include Activision Blizzard Inc., ChangYou.com Ltd., CipSoft GmbH, Daybreak Game Co. LLC, Electronic Arts Inc., GungHo Online Entertainment Inc., Jagex Ltd., KONAMI HOLDINGS CORP., NCSOFT Corp., and NEXON America Inc.Also, the MMO games market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.

Technavio presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research - both primary and secondary. Technavio's market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast the accurate market growth.

Companies Mentioned

Activision Blizzard Inc., ChangYou.com Ltd., CipSoft GmbH, Daybreak Game Co. LLC, Electronic Arts Inc., GungHo Online Entertainment Inc., Jagex Ltd., KONAMI HOLDINGS CORP., NCSOFT Corp., NEXON America Inc.

Table of Contents

120 Pages
  • Executive Summary
    • Market ecosystem
    • Value chain analysis
    • Market definition
    • Market segment analysis
    • Market size 2020
    • Market outlook: Forecast for 2020 - 2025
    • Five forces analysis
    • Bargaining power of buyers
    • Bargaining power of suppliers
    • Threat of new entrants
    • Threat of substitutes
    • Threat of rivalry
    • Market condition
    • Market segments
    • Comparison by Revenue model
    • F2P - Market size and forecast 2020-2025
    • P2P - Market size and forecast 2020-2025
    • Market opportunity by Revenue model
    • Market segments
    • Comparison by Genre
    • MMORPG - Market size and forecast 2020-2025
    • MMOFPS - Market size and forecast 2020-2025
    • MMORTS - Market size and forecast 2020-2025
    • Others - Market size and forecast 2020-2025
    • Market opportunity by Genre
    • Customer landscape
    • Geographic segmentation
    • Geographic comparison
    • APAC - Market size and forecast 2020-2025
    • North America - Market size and forecast 2020-2025
    • Europe - Market size and forecast 2020-2025
    • South America - Market size and forecast 2020-2025
    • MEA - Market size and forecast 2020-2025
    • Key leading countries
    • Market opportunity by geography
    • Market drivers
    • Market challenges
    • Market trends
    • Overview
    • Landscape disruption
    • Vendors covered
    • Market positioning of vendors
    • Activision Blizzard Inc.
    • ChangYou.com Ltd.
    • CipSoft GmbH
    • Daybreak Game Co. LLC
    • Electronic Arts Inc.
    • GungHo Online Entertainment Inc.
    • Jagex Ltd.
    • KONAMI HOLDINGS CORP.
    • NCSOFT Corp.
    • NEXON America Inc.
    • Scope of the report
    • Currency conversion rates for US$
    • Research methodology
    • List of abbreviations
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