Report cover image

Wearable Computing Market based on By Connectivity (Wi-Fi, 4G/5G), By Product Type (Fitness Trackers, Smart Watches), By Application (Consumer, Non-consumer), By Region,Regional Outlook– Global Forecast up to 2030

Published Jan 10, 2024
Length 82 Pages
SKU # HRI20067155

Description

Wearable computing product sales are being driven by technological advancements in wearable devices, expanding consumer acceptance of wearable technology such as fitness bands and smartwatches, and the growing attraction of wearable medical and health equipment. Swimmers, sportsmen, runners, gym goers, and bikers are increasingly using smartwatches and fitness bands, driving up demand for wearable computing devices globally. Smartphones and other Internet of Things (IoT) devices are increasingly integrating wearable gadgets.

This connection enables smooth data transmission, remote control, and an improved user experience. Wearables are an extension of the smartphone ecosystem since they can show notifications, manage music playing, and even answer phone calls. Fitness trackers, smartwatches, and health monitors have grown in popularity because they give real-time data on heart rate, sleep habits, step count, and other health-related parameters, allowing people to monitor and manage their health. For example, Apple Inc., located in the United States, introduced the Apple Watch, a popular wristwatch that combines health and fitness features with other smartphone functions. Heart rate monitoring, ECG measurement, fall detection, and workout tracking are all included.

Table of Contents

82 Pages
1. Executive Summary
2. Industry Outlook
2.1. Industry Overview
2.2. Industry Trends
3. Market Snapshot
3.1. Market Definition
3.2. Market Outlook
3.2.1. Porter Five Forces
3.3. Related Markets
4. Market characteristics
4.1. Market Overview
4.2. Market Segmentation
4.3. Market Dynamics
4.3.1. Drivers
4.3.2. Restraints
4.3.3. Opportunities
4.4. DRO - Impact Analysis
5. Product Type: Market Size & Analysis
5.1. Overview
5.2. Smart Watches
5.3. Smart Jewelry
5.4. Fitness Trackers
5.5. Body-worn Cameras
5.6. Head Mount Displays
5.7. Others
6. Connectivity: Market Size & Analysis
6.1. Overview
6.2. Bluetooth
6.3. Wi-Fi
6.4. 4G/5G
7. Application: Market Size & Analysis
7.1. Overview
7.2. Consumer
7.3. Non-Consumer
8. Geography: Market Size & Analysis
8.1. Overview
8.2. North America (U.S., Mexico, Canada)
8.3. Europe (France, Germany, UK, Italy, Netherlands, Spain, Russia, Rest of Europe)
8.4. Asia Pacific (Japan, China, India, Australia, South East Asia, Rest of APAC)
8.5. Latin America (Brazil, Argentina)
8.6. Middle East & Africa (Saudi Arabia, UAE, South Africa, Rest of Middle East and Africa)
9. Competitive Landscape
9.1. Competitor Comparison Analysis
9.2. Market Developments
9.2.1. Mergers and Acquisitions, Legal, Awards, Partnerships
9.2.2. Product Launches and execution
10. Vendor Profiles
10.1. APPLE INC.
10.1.1. Overview
10.1.2. Financial Overview
10.1.3. Product Offerings
10.1.4. Developments
10.1.5. Business Strategy
10.2. FOSSIL GROUP
10.2.1. Overview
10.2.2. Financial Overview
10.2.3. Product Offerings
10.2.4. Developments
10.2.5. Business Strategy
10.3. GARMIN LTD.
10.3.1. Overview
10.3.2. Financial Overview
10.3.3. Product Offerings
10.3.4. Developments
10.3.5. Business Strategy
10.4. GOOGLE LLC
10.4.1. Overview
10.4.2. Financial Overview
10.4.3. Product Offerings
10.4.4. Developments
10.4.5. Business Strategy
10.5. NIKE, INC.
10.5.1. Overview
10.5.2. Financial Overview
10.5.3. Product Offerings
10.5.4. Developments
10.5.5. Business Strategy
10.6. SAMSUNG
10.6.1. Overview
10.6.2. Financial Overview
10.6.3. Product Offerings
10.6.4. Developments
10.6.5. Business Strategy
10.7. SONY CORP.
10.7.1. Overview
10.7.2. Financial Overview
10.7.3. Product Offerings
10.7.4. Developments
10.7.5. Business Strategy
10.8. SENSORIA
10.8.1. Overview
10.8.2. Financial Overview
10.8.3. Product Offerings
10.8.4. Developments
10.8.5. Business Strategy
10.9. HUAWEI TECHNOLOGIES CO.
10.9.1. Overview
10.9.2. Financial Overview
10.9.3. Product Offerings
10.9.4. Developments
10.9.5. Business Strategy
10.10. XIAMOI INC.
10.10.1. Overview
10.10.2. Financial Overview
10.10.3. Product Offerings
10.10.4. Developments
10.10.5. Business Strategy
11. Analyst Opinion
12. Annexure
How Do Licenses Work?
Head shot

Questions or Comments?

Our team has the ability to search within reports to verify it suits your needs. We can also help maximize your budget by finding sections of reports you can purchase.