
Gaming Market Analysis by Region, Platform (Smartphone, Console, PC, Tablet, Handheld Controllers, Head-mounted Displays), Gamer Type and Segment Forecast, 2022-2030
Description
Gaming Market Analysis by Region, Platform (Smartphone, Console, PC, Tablet, Handheld Controllers, Head-mounted Displays), Gamer Type and Segment Forecast, 2022-2030
Summary
The global gaming market size was valued at $197,153.8 million in 2021. The market is expected to grow at a CAGR of 10.1% during the forecast period (2022-2030). The global gaming market report provides an executive-level overview of the current gaming market worldwide, with detailed forecasts of key indicators up to 2030.
This market intelligence report offers a thorough, forward-looking analysis of the gaming market and key opportunities in a concise format to help executives build proactive and profitable growth strategies.
The introduction of 5G technology, increasing investments in cloud gaming are contributing to the growth of the gaming market worldwide. Video games, widely played on devices such computers, gaming consoles, smartphones was the largest market for gaming in 2021. On the other hand, the cloud games segment is expected to witness the fastest growth over the forecast period.
Scope
Summary
The global gaming market size was valued at $197,153.8 million in 2021. The market is expected to grow at a CAGR of 10.1% during the forecast period (2022-2030). The global gaming market report provides an executive-level overview of the current gaming market worldwide, with detailed forecasts of key indicators up to 2030.
This market intelligence report offers a thorough, forward-looking analysis of the gaming market and key opportunities in a concise format to help executives build proactive and profitable growth strategies.
The introduction of 5G technology, increasing investments in cloud gaming are contributing to the growth of the gaming market worldwide. Video games, widely played on devices such computers, gaming consoles, smartphones was the largest market for gaming in 2021. On the other hand, the cloud games segment is expected to witness the fastest growth over the forecast period.
Scope
- This report provides overview and addressable market for gaming.
- It identifies the key drivers and challenges impacting growth of the market over the next 3 to 4 years.
- It includes global market forecasts for the gaming industry and analysis of patents, M&A, venture financing and social media activity.
- The detailed value chain consists of four main aspects: creation layer, monetization layer, distribution layer and device layer.
- This market intelligence report offers a thorough, forward-looking analysis of the gaming market and key opportunities in a concise format to help executives build proactive and profitable growth strategies.
- Accompanying GlobalData’s Forecast products, the report examines the assumptions and drivers behind ongoing and upcoming trends in global gaming markets.
- The report also highlights key platform segments (Smartphone, Console, PC, Tablet, Handheld Controllers, Head-mounted Displays), by type segments (video games and cloud games), by gamer type segments (casual gamer, avid gamers, lifestyle gamers)
- With more than 20 charts and tables, the report is designed for an executive-level audience, boasting presentation quality.
- The report provides an easily digestible market assessment for decision-makers built around in-depth information gathered from local market players, which enables executives to quickly get up to speed with the current and emerging trends in gaming markets.
- The broad perspective of the report coupled with comprehensive, actionable detail will help gaming vendors, service providers, and other players succeed in the growing gaming market globally.
Table of Contents
115 Pages
- Gaming Market Snapshot
- Fig.3 Gaming Market Segmentation
- Gaming Market - Technology Briefing
- Gaming - Industry Value Chain
- Gaming Market Structure - PORTER's Analysis
- Gaming - Market Variables & Impact Analysis
- Gaming- Mergers & Acquisitions (M&A)
- Gaming - Patent Analysis
- Gaming - Venture Financing Analysis
- Gaming - Social Media Analysis
- Global Market Revenue Snapshot
- Global Gaming Market By Type
- Global Gaming Market By Platform
- Global Gaming Market By Gamer Type
- Gaming - Regional Deep Dive
- North America Gaming Market Snapshot
- Asia pacific gaming market by snapshot
- Europe Gaming Market Snapshot
- South and Central America Gaming Market Snapshot
- Middle East and Africa Gaming Market Snapshot
- Gaming Competitive Analysis
- Key Players in the Gaming Market
- Other Participants in the Gaming Market
- Research Elements
- Information Procurement
- Gaming Analysis
- Market Opportunity Forecast - Research Methodology & Formulation
- Competitive Index - Research Methodology & Formulation
- Additional Resources
- Contact Us
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