Anime Movies and TV Shows

Global Anime Movies and TV Shows Market to Reach US$29.8 Billion by 2030

The global market for Anime Movies and TV Shows estimated at US$15.0 Billion in the year 2024, is expected to reach US$29.8 Billion by 2030, growing at a CAGR of 12.1% over the analysis period 2024-2030. Anime TV Shows, one of the segments analyzed in the report, is expected to record a 14.0% CAGR and reach US$19.1 Billion by the end of the analysis period. Growth in the Anime Movies segment is estimated at 9.1% CAGR over the analysis period.

The U.S. Market is Estimated at US$4.0 Billion While China is Forecast to Grow at 11.2% CAGR

The Anime Movies and TV Shows market in the U.S. is estimated at US$4.0 Billion in the year 2024. China, the world`s second largest economy, is forecast to reach a projected market size of US$4.6 Billion by the year 2030 trailing a CAGR of 11.2% over the analysis period 2024-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 11.4% and 10.1% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 8.6% CAGR.

Anime Movies and TV Shows: How the Global Industry is Redefining Entertainment

Global Anime Movies and TV Shows Market – Key Trends & Drivers Summarized

The anime industry has witnessed a meteoric rise in global popularity, transforming from a niche Japanese entertainment sector into a multibillion-dollar global phenomenon. Anime movies and TV shows, known for their unique art styles, complex storytelling, and diverse genres, have captured audiences worldwide, leading to increased investments from streaming platforms, film studios, and merchandise companies. As the demand for high-quality animated content continues to surge, anime is no longer confined to Japan but has become a dominant force in international pop culture.

One of the key drivers of this growth is the rapid expansion of anime streaming platforms. Services like Crunchyroll, Netflix, Funimation, and HIDIVE have made anime more accessible than ever, offering simulcasts and dubbed versions of popular series to audiences worldwide. This digital transformation has significantly contributed to anime’s international reach, allowing fans from different cultural backgrounds to engage with the medium in real time. Additionally, the success of anime films in international box offices, such as Demon Slayer: Mugen Train and Your Name, has demonstrated the commercial viability of anime movies beyond Japan, encouraging major studios to invest in anime productions with global appeal.

How Are Technological Advancements and Storytelling Innovations Shaping Anime?

The evolution of animation technology and storytelling techniques has played a crucial role in the success of anime movies and TV shows. Advances in CGI, 3D rendering, and hybrid animation styles have allowed studios to push the boundaries of visual storytelling, creating more immersive and visually stunning experiences. While traditional hand-drawn animation remains a staple of the industry, studios like Kyoto Animation, Ufotable, and MAPPA are experimenting with digital techniques to enhance fluidity, detail, and action sequences in their productions.

Another notable innovation is the rise of isekai and dark fantasy genres, which have gained significant traction among both Japanese and international audiences. Shows like Attack on Titan, Re:Zero, and Mushoku Tensei have redefined anime storytelling, introducing complex world-building, morally ambiguous characters, and philosophical themes that appeal to a more mature audience. The demand for psychologically intense and thought-provoking narratives has also led to the resurgence of psychological thrillers and seinen anime, as seen in critically acclaimed series like Steins;Gate, Tokyo Revengers, and Vinland Saga.

Furthermore, artificial intelligence (AI) and motion capture technology are being increasingly utilized in anime production. AI-assisted in-between animation and machine learning tools are helping studios optimize workflow efficiency, reducing animation costs while maintaining quality. Meanwhile, motion capture is being employed in anime-style CGI productions to create more realistic character movements, as demonstrated in series like Knights of Sidonia and Ajin. These technological advancements are revolutionizing the anime industry, enabling studios to produce high-quality content with greater efficiency.

What Are the Emerging Trends Shaping the Future of Anime?

Several emerging trends are shaping the future of anime movies and TV shows, influencing how content is produced, distributed, and consumed. One of the most significant trends is the increasing influence of international collaborations between Japanese studios and global streaming giants. Companies like Netflix and Amazon Prime Video are directly funding anime productions, leading to a surge in original anime content tailored for global audiences. This trend has resulted in the creation of anime-inspired shows outside Japan, such as Castlevania and Arcane, which blur the lines between Western animation and anime aesthetics.

Another key trend is the rise of nostalgia-driven reboots and sequels. As anime franchises from the 1980s and 1990s continue to maintain dedicated fan bases, studios are capitalizing on nostalgia by producing remakes, spin-offs, and sequel series. Shows like Dragon Ball Super, Sailor Moon Crystal, and Digimon Adventure: Last Evolution Kizuna have successfully revitalized classic franchises, attracting both older fans and new audiences. Additionally, manga adaptations continue to dominate the anime industry, with publishers strategically greenlighting anime versions of top-selling manga to maximize audience engagement.

The global cosplay and anime convention culture is also playing a pivotal role in shaping anime’s commercial success. Major events like Anime Expo, Comic-Con, and Japan’s Comiket have become hubs for anime fans, fueling merchandise sales, cosplay trends, and fan engagement. The explosion of anime-related merchandise, including figurines, apparel, and collectible items, has further strengthened anime’s commercial influence, making it one of the most profitable entertainment sectors worldwide.

What Is Driving the Growth of the Anime Movies and TV Shows Market?

The growth in the anime movies and TV shows market is driven by several factors, including increased digital streaming investments, expanding international viewership, and advancements in animation technology. One of the primary drivers is the shift toward subscription-based streaming models, where platforms are competing to secure exclusive anime titles to attract global subscribers. The ability to provide high-definition anime with multi-language subtitles and dubs has significantly contributed to the genre’s widespread popularity, making anime more accessible to audiences in regions such as North America, Europe, and Latin America.

Another major growth driver is the rising profitability of anime films in the global box office. The record-breaking success of movies like Demon Slayer: Mugen Train (which became the highest-grossing Japanese film of all time) and Jujutsu Kaisen 0 has encouraged Japanese studios to prioritize theatrical anime releases. The crossover between anime movies and mainstream cinema is also evident in Hollywood’s increased interest in live-action adaptations, with upcoming projects such as Netflix’s One Piece and Warner Bros.’ Akira remake generating significant anticipation.

The increasing demand for diverse and mature storytelling is further expanding anime’s market reach. Unlike Western animation, which is often associated with children’s programming, anime caters to a broad demographic, offering content ranging from action-packed shonen series to slice-of-life dramas, horror, and science fiction. This versatility has allowed anime to attract viewers across different age groups and cultural backgrounds, making it a dominant force in the entertainment industry.

Additionally, the rise of blockchain technology and NFTs is introducing new revenue streams for anime creators and studios. Blockchain-based digital collectibles, anime-themed NFTs, and decentralized content funding models are revolutionizing how anime projects are financed and distributed. These innovations are expected to drive further investment in the industry, ensuring continued growth and global expansion in the years to come.

With its increasing mainstream recognition, technological advancements, and expanding global reach, the anime industry is set to redefine entertainment in the digital age, cementing its place as one of the most influential and profitable sectors in media and pop culture.

SCOPE OF STUDY:

The report analyzes the Anime Movies and TV Shows market in terms of units by the following Segments, and Geographic Regions/Countries:

Segments:
Type (Anime TV Shows, Anime Movies); Audience (Adults, Teenagers, Children); Genre (Action and Adventure Genre, Sci-Fi and Fantasy Genre, Sports Genre, Romance and Drama Genre, Other Genres); Platform (Anime Websites Platform, OTT Platform, Television Platform, Other Platforms)

Geographic Regions/Countries:
World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; and Rest of Europe); Asia-Pacific; Rest of World.

Select Competitors (Total 34 Featured) -
  • Anime-Planet
  • Kyoto Animation Co., Ltd.
  • MADHOUSE Inc.
  • MAPPA Co., LTD.
  • P.A. Works Co., Ltd.
  • Pierrot Co., Ltd.
  • Production I.G, Inc.
  • The Studio Ghibli Collection
  • TOEI ANIMATION CO., LTD.
  • Trigger Inc.
  • ufotable Inc.
  • WIT STUDIO, Inc.

TARIFF IMPACT FACTOR

Our new release incorporates impact of tariffs on geographical markets as we predict a shift in competitiveness of companies based on HQ country, manufacturing base, exports and imports (finished goods and OEM). This intricate and multifaceted market reality will impact competitors by artificially increasing the COGS, reducing profitability, reconfiguring supply chains, amongst other micro and macro market dynamics.

We are diligently following expert opinions of leading Chief Economists (14,949), Think Tanks (62), Trade & Industry bodies (171) worldwide, as they assess impact and address new market realities for their ecosystems. Experts and economists from every major country are tracked for their opinions on tariffs and how they will impact their countries.

We expect this chaos to play out over the next 2-3 months and a new world order is established with more clarity. We are tracking these developments on a real time basis.

As we release this report, U.S. Trade Representatives are pushing their counterparts in 183 countries for an early closure to bilateral tariff negotiations. Most of the major trading partners also have initiated trade agreements with other key trading nations, outside of those in the works with the United States. We are tracking such secondary fallouts as supply chains shift.

To our valued clients, we say, we have your back. We will present a simplified market reassessment by incorporating these changes!

APRIL 2025: NEGOTIATION PHASE

Our April release addresses the impact of tariffs on the overall global market and presents market adjustments by geography. Our trajectories are based on historic data and evolving market impacting factors.

JULY 2025 FINAL TARIFF RESET

Complimentary Update: Our clients will also receive a complimentary update in July after a final reset is announced between nations. The final updated version incorporates clearly defined Tariff Impact Analyses.

Reciprocal and Bilateral Trade & Tariff Impact Analyses:

USA
CHINA
MEXICO
CANADA
EU
JAPAN
INDIA
176 OTHER COUNTRIES.

Leading Economists - Our knowledge base tracks 14,949 economists including a select group of most influential Chief Economists of nations, think tanks, trade and industry bodies, big enterprises, and domain experts who are sharing views on the fallout of this unprecedented paradigm shift in the global econometric landscape. Most of our 16,491+ reports have incorporated this two-stage release schedule based on milestones.

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I. METHODOLOGY
II. EXECUTIVE SUMMARY
1. MARKET OVERVIEW
Influencer Market Insights
Tariff Impact on Global Supply Chain Patterns
Anime Movies and TV Shows – Global Key Competitors Percentage Market Share in 2025 (E)
Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2025 (E)
2. FOCUS ON SELECT PLAYERS
3. MARKET TRENDS & DRIVERS
Rising Global Popularity of Anime Culture Drives Growth in Anime Movies and TV Shows Viewership
Expansion of Streaming Platforms Strengthens the Accessibility and Distribution of Anime Content
Increasing Demand for Original and Adapted Storylines Encourages Investment in Anime Production
Growing Influence of Japanese Pop Culture and Manga Expands the International Market for Anime
Technological Advancements in Animation Techniques Enhance Visual Quality and Audience Engagement
Rising Consumer Demand for Merchandise and Collectibles Fuels Revenue Opportunities for Anime Franchises
Collaborations Between International Studios and Japanese Creators Boost Market Expansion
Growing Fandom Communities and Cosplay Culture Strengthen the Demand for New Anime Content
Increased Investment in Anime Adaptations of Video Games and Novels Expands Market Reach
Localization and Dubbing Efforts Enhance the Appeal of Anime to Non-Japanese Audiences
Rising Popularity of Anime Conventions and Events Contributes to Market Growth
Growing Demand for Genre Diversification in Anime, Including Fantasy, Sci-Fi, and Slice-of-Life, Strengthens Market Expansion
4. GLOBAL MARKET PERSPECTIVE
TABLE 1: World Anime Movies and TV Shows Market Analysis of Annual Sales in US$ Million for Years 2015 through 2030
TABLE 2: World Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 3: World Historic Review for Anime Movies and TV Shows by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 4: World 15-Year Perspective for Anime Movies and TV Shows by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets for Years 2015, 2025 & 2030
TABLE 5: World Recent Past, Current & Future Analysis for Anime TV Shows by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 6: World Historic Review for Anime TV Shows by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 7: World 15-Year Perspective for Anime TV Shows by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2015, 2025 & 2030
TABLE 8: World Recent Past, Current & Future Analysis for Anime Movies by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 9: World Historic Review for Anime Movies by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 10: World 15-Year Perspective for Anime Movies by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2015, 2025 & 2030
TABLE 11: World Recent Past, Current & Future Analysis for Other Genres by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 12: World Historic Review for Other Genres by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 13: World 15-Year Perspective for Other Genres by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2015, 2025 & 2030
TABLE 14: World Recent Past, Current & Future Analysis for Action & Adventure Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 15: World Historic Review for Action & Adventure Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 16: World 15-Year Perspective for Action & Adventure Genre by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2015, 2025 & 2030
TABLE 17: World Recent Past, Current & Future Analysis for Sci-Fi & Fantasy Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 18: World Historic Review for Sci-Fi & Fantasy Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 19: World 15-Year Perspective for Sci-Fi & Fantasy Genre by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2015, 2025 & 2030
TABLE 20: World Recent Past, Current & Future Analysis for Sports Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 21: World Historic Review for Sports Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 22: World 15-Year Perspective for Sports Genre by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2015, 2025 & 2030
TABLE 23: World Recent Past, Current & Future Analysis for Romance & Drama Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 24: World Historic Review for Romance & Drama Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 25: World 15-Year Perspective for Romance & Drama Genre by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2015, 2025 & 2030
TABLE 26: World Recent Past, Current & Future Analysis for Anime Websites Platform by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 27: World Historic Review for Anime Websites Platform by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 28: World 15-Year Perspective for Anime Websites Platform by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2015, 2025 & 2030
TABLE 29: World Recent Past, Current & Future Analysis for OTT Platform by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 30: World Historic Review for OTT Platform by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 31: World 15-Year Perspective for OTT Platform by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2015, 2025 & 2030
TABLE 32: World Recent Past, Current & Future Analysis for Television Platform by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 33: World Historic Review for Television Platform by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 34: World 15-Year Perspective for Television Platform by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2015, 2025 & 2030
TABLE 35: World Recent Past, Current & Future Analysis for Other Platforms by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 36: World Historic Review for Other Platforms by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 37: World 15-Year Perspective for Other Platforms by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2015, 2025 & 2030
TABLE 38: World Recent Past, Current & Future Analysis for Adults by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 39: World Historic Review for Adults by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 40: World 15-Year Perspective for Adults by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2015, 2025 & 2030
TABLE 41: World Recent Past, Current & Future Analysis for Teenagers by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 42: World Historic Review for Teenagers by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 43: World 15-Year Perspective for Teenagers by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2015, 2025 & 2030
TABLE 44: World Recent Past, Current & Future Analysis for Children by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 45: World Historic Review for Children by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 46: World 15-Year Perspective for Children by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2015, 2025 & 2030
III. MARKET ANALYSIS
UNITED STATES
Anime Movies and TV Shows Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
TABLE 47: USA Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Type - Anime TV Shows and Anime Movies - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 48: USA Historic Review for Anime Movies and TV Shows by Type - Anime TV Shows and Anime Movies Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 49: USA 15-Year Perspective for Anime Movies and TV Shows by Type - Percentage Breakdown of Value Sales for Anime TV Shows and Anime Movies for the Years 2015, 2025 & 2030
TABLE 50: USA Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Genre - Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 51: USA Historic Review for Anime Movies and TV Shows by Genre - Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 52: USA 15-Year Perspective for Anime Movies and TV Shows by Genre - Percentage Breakdown of Value Sales for Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre for the Years 2015, 2025 & 2030
TABLE 53: USA Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Platform - Anime Websites Platform, OTT Platform, Television Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 54: USA Historic Review for Anime Movies and TV Shows by Platform - Anime Websites Platform, OTT Platform, Television Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 55: USA 15-Year Perspective for Anime Movies and TV Shows by Platform - Percentage Breakdown of Value Sales for Anime Websites Platform, OTT Platform, Television Platform and Other Platforms for the Years 2015, 2025 & 2030
TABLE 56: USA Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Audience - Adults, Teenagers and Children - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 57: USA Historic Review for Anime Movies and TV Shows by Audience - Adults, Teenagers and Children Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 58: USA 15-Year Perspective for Anime Movies and TV Shows by Audience - Percentage Breakdown of Value Sales for Adults, Teenagers and Children for the Years 2015, 2025 & 2030
CANADA
TABLE 59: Canada Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Type - Anime TV Shows and Anime Movies - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 60: Canada Historic Review for Anime Movies and TV Shows by Type - Anime TV Shows and Anime Movies Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 61: Canada 15-Year Perspective for Anime Movies and TV Shows by Type - Percentage Breakdown of Value Sales for Anime TV Shows and Anime Movies for the Years 2015, 2025 & 2030
TABLE 62: Canada Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Genre - Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 63: Canada Historic Review for Anime Movies and TV Shows by Genre - Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 64: Canada 15-Year Perspective for Anime Movies and TV Shows by Genre - Percentage Breakdown of Value Sales for Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre for the Years 2015, 2025 & 2030
TABLE 65: Canada Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Platform - Anime Websites Platform, OTT Platform, Television Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 66: Canada Historic Review for Anime Movies and TV Shows by Platform - Anime Websites Platform, OTT Platform, Television Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 67: Canada 15-Year Perspective for Anime Movies and TV Shows by Platform - Percentage Breakdown of Value Sales for Anime Websites Platform, OTT Platform, Television Platform and Other Platforms for the Years 2015, 2025 & 2030
TABLE 68: Canada Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Audience - Adults, Teenagers and Children - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 69: Canada Historic Review for Anime Movies and TV Shows by Audience - Adults, Teenagers and Children Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 70: Canada 15-Year Perspective for Anime Movies and TV Shows by Audience - Percentage Breakdown of Value Sales for Adults, Teenagers and Children for the Years 2015, 2025 & 2030
JAPAN
Anime Movies and TV Shows Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
TABLE 71: Japan Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Type - Anime TV Shows and Anime Movies - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 72: Japan Historic Review for Anime Movies and TV Shows by Type - Anime TV Shows and Anime Movies Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 73: Japan 15-Year Perspective for Anime Movies and TV Shows by Type - Percentage Breakdown of Value Sales for Anime TV Shows and Anime Movies for the Years 2015, 2025 & 2030
TABLE 74: Japan Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Genre - Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 75: Japan Historic Review for Anime Movies and TV Shows by Genre - Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 76: Japan 15-Year Perspective for Anime Movies and TV Shows by Genre - Percentage Breakdown of Value Sales for Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre for the Years 2015, 2025 & 2030
TABLE 77: Japan Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Platform - Anime Websites Platform, OTT Platform, Television Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 78: Japan Historic Review for Anime Movies and TV Shows by Platform - Anime Websites Platform, OTT Platform, Television Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 79: Japan 15-Year Perspective for Anime Movies and TV Shows by Platform - Percentage Breakdown of Value Sales for Anime Websites Platform, OTT Platform, Television Platform and Other Platforms for the Years 2015, 2025 & 2030
TABLE 80: Japan Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Audience - Adults, Teenagers and Children - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 81: Japan Historic Review for Anime Movies and TV Shows by Audience - Adults, Teenagers and Children Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 82: Japan 15-Year Perspective for Anime Movies and TV Shows by Audience - Percentage Breakdown of Value Sales for Adults, Teenagers and Children for the Years 2015, 2025 & 2030
CHINA
Anime Movies and TV Shows Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
TABLE 83: China Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Type - Anime TV Shows and Anime Movies - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 84: China Historic Review for Anime Movies and TV Shows by Type - Anime TV Shows and Anime Movies Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 85: China 15-Year Perspective for Anime Movies and TV Shows by Type - Percentage Breakdown of Value Sales for Anime TV Shows and Anime Movies for the Years 2015, 2025 & 2030
TABLE 86: China Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Genre - Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 87: China Historic Review for Anime Movies and TV Shows by Genre - Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 88: China 15-Year Perspective for Anime Movies and TV Shows by Genre - Percentage Breakdown of Value Sales for Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre for the Years 2015, 2025 & 2030
TABLE 89: China Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Platform - Anime Websites Platform, OTT Platform, Television Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 90: China Historic Review for Anime Movies and TV Shows by Platform - Anime Websites Platform, OTT Platform, Television Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 91: China 15-Year Perspective for Anime Movies and TV Shows by Platform - Percentage Breakdown of Value Sales for Anime Websites Platform, OTT Platform, Television Platform and Other Platforms for the Years 2015, 2025 & 2030
TABLE 92: China Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Audience - Adults, Teenagers and Children - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 93: China Historic Review for Anime Movies and TV Shows by Audience - Adults, Teenagers and Children Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 94: China 15-Year Perspective for Anime Movies and TV Shows by Audience - Percentage Breakdown of Value Sales for Adults, Teenagers and Children for the Years 2015, 2025 & 2030
EUROPE
Anime Movies and TV Shows Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
TABLE 95: Europe Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Geographic Region - France, Germany, Italy, UK and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 96: Europe Historic Review for Anime Movies and TV Shows by Geographic Region - France, Germany, Italy, UK and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 97: Europe 15-Year Perspective for Anime Movies and TV Shows by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK and Rest of Europe Markets for Years 2015, 2025 & 2030
TABLE 98: Europe Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Type - Anime TV Shows and Anime Movies - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 99: Europe Historic Review for Anime Movies and TV Shows by Type - Anime TV Shows and Anime Movies Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 100: Europe 15-Year Perspective for Anime Movies and TV Shows by Type - Percentage Breakdown of Value Sales for Anime TV Shows and Anime Movies for the Years 2015, 2025 & 2030
TABLE 101: Europe Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Genre - Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 102: Europe Historic Review for Anime Movies and TV Shows by Genre - Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 103: Europe 15-Year Perspective for Anime Movies and TV Shows by Genre - Percentage Breakdown of Value Sales for Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre for the Years 2015, 2025 & 2030
TABLE 104: Europe Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Platform - Anime Websites Platform, OTT Platform, Television Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 105: Europe Historic Review for Anime Movies and TV Shows by Platform - Anime Websites Platform, OTT Platform, Television Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 106: Europe 15-Year Perspective for Anime Movies and TV Shows by Platform - Percentage Breakdown of Value Sales for Anime Websites Platform, OTT Platform, Television Platform and Other Platforms for the Years 2015, 2025 & 2030
TABLE 107: Europe Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Audience - Adults, Teenagers and Children - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 108: Europe Historic Review for Anime Movies and TV Shows by Audience - Adults, Teenagers and Children Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 109: Europe 15-Year Perspective for Anime Movies and TV Shows by Audience - Percentage Breakdown of Value Sales for Adults, Teenagers and Children for the Years 2015, 2025 & 2030
FRANCE
Anime Movies and TV Shows Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2025 (E)
TABLE 110: France Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Type - Anime TV Shows and Anime Movies - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 111: France Historic Review for Anime Movies and TV Shows by Type - Anime TV Shows and Anime Movies Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 112: France 15-Year Perspective for Anime Movies and TV Shows by Type - Percentage Breakdown of Value Sales for Anime TV Shows and Anime Movies for the Years 2015, 2025 & 2030
TABLE 113: France Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Genre - Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 114: France Historic Review for Anime Movies and TV Shows by Genre - Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 115: France 15-Year Perspective for Anime Movies and TV Shows by Genre - Percentage Breakdown of Value Sales for Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre for the Years 2015, 2025 & 2030
TABLE 116: France Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Platform - Anime Websites Platform, OTT Platform, Television Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 117: France Historic Review for Anime Movies and TV Shows by Platform - Anime Websites Platform, OTT Platform, Television Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 118: France 15-Year Perspective for Anime Movies and TV Shows by Platform - Percentage Breakdown of Value Sales for Anime Websites Platform, OTT Platform, Television Platform and Other Platforms for the Years 2015, 2025 & 2030
TABLE 119: France Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Audience - Adults, Teenagers and Children - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 120: France Historic Review for Anime Movies and TV Shows by Audience - Adults, Teenagers and Children Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 121: France 15-Year Perspective for Anime Movies and TV Shows by Audience - Percentage Breakdown of Value Sales for Adults, Teenagers and Children for the Years 2015, 2025 & 2030
GERMANY
Anime Movies and TV Shows Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2025 (E)
TABLE 122: Germany Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Type - Anime TV Shows and Anime Movies - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 123: Germany Historic Review for Anime Movies and TV Shows by Type - Anime TV Shows and Anime Movies Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 124: Germany 15-Year Perspective for Anime Movies and TV Shows by Type - Percentage Breakdown of Value Sales for Anime TV Shows and Anime Movies for the Years 2015, 2025 & 2030
TABLE 125: Germany Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Genre - Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 126: Germany Historic Review for Anime Movies and TV Shows by Genre - Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 127: Germany 15-Year Perspective for Anime Movies and TV Shows by Genre - Percentage Breakdown of Value Sales for Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre for the Years 2015, 2025 & 2030
TABLE 128: Germany Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Platform - Anime Websites Platform, OTT Platform, Television Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 129: Germany Historic Review for Anime Movies and TV Shows by Platform - Anime Websites Platform, OTT Platform, Television Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 130: Germany 15-Year Perspective for Anime Movies and TV Shows by Platform - Percentage Breakdown of Value Sales for Anime Websites Platform, OTT Platform, Television Platform and Other Platforms for the Years 2015, 2025 & 2030
TABLE 131: Germany Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Audience - Adults, Teenagers and Children - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 132: Germany Historic Review for Anime Movies and TV Shows by Audience - Adults, Teenagers and Children Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 133: Germany 15-Year Perspective for Anime Movies and TV Shows by Audience - Percentage Breakdown of Value Sales for Adults, Teenagers and Children for the Years 2015, 2025 & 2030
ITALY
TABLE 134: Italy Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Type - Anime TV Shows and Anime Movies - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 135: Italy Historic Review for Anime Movies and TV Shows by Type - Anime TV Shows and Anime Movies Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 136: Italy 15-Year Perspective for Anime Movies and TV Shows by Type - Percentage Breakdown of Value Sales for Anime TV Shows and Anime Movies for the Years 2015, 2025 & 2030
TABLE 137: Italy Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Genre - Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 138: Italy Historic Review for Anime Movies and TV Shows by Genre - Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 139: Italy 15-Year Perspective for Anime Movies and TV Shows by Genre - Percentage Breakdown of Value Sales for Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre for the Years 2015, 2025 & 2030
TABLE 140: Italy Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Platform - Anime Websites Platform, OTT Platform, Television Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 141: Italy Historic Review for Anime Movies and TV Shows by Platform - Anime Websites Platform, OTT Platform, Television Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 142: Italy 15-Year Perspective for Anime Movies and TV Shows by Platform - Percentage Breakdown of Value Sales for Anime Websites Platform, OTT Platform, Television Platform and Other Platforms for the Years 2015, 2025 & 2030
TABLE 143: Italy Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Audience - Adults, Teenagers and Children - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 144: Italy Historic Review for Anime Movies and TV Shows by Audience - Adults, Teenagers and Children Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 145: Italy 15-Year Perspective for Anime Movies and TV Shows by Audience - Percentage Breakdown of Value Sales for Adults, Teenagers and Children for the Years 2015, 2025 & 2030
UNITED KINGDOM
Anime Movies and TV Shows Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2025 (E)
TABLE 146: UK Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Type - Anime TV Shows and Anime Movies - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 147: UK Historic Review for Anime Movies and TV Shows by Type - Anime TV Shows and Anime Movies Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 148: UK 15-Year Perspective for Anime Movies and TV Shows by Type - Percentage Breakdown of Value Sales for Anime TV Shows and Anime Movies for the Years 2015, 2025 & 2030
TABLE 149: UK Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Genre - Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 150: UK Historic Review for Anime Movies and TV Shows by Genre - Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 151: UK 15-Year Perspective for Anime Movies and TV Shows by Genre - Percentage Breakdown of Value Sales for Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre for the Years 2015, 2025 & 2030
TABLE 152: UK Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Platform - Anime Websites Platform, OTT Platform, Television Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 153: UK Historic Review for Anime Movies and TV Shows by Platform - Anime Websites Platform, OTT Platform, Television Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 154: UK 15-Year Perspective for Anime Movies and TV Shows by Platform - Percentage Breakdown of Value Sales for Anime Websites Platform, OTT Platform, Television Platform and Other Platforms for the Years 2015, 2025 & 2030
TABLE 155: UK Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Audience - Adults, Teenagers and Children - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 156: UK Historic Review for Anime Movies and TV Shows by Audience - Adults, Teenagers and Children Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 157: UK 15-Year Perspective for Anime Movies and TV Shows by Audience - Percentage Breakdown of Value Sales for Adults, Teenagers and Children for the Years 2015, 2025 & 2030
REST OF EUROPE
TABLE 158: Rest of Europe Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Type - Anime TV Shows and Anime Movies - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 159: Rest of Europe Historic Review for Anime Movies and TV Shows by Type - Anime TV Shows and Anime Movies Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 160: Rest of Europe 15-Year Perspective for Anime Movies and TV Shows by Type - Percentage Breakdown of Value Sales for Anime TV Shows and Anime Movies for the Years 2015, 2025 & 2030
TABLE 161: Rest of Europe Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Genre - Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 162: Rest of Europe Historic Review for Anime Movies and TV Shows by Genre - Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 163: Rest of Europe 15-Year Perspective for Anime Movies and TV Shows by Genre - Percentage Breakdown of Value Sales for Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre for the Years 2015, 2025 & 2030
TABLE 164: Rest of Europe Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Platform - Anime Websites Platform, OTT Platform, Television Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 165: Rest of Europe Historic Review for Anime Movies and TV Shows by Platform - Anime Websites Platform, OTT Platform, Television Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 166: Rest of Europe 15-Year Perspective for Anime Movies and TV Shows by Platform - Percentage Breakdown of Value Sales for Anime Websites Platform, OTT Platform, Television Platform and Other Platforms for the Years 2015, 2025 & 2030
TABLE 167: Rest of Europe Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Audience - Adults, Teenagers and Children - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 168: Rest of Europe Historic Review for Anime Movies and TV Shows by Audience - Adults, Teenagers and Children Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 169: Rest of Europe 15-Year Perspective for Anime Movies and TV Shows by Audience - Percentage Breakdown of Value Sales for Adults, Teenagers and Children for the Years 2015, 2025 & 2030
ASIA-PACIFIC
Anime Movies and TV Shows Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
TABLE 170: Asia-Pacific Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Type - Anime TV Shows and Anime Movies - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 171: Asia-Pacific Historic Review for Anime Movies and TV Shows by Type - Anime TV Shows and Anime Movies Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 172: Asia-Pacific 15-Year Perspective for Anime Movies and TV Shows by Type - Percentage Breakdown of Value Sales for Anime TV Shows and Anime Movies for the Years 2015, 2025 & 2030
TABLE 173: Asia-Pacific Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Genre - Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 174: Asia-Pacific Historic Review for Anime Movies and TV Shows by Genre - Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 175: Asia-Pacific 15-Year Perspective for Anime Movies and TV Shows by Genre - Percentage Breakdown of Value Sales for Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre for the Years 2015, 2025 & 2030
TABLE 176: Asia-Pacific Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Platform - Anime Websites Platform, OTT Platform, Television Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 177: Asia-Pacific Historic Review for Anime Movies and TV Shows by Platform - Anime Websites Platform, OTT Platform, Television Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 178: Asia-Pacific 15-Year Perspective for Anime Movies and TV Shows by Platform - Percentage Breakdown of Value Sales for Anime Websites Platform, OTT Platform, Television Platform and Other Platforms for the Years 2015, 2025 & 2030
TABLE 179: Asia-Pacific Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Audience - Adults, Teenagers and Children - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 180: Asia-Pacific Historic Review for Anime Movies and TV Shows by Audience - Adults, Teenagers and Children Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 181: Asia-Pacific 15-Year Perspective for Anime Movies and TV Shows by Audience - Percentage Breakdown of Value Sales for Adults, Teenagers and Children for the Years 2015, 2025 & 2030
REST OF WORLD
TABLE 182: Rest of World Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Type - Anime TV Shows and Anime Movies - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 183: Rest of World Historic Review for Anime Movies and TV Shows by Type - Anime TV Shows and Anime Movies Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 184: Rest of World 15-Year Perspective for Anime Movies and TV Shows by Type - Percentage Breakdown of Value Sales for Anime TV Shows and Anime Movies for the Years 2015, 2025 & 2030
TABLE 185: Rest of World Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Genre - Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 186: Rest of World Historic Review for Anime Movies and TV Shows by Genre - Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 187: Rest of World 15-Year Perspective for Anime Movies and TV Shows by Genre - Percentage Breakdown of Value Sales for Other Genres, Action & Adventure Genre, Sci-Fi & Fantasy Genre, Sports Genre and Romance & Drama Genre for the Years 2015, 2025 & 2030
TABLE 188: Rest of World Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Platform - Anime Websites Platform, OTT Platform, Television Platform and Other Platforms - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 189: Rest of World Historic Review for Anime Movies and TV Shows by Platform - Anime Websites Platform, OTT Platform, Television Platform and Other Platforms Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 190: Rest of World 15-Year Perspective for Anime Movies and TV Shows by Platform - Percentage Breakdown of Value Sales for Anime Websites Platform, OTT Platform, Television Platform and Other Platforms for the Years 2015, 2025 & 2030
TABLE 191: Rest of World Recent Past, Current & Future Analysis for Anime Movies and TV Shows by Audience - Adults, Teenagers and Children - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 192: Rest of World Historic Review for Anime Movies and TV Shows by Audience - Adults, Teenagers and Children Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
TABLE 193: Rest of World 15-Year Perspective for Anime Movies and TV Shows by Audience - Percentage Breakdown of Value Sales for Adults, Teenagers and Children for the Years 2015, 2025 & 2030
IV. COMPETITION

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