
Toys and Games in Canada
Description
Toys and games in Canada saw a modest increase in value sales in 2024, with video games being the key growth driver. Sales of traditional toys and games were supported by kidults, who sought nostalgic connections and emotional wellbeing through plush toys and construction sets. Video games maintained slow and stable growth, offering engaging interactive entertainment. Concentration continued to increase in the competitive landscape, while retail e-commerce extended its dominance of distribution.
Euromonitor International's Toys and Games in Canada report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2020-2024, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market – be they new product developments, distribution or pricing issues. Forecasts to 2029 illustrate how the market is set to change.
Product coverage: Traditional Toys and Games, Video Games.
Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.
Why buy this report?
* Get a detailed picture of the Toys and Games market;
* Pinpoint growth sectors and identify factors driving change;
* Understand the competitive environment, the market’s major players and leading brands;
* Use five-year forecasts to assess how the market is predicted to develop.
Euromonitor International's Toys and Games in Canada report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2020-2024, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market – be they new product developments, distribution or pricing issues. Forecasts to 2029 illustrate how the market is set to change.
Product coverage: Traditional Toys and Games, Video Games.
Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.
Why buy this report?
* Get a detailed picture of the Toys and Games market;
* Pinpoint growth sectors and identify factors driving change;
* Understand the competitive environment, the market’s major players and leading brands;
* Use five-year forecasts to assess how the market is predicted to develop.
Table of Contents
33 Pages
- Toys and Games in Canada
- Euromonitor International
- June 2025
- List Of Contents And Tables
- TOYS AND GAMES IN CANADA
- EXECUTIVE SUMMARY
- Video games drives growth, driven by video games software
- KEY DATA FINDINGS
- CHART 1 Key Trends 2024
- INDUSTRY PERFORMANCE
- Video games drives growth in toys and games
- Cloud gaming continues to reshape the video games landscape
- CHART 2 Xbox Cloud Gaming Sees Rising Popularity
- Targeting kidults with collectibles, nostalgia, and adult-themed events
- CHART 3 Lego Releases Jabba’s Sail Barge Set
- CHART 4 Analyst Insight
- WHAT’S NEXT?
- Video games set to lead gains within toys and games
- New releases set to drive growth in video games
- CHART 5 Long-Awaited Nintendo Switch 2 Set to Drive Growth
- Incorporation of AI set to drive growth for categories within traditional toys and games
- Low birth rate will drive a focus on kidults and licensing
- Economic tariffs will provide opportunities for Canadian brands
- COMPETITIVE LANDSCAPE
- Top companies maintain or expand their shares in toys and games
- Spin Master's PAW Patrol expansion drives sales among children
- CHART 6 PAW Patrol Range Extended with the Rescue Wheels Sub-Series
- Recent acquisitions affect the competitive landscape, with more changes to come
- Nintendo Switch 2 launch to boost sales of static consoles in 2025
- CHANNELS
- Retail e-commerce sees a rising trend across categories, although offline retail remains important
- Mastermind Toys repositions with a focus on retail e-commerce and kidults
- Bee You Kids uses its online platform to ensure its toys reach a wide audience
- ECONOMIC CONTEXT
- CHART 7 Real GDP Growth and Inflation 2019-2029
- CHART 8 PEST Analysis in Canada 2024
- CONSUMER CONTEXT
- CHART 9 Key Insights on Consumers in Canada 2024
- CHART 10 Consumer Landscape in Canada 2024
- COUNTRY REPORTS DISCLAIMER
- SOURCES
- Summary 1 Research Sources
- TRADITIONAL TOYS AND GAMES IN CANADA
- KEY DATA FINDINGS
- 2024 DEVELOPMENTS
- The kidult trend drives growth for construction and plush, despite overall marginal decline
- CHART 11 Key Trends 2024
- INDUSTRY PERFORMANCE
- Construction and plush drive growth as they have appeal amongst all ages
- CHART 12 Lego Creator Playful Cat 3-in-1 Set Enables Creative Play
- Mastermind Toys targets kidults with adult-themed events
- CHART 13 Canadian Toy Retailer Mastermind Toys Focuses on Kidults
- Lego targets interest in collectibles with Jabba’s Sail Barge set
- CHART 14 Analyst Insight
- WHAT’S NEXT?
- Construction set to remain the largest category and experience the fastest growth
- AI toys and sustainability expected to shape consumer behaviour
- Licensing and partnerships anticipated to contribute to growth
- Opportunities for Canadian brands and retailers due to tariffs
- Despite the rising share of retail e-commerce, offline retail will remain important
- COMPETITIVE LANDSCAPE
- Lego and Mattel lead with strong brands and distribution networks
- Jazwares expands Squishmallows further in Canada
- Spin Master acquires Melissa & Doug, expanding its product offering
- CHART 15 Spin Master Successfully Acquires Melissa & Doug
- Spin Master further leverages the PAW Patrol IP to drive growth
- CHANNELS
- Many consumers still value the experience of shopping offline for traditional toys and games
- E-commerce provides greater access and drives omnichannel retail growth
- Mastermind Toys focuses on babies and kidults after acquisition
- Bee You Kids offers a diverse range of toys and games online
- COUNTRY REPORTS DISCLAIMER
- VIDEO GAMES IN CANADA
- KEY DATA FINDINGS
- 2024 DEVELOPMENTS
- Video games software drives growth, driven by established brands
- CHART 16 Key Trends 2024
- INDUSTRY PERFORMANCE
- Growth in video games software offsets the hardware decline, due to continuous innovation
- Electronic Arts leverages sports partnerships for NHL game success
- CHART 17 Electronic Arts Releases NHL 25
- Super Mario leverages existing brand recognition with new release
- CHART 18 Super Mario Party Jamboree Released Exclusively for the Nintendo Switch
- Adoption of cloud gaming services impacts video games
- WHAT’S NEXT?
- Video games set to experience growth, driven by both software and hardware
- Gaming headsets will see dynamism as technology improves and adoption increases
- The continued rise of cloud gaming as infrastructure improves
- CHART 19 Analyst Insight
- E-sports set to boost demand for video games
- COMPETITIVE LANDSCAPE
- Microsoft maintains its leading position amidst increasing concentration
- Big Viking Games focuses on mobile games due to high development costs for major games
- CHART 20 YoWorld Mobile Game Developed by Canada-Based Big Viking Games
- Scopely set to acquire Niantic games division and expand the gamer community
- Nintendo Switch 2 launch to boost sales of static consoles in 2025
- CHANNELS
- Retail e-commerce dominates video games, and maintains its rising trend
- The immediacy of offline purchases remains popular among many consumers
- Best Buy partners with Bell for express store expansion
- COUNTRY REPORTS DISCLAIMER
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