
Global PC Gaming Peripheral Market Research Report, Competitive, Technology and Forecast Analysis 2025-2032
Description
Market Overview
According to DIResearch's in-depth investigation and research, the global PC Gaming Peripheral market size will reach 4,016.75 Million USD in 2025 and is projected to reach 5,924.99 Million USD by 2032, with a CAGR of 5.71% (2025-2032). Notably, the China PC Gaming Peripheral market has changed rapidly in the past few years. By 2025, China's market size is expected to be Million USD, representing approximately % of the global market share.
Research Summary
PC gaming peripherals are specialized hardware devices designed to enhance the gaming experience on personal computers. These peripherals include items like gaming mice, mechanical keyboards, gaming headsets, gaming controllers, and gaming-specific monitors. They are typically optimized for performance, precision, and customization, offering features such as programmable buttons, high-resolution sensors, mechanical key switches, surround sound audio, and high refresh rates. PC gaming peripherals are highly sought after by gamers for their ability to improve accuracy, speed, and overall immersion in video games. They cater to a wide range of gaming genres and are essential for professional gamers, e-sports enthusiasts, and casual players looking to elevate their gameplay.
The major global manufacturers of PC Gaming Peripheral include Logitech G, Razer, Turtle Beach, Sennheiser, Corsair, Plantronics, SteelSeries, Mad Catz, ROCCAT, QPAD, Thrustmaster, HyperX, Tt eSPORTS, Cooler Master, ZOWIE, Sharkoon, Trust, etc. The global players competition landscape in this report is divided into three tiers. The first tier comprises global leading enterprises that command a substantial market share, hold a dominant industry position, possess strong competitiveness and influence, and generate significant revenue. The second tier includes companies with a notable market presence and reputation; these firms actively follow industry leaders in product, service, or technological innovation and maintain a moderate revenue scale. The third tier consists of smaller companies with limited market share and lower brand recognition, primarily focused on local markets and generating comparatively lower revenue.
This report studies the market size, price trends and future development prospects of PC Gaming Peripheral. Focus on analysing the market share, product portfolio, prices, sales, revenue and gross profit margin of global major manufacturers, as well as the market status and trends of different product types and applications in the global PC Gaming Peripheral market. The report data covers historical data from 2020 to 2024, based year in 2025 and forecast data from 2026 to 2032.
The regions and countries in the report include US, Germany, Japan, China, France, UK, South Korea, Canada, Italy, Russia, Mexico, Brazil, India, Vietnam, Thailand, South Africa and other regions, covering the PC Gaming Peripheral market conditions and future development trends of key regions and countries, combined with industry-related policies and the latest technological developments, analyze the development characteristics of PC Gaming Peripheral industries in various regions and countries, help companies understand the development characteristics of each region, help companies formulate business strategies, and achieve the ultimate goal of the company's global development strategy.
The data sources of this report mainly include the National Bureau of Statistics, customs databases, industry associations, corporate financial reports, third-party databases, etc. Among them, macroeconomic data mainly comes from the National Bureau of Statistics, International Economic Research Organization; industry statistical data mainly come from industry associations; company data mainly comes from interviews, public information collection, third-party reliable databases, and price data mainly comes from various markets monitoring database.
Global Key Manufacturers of PC Gaming Peripheral Include:
Logitech G
Razer
Turtle Beach
Sennheiser
Corsair
Plantronics
SteelSeries
Mad Catz
ROCCAT
QPAD
Thrustmaster
HyperX
Tt eSPORTS
Cooler Master
ZOWIE
Sharkoon
Trust
PC Gaming Peripheral Product Segment Include:
Headsets
Mice
Keyboards
Others
PC Gaming Peripheral Product Application Include:
Online Sales
Offline Sales
Chapter Scope
Chapter 1: Product Research Range, Product Types and Applications, Market Overview, Market Situation and Trend
Chapter 2: Global PC Gaming Peripheral Industry PESTEL Analysis
Chapter 3: Global PC Gaming Peripheral Industry Porter's Five Forces Analysis
Chapter 4: Global PC Gaming Peripheral Major Regional Market Size (Sales, Revenue, Price) and Forecast Analysis
Chapter 5: Global PC Gaming Peripheral Competitive Analysis of Key Manufacturers (Sales, Revenue, Market Share, Price, Regional Distribution and Industry Concentration)
Chapter 6: Global PC Gaming Peripheral Sales, Revenue, Price and Forecast by Product Type
Chapter 7: Key Company Profiles (Product Portfolio, Sales, Revenue, Price and Gross Margin)
Chapter 8: Industrial Chain Analysis, PC Gaming Peripheral Different Application Market Analysis (Sales and Revenue), Sales Channel Analysis
Chapter 9: Research Findings and Conclusion
Chapter 10: Methodology and Data Sources
According to DIResearch's in-depth investigation and research, the global PC Gaming Peripheral market size will reach 4,016.75 Million USD in 2025 and is projected to reach 5,924.99 Million USD by 2032, with a CAGR of 5.71% (2025-2032). Notably, the China PC Gaming Peripheral market has changed rapidly in the past few years. By 2025, China's market size is expected to be Million USD, representing approximately % of the global market share.
Research Summary
PC gaming peripherals are specialized hardware devices designed to enhance the gaming experience on personal computers. These peripherals include items like gaming mice, mechanical keyboards, gaming headsets, gaming controllers, and gaming-specific monitors. They are typically optimized for performance, precision, and customization, offering features such as programmable buttons, high-resolution sensors, mechanical key switches, surround sound audio, and high refresh rates. PC gaming peripherals are highly sought after by gamers for their ability to improve accuracy, speed, and overall immersion in video games. They cater to a wide range of gaming genres and are essential for professional gamers, e-sports enthusiasts, and casual players looking to elevate their gameplay.
The major global manufacturers of PC Gaming Peripheral include Logitech G, Razer, Turtle Beach, Sennheiser, Corsair, Plantronics, SteelSeries, Mad Catz, ROCCAT, QPAD, Thrustmaster, HyperX, Tt eSPORTS, Cooler Master, ZOWIE, Sharkoon, Trust, etc. The global players competition landscape in this report is divided into three tiers. The first tier comprises global leading enterprises that command a substantial market share, hold a dominant industry position, possess strong competitiveness and influence, and generate significant revenue. The second tier includes companies with a notable market presence and reputation; these firms actively follow industry leaders in product, service, or technological innovation and maintain a moderate revenue scale. The third tier consists of smaller companies with limited market share and lower brand recognition, primarily focused on local markets and generating comparatively lower revenue.
This report studies the market size, price trends and future development prospects of PC Gaming Peripheral. Focus on analysing the market share, product portfolio, prices, sales, revenue and gross profit margin of global major manufacturers, as well as the market status and trends of different product types and applications in the global PC Gaming Peripheral market. The report data covers historical data from 2020 to 2024, based year in 2025 and forecast data from 2026 to 2032.
The regions and countries in the report include US, Germany, Japan, China, France, UK, South Korea, Canada, Italy, Russia, Mexico, Brazil, India, Vietnam, Thailand, South Africa and other regions, covering the PC Gaming Peripheral market conditions and future development trends of key regions and countries, combined with industry-related policies and the latest technological developments, analyze the development characteristics of PC Gaming Peripheral industries in various regions and countries, help companies understand the development characteristics of each region, help companies formulate business strategies, and achieve the ultimate goal of the company's global development strategy.
The data sources of this report mainly include the National Bureau of Statistics, customs databases, industry associations, corporate financial reports, third-party databases, etc. Among them, macroeconomic data mainly comes from the National Bureau of Statistics, International Economic Research Organization; industry statistical data mainly come from industry associations; company data mainly comes from interviews, public information collection, third-party reliable databases, and price data mainly comes from various markets monitoring database.
Global Key Manufacturers of PC Gaming Peripheral Include:
Logitech G
Razer
Turtle Beach
Sennheiser
Corsair
Plantronics
SteelSeries
Mad Catz
ROCCAT
QPAD
Thrustmaster
HyperX
Tt eSPORTS
Cooler Master
ZOWIE
Sharkoon
Trust
PC Gaming Peripheral Product Segment Include:
Headsets
Mice
Keyboards
Others
PC Gaming Peripheral Product Application Include:
Online Sales
Offline Sales
Chapter Scope
Chapter 1: Product Research Range, Product Types and Applications, Market Overview, Market Situation and Trend
Chapter 2: Global PC Gaming Peripheral Industry PESTEL Analysis
Chapter 3: Global PC Gaming Peripheral Industry Porter's Five Forces Analysis
Chapter 4: Global PC Gaming Peripheral Major Regional Market Size (Sales, Revenue, Price) and Forecast Analysis
Chapter 5: Global PC Gaming Peripheral Competitive Analysis of Key Manufacturers (Sales, Revenue, Market Share, Price, Regional Distribution and Industry Concentration)
Chapter 6: Global PC Gaming Peripheral Sales, Revenue, Price and Forecast by Product Type
Chapter 7: Key Company Profiles (Product Portfolio, Sales, Revenue, Price and Gross Margin)
Chapter 8: Industrial Chain Analysis, PC Gaming Peripheral Different Application Market Analysis (Sales and Revenue), Sales Channel Analysis
Chapter 9: Research Findings and Conclusion
Chapter 10: Methodology and Data Sources
Table of Contents
165 Pages
- 1 PC Gaming Peripheral Market Overview
- 1.1 Product Definition and Statistical Scope
- 1.2 PC Gaming Peripheral Product by Type
- 1.2.1 Headsets
- 1.2.2 Mice
- 1.2.3 Keyboards
- 1.2.4 Others
- 1.3 PC Gaming Peripheral Product by Application
- 1.3.1 Online Sales
- 1.3.2 Offline Sales
- 1.4 Global PC Gaming Peripheral Market Revenue and Sales Analysis
- 1.4.1 Global PC Gaming Peripheral Revenue Market Size Analysis (2020-2032)
- 1.4.2 Global PC Gaming Peripheral Sales Market Size Analysis (2020-2032)
- 1.4.3 Global PC Gaming Peripheral Market Sales Price Trend Analysis (2020-2032)
- 1.5 PC Gaming Peripheral Market Development Status and Trends
- 1.5.1 PC Gaming Peripheral Industry Development Status Analysis
- 1.5.2 PC Gaming Peripheral Industry Development Trends Analysis
- 2 PC Gaming Peripheral Market PESTEL Analysis
- 2.1 Political Factors Analysis
- 2.2 Economic Factors Analysis
- 2.3 Social Factors Analysis
- 2.4 Technological Factors Analysis
- 2.5 Environmental Factors Analysis
- 2.6 Legal Factors Analysis
- 3 PC Gaming Peripheral Market Porter's Five Forces Analysis
- 3.1 Competitive Rivalry
- 3.2 Threat of New Entrants
- 3.3 Bargaining Power of Suppliers
- 3.4 Bargaining Power of Buyers
- 3.5 Threat of Substitutes
- 4 Global PC Gaming Peripheral Market Analysis by Country
- 4.1 Global PC Gaming Peripheral Market Size Analysis by Country: 2024 VS 2025 VS 2032
- 4.1.1 Global PC Gaming Peripheral Revenue and Market Share by Country (2020-2025)
- 4.1.2 Global PC Gaming Peripheral Revenue and Market Share Forecast by Country (2026-2032)
- 4.2 Global PC Gaming Peripheral Sales Analysis by Country: 2024 VS 2025 VS 2032
- 4.2.1 Global PC Gaming Peripheral Sales and Market Share by Country (2020-2025)
- 4.2.2 Global PC Gaming Peripheral Sales and Market Share Forecast by Country (2026-2032)
- 4.3 United States PC Gaming Peripheral Market Sales, Revenue and Growth Rate (2020-2032)
- 4.4 Germany PC Gaming Peripheral Market Sales, Revenue and Growth Rate (2020-2032)
- 4.5 Japan PC Gaming Peripheral Market Sales, Revenue and Growth Rate (2020-2032)
- 4.6 China PC Gaming Peripheral Market Sales, Revenue and Growth Rate (2020-2032)
- 4.7 France PC Gaming Peripheral Market Sales, Revenue and Growth Rate (2020-2032)
- 4.8 U.K. PC Gaming Peripheral Market Sales, Revenue and Growth Rate (2020-2032)
- 4.9 South Korea PC Gaming Peripheral Market Sales, Revenue and Growth Rate (2020-2032)
- 4.10 Canada PC Gaming Peripheral Market Sales, Revenue and Growth Rate (2020-2032)
- 4.11 Italy PC Gaming Peripheral Market Sales, Revenue and Growth Rate (2020-2032)
- 4.12 Russia PC Gaming Peripheral Market Sales, Revenue and Growth Rate (2020-2032)
- 4.13 Mexico PC Gaming Peripheral Market Sales, Revenue and Growth Rate (2020-2032)
- 4.14 Brazil PC Gaming Peripheral Market Sales, Revenue and Growth Rate (2020-2032)
- 4.15 India PC Gaming Peripheral Market Sales, Revenue and Growth Rate (2020-2032)
- 4.16 Vietnam PC Gaming Peripheral Market Sales, Revenue and Growth Rate (2020-2032)
- 4.17 Thailand PC Gaming Peripheral Market Sales, Revenue and Growth Rate (2020-2032)
- 4.18 South Africa PC Gaming Peripheral Market Sales, Revenue and Growth Rate (2020-2032)
- 5 Competition by Manufacturers
- 5.1 Global PC Gaming Peripheral Market Sales, Revenue and Sales Price by Key Manufacturers (2021-2025)
- 5.1.1 Global PC Gaming Peripheral Market Sales by Key Manufacturers (2021-2025)
- 5.1.2 Global PC Gaming Peripheral Market Revenue by Key Manufacturers (2021-2025)
- 5.1.3 Global PC Gaming Peripheral Average Sales Price by Manufacturers (2021-2025)
- 5.2 PC Gaming Peripheral Competitive Landscape Analysis and Market Dynamic
- 5.2.1 PC Gaming Peripheral Competitive Landscape Analysis
- 5.2.2 Global Key Manufacturers Headquarter and Key Area Sales
- 5.2.3 Market Dynamic
- 6 PC Gaming Peripheral Market Analysis by Type
- 6.1 Global PC Gaming Peripheral Market Revenue Analysis by Type
- 6.1.1 Global PC Gaming Peripheral Market Size Analysis by Type: 2024 & 2025 & 2032
- 6.1.2 Global PC Gaming Peripheral Revenue and Forecast Analysis by Type (2020-2032)
- 6.2 Global PC Gaming Peripheral Market Sales and Forecast Analysis by Type (2020-2032)
- 6.3 Global PC Gaming Peripheral Sales Price Trend Analysis by Type (2020-2032)
- 7 Key Companies Analysis
- 7.1 Logitech G
- 7.1.1 Logitech G Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
- 7.1.2 Logitech G PC Gaming Peripheral Product Portfolio
- 7.1.3 Logitech G PC Gaming Peripheral Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2021-2025)
- 7.2 Razer
- 7.2.1 Razer Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
- 7.2.2 Razer PC Gaming Peripheral Product Portfolio
- 7.2.3 Razer PC Gaming Peripheral Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2021-2025)
- 7.3 Turtle Beach
- 7.3.1 Turtle Beach Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
- 7.3.2 Turtle Beach PC Gaming Peripheral Product Portfolio
- 7.3.3 Turtle Beach PC Gaming Peripheral Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2021-2025)
- 7.4 Sennheiser
- 7.4.1 Sennheiser Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
- 7.4.2 Sennheiser PC Gaming Peripheral Product Portfolio
- 7.4.3 Sennheiser PC Gaming Peripheral Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2021-2025)
- 7.5 Corsair
- 7.5.1 Corsair Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
- 7.5.2 Corsair PC Gaming Peripheral Product Portfolio
- 7.5.3 Corsair PC Gaming Peripheral Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2021-2025)
- 7.6 Plantronics
- 7.6.1 Plantronics Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
- 7.6.2 Plantronics PC Gaming Peripheral Product Portfolio
- 7.6.3 Plantronics PC Gaming Peripheral Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2021-2025)
- 7.7 SteelSeries
- 7.7.1 SteelSeries Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
- 7.7.2 SteelSeries PC Gaming Peripheral Product Portfolio
- 7.7.3 SteelSeries PC Gaming Peripheral Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2021-2025)
- 7.8 Mad Catz
- 7.8.1 Mad Catz Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
- 7.8.2 Mad Catz PC Gaming Peripheral Product Portfolio
- 7.8.3 Mad Catz PC Gaming Peripheral Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2021-2025)
- 7.9 ROCCAT
- 7.9.1 ROCCAT Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
- 7.9.2 ROCCAT PC Gaming Peripheral Product Portfolio
- 7.9.3 ROCCAT PC Gaming Peripheral Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2021-2025)
- 7.10 QPAD
- 7.10.1 QPAD Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
- 7.10.2 QPAD PC Gaming Peripheral Product Portfolio
- 7.10.3 QPAD PC Gaming Peripheral Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2021-2025)
- 7.11 Thrustmaster
- 7.11.1 Thrustmaster Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
- 7.11.2 Thrustmaster PC Gaming Peripheral Product Portfolio
- 7.11.3 Thrustmaster PC Gaming Peripheral Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2021-2025)
- 7.12 HyperX
- 7.12.1 HyperX Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
- 7.12.2 HyperX PC Gaming Peripheral Product Portfolio
- 7.12.3 HyperX PC Gaming Peripheral Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2021-2025)
- 7.13 Tt eSPORTS
- 7.13.1 Tt eSPORTS Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
- 7.13.2 Tt eSPORTS PC Gaming Peripheral Product Portfolio
- 7.13.3 Tt eSPORTS PC Gaming Peripheral Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2021-2025)
- 7.14 Cooler Master
- 7.14.1 Cooler Master Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
- 7.14.2 Cooler Master PC Gaming Peripheral Product Portfolio
- 7.14.3 Cooler Master PC Gaming Peripheral Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2021-2025)
- 7.15 ZOWIE
- 7.15.1 ZOWIE Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
- 7.15.2 ZOWIE PC Gaming Peripheral Product Portfolio
- 7.15.3 ZOWIE PC Gaming Peripheral Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2021-2025)
- 7.16 Sharkoon
- 7.16.1 Sharkoon Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
- 7.16.2 Sharkoon PC Gaming Peripheral Product Portfolio
- 7.16.3 Sharkoon PC Gaming Peripheral Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2021-2025)
- 7.17 Trust
- 7.17.1 Trust Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
- 7.17.2 Trust PC Gaming Peripheral Product Portfolio
- 7.17.3 Trust PC Gaming Peripheral Market Data Analysis (Revenue, Sales, Price, Gross Margin and Market Share) (2021-2025)
- 8 Industry Chain Analysis
- 8.1 PC Gaming Peripheral Industry Chain Analysis
- 8.2 PC Gaming Peripheral Industry Upstream Supply Analysis
- 8.2.1 Upstream Key Raw Material Supply Analysis
- 8.2.2 Raw Material Suppliers and Contact Information
- 8.3 PC Gaming Peripheral Product Downstream Application Analysis
- 8.3.1 Global PC Gaming Peripheral Revenue Market Size by Application: 2024 & 2025 & 2032
- 8.3.2 Global PC Gaming Peripheral Revenue and Forecast Analysis by Application (2020-2032)
- 8.3.3 Global PC Gaming Peripheral Sales and Forecast Analysis by Application (2020-2032)
- 8.4 PC Gaming Peripheral Typical Downstream Customers
- 8.5 PC Gaming Peripheral Sales Channel Analysis
- 9 Research Findings and Conclusion
- 10 Methodology and Data Source
- 10.1 Methodology/Research Approach
- 10.2 Research Scope
- 10.3 Benchmarks and Assumptions
- 10.4 Date Source
- 10.4.1 Primary Sources
- 10.4.2 Secondary Sources
- 10.5 Data Cross Validation
- 10.6 Disclaimer
Pricing
Currency Rates
Questions or Comments?
Our team has the ability to search within reports to verify it suits your needs. We can also help maximize your budget by finding sections of reports you can purchase.