Video Games Market Research Reports & Industry Analysis
Video Games Industry Research & Market Reports
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Home Video in Canada
... of 2022, Canadians gradually returned to spending money on discretionary items. The country’s high immigration levels also supported demand, with the government having welcomed an estimated half a million new permanent residents in 2023. However, ... Read More
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Home Video in Austria
... market size of televisions fell below the 2019 pre-pandemic level in 2022, with a further drop anticipated over 2023. TVs are becoming less of a must-have item given the trend towards steaming and non-linear content. ... Read More
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Video Games in Germany
... around the development of next-generation consoles, such as the PlayStation 5, Nintendo Switch, Xbox Series X/S, and powerful PCs, which offer a cross-device gaming experience and a wide variety of games from different manufacturers. While ... Read More
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Non-fungible Tokens Market Share, Size, Trends, Industry Analysis Report, By Type (Digital Asset, Physical Asset); By Application (Collectibles, Gaming, Art, Utilities, Sport, Metaverse, Others); By End-Use; By Region; Segment Forecast, 2022 - 2030
... non-fungible tokens market size is expected to reach USD 236.38 billion by 2030, according to a new study by Polaris Market Research. The report “Non-fungible Tokens Market Share, Size, Trends, Industry Analysis Report, By Type ... Read More
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Metaverse and Web3 Need Effective Ecosystems to Advance
... that shape the metaverse and Web3 infrastructure market."Strong IT infrastructure is critical to support metaverse. Datacenter operators should focus on modernizing and expanding datacenters by first evaluating the existing infrastructure and planning investments to make ... Read More
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Gaming Sector Scorecard - Thematic Intelligence
... tops the ranking, scoring 5 out of 5 in six of the 10 themes that matter most in this sector, including mobile gaming, social media, ecommerce, esports, game development, and China impact. It scores 4 ... Read More
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Global Anime Merchandising Market Size study & Forecast, by Product (Figurine, Clothing, Books, Board Games and Toys, Posters, Others), by Distribution Channel (Online, Offline) and Regional Analysis, 2023-2030
... approximately USD 9.14 billion in 2022 and is anticipated to grow with a healthy growth rate of more than 9.4% over the forecast period 2023-2030. The anime merchandising market refers to the global industry focused ... Read More
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Megatrends in the Netherlands
... each trend has manifested in the Netherlands. Euromonitor's Megatrends in the Netherlands report analyses factors influencing national consumer expenditure. Consumer lifestyles reports include coverage of: population, urban development, home ownership, household profiles, labour, income, consumer ... Read More
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Extended Reality Market
... America, Europe, Asia Pacific, Latin America, and Middle East & Africa)- Size, Share, Outlook, and Opportunity Analysis, 2023 - 2030 The term "extended reality" (XR) refers to both real and virtual environments that are made ... Read More
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Motion Picture and Video Production in Australia - Industry Market Research Report
... cost rebates for domestic film and TV productions, shooting international film and TV projects in Australia and conducting post-production work in Australia regardless of where the project was shot. Government rebates have encouraged overseas producers ... Read More
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2023 Global Forecast for Pc Gaming Headsets Market (2024-2029 Outlook)-High Tech & Emerging Markets Report
... product or service category is within the NAICS Semiconductor industry. The product or service category is within the NAICS Semiconductor industry. The global market is expected to increase from USD xx billion in 2024 to ... Read More
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2023 Global Forecast for Pc Gaming Headsets And Headphones Market (2024-2029 Outlook)-High Tech & Emerging Markets Report
... countries. The product or service category is within the NAICS Semiconductor industry. The product or service category is within the NAICS Semiconductor industry. The global market is expected to increase from USD xx billion in ... Read More
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Metaverse in Retail and Apparel - Thematic Intelligence
... 2022 and 2030. However, there will be slow uptake of the theme within retail due to an overall lack of benefits for the sector. The metaverse is still in its early stages of development, and ... Read More
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Growth Opportunities in the Global Video Gaming Market
... video games by interacting with an interface to get visual feedback. The scope of this study includes gaming solutions offered by providers, such as hardware gaming consoles and software (video games) offered in three types ... Read More
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Global Cloud Game Server Market Growth (Status and Outlook) 2023-2029
... grow at a CAGR of % from 2023 to 2029. United States market for Cloud Game Server is estimated to increase from US$ million in 2022 to US$ million by 2029, at a CAGR of ... Read More
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Global Gaming GPU Market 2023-2027
... market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current market scenario, the ... Read More
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India Gaming Accessories Market Research Report Forecast to 2030
... other media categories in embracing the structural, behavioral, and economic shifts that have transformed the industry. However, this is rapidly changing, and the opportunities for game publishers and other advertisers who quickly embrace these changes ... Read More
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Video Games in India
... fundamental shift in consumer behaviour, wherein there is a growing willingness to pay for high-quality gaming experiences. This shift has mainly been brought about by improvements in the payments infrastructure, such as Unified Payments Interface ... Read More
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Asia-Pacific (APAC) Anime Market Summary, Competitive Analysis and Forecast to 2027
... The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights Bearings are mechanical elements that reduce friction between moving elements and limit ... Read More
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South America Anime Market Summary, Competitive Analysis and Forecast to 2027
... and ports, sutureless closing devices and sutureless vascular connectors. It provides applicators for sutureless heart valve prostheses and repair rings, loading devices for sutureless heart valve prostheses, valve dilators and cutters, and standardized hole makers ... Read More
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Europe Anime Market Summary, Competitive Analysis and Forecast to 2027
... forecast to 2027). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights Bioplastics are a type of plastic material derived from ... Read More
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Middle East and Africa (MEA) Anime Market Summary, Competitive Analysis and Forecast to 2027
... recurrence monitoring. Its products include maxBRCA, maxHBOC, QB56 are developed for the treatment of breast cancer and ovarian cancer. MammaType, EndoPredict, MammaTyper, CercaTest ERBB2 are developed for the treatment of breast cancer. FOXCARD- Fudan Subtyping ... Read More
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North America Anime Market Summary, Competitive Analysis and Forecast to 2027
... hydraulic equipment, onboard flight management systems, flight control systems and cockpit display systems. Shimadzu offers products to various industries such as healthcare (hospitals and clinics), pharmaceutical, chemical, aeronautic, food and beverages, education, construction and other ... Read More
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Anime Market Summary, Competitive Analysis and Forecast to 2027
... contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights Bioplastics are a type of plastic material derived from renewable sources such as plants, agricultural ... Read More
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Metaverse in Insurance - Thematic Intelligence
... technologies can help solve them. Market size and growth forecasts for the metaverse are also provided, along with case studies showing use cases for the metaverse across the insurance industry. The metaverse is a virtual ... Read More