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Global Gaming Monitor Market Research Report 2025(Status and Outlook)

Publisher Bosson Research
Published Aug 03, 2025
Length 151 Pages
SKU # BOSS20299052

Description

Report Overview

The gaming monitor market encompasses displays specifically designed to enhance the gaming experience, offering features such as high refresh rates (typically 144Hz or above), low response times (1ms or less), adaptive sync technologies (e.g., NVIDIA G-SYNC or AMD FreeSync), and high resolutions (1080p, 1440p, or 4K). These monitors cater to both casual and competitive gamers by minimizing motion blur, screen tearing, and input lag, while also incorporating immersive elements like curved screens, ultra-wide formats, and HDR support. The market is segmented by panel type (IPS, TN, VA, and emerging OLED), screen size, and price range, with demand driven by the growth of esports, streaming, and high-performance gaming PCs and consoles. Innovations such as mini-LED backlighting and higher refresh rates (360Hz+) continue to push the boundaries of performance, while affordability and brand competition shape accessibility for broader consumer segments.

The global Gaming Monitor market size was estimated at USD 13430.46 million in 2024 and is projected to grow at a compound annual growth rate (CAGR) of 12.51% during the forecast period.

This report provides a deep insight into the global Gaming Monitor market covering all its essential aspects. This ranges from a macro overview of the market to micro details of the market size, competitive landscape, development trend, niche market, key market drivers and challenges, SWOT analysis, value chain analysis, etc.

The analysis helps the reader to shape the competition within the industries and strategies for the competitive environment to enhance the potential profit. Furthermore, it provides a simple framework for evaluating and accessing the position of the business organization. The report structure also focuses on the competitive landscape of the Global Gaming Monitor Market, this report introduces in detail the market share, market performance, product situation, operation situation, etc. of the main players, which helps the readers in the industry to identify the main competitors and deeply understand the competition pattern of the market.

In a word, this report is a must-read for industry players, investors, researchers, consultants, business strategists, and all those who have any kind of stake or are planning to foray into the Gaming Monitor market in any manner.

Global Gaming Monitor Market: Market Segmentation Analysis

The research report includes specific segments by region (country), manufacturers, Type, and Application. Market segmentation creates subsets of a market based on product type, end-user or application, Geographic, and other factors. By understanding the market segments, the decision-maker can leverage this targeting in the product, sales, and marketing strategies. Market segments can power your product development cycles by informing how you create product offerings for different segments.

Key Company

AOC/Philips

ASUS

Acer

MSI

Samsung

Dell

LG

Lenovo

HP

HKC

BenQ ZOWIE

Viewsonic

Razer

Gigabyte

SANC

Market Segmentation (by Type)

144Hz

165Hz

240Hz

360Hz

Others

Market Segmentation (by Application)

Online Sales

Offline Sales

Geographic Segmentation

North America (USA, Canada, Mexico)

Europe (Germany, UK, France, Russia, Italy, Rest of Europe)

Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Rest of Asia-Pacific)

South America (Brazil, Argentina, Columbia, Rest of South America)

The Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria, South Africa, Rest of MEA)

Key Benefits of This Market Research:

Industry drivers, restraints, and opportunities covered in the study

Neutral perspective on the market performance

Recent industry trends and developments

Competitive landscape & strategies of key players

Potential & niche segments and regions exhibiting promising growth covered

Historical, current, and projected market size, in terms of value

In-depth analysis of the Gaming Monitor Market

Overview of the regional outlook of the Gaming Monitor Market:

Chapter Outline

Chapter 1 mainly introduces the statistical scope of the report, market division standards, and market research methods.

Chapter 2 is an executive summary of different market segments (by region, product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the Gaming Monitor Market and its likely evolution in the short to mid-term, and long term.

Chapter 3 makes a detailed analysis of the market's competitive landscape of the market and provides the market share, capacity, output, price, latest development plan, merger, and acquisition information of the main manufacturers in the market.

Chapter 4 is the analysis of the whole market industrial chain, including the upstream and downstream of the industry, as well as Porter's five forces analysis.

Chapter 5 introduces the latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.

Chapter 6 provides the analysis of various market segments according to product types, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 7 provides the analysis of various market segments according to application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 8 provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.

Chapter 9 shares the main producing countries of Gaming Monitor, their output value, profit level, regional supply, production capacity layout, etc. from the supply side.

Chapter 10 introduces the basic situation of the main companies in the market in detail, including product sales revenue, sales volume, price, gross profit margin, market share, product introduction, recent development, etc.

Chapter 11 provides a quantitative analysis of the market size and development potential of each region in the next five years.

Chapter 12 provides a quantitative analysis of the market size and development potential of each market segment in the next five years.

Chapter 13 is the main points and conclusions of the report.

Key Reasons to Buy this Report:

Access to date statistics compiled by our researchers. These provide you with historical and forecast data, which is analyzed to tell you why your market is set to change

This enables you to anticipate market changes to remain ahead of your competitors

You will be able to copy data from the Excel spreadsheet straight into your marketing plans, business presentations, or other strategic documents

The concise analysis, clear graph, and table format will enable you to pinpoint the information you require quickly

Provision of market value data for each segment and sub-segment

Indicates the region and segment that is expected to witness the fastest growth as well as to dominate the market

Analysis by geography highlighting the consumption of the product/service in the region as well as indicating the factors that are affecting the market within each region

Competitive landscape which incorporates the market ranking of the major players, along with new service/product launches, partnerships, business expansions, and acquisitions in the past five years of companies profiled

Extensive company profiles comprising of company overview, company insights, product benchmarking, and SWOT analysis for the major market players

The current as well as the future market outlook of the industry concerning recent developments which involve growth opportunities and drivers as well as challenges and restraints of both emerging as well as developed regions

Includes in-depth analysis of the market from various perspectives through Porter’s five forces analysis

Provides insight into the market through Value Chain

Market dynamics scenario, along with growth opportunities of the market in the years to come

Table of Contents

151 Pages
1 Research Methodology And Statistical Scope
1.1 Market Definition And Statistical Scope Of Gaming Monitor
1.2 Key Market Segments
1.2.1 Gaming Monitor Segment By Type
1.2.2 Gaming Monitor Segment By Application
1.3 Methodology & Sources Of Information
1.3.1 Research Methodology
1.3.2 Research Process
1.3.3 Market Breakdown And Data Triangulation
1.3.4 Base Year
1.3.5 Report Assumptions & Caveats
2 Gaming Monitor Market Overview
2.1 Global Market Overview
2.1.1 Global Gaming Monitor Market Size (M Usd) Estimates And Forecasts (2020-2033)
2.1.2 Global Gaming Monitor Sales Estimates And Forecasts (2020-2033)
2.2 Market Segment Executive Summary
2.3 Global Market Size By Region
3 Gaming Monitor Market Competitive Landscape
3.1 Company Assessment Quadrant
3.2 Global Gaming Monitor Product Life Cycle
3.3 Global Gaming Monitor Sales By Manufacturers (2020-2025)
3.4 Global Gaming Monitor Revenue Market Share By Manufacturers (2020-2025)
3.5 Gaming Monitor Market Share By Company Type (Tier 1, Tier 2, And Tier 3)
3.6 Global Gaming Monitor Average Price By Manufacturers (2020-2025)
3.7 Manufacturers’ Manufacturing Sites, Areas Served, And Product Types
3.8 Gaming Monitor Market Competitive Situation And Trends
3.8.1 Gaming Monitor Market Concentration Rate
3.8.2 Global 5 And 10 Largest Gaming Monitor Players Market Share By Revenue
3.8.3 Mergers & Acquisitions, Expansion
4 Gaming Monitor Industry Chain Analysis
4.1 Gaming Monitor Industry Chain Analysis
4.2 Market Overview Of Key Raw Materials
4.3 Midstream Market Analysis
4.4 Downstream Customer Analysis
5 The Development And Dynamics Of Gaming Monitor Market
5.1 Key Development Trends
5.2 Driving Factors
5.3 Market Challenges
5.4 Industry News
5.4.1 New Product Developments
5.4.2 Mergers & Acquisitions
5.4.3 Expansions
5.4.4 Collaboration/Supply Contracts
5.5 Pest Analysis
5.5.1 Industry Policies Analysis
5.5.2 Economic Environment Analysis
5.5.3 Social Environment Analysis
5.5.4 Technological Environment Analysis
5.6 Global Gaming Monitor Market Porter's Five Forces Analysis
5.6.1 Global Trade Frictions
5.6.2 U.S. Tariff Policy – April 2025
5.6.3 Global Trade Frictions And Their Impacts To Gaming Monitor Market
5.7 Esg Ratings Of Leading Companies
6 Gaming Monitor Market Segmentation By Type
6.1 Evaluation Matrix Of Segment Market Development Potential (Type)
6.2 Global Gaming Monitor Sales Market Share By Type (2020-2025)
6.3 Global Gaming Monitor Market Size Market Share By Type (2020-2025)
6.4 Global Gaming Monitor Price By Type (2020-2025)
7 Gaming Monitor Market Segmentation By Application
7.1 Evaluation Matrix Of Segment Market Development Potential (Application)
7.2 Global Gaming Monitor Market Sales By Application (2020-2025)
7.3 Global Gaming Monitor Market Size (M Usd) By Application (2020-2025)
7.4 Global Gaming Monitor Sales Growth Rate By Application (2020-2025)
8 Gaming Monitor Market Sales By Region
8.1 Global Gaming Monitor Sales By Region
8.1.1 Global Gaming Monitor Sales By Region
8.1.2 Global Gaming Monitor Sales Market Share By Region
8.2 Global Gaming Monitor Market Size By Region
8.2.1 Global Gaming Monitor Market Size By Region
8.2.2 Global Gaming Monitor Market Size Market Share By Region
8.3 North America
8.3.1 North America Gaming Monitor Sales By Country
8.3.2 North America Gaming Monitor Market Size By Country
8.3.3 U.S. Market Overview
8.3.4 Canada Market Overview
8.3.5 Mexico Market Overview
8.4 Europe
8.4.1 Europe Gaming Monitor Sales By Country
8.4.2 Europe Gaming Monitor Market Size By Country
8.4.3 Germany Market Overview
8.4.4 France Market Overview
8.4.5 U.K. Market Overview
8.4.6 Italy Market Overview
8.4.7 Spain Market Overview
8.5 Asia Pacific
8.5.1 Asia Pacific Gaming Monitor Sales By Region
8.5.2 Asia Pacific Gaming Monitor Market Size By Region
8.5.3 China Market Overview
8.5.4 Japan Market Overview
8.5.5 South Korea Market Overview
8.5.6 India Market Overview
8.5.7 Southeast Asia Market Overview
8.6 South America
8.6.1 South America Gaming Monitor Sales By Country
8.6.2 South America Gaming Monitor Market Size By Country
8.6.3 Brazil Market Overview
8.6.4 Argentina Market Overview
8.6.5 Columbia Market Overview
8.7 Middle East And Africa
8.7.1 Middle East And Africa Gaming Monitor Sales By Region
8.7.2 Middle East And Africa Gaming Monitor Market Size By Region
8.7.3 Saudi Arabia Market Overview
8.7.4 Uae Market Overview
8.7.5 Egypt Market Overview
8.7.6 Nigeria Market Overview
8.7.7 South Africa Market Overview
9 Gaming Monitor Market Production By Region
9.1 Global Production Of Gaming Monitor By Region(2020-2025)
9.2 Global Gaming Monitor Revenue Market Share By Region (2020-2025)
9.3 Global Gaming Monitor Production, Revenue, Price And Gross Margin (2020-2025)
9.4 North America Gaming Monitor Production
9.4.1 North America Gaming Monitor Production Growth Rate (2020-2025)
9.4.2 North America Gaming Monitor Production, Revenue, Price And Gross Margin (2020-2025)
9.5 Europe Gaming Monitor Production
9.5.1 Europe Gaming Monitor Production Growth Rate (2020-2025)
9.5.2 Europe Gaming Monitor Production, Revenue, Price And Gross Margin (2020-2025)
9.6 Japan Gaming Monitor Production (2020-2025)
9.6.1 Japan Gaming Monitor Production Growth Rate (2020-2025)
9.6.2 Japan Gaming Monitor Production, Revenue, Price And Gross Margin (2020-2025)
9.7 China Gaming Monitor Production (2020-2025)
9.7.1 China Gaming Monitor Production Growth Rate (2020-2025)
9.7.2 China Gaming Monitor Production, Revenue, Price And Gross Margin (2020-2025)
10 Key Companies Profile
10.1 Aoc/Philips
10.1.1 Aoc/Philips Basic Information
10.1.2 Aoc/Philips Gaming Monitor Product Overview
10.1.3 Aoc/Philips Gaming Monitor Product Market Performance
10.1.4 Aoc/Philips Business Overview
10.1.5 Aoc/Philips Swot Analysis
10.1.6 Aoc/Philips Recent Developments
10.2 Asus
10.2.1 Asus Basic Information
10.2.2 Asus Gaming Monitor Product Overview
10.2.3 Asus Gaming Monitor Product Market Performance
10.2.4 Asus Business Overview
10.2.5 Asus Swot Analysis
10.2.6 Asus Recent Developments
10.3 Acer
10.3.1 Acer Basic Information
10.3.2 Acer Gaming Monitor Product Overview
10.3.3 Acer Gaming Monitor Product Market Performance
10.3.4 Acer Business Overview
10.3.5 Acer Swot Analysis
10.3.6 Acer Recent Developments
10.4 Msi
10.4.1 Msi Basic Information
10.4.2 Msi Gaming Monitor Product Overview
10.4.3 Msi Gaming Monitor Product Market Performance
10.4.4 Msi Business Overview
10.4.5 Msi Recent Developments
10.5 Samsung
10.5.1 Samsung Basic Information
10.5.2 Samsung Gaming Monitor Product Overview
10.5.3 Samsung Gaming Monitor Product Market Performance
10.5.4 Samsung Business Overview
10.5.5 Samsung Recent Developments
10.6 Dell
10.6.1 Dell Basic Information
10.6.2 Dell Gaming Monitor Product Overview
10.6.3 Dell Gaming Monitor Product Market Performance
10.6.4 Dell Business Overview
10.6.5 Dell Recent Developments
10.7 Lg
10.7.1 Lg Basic Information
10.7.2 Lg Gaming Monitor Product Overview
10.7.3 Lg Gaming Monitor Product Market Performance
10.7.4 Lg Business Overview
10.7.5 Lg Recent Developments
10.8 Lenovo
10.8.1 Lenovo Basic Information
10.8.2 Lenovo Gaming Monitor Product Overview
10.8.3 Lenovo Gaming Monitor Product Market Performance
10.8.4 Lenovo Business Overview
10.8.5 Lenovo Recent Developments
10.9 Hp
10.9.1 Hp Basic Information
10.9.2 Hp Gaming Monitor Product Overview
10.9.3 Hp Gaming Monitor Product Market Performance
10.9.4 Hp Business Overview
10.9.5 Hp Recent Developments
10.10 Hkc
10.10.1 Hkc Basic Information
10.10.2 Hkc Gaming Monitor Product Overview
10.10.3 Hkc Gaming Monitor Product Market Performance
10.10.4 Hkc Business Overview
10.10.5 Hkc Recent Developments
10.11 Benq Zowie
10.11.1 Benq Zowie Basic Information
10.11.2 Benq Zowie Gaming Monitor Product Overview
10.11.3 Benq Zowie Gaming Monitor Product Market Performance
10.11.4 Benq Zowie Business Overview
10.11.5 Benq Zowie Recent Developments
10.12 Viewsonic
10.12.1 Viewsonic Basic Information
10.12.2 Viewsonic Gaming Monitor Product Overview
10.12.3 Viewsonic Gaming Monitor Product Market Performance
10.12.4 Viewsonic Business Overview
10.12.5 Viewsonic Recent Developments
10.13 Razer
10.13.1 Razer Basic Information
10.13.2 Razer Gaming Monitor Product Overview
10.13.3 Razer Gaming Monitor Product Market Performance
10.13.4 Razer Business Overview
10.13.5 Razer Recent Developments
10.14 Gigabyte
10.14.1 Gigabyte Basic Information
10.14.2 Gigabyte Gaming Monitor Product Overview
10.14.3 Gigabyte Gaming Monitor Product Market Performance
10.14.4 Gigabyte Business Overview
10.14.5 Gigabyte Recent Developments
10.15 Sanc
10.15.1 Sanc Basic Information
10.15.2 Sanc Gaming Monitor Product Overview
10.15.3 Sanc Gaming Monitor Product Market Performance
10.15.4 Sanc Business Overview
10.15.5 Sanc Recent Developments
11 Gaming Monitor Market Forecast By Region
11.1 Global Gaming Monitor Market Size Forecast
11.2 Global Gaming Monitor Market Forecast By Region
11.2.1 North America Market Size Forecast By Country
11.2.2 Europe Gaming Monitor Market Size Forecast By Country
11.2.3 Asia Pacific Gaming Monitor Market Size Forecast By Region
11.2.4 South America Gaming Monitor Market Size Forecast By Country
11.2.5 Middle East And Africa Forecasted Sales Of Gaming Monitor By Country
12 Forecast Market By Type And By Application (2026-2033)
12.1 Global Gaming Monitor Market Forecast By Type (2026-2033)
12.1.1 Global Forecasted Sales Of Gaming Monitor By Type (2026-2033)
12.1.2 Global Gaming Monitor Market Size Forecast By Type (2026-2033)
12.1.3 Global Forecasted Price Of Gaming Monitor By Type (2026-2033)
12.2 Global Gaming Monitor Market Forecast By Application (2026-2033)
12.2.1 Global Gaming Monitor Sales (K Units) Forecast By Application
12.2.2 Global Gaming Monitor Market Size (M Usd) Forecast By Application (2026-2033)
13 Conclusion And Key Findings
How Do Licenses Work?
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