Global Extended Reality Display Market Size study, by Display Type (Liquid Crystal Displays, Organic Light-Emitting Diode), End-User Industry (Gaming & Entertainment, Healthcare, Education, Military & Defense, Automotive & Manufacturing, Retail), and Regi
Description
Global Extended Reality Display Market Size study, by Display Type (Liquid Crystal Displays, Organic Light-Emitting Diode), End-User Industry (Gaming & Entertainment, Healthcare, Education, Military & Defense, Automotive & Manufacturing, Retail), and Regional Forecasts 2022-2028
Global Extended Reality Display Market is valued at approximately USD XX billion in 2021 and is anticipated to grow with a healthy growth rate of more than XX % over the forecast period 2022-2028. Extended Reality (XR) refers to Virtual Reality (VR), Mixed Reality (MR), and Augmented Reality (AR). It covers the full spectrum of real and virtual environments, including technology, that might bring high definition image quality. The extended Reality Market is expected to grow with the rising development of 5G technology in the forecast period. According to the IEEE Future Networks in 2020, 5G speeds enhance the doctor-patient relationship by minimizing troublesome lag times in calls across telemedicine services. It has faster access to cloud storage and retrieval which expands its usage across E-healthcare services, energy infrastructure, energy infrastructure, smart cities, farming, etc. The rising growth of tourism is another major factor boosting the market growth. Whereas rising demand for extended reality in the gaming and entertainment industry and growing adoption of extended reality in the healthcare sector creates lucrative opportunities to the market. However, high maintenance and installation costs impede the market growth in the forecast period.
The key regions considered for the global Extended Reality Display Market study includes Asia Pacific, North America, Europe, Latin America, and the Rest of the World. North America is deemed as the leading region in terms of highest revenue generation. It includes factors such as the adoption of advanced technologies to facilitate innovation in various end-user industries. Whereas North America is also considered the fastest growing region owing to the factors such as easy availability of resources, rising adoption of smart phones and growing penetration of market players across the region.
Major market player included in this report are:
Microsoft (US),
Sony (Japan),
Oculus VR (Facebook) (US),
HTC (Taiwan),
Google (US),
Samsung Electronics (South Korea),
Apple (US),
PTC (US),
Seiko Epson (Japan),
The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming eight years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within each of the regions and countries involved in the study. Furthermore, the report also caters the detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, the report shall also incorporate available opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players.
The detailed segments and sub-segment of the market are explained below:
By Display Type:
Liquid Crystal Displays,
Organic Light-Emitting Diode
By End-user Industry:
Gaming & Entertainment,
Healthcare,
Education,
Military & Defense,
Automotive & Manufacturing,
Retail
By Region:
North America
U.S.
Canada
Europe
UK
Germany
France
Spain
Italy
ROE
Asia Pacific
China
India
Japan
Australia
South Korea
RoAPAC
Latin America
Brazil
Mexico
Rest of the World
Furthermore, years considered for the study are as follows:
Historical year – 2018, 2019, 2020
Base year – 2021
Forecast period – 2022 to 2028
Target Audience of the Global ‘Extended Reality Display Market in Market Study:
Key Consulting Companies & Advisors
Large, medium-sized, and small enterprises
Venture capitalists
Value-Added Resellers (VARs)
Third-party knowledge providers
Investment bankers
Investors
Companies Mentioned
Microsoft (US),
Sony (Japan),
Oculus VR (Facebook) (US),
HTC (Taiwan),
Google (US),
Samsung Electronics (South Korea),
Apple (US),
PTC (US),
Seiko Epson (Japan),
Please note:The single user license is non-downloadable and non-printable. Global Site license allows these actions.
Global Extended Reality Display Market is valued at approximately USD XX billion in 2021 and is anticipated to grow with a healthy growth rate of more than XX % over the forecast period 2022-2028. Extended Reality (XR) refers to Virtual Reality (VR), Mixed Reality (MR), and Augmented Reality (AR). It covers the full spectrum of real and virtual environments, including technology, that might bring high definition image quality. The extended Reality Market is expected to grow with the rising development of 5G technology in the forecast period. According to the IEEE Future Networks in 2020, 5G speeds enhance the doctor-patient relationship by minimizing troublesome lag times in calls across telemedicine services. It has faster access to cloud storage and retrieval which expands its usage across E-healthcare services, energy infrastructure, energy infrastructure, smart cities, farming, etc. The rising growth of tourism is another major factor boosting the market growth. Whereas rising demand for extended reality in the gaming and entertainment industry and growing adoption of extended reality in the healthcare sector creates lucrative opportunities to the market. However, high maintenance and installation costs impede the market growth in the forecast period.
The key regions considered for the global Extended Reality Display Market study includes Asia Pacific, North America, Europe, Latin America, and the Rest of the World. North America is deemed as the leading region in terms of highest revenue generation. It includes factors such as the adoption of advanced technologies to facilitate innovation in various end-user industries. Whereas North America is also considered the fastest growing region owing to the factors such as easy availability of resources, rising adoption of smart phones and growing penetration of market players across the region.
Major market player included in this report are:
Microsoft (US),
Sony (Japan),
Oculus VR (Facebook) (US),
HTC (Taiwan),
Google (US),
Samsung Electronics (South Korea),
Apple (US),
PTC (US),
Seiko Epson (Japan),
The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming eight years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within each of the regions and countries involved in the study. Furthermore, the report also caters the detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, the report shall also incorporate available opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players.
The detailed segments and sub-segment of the market are explained below:
By Display Type:
Liquid Crystal Displays,
Organic Light-Emitting Diode
By End-user Industry:
Gaming & Entertainment,
Healthcare,
Education,
Military & Defense,
Automotive & Manufacturing,
Retail
By Region:
North America
U.S.
Canada
Europe
UK
Germany
France
Spain
Italy
ROE
Asia Pacific
China
India
Japan
Australia
South Korea
RoAPAC
Latin America
Brazil
Mexico
Rest of the World
Furthermore, years considered for the study are as follows:
Historical year – 2018, 2019, 2020
Base year – 2021
Forecast period – 2022 to 2028
Target Audience of the Global ‘Extended Reality Display Market in Market Study:
Key Consulting Companies & Advisors
Large, medium-sized, and small enterprises
Venture capitalists
Value-Added Resellers (VARs)
Third-party knowledge providers
Investment bankers
Investors
Companies Mentioned
Microsoft (US),
Sony (Japan),
Oculus VR (Facebook) (US),
HTC (Taiwan),
Google (US),
Samsung Electronics (South Korea),
Apple (US),
PTC (US),
Seiko Epson (Japan),
Please note:The single user license is non-downloadable and non-printable. Global Site license allows these actions.
Table of Contents
200 Pages
- Chapter 1. Executive Summary
- 1.1. Market Snapshot
- 1.2. Global & Segmental Market Estimates & Forecasts, 2020-2028 (USD Billion)
- 1.2.1. Extended Reality Display Market, by Region, 2020-2028 (USD Billion)
- 1.2.2. Extended Reality Display Market, by Display Type, 2020-2028 (USD Billion)
- 1.2.3. Extended Reality Display Market, by End-user industry, 2020-2028 (USD Billion)
- 1.3. Key Trends
- 1.4. Estimation Methodology
- 1.5. Research Assumption
- Chapter 2. Global Extended Reality Display Market Definition and Scope
- 2.1. Objective of the Study
- 2.2. Market Definition & Scope
- 2.2.1. Scope of the Study
- 2.2.2. Industry Evolution
- 2.3. Years Considered for the Study
- 2.4. Currency Conversion Rates
- Chapter 3. Global Extended Reality Display Market Dynamics
- 3.1. Extended Reality Display Market Impact Analysis (2020-2028)
- 3.1.1. Market Drivers
- 3.1.1.1. Development in 5G technology
- 3.1.1.2. Rising growth across the tourism industry
- 3.1.2. Market Challenges
- 3.1.2.1. High maintenance and installation costs
- 3.1.3. Market Opportunities
- 3.1.3.1. Rising demand for extended reality in the gaming and entertainment industry
- 3.1.3.2. Growing adoption of extended reality in healthcare sector
- Chapter 4. Global Extended Reality Display Market Industry Analysis
- 4.1. Porter’s 5 Force Model
- 4.1.1. Bargaining Power of Suppliers
- 4.1.2. Bargaining Power of Buyers
- 4.1.3. Threat of New Entrants
- 4.1.4. Threat of Substitutes
- 4.1.5. Competitive Rivalry
- 4.1.6. Futuristic Approach to Porter’s 5 Force Model (2018-2028)
- 4.2. PEST Analysis
- 4.2.1. Political
- 4.2.2. Economical
- 4.2.3. Social
- 4.2.4. Technological
- 4.3. Investment Adoption Model
- 4.4. Analyst Recommendation & Conclusion
- 4.5. Top investment opportunity
- 4.6. Top winning strategies
- Chapter 5. Risk Assessment: COVID-19 Impact
- 5.1.1. Assessment of the overall impact of COVID-19 on the industry
- 5.1.2. Pre COVID-19 and post COVID-19 market scenario
- Chapter 6. Global Extended Reality Display Market, by Display Type
- 6.1. Market Snapshot
- 6.2. Global Extended Reality Display Market by Display Type, Performance - Potential Analysis
- 6.3. Global Extended Reality Display Market Estimates & Forecasts by Display Type 2018-2028 (USD Billion)
- 6.4. Extended Reality Display Market, Sub Segment Analysis
- 6.4.1. Liquid Crystal Displays,
- 6.4.2. Organic Light-Emitting Diode
- Chapter 7. Global Extended Reality Display Market, by End-use Industry
- 7.1. Market Snapshot
- 7.2. Global Extended Reality Display Market by End-use Industry, Performance - Potential Analysis
- 7.3. Global Extended Reality Display Market Estimates & Forecasts by End-Use Industry 2018-2028 (USD Billion)
- 7.4. Extended Reality Display Market, Sub Segment Analysis
- 7.4.1. Gaming & Entertainment,
- 7.4.2. Healthcare,
- 7.4.3. Education,
- 7.4.4. Military & Defense,
- 7.4.5. Automotive & Manufacturing,
- 7.4.6. Retail
- Chapter 8. Global Extended Reality Display Market, Regional Analysis
- 8.1. Extended Reality Display Market, Regional Market Snapshot
- 8.2. North America Extended Reality Display Market
- 8.2.1. U.S. Extended Reality Display Market
- 8.2.1.1. Display Type breakdown estimates & forecasts, 2018-2028
- 8.2.1.2. End-user Industry breakdown estimates & forecasts, 2018-2028
- 8.2.2. Canada Extended Reality Display Market
- 8.3. Europe Extended Reality Display Market Snapshot
- 8.3.1. U.K. Extended Reality Display Market
- 8.3.2. Germany Extended Reality Display Market
- 8.3.3. France Extended Reality Display Market
- 8.3.4. Spain Extended Reality Display Market
- 8.3.5. Italy Extended Reality Display Market
- 8.3.6. Rest of Europe Extended Reality Display Market
- 8.4. Asia-Pacific Extended Reality Display Market Snapshot
- 8.4.1. China Extended Reality Display Market
- 8.4.2. India Extended Reality Display Market
- 8.4.3. Japan Extended Reality Display Market
- 8.4.4. Australia Extended Reality Display Market
- 8.4.5. South Korea Extended Reality Display Market
- 8.4.6. Rest of Asia Pacific Extended Reality Display Market
- 8.5. Latin America Extended Reality Display Market Snapshot
- 8.5.1. Brazil Extended Reality Display Market
- 8.5.2. Mexico Extended Reality Display Market
- 8.6. Rest of The World Extended Reality Display Market
- Chapter 9. Competitive Intelligence
- 9.1. Top Market Strategies
- 9.2. Company Profiles
- 9.2.1. Microsoft (US),
- 9.2.1.1. Key Information
- 9.2.1.2. Overview
- 9.2.1.3. Financial (Subject to Data Availability)
- 9.2.1.4. Product Summary
- 9.2.1.5. Recent Developments
- 9.2.2. Sony (Japan),
- 9.2.3. Oculus VR (Facebook) (US),
- 9.2.4. HTC (Taiwan),
- 9.2.5. Google (US),
- 9.2.6. Samsung Electronics (South Korea),
- 9.2.7. Apple (US),
- 9.2.8. PTC (US),
- 9.2.9. Seiko Epson (Japan),
- Chapter 10. Research Process
- 10.1. Research Process
- 10.1.1. Data Mining
- 10.1.2. Analysis
- 10.1.3. Market Estimation
- 10.1.4. Validation
- 10.1.5. Publishing
- 10.2. Research Attributes
- 10.3. Research Assumption
- List of Tables
- TABLE 1. Global Extended Reality Display market, report scope
- TABLE 2. Global Extended Reality Display market estimates & forecasts by Region 2018-2028 (USD Billion)
- TABLE 3. Global Extended Reality Display market estimates & forecasts by Display Type 2018-2028 (USD Billion)
- TABLE 4. Global Extended Reality Display market estimates & forecasts by End-user Industry 2018-2028 (USD Billion)
- TABLE 5. Global Extended Reality Display market by segment, estimates & forecasts, 2018-2028 (USD Billion)
- TABLE 6. Global Extended Reality Display market by region, estimates & forecasts, 2018-2028 (USD Billion)
- TABLE 7. Global Extended Reality Display market by segment, estimates & forecasts, 2018-2028 (USD Billion)
- TABLE 8. Global Extended Reality Display market by region, estimates & forecasts, 2018-2028 (USD Billion)
- TABLE 9. Global Extended Reality Display market by segment, estimates & forecasts, 2018-2028 (USD Billion)
- TABLE 10. Global Extended Reality Display market by region, estimates & forecasts, 2018-2028 (USD Billion)
- TABLE 11. Global Extended Reality Display market by segment, estimates & forecasts, 2018-2028 (USD Billion)
- TABLE 12. Global Extended Reality Display market by region, estimates & forecasts, 2018-2028 (USD Billion)
- TABLE 13. Global Extended Reality Display market by segment, estimates & forecasts, 2018-2028 (USD Billion)
- TABLE 14. Global Extended Reality Display market by region, estimates & forecasts, 2018-2028 (USD Billion)
- TABLE 15. U.S. Extended Reality Display market estimates & forecasts, 2018-2028 (USD Billion)
- TABLE 16. U.S. Extended Reality Display market estimates & forecasts by segment 2018-2028 (USD Billion)
- TABLE 17. U.S. Extended Reality Display market estimates & forecasts by segment 2018-2028 (USD Billion)
- TABLE 18. Canada Extended Reality Display market estimates & forecasts, 2018-2028 (USD Billion)
- TABLE 19. Canada Extended Reality Display market estimates & forecasts by segment 2018-2028 (USD Billion)
- TABLE 20. Canada Extended Reality Display market estimates & forecasts by segment 2018-2028 (USD Billion)
- TABLE 21. UK Extended Reality Display market estimates & forecasts, 2018-2028 (USD Billion)
- TABLE 22. UK Extended Reality Display market estimates & forecasts by segment 2018-2028 (USD Billion)
- TABLE 23. UK Extended Reality Display market estimates & forecasts by segment 2018-2028 (USD Billion)
- TABLE 24. Germany Extended Reality Display market estimates & forecasts, 2018-2028 (USD Billion)
- TABLE 25. Germany Extended Reality Display market estimates & forecasts by segment 2018-2028 (USD Billion)
- TABLE 26. Germany Extended Reality Display market estimates & forecasts by segment 2018-2028 (USD Billion)
- TABLE 27. RoE Extended Reality Display market estimates & forecasts, 2018-2028 (USD Billion)
- TABLE 28. RoE Extended Reality Display market estimates & forecasts by segment 2018-2028 (USD Billion)
- TABLE 29. RoE Extended Reality Display market estimates & forecasts by segment 2018-2028 (USD Billion)
- TABLE 30. China Extended Reality Display market estimates & forecasts, 2018-2028 (USD Billion)
- TABLE 31. China Extended Reality Display market estimates & forecasts by segment 2018-2028 (USD Billion)
- TABLE 32. China Extended Reality Display market estimates & forecasts by segment 2018-2028 (USD Billion)
- TABLE 33. India Extended Reality Display market estimates & forecasts, 2018-2028 (USD Billion)
- TABLE 34. India Extended Reality Display market estimates & forecasts by segment 2018-2028 (USD Billion)
- TABLE 35. India Extended Reality Display market estimates & forecasts by segment 2018-2028 (USD Billion)
- TABLE 36. Japan Extended Reality Display market estimates & forecasts, 2018-2028 (USD Billion)
- TABLE 37. Japan Extended Reality Display market estimates & forecasts by segment 2018-2028 (USD Billion)
- TABLE 38. Japan Extended Reality Display market estimates & forecasts by segment 2018-2028 (USD Billion)
- TABLE 39. RoAPAC Extended Reality Display market estimates & forecasts, 2018-2028 (USD Billion)
- TABLE 40. RoAPAC Extended Reality Display market estimates & forecasts by segment 2018-2028 (USD Billion)
- TABLE 41. RoAPAC Extended Reality Display market estimates & forecasts by segment 2018-2028 (USD Billion)
- TABLE 42. Brazil Extended Reality Display market estimates & forecasts, 2018-2028 (USD Billion)
- TABLE 43. Brazil Extended Reality Display market estimates & forecasts by segment 2018-2028 (USD Billion)
- TABLE 44. Brazil Extended Reality Display market estimates & forecasts by segment 2018-2028 (USD Billion)
- TABLE 45. Mexico Extended Reality Display market estimates & forecasts, 2018-2028 (USD Billion)
- TABLE 46. Mexico Extended Reality Display market estimates & forecasts by segment 2018-2028 (USD Billion)
- TABLE 47. Mexico Extended Reality Display market estimates & forecasts by segment 2018-2028 (USD Billion)
- TABLE 48. RoLA Extended Reality Display market estimates & forecasts, 2018-2028 (USD Billion)
- TABLE 49. RoLA Extended Reality Display market estimates & forecasts by segment 2018-2028 (USD Billion)
- TABLE 50. RoLA Extended Reality Display market estimates & forecasts by segment 2018-2028 (USD Billion)
- TABLE 51. Row Extended Reality Display market estimates & forecasts, 2018-2028 (USD Billion)
- TABLE 52. Row Extended Reality Display market estimates & forecasts by segment 2018-2028 (USD Billion)
- TABLE 53. Row Extended Reality Display market estimates & forecasts by segment 2018-2028 (USD Billion)
- TABLE 54. List of secondary sources, used in the study of global Extended Reality Display market
- TABLE 55. List of primary sources, used in the study of global Extended Reality Display market
- TABLE 56. Years considered for the study
- TABLE 57. Exchange rates considered
- List of figures
- FIG 1. Global Extended Reality Display market, research methodology
- FIG 2. Global Extended Reality Display market, market estimation techniques
- FIG 3. Global market size estimates & forecast methods
- FIG 4. Global Extended Reality Display market, key trends 2021
- FIG 5. Global Extended Reality Display market, growth prospects 2022-2028
- FIG 6. Global Extended Reality Display market, porters 5 force model
- FIG 7. Global Extended Reality Display market, pest analysis
- FIG 8. Global Extended Reality Display market, value chain analysis
- FIG 9. Global Extended Reality Display market by segment, 2018 & 2028 (USD Billion)
- FIG 10. Global Extended Reality Display market by segment, 2018 & 2028 (USD Billion)
- FIG 11. Global Extended Reality Display market by segment, 2018 & 2028 (USD Billion)
- FIG 12. Global Extended Reality Display market by segment, 2018 & 2028 (USD Billion)
- FIG 13. Global Extended Reality Display market by segment, 2018 & 2028 (USD Billion)
- FIG 14. Global Extended Reality Display market, regional snapshot 2018 & 2028
- FIG 15. North America Extended Reality Display market 2018 & 2028 (USD Billion)
- FIG 16. Europe Extended Reality Display market 2018 & 2028 (USD Billion)
- FIG 17. Asia pacific Extended Reality Display market 2018 & 2028 (USD Billion)
- FIG 18. Latin America Extended Reality Display market 2018 & 2028 (USD Billion)
- FIG 19. Global Extended Reality Display market, company market share analysis (2021)
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