Global Virtual Reality (VR) Mobile Perimeters Industry Growth and Trends Forecast to 2031

Summary

According to APO Research, The global Virtual Reality (VR) Mobile Perimeters market was estimated at US$ million in 2025 and is projected to reach a revised size of US$ million by 2031, witnessing a CAGR of xx% during the forecast period 2026-2031.

North American market for Virtual Reality (VR) Mobile Perimeters is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2026 through 2031.

Asia-Pacific market for Virtual Reality (VR) Mobile Perimeters is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2026 through 2031.

Europe market for Virtual Reality (VR) Mobile Perimeters is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2026 through 2031.

The major global manufacturers of Virtual Reality (VR) Mobile Perimeters include Xenon Ophthalmics, Vivid Vision, Virtual Field, Inc., Radius XR, Olleyes, OCULUS Optikgeräte GmbH, Micro Medical Device, M&S Technologies (Hilco Vision) and Heru, Inc., etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.

Report Scope

This report aims to provide a comprehensive presentation of the global market for Virtual Reality (VR) Mobile Perimeters, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Virtual Reality (VR) Mobile Perimeters.
The Virtual Reality (VR) Mobile Perimeters market size, estimations, and forecasts are provided in terms of sales volume (Units) and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Virtual Reality (VR) Mobile Perimeters market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided. For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.

Key Companies & Market Share Insights

In this section, the readers will gain an understanding of the key players competing. This report has studied the key growth strategies, such as innovative trends and developments, intensification of product portfolio, mergers and acquisitions, collaborations, new product innovation, and geographical expansion, undertaken by these participants to maintain their presence. Apart from business strategies, the study includes current developments and key financials. The readers will also get access to the data related to global revenue, price, and sales by manufacturers for the period 2020-2025. This all-inclusive report will certainly serve the clients to stay updated and make effective decisions in their businesses.

Virtual Reality (VR) Mobile Perimeters Segment by Company

Xenon Ophthalmics
Vivid Vision
Virtual Field, Inc.
Radius XR
Olleyes
OCULUS Optikgeräte GmbH
Micro Medical Device
M&S Technologies (Hilco Vision)
Heru, Inc.
Elisar Vision Technology
Virtual Reality (VR) Mobile Perimeters Segment by Type

Immersive VR Perimeters
Non-immersive VR Perimeters
Virtual Reality (VR) Mobile Perimeters Segment by Application

Hospital
Clinic
Others
Virtual Reality (VR) Mobile Perimeters Segment by Region

North America
United States
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Spain
Netherlands
Switzerland
Sweden
Poland
Asia-Pacific
China
Japan
South Korea
India
Australia
Taiwan
Southeast Asia
South America
Brazil
Argentina
Chile
Colombia
Middle East & Africa
Egypt
South Africa
Israel
Türkiye
GCC Countries

Key Drivers & Barriers

High-impact rendering factors and drivers have been studied in this report to aid the readers to understand the general development. Moreover, the report includes restraints and challenges that may act as stumbling blocks on the way of the players. This will assist the users to be attentive and make informed decisions related to business. Specialists have also laid their focus on the upcoming business prospects.

Reasons to Buy This Report

1. This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global Virtual Reality (VR) Mobile Perimeters market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.
2. This report will help stakeholders to understand the global industry status and trends of Virtual Reality (VR) Mobile Perimeters and provides them with information on key market drivers, restraints, challenges, and opportunities.
3. This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in volume and value), competitor ecosystem, new product development, expansion, and acquisition.
4. This report stays updated with novel technology integration, features, and the latest developments in the market
5. This report helps stakeholders to gain insights into which regions to target globally
6. This report helps stakeholders to gain insights into the end-user perception concerning the adoption of Virtual Reality (VR) Mobile Perimeters.
7. This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.

Chapter Outline

Chapter 1: Introduces the study scope of this report, executive summary of market segments by type, market size segments for North America, Europe, Asia Pacific, South America, Middle East & Africa.
Chapter 2: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Virtual Reality (VR) Mobile Perimeters manufacturers competitive landscape, price, sales, revenue, market share and ranking, latest development plan, merger, and acquisition information, etc.
Chapter 4: Sales, revenue of Virtual Reality (VR) Mobile Perimeters in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the future development prospects, and market space in the world.
Chapter 5: Introduces market segments by application, market size segment for North America, Europe, Asia Pacific, South America, Middle East & Africa.
Chapter 6: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 7, 8, 9, 10 and 11: North America, Europe, Asia Pacific, South America, Middle East & Africa, sales and revenue by country.
Chapter 12: Analysis of industrial chain, key raw materials, manufacturing cost, and market dynamics.
Chapter 13: Concluding Insights of the report.

Please Note: Single-User license will be delivered via PDF from the publisher without the rights to print or to edit.


1 Market Overview
1.1 Product Definition
1.2 Global Market Growth Prospects
1.2.1 Global Virtual Reality (VR) Mobile Perimeters Market Size Estimates and Forecasts (2020-2031)
1.2.2 Global Virtual Reality (VR) Mobile Perimeters Sales Estimates and Forecasts (2020-2031)
1.3 Virtual Reality (VR) Mobile Perimeters Market by Type
1.3.1 Immersive VR Perimeters
1.3.2 Non-immersive VR Perimeters
1.4 Global Virtual Reality (VR) Mobile Perimeters Market Size by Type
1.4.1 Global Virtual Reality (VR) Mobile Perimeters Market Size Overview by Type (2020-2031)
1.4.2 Global Virtual Reality (VR) Mobile Perimeters Historic Market Size Review by Type (2020-2025)
1.4.3 Global Virtual Reality (VR) Mobile Perimeters Forecasted Market Size by Type (2026-2031)
1.5 Key Regions Market Size by Type
1.5.1 North America Virtual Reality (VR) Mobile Perimeters Sales Breakdown by Type (2020-2025)
1.5.2 Europe Virtual Reality (VR) Mobile Perimeters Sales Breakdown by Type (2020-2025)
1.5.3 Asia-Pacific Virtual Reality (VR) Mobile Perimeters Sales Breakdown by Type (2020-2025)
1.5.4 South America Virtual Reality (VR) Mobile Perimeters Sales Breakdown by Type (2020-2025)
1.5.5 Middle East and Africa Virtual Reality (VR) Mobile Perimeters Sales Breakdown by Type (2020-2025)
2 Global Market Dynamics
2.1 Virtual Reality (VR) Mobile Perimeters Industry Trends
2.2 Virtual Reality (VR) Mobile Perimeters Industry Drivers
2.3 Virtual Reality (VR) Mobile Perimeters Industry Opportunities and Challenges
2.4 Virtual Reality (VR) Mobile Perimeters Industry Restraints
3 Market Competitive Landscape by Company
3.1 Global Top Players by Virtual Reality (VR) Mobile Perimeters Revenue (2020-2025)
3.2 Global Top Players by Virtual Reality (VR) Mobile Perimeters Sales (2020-2025)
3.3 Global Top Players by Virtual Reality (VR) Mobile Perimeters Price (2020-2025)
3.4 Global Virtual Reality (VR) Mobile Perimeters Industry Company Ranking, 2023 VS 2024 VS 2025
3.5 Global Virtual Reality (VR) Mobile Perimeters Major Company Production Sites & Headquarters
3.6 Global Virtual Reality (VR) Mobile Perimeters Company, Product Type & Application
3.7 Global Virtual Reality (VR) Mobile Perimeters Company Establishment Date
3.8 Market Competitive Analysis
3.8.1 Global Virtual Reality (VR) Mobile Perimeters Market CR5 and HHI
3.8.2 Global Top 5 and 10 Virtual Reality (VR) Mobile Perimeters Players Market Share by Revenue in 2024
3.8.3 2023 Virtual Reality (VR) Mobile Perimeters Tier 1, Tier 2, and Tier 3
4 Virtual Reality (VR) Mobile Perimeters Regional Status and Outlook
4.1 Global Virtual Reality (VR) Mobile Perimeters Market Size and CAGR by Region: 2020 VS 2024 VS 2031
4.2 Global Virtual Reality (VR) Mobile Perimeters Historic Market Size by Region
4.2.1 Global Virtual Reality (VR) Mobile Perimeters Sales in Volume by Region (2020-2025)
4.2.2 Global Virtual Reality (VR) Mobile Perimeters Sales in Value by Region (2020-2025)
4.2.3 Global Virtual Reality (VR) Mobile Perimeters Sales (Volume & Value), Price and Gross Margin (2020-2025)
4.3 Global Virtual Reality (VR) Mobile Perimeters Forecasted Market Size by Region
4.3.1 Global Virtual Reality (VR) Mobile Perimeters Sales in Volume by Region (2026-2031)
4.3.2 Global Virtual Reality (VR) Mobile Perimeters Sales in Value by Region (2026-2031)
4.3.3 Global Virtual Reality (VR) Mobile Perimeters Sales (Volume & Value), Price and Gross Margin (2026-2031)
5 Virtual Reality (VR) Mobile Perimeters by Application
5.1 Virtual Reality (VR) Mobile Perimeters Market by Application
5.1.1 Hospital
5.1.2 Clinic
5.1.3 Others
5.2 Global Virtual Reality (VR) Mobile Perimeters Market Size by Application
5.2.1 Global Virtual Reality (VR) Mobile Perimeters Market Size Overview by Application (2020-2031)
5.2.2 Global Virtual Reality (VR) Mobile Perimeters Historic Market Size Review by Application (2020-2025)
5.2.3 Global Virtual Reality (VR) Mobile Perimeters Forecasted Market Size by Application (2026-2031)
5.3 Key Regions Market Size by Application
5.3.1 North America Virtual Reality (VR) Mobile Perimeters Sales Breakdown by Application (2020-2025)
5.3.2 Europe Virtual Reality (VR) Mobile Perimeters Sales Breakdown by Application (2020-2025)
5.3.3 Asia-Pacific Virtual Reality (VR) Mobile Perimeters Sales Breakdown by Application (2020-2025)
5.3.4 South America Virtual Reality (VR) Mobile Perimeters Sales Breakdown by Application (2020-2025)
5.3.5 Middle East and Africa Virtual Reality (VR) Mobile Perimeters Sales Breakdown by Application (2020-2025)
6 Company Profiles
6.1 Xenon Ophthalmics
6.1.1 Xenon Ophthalmics Comapny Information
6.1.2 Xenon Ophthalmics Business Overview
6.1.3 Xenon Ophthalmics Virtual Reality (VR) Mobile Perimeters Sales, Revenue and Gross Margin (2020-2025)
6.1.4 Xenon Ophthalmics Virtual Reality (VR) Mobile Perimeters Product Portfolio
6.1.5 Xenon Ophthalmics Recent Developments
6.2 Vivid Vision
6.2.1 Vivid Vision Comapny Information
6.2.2 Vivid Vision Business Overview
6.2.3 Vivid Vision Virtual Reality (VR) Mobile Perimeters Sales, Revenue and Gross Margin (2020-2025)
6.2.4 Vivid Vision Virtual Reality (VR) Mobile Perimeters Product Portfolio
6.2.5 Vivid Vision Recent Developments
6.3 Virtual Field, Inc.
6.3.1 Virtual Field, Inc. Comapny Information
6.3.2 Virtual Field, Inc. Business Overview
6.3.3 Virtual Field, Inc. Virtual Reality (VR) Mobile Perimeters Sales, Revenue and Gross Margin (2020-2025)
6.3.4 Virtual Field, Inc. Virtual Reality (VR) Mobile Perimeters Product Portfolio
6.3.5 Virtual Field, Inc. Recent Developments
6.4 Radius XR
6.4.1 Radius XR Comapny Information
6.4.2 Radius XR Business Overview
6.4.3 Radius XR Virtual Reality (VR) Mobile Perimeters Sales, Revenue and Gross Margin (2020-2025)
6.4.4 Radius XR Virtual Reality (VR) Mobile Perimeters Product Portfolio
6.4.5 Radius XR Recent Developments
6.5 Olleyes
6.5.1 Olleyes Comapny Information
6.5.2 Olleyes Business Overview
6.5.3 Olleyes Virtual Reality (VR) Mobile Perimeters Sales, Revenue and Gross Margin (2020-2025)
6.5.4 Olleyes Virtual Reality (VR) Mobile Perimeters Product Portfolio
6.5.5 Olleyes Recent Developments
6.6 OCULUS Optikgeräte GmbH
6.6.1 OCULUS Optikgeräte GmbH Comapny Information
6.6.2 OCULUS Optikgeräte GmbH Business Overview
6.6.3 OCULUS Optikgeräte GmbH Virtual Reality (VR) Mobile Perimeters Sales, Revenue and Gross Margin (2020-2025)
6.6.4 OCULUS Optikgeräte GmbH Virtual Reality (VR) Mobile Perimeters Product Portfolio
6.6.5 OCULUS Optikgeräte GmbH Recent Developments
6.7 Micro Medical Device
6.7.1 Micro Medical Device Comapny Information
6.7.2 Micro Medical Device Business Overview
6.7.3 Micro Medical Device Virtual Reality (VR) Mobile Perimeters Sales, Revenue and Gross Margin (2020-2025)
6.7.4 Micro Medical Device Virtual Reality (VR) Mobile Perimeters Product Portfolio
6.7.5 Micro Medical Device Recent Developments
6.8 M&S Technologies (Hilco Vision)
6.8.1 M&S Technologies (Hilco Vision) Comapny Information
6.8.2 M&S Technologies (Hilco Vision) Business Overview
6.8.3 M&S Technologies (Hilco Vision) Virtual Reality (VR) Mobile Perimeters Sales, Revenue and Gross Margin (2020-2025)
6.8.4 M&S Technologies (Hilco Vision) Virtual Reality (VR) Mobile Perimeters Product Portfolio
6.8.5 M&S Technologies (Hilco Vision) Recent Developments
6.9 Heru, Inc.
6.9.1 Heru, Inc. Comapny Information
6.9.2 Heru, Inc. Business Overview
6.9.3 Heru, Inc. Virtual Reality (VR) Mobile Perimeters Sales, Revenue and Gross Margin (2020-2025)
6.9.4 Heru, Inc. Virtual Reality (VR) Mobile Perimeters Product Portfolio
6.9.5 Heru, Inc. Recent Developments
6.10 Elisar Vision Technology
6.10.1 Elisar Vision Technology Comapny Information
6.10.2 Elisar Vision Technology Business Overview
6.10.3 Elisar Vision Technology Virtual Reality (VR) Mobile Perimeters Sales, Revenue and Gross Margin (2020-2025)
6.10.4 Elisar Vision Technology Virtual Reality (VR) Mobile Perimeters Product Portfolio
6.10.5 Elisar Vision Technology Recent Developments
7 North America by Country
7.1 North America Virtual Reality (VR) Mobile Perimeters Sales by Country
7.1.1 North America Virtual Reality (VR) Mobile Perimeters Sales Growth Rate (CAGR) by Country: 2020 VS 2024 VS 2031
7.1.2 North America Virtual Reality (VR) Mobile Perimeters Sales by Country (2020-2025)
7.1.3 North America Virtual Reality (VR) Mobile Perimeters Sales Forecast by Country (2026-2031)
7.2 North America Virtual Reality (VR) Mobile Perimeters Market Size by Country
7.2.1 North America Virtual Reality (VR) Mobile Perimeters Market Size Growth Rate (CAGR) by Country: 2020 VS 2024 VS 2031
7.2.2 North America Virtual Reality (VR) Mobile Perimeters Market Size by Country (2020-2025)
7.2.3 North America Virtual Reality (VR) Mobile Perimeters Market Size Forecast by Country (2026-2031)
8 Europe by Country
8.1 Europe Virtual Reality (VR) Mobile Perimeters Sales by Country
8.1.1 Europe Virtual Reality (VR) Mobile Perimeters Sales Growth Rate (CAGR) by Country: 2020 VS 2024 VS 2031
8.1.2 Europe Virtual Reality (VR) Mobile Perimeters Sales by Country (2020-2025)
8.1.3 Europe Virtual Reality (VR) Mobile Perimeters Sales Forecast by Country (2026-2031)
8.2 Europe Virtual Reality (VR) Mobile Perimeters Market Size by Country
8.2.1 Europe Virtual Reality (VR) Mobile Perimeters Market Size Growth Rate (CAGR) by Country: 2020 VS 2024 VS 2031
8.2.2 Europe Virtual Reality (VR) Mobile Perimeters Market Size by Country (2020-2025)
8.2.3 Europe Virtual Reality (VR) Mobile Perimeters Market Size Forecast by Country (2026-2031)
9 Asia-Pacific by Country
9.1 Asia-Pacific Virtual Reality (VR) Mobile Perimeters Sales by Country
9.1.1 Asia-Pacific Virtual Reality (VR) Mobile Perimeters Sales Growth Rate (CAGR) by Country: 2020 VS 2024 VS 2031
9.1.2 Asia-Pacific Virtual Reality (VR) Mobile Perimeters Sales by Country (2020-2025)
9.1.3 Asia-Pacific Virtual Reality (VR) Mobile Perimeters Sales Forecast by Country (2026-2031)
9.2 Asia-Pacific Virtual Reality (VR) Mobile Perimeters Market Size by Country
9.2.1 Asia-Pacific Virtual Reality (VR) Mobile Perimeters Market Size Growth Rate (CAGR) by Country: 2020 VS 2024 VS 2031
9.2.2 Asia-Pacific Virtual Reality (VR) Mobile Perimeters Market Size by Country (2020-2025)
9.2.3 Asia-Pacific Virtual Reality (VR) Mobile Perimeters Market Size Forecast by Country (2026-2031)
10 South America by Country
10.1 South America Virtual Reality (VR) Mobile Perimeters Sales by Country
10.1.1 South America Virtual Reality (VR) Mobile Perimeters Sales Growth Rate (CAGR) by Country: 2020 VS 2024 VS 2031
10.1.2 South America Virtual Reality (VR) Mobile Perimeters Sales by Country (2020-2025)
10.1.3 South America Virtual Reality (VR) Mobile Perimeters Sales Forecast by Country (2026-2031)
10.2 South America Virtual Reality (VR) Mobile Perimeters Market Size by Country
10.2.1 South America Virtual Reality (VR) Mobile Perimeters Market Size Growth Rate (CAGR) by Country: 2020 VS 2024 VS 2031
10.2.2 South America Virtual Reality (VR) Mobile Perimeters Market Size by Country (2020-2025)
10.2.3 South America Virtual Reality (VR) Mobile Perimeters Market Size Forecast by Country (2026-2031)
11 Middle East and Africa by Country
11.1 Middle East and Africa Virtual Reality (VR) Mobile Perimeters Sales by Country
11.1.1 Middle East and Africa Virtual Reality (VR) Mobile Perimeters Sales Growth Rate (CAGR) by Country: 2020 VS 2024 VS 2031
11.1.2 Middle East and Africa Virtual Reality (VR) Mobile Perimeters Sales by Country (2020-2025)
11.1.3 Middle East and Africa Virtual Reality (VR) Mobile Perimeters Sales Forecast by Country (2026-2031)
11.2 Middle East and Africa Virtual Reality (VR) Mobile Perimeters Market Size by Country
11.2.1 Middle East and Africa Virtual Reality (VR) Mobile Perimeters Market Size Growth Rate (CAGR) by Country: 2020 VS 2024 VS 2031
11.2.2 Middle East and Africa Virtual Reality (VR) Mobile Perimeters Market Size by Country (2020-2025)
11.2.3 Middle East and Africa Virtual Reality (VR) Mobile Perimeters Market Size Forecast by Country (2026-2031)
12 Value Chain and Sales Channels Analysis
12.1 Virtual Reality (VR) Mobile Perimeters Value Chain Analysis
12.1.1 Virtual Reality (VR) Mobile Perimeters Key Raw Materials
12.1.2 Key Raw Materials Price
12.1.3 Raw Materials Key Suppliers
12.1.4 Manufacturing Cost Structure
12.1.5 Virtual Reality (VR) Mobile Perimeters Production Mode & Process
12.2 Virtual Reality (VR) Mobile Perimeters Sales Channels Analysis
12.2.1 Direct Comparison with Distribution Share
12.2.2 Virtual Reality (VR) Mobile Perimeters Distributors
12.2.3 Virtual Reality (VR) Mobile Perimeters Customers
13 Concluding Insights
14 Appendix
14.1 Reasons for Doing This Study
14.2 Research Methodology
14.3 Research Process
14.4 Authors List of This Report
14.5 Data Source
14.5.1 Secondary Sources
14.5.2 Primary Sources
14.6 Disclaimer

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