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Global Augmented and Virtual Reality Contact Lens Market Analysis and Forecast 2025-2031

Publisher APO Research, Inc.
Published Oct 20, 2025
Length 195 Pages
SKU # APRC20564470

Description

Summary

According to APO Research, The global Augmented and Virtual Reality Contact Lens market is projected to grow from US$ million in 2025 to US$ million by 2031, at a Compound Annual Growth Rate (CAGR) of % during the forecast period.

The US & Canada market for Augmented and Virtual Reality Contact Lens is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.

Asia-Pacific market for Augmented and Virtual Reality Contact Lens is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.

The China market for Augmented and Virtual Reality Contact Lens is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.

Europe market for Augmented and Virtual Reality Contact Lens is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.

The major global manufacturers of Augmented and Virtual Reality Contact Lens include Innovega, Inwith Corp., Mojo Vision, Sony, Samsung, Verily Life Sciences, Sensimed AG, Medella Health and Alcon, etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.

This report presents an overview of global market for Augmented and Virtual Reality Contact Lens, sales, revenue and price. Analyses of the global market trends, with historic market revenue or sales data for 2020 - 2024, estimates for 2025, and projections of CAGR through 2031.

This report researches the key producers of Augmented and Virtual Reality Contact Lens, also provides the sales of main regions and countries. Of the upcoming market potential for Augmented and Virtual Reality Contact Lens, and key regions or countries of focus to forecast this market into various segments and sub-segments. Country specific data and market value analysis for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, Middle East, Africa, and Other Countries.

This report focuses on the Augmented and Virtual Reality Contact Lens sales, revenue, market share and industry ranking of main manufacturers, data from 2020 to 2025. Identification of the major stakeholders in the global Augmented and Virtual Reality Contact Lens market, and analysis of their competitive landscape and market positioning based on recent developments and segmental revenues. This report will help stakeholders to understand the competitive landscape and gain more insights and position their businesses and market strategies in a better way.

This report analyzes the segments data by Type and by Application, sales, revenue, and price, from 2020 to 2031. Evaluation and forecast the market size for Augmented and Virtual Reality Contact Lens sales, projected growth trends, production technology, application and end-user industry.

Augmented and Virtual Reality Contact Lens Segment by Company

Innovega
Inwith Corp.
Mojo Vision
Sony
Samsung
Verily Life Sciences
Sensimed AG
Medella Health
Alcon
Ocumetrics Bionic Lens
Augmented and Virtual Reality Contact Lens Segment by Type

Augmented Reality Contact Lens
Virtual Reality Contact Lens
Augmented and Virtual Reality Contact Lens Segment by Application

Medical Field
Military Applications
Entertainment
Others
Augmented and Virtual Reality Contact Lens Segment by Region

North America
United States
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Spain
Netherlands
Switzerland
Sweden
Poland
Asia-Pacific
China
Japan
South Korea
India
Australia
Taiwan
Southeast Asia
South America
Brazil
Argentina
Chile
Middle East & Africa
Egypt
South Africa
Israel
Türkiye
GCC Countries

Study Objectives

1. To analyze and research the global status and future forecast, involving growth rate (CAGR), market share, historical and forecast.
2. To present the key manufacturers, sales, revenue, market share, and Recent Developments.
3. To split the breakdown data by regions, type, manufacturers, and Application.
4. To analyze the global and key regions market potential and advantage, opportunity and challenge, restraints, and risks.
5. To identify significant trends, drivers, influence factors in global and regions.
6. To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.

Reasons to Buy This Report

1. This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global Augmented and Virtual Reality Contact Lens market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.
2. This report will help stakeholders to understand the global industry status and trends of Augmented and Virtual Reality Contact Lens and provides them with information on key market drivers, restraints, challenges, and opportunities.
3. This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in sales and value), competitor ecosystem, new product development, expansion, and acquisition.
4. This report stays updated with novel technology integration, features, and the latest developments in the market.
5. This report helps stakeholders to gain insights into which regions to target globally.
6. This report helps stakeholders to gain insights into the end-user perception concerning the adoption of Augmented and Virtual Reality Contact Lens.
7. This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.

Chapter Outline

Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by type and by application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Sales (consumption), revenue of Augmented and Virtual Reality Contact Lens in global, regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space of each country in the world.
Chapter 4: Detailed analysis of Augmented and Virtual Reality Contact Lens manufacturers competitive landscape, price, sales, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.
Chapter 5: Provides the analysis of various market segments by type, covering the sales, revenue, average price, and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 6: Provides the analysis of various market segments by application, covering the sales, revenue, average price, and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 7: Provides profiles of key manufacturers, introducing the basic situation of the main companies in the market in detail, including product descriptions and specifications, Augmented and Virtual Reality Contact Lens sales, revenue, price, gross margin, and recent development, etc.
Chapter 8: North America by type, by application and by country, sales, and revenue for each segment.
Chapter 9: Europe by type, by application and by country, sales, and revenue for each segment.
Chapter 10: China type, by application, sales, and revenue for each segment.
Chapter 11: Asia (excluding China) type, by application and by region, sales, and revenue for each segment.
Chapter 12: South America, Middle East and Africa by type, by application and by country, sales, and revenue for each segment.
Chapter 13: Analysis of industrial chain, sales channel, key raw materials, distributors and customers.
Chapter 14: The main concluding insights of the report.

Please Note: Single-User license will be delivered via PDF from the publisher without the rights to print or to edit.

Table of Contents

195 Pages
1 Market Overview
1.1 Product Definition
1.2 Augmented and Virtual Reality Contact Lens Market by Type
1.2.1 Global Augmented and Virtual Reality Contact Lens Market Size by Type, 2020 VS 2024 VS 2031
1.2.2 Augmented Reality Contact Lens
1.2.3 Virtual Reality Contact Lens
1.3 Augmented and Virtual Reality Contact Lens Market by Application
1.3.1 Global Augmented and Virtual Reality Contact Lens Market Size by Application, 2020 VS 2024 VS 2031
1.3.2 Medical Field
1.3.3 Military Applications
1.3.4 Entertainment
1.3.5 Others
1.4 Assumptions and Limitations
1.5 Study Goals and Objectives
2 Augmented and Virtual Reality Contact Lens Market Dynamics
2.1 Augmented and Virtual Reality Contact Lens Industry Trends
2.2 Augmented and Virtual Reality Contact Lens Industry Drivers
2.3 Augmented and Virtual Reality Contact Lens Industry Opportunities and Challenges
2.4 Augmented and Virtual Reality Contact Lens Industry Restraints
3 Global Market Growth Prospects
3.1 Global Augmented and Virtual Reality Contact Lens Revenue Estimates and Forecasts (2020-2031)
3.2 Global Augmented and Virtual Reality Contact Lens Revenue by Region
3.2.1 Global Augmented and Virtual Reality Contact Lens Revenue by Region: 2020 VS 2024 VS 2031
3.2.2 Global Augmented and Virtual Reality Contact Lens Revenue by Region (2020-2025)
3.2.3 Global Augmented and Virtual Reality Contact Lens Revenue by Region (2026-2031)
3.2.4 Global Augmented and Virtual Reality Contact Lens Revenue Market Share by Region (2020-2031)
3.3 Global Augmented and Virtual Reality Contact Lens Sales Estimates and Forecasts 2020-2031
3.4 Global Augmented and Virtual Reality Contact Lens Sales by Region
3.4.1 Global Augmented and Virtual Reality Contact Lens Sales by Region: 2020 VS 2024 VS 2031
3.4.2 Global Augmented and Virtual Reality Contact Lens Sales by Region (2020-2025)
3.4.3 Global Augmented and Virtual Reality Contact Lens Sales by Region (2026-2031)
3.4.4 Global Augmented and Virtual Reality Contact Lens Sales Market Share by Region (2020-2031)
3.5 US & Canada & Mexico
3.6 Europe
3.7 China
3.8 Asia (Excluding China)
3.9 South America, Middle East and Africa
4 Market Competitive Landscape by Manufacturers
4.1 Global Augmented and Virtual Reality Contact Lens Revenue by Manufacturers
4.1.1 Global Augmented and Virtual Reality Contact Lens Revenue by Manufacturers (2020-2025)
4.1.2 Global Augmented and Virtual Reality Contact Lens Revenue Market Share by Manufacturers (2020-2025)
4.1.3 Global Augmented and Virtual Reality Contact Lens Manufacturers Revenue Share Top 10 and Top 5 in 2024
4.2 Global Augmented and Virtual Reality Contact Lens Sales by Manufacturers
4.2.1 Global Augmented and Virtual Reality Contact Lens Sales by Manufacturers (2020-2025)
4.2.2 Global Augmented and Virtual Reality Contact Lens Sales Market Share by Manufacturers (2020-2025)
4.2.3 Global Augmented and Virtual Reality Contact Lens Manufacturers Sales Share Top 10 and Top 5 in 2024
4.3 Global Augmented and Virtual Reality Contact Lens Sales Price by Manufacturers (2020-2025)
4.4 Global Augmented and Virtual Reality Contact Lens Key Manufacturers Ranking, 2023 VS 2024 VS 2025
4.5 Global Augmented and Virtual Reality Contact Lens Key Manufacturers Manufacturing Sites & Headquarters
4.6 Global Augmented and Virtual Reality Contact Lens Manufacturers, Product Type & Application
4.7 Global Augmented and Virtual Reality Contact Lens Manufacturers' Establishment Date
4.8 Market Competitive Analysis
4.8.1 Global Augmented and Virtual Reality Contact Lens Market CR5 and HHI
4.8.2 2024 Augmented and Virtual Reality Contact Lens Tier 1, Tier 2, and Tier 3
5 Augmented and Virtual Reality Contact Lens Market by Type
5.1 Global Augmented and Virtual Reality Contact Lens Revenue by Type
5.1.1 Global Augmented and Virtual Reality Contact Lens Revenue by Type (2020 VS 2024 VS 2031)
5.1.2 Global Augmented and Virtual Reality Contact Lens Revenue by Type (2020-2031) & (US$ Million)
5.1.3 Global Augmented and Virtual Reality Contact Lens Revenue Market Share by Type (2020-2031)
5.2 Global Augmented and Virtual Reality Contact Lens Sales by Type
5.2.1 Global Augmented and Virtual Reality Contact Lens Sales by Type (2020 VS 2024 VS 2031)
5.2.2 Global Augmented and Virtual Reality Contact Lens Sales by Type (2020-2031) & (pairs)
5.2.3 Global Augmented and Virtual Reality Contact Lens Sales Market Share by Type (2020-2031)
5.3 Global Augmented and Virtual Reality Contact Lens Price by Type
6 Augmented and Virtual Reality Contact Lens Market by Application
6.1 Global Augmented and Virtual Reality Contact Lens Revenue by Application
6.1.1 Global Augmented and Virtual Reality Contact Lens Revenue by Application (2020 VS 2024 VS 2031)
6.1.2 Global Augmented and Virtual Reality Contact Lens Revenue by Application (2020-2031) & (US$ Million)
6.1.3 Global Augmented and Virtual Reality Contact Lens Revenue Market Share by Application (2020-2031)
6.2 Global Augmented and Virtual Reality Contact Lens Sales by Application
6.2.1 Global Augmented and Virtual Reality Contact Lens Sales by Application (2020 VS 2024 VS 2031)
6.2.2 Global Augmented and Virtual Reality Contact Lens Sales by Application (2020-2031) & (pairs)
6.2.3 Global Augmented and Virtual Reality Contact Lens Sales Market Share by Application (2020-2031)
6.3 Global Augmented and Virtual Reality Contact Lens Price by Application
7 Company Profiles
7.1 Innovega
7.1.1 Innovega Comapny Information
7.1.2 Innovega Business Overview
7.1.3 Innovega Augmented and Virtual Reality Contact Lens Sales, Revenue, Price and Gross Margin (2020-2025)
7.1.4 Innovega Augmented and Virtual Reality Contact Lens Product Portfolio
7.1.5 Innovega Recent Developments
7.2 Inwith Corp.
7.2.1 Inwith Corp. Comapny Information
7.2.2 Inwith Corp. Business Overview
7.2.3 Inwith Corp. Augmented and Virtual Reality Contact Lens Sales, Revenue, Price and Gross Margin (2020-2025)
7.2.4 Inwith Corp. Augmented and Virtual Reality Contact Lens Product Portfolio
7.2.5 Inwith Corp. Recent Developments
7.3 Mojo Vision
7.3.1 Mojo Vision Comapny Information
7.3.2 Mojo Vision Business Overview
7.3.3 Mojo Vision Augmented and Virtual Reality Contact Lens Sales, Revenue, Price and Gross Margin (2020-2025)
7.3.4 Mojo Vision Augmented and Virtual Reality Contact Lens Product Portfolio
7.3.5 Mojo Vision Recent Developments
7.4 Sony
7.4.1 Sony Comapny Information
7.4.2 Sony Business Overview
7.4.3 Sony Augmented and Virtual Reality Contact Lens Sales, Revenue, Price and Gross Margin (2020-2025)
7.4.4 Sony Augmented and Virtual Reality Contact Lens Product Portfolio
7.4.5 Sony Recent Developments
7.5 Samsung
7.5.1 Samsung Comapny Information
7.5.2 Samsung Business Overview
7.5.3 Samsung Augmented and Virtual Reality Contact Lens Sales, Revenue, Price and Gross Margin (2020-2025)
7.5.4 Samsung Augmented and Virtual Reality Contact Lens Product Portfolio
7.5.5 Samsung Recent Developments
7.6 Verily Life Sciences
7.6.1 Verily Life Sciences Comapny Information
7.6.2 Verily Life Sciences Business Overview
7.6.3 Verily Life Sciences Augmented and Virtual Reality Contact Lens Sales, Revenue, Price and Gross Margin (2020-2025)
7.6.4 Verily Life Sciences Augmented and Virtual Reality Contact Lens Product Portfolio
7.6.5 Verily Life Sciences Recent Developments
7.7 Sensimed AG
7.7.1 Sensimed AG Comapny Information
7.7.2 Sensimed AG Business Overview
7.7.3 Sensimed AG Augmented and Virtual Reality Contact Lens Sales, Revenue, Price and Gross Margin (2020-2025)
7.7.4 Sensimed AG Augmented and Virtual Reality Contact Lens Product Portfolio
7.7.5 Sensimed AG Recent Developments
7.8 Medella Health
7.8.1 Medella Health Comapny Information
7.8.2 Medella Health Business Overview
7.8.3 Medella Health Augmented and Virtual Reality Contact Lens Sales, Revenue, Price and Gross Margin (2020-2025)
7.8.4 Medella Health Augmented and Virtual Reality Contact Lens Product Portfolio
7.8.5 Medella Health Recent Developments
7.9 Alcon
7.9.1 Alcon Comapny Information
7.9.2 Alcon Business Overview
7.9.3 Alcon Augmented and Virtual Reality Contact Lens Sales, Revenue, Price and Gross Margin (2020-2025)
7.9.4 Alcon Augmented and Virtual Reality Contact Lens Product Portfolio
7.9.5 Alcon Recent Developments
7.10 Ocumetrics Bionic Lens
7.10.1 Ocumetrics Bionic Lens Comapny Information
7.10.2 Ocumetrics Bionic Lens Business Overview
7.10.3 Ocumetrics Bionic Lens Augmented and Virtual Reality Contact Lens Sales, Revenue, Price and Gross Margin (2020-2025)
7.10.4 Ocumetrics Bionic Lens Augmented and Virtual Reality Contact Lens Product Portfolio
7.10.5 Ocumetrics Bionic Lens Recent Developments
8 North America
8.1 North America Augmented and Virtual Reality Contact Lens Market Size by Type
8.1.1 North America Augmented and Virtual Reality Contact Lens Revenue by Type (2020-2031)
8.1.2 North America Augmented and Virtual Reality Contact Lens Sales by Type (2020-2031)
8.1.3 North America Augmented and Virtual Reality Contact Lens Price by Type (2020-2031)
8.2 North America Augmented and Virtual Reality Contact Lens Market Size by Application
8.2.1 North America Augmented and Virtual Reality Contact Lens Revenue by Application (2020-2031)
8.2.2 North America Augmented and Virtual Reality Contact Lens Sales by Application (2020-2031)
8.2.3 North America Augmented and Virtual Reality Contact Lens Price by Application (2020-2031)
8.3 North America Augmented and Virtual Reality Contact Lens Market Size by Country
8.3.1 North America Augmented and Virtual Reality Contact Lens Revenue Grow Rate by Country (2020 VS 2024 VS 2031)
8.3.2 North America Augmented and Virtual Reality Contact Lens Sales by Country (2020 VS 2024 VS 2031)
8.3.3 North America Augmented and Virtual Reality Contact Lens Price by Country (2020-2031)
8.3.4 United States
8.3.5 Canada
8.3.6 Mexico
9 Europe
9.1 Europe Augmented and Virtual Reality Contact Lens Market Size by Type
9.1.1 Europe Augmented and Virtual Reality Contact Lens Revenue by Type (2020-2031)
9.1.2 Europe Augmented and Virtual Reality Contact Lens Sales by Type (2020-2031)
9.1.3 Europe Augmented and Virtual Reality Contact Lens Price by Type (2020-2031)
9.2 Europe Augmented and Virtual Reality Contact Lens Market Size by Application
9.2.1 Europe Augmented and Virtual Reality Contact Lens Revenue by Application (2020-2031)
9.2.2 Europe Augmented and Virtual Reality Contact Lens Sales by Application (2020-2031)
9.2.3 Europe Augmented and Virtual Reality Contact Lens Price by Application (2020-2031)
9.3 Europe Augmented and Virtual Reality Contact Lens Market Size by Country
9.3.1 Europe Augmented and Virtual Reality Contact Lens Revenue Grow Rate by Country (2020 VS 2024 VS 2031)
9.3.2 Europe Augmented and Virtual Reality Contact Lens Sales by Country (2020 VS 2024 VS 2031)
9.3.3 Europe Augmented and Virtual Reality Contact Lens Price by Country (2020-2031)
9.3.4 Germany
9.3.5 France
9.3.6 U.K.
9.3.7 Italy
9.3.8 Russia
9.3.9 Spain
9.3.10 Netherlands
10 China
10.1 China Augmented and Virtual Reality Contact Lens Market Size by Type
10.1.1 China Augmented and Virtual Reality Contact Lens Revenue by Type (2020-2031)
10.1.2 China Augmented and Virtual Reality Contact Lens Sales by Type (2020-2031)
10.1.3 China Augmented and Virtual Reality Contact Lens Price by Type (2020-2031)
10.2 China Augmented and Virtual Reality Contact Lens Market Size by Application
10.2.1 China Augmented and Virtual Reality Contact Lens Revenue by Application (2020-2031)
10.2.2 China Augmented and Virtual Reality Contact Lens Sales by Application (2020-2031)
10.2.3 China Augmented and Virtual Reality Contact Lens Price by Application (2020-2031)
11 Asia (Excluding China)
11.1 Asia Augmented and Virtual Reality Contact Lens Market Size by Type
11.1.1 Asia Augmented and Virtual Reality Contact Lens Revenue by Type (2020-2031)
11.1.2 Asia Augmented and Virtual Reality Contact Lens Sales by Type (2020-2031)
11.1.3 Asia Augmented and Virtual Reality Contact Lens Price by Type (2020-2031)
11.2 Asia Augmented and Virtual Reality Contact Lens Market Size by Application
11.2.1 Asia Augmented and Virtual Reality Contact Lens Revenue by Application (2020-2031)
11.2.2 Asia Augmented and Virtual Reality Contact Lens Sales by Application (2020-2031)
11.2.3 Asia Augmented and Virtual Reality Contact Lens Price by Application (2020-2031)
11.3 Asia Augmented and Virtual Reality Contact Lens Market Size by Country
11.3.1 Asia Augmented and Virtual Reality Contact Lens Revenue Grow Rate by Country (2020 VS 2024 VS 2031)
11.3.2 Asia Augmented and Virtual Reality Contact Lens Sales by Country (2020 VS 2024 VS 2031)
11.3.3 Asia Augmented and Virtual Reality Contact Lens Price by Country (2020-2031)
11.3.4 Japan
11.3.5 South Korea
11.3.6 India
11.3.7 Australia
11.3.8 Taiwan
11.3.9 Southeast Asia
12 South America, Middle East and Africa
12.1 SAMEA Augmented and Virtual Reality Contact Lens Market Size by Type
12.1.1 SAMEA Augmented and Virtual Reality Contact Lens Revenue by Type (2020-2031)
12.1.2 SAMEA Augmented and Virtual Reality Contact Lens Sales by Type (2020-2031)
12.1.3 SAMEA Augmented and Virtual Reality Contact Lens Price by Type (2020-2031)
12.2 SAMEA Augmented and Virtual Reality Contact Lens Market Size by Application
12.2.1 SAMEA Augmented and Virtual Reality Contact Lens Revenue by Application (2020-2031)
12.2.2 SAMEA Augmented and Virtual Reality Contact Lens Sales by Application (2020-2031)
12.2.3 SAMEA Augmented and Virtual Reality Contact Lens Price by Application (2020-2031)
12.3 SAMEA Augmented and Virtual Reality Contact Lens Market Size by Country
12.3.1 SAMEA Augmented and Virtual Reality Contact Lens Revenue Grow Rate by Country (2020 VS 2024 VS 2031)
12.3.2 SAMEA Augmented and Virtual Reality Contact Lens Sales by Country (2020 VS 2024 VS 2031)
12.3.3 SAMEA Augmented and Virtual Reality Contact Lens Price by Country (2020-2031)
12.3.4 Brazil
12.3.5 Argentina
12.3.6 Chile
12.3.7 Colombia
12.3.8 Peru
12.3.9 Saudi Arabia
12.3.10 Israel
12.3.11 UAE
12.3.12 Turkey
12.3.13 Iran
12.3.14 Egypt
13 Value Chain and Sales Channels Analysis
13.1 Augmented and Virtual Reality Contact Lens Value Chain Analysis
13.1.1 Augmented and Virtual Reality Contact Lens Key Raw Materials
13.1.2 Raw Materials Key Suppliers
13.1.3 Manufacturing Cost Structure
13.1.4 Augmented and Virtual Reality Contact Lens Production Mode & Process
13.2 Augmented and Virtual Reality Contact Lens Sales Channels Analysis
13.2.1 Direct Comparison with Distribution Share
13.2.2 Augmented and Virtual Reality Contact Lens Distributors
13.2.3 Augmented and Virtual Reality Contact Lens Customers
14 Concluding Insights
15 Appendix
15.1 Reasons for Doing This Study
15.2 Research Methodology
15.3 Research Process
15.4 Authors List of This Report
15.5 Data Source
15.5.1 Secondary Sources
15.5.2 Primary Sources
15.6 Disclaimer
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