
Global Toys Market to 2027
Description
Global Toys Market to 2027
Global Toys Market to 2027
Market Overview
Toys and a=games are important to build motor skills, and hand-eye co-ordination of babies as well as children. Increase in per capita disposable income as well as high birth rate thereby having positive impact on market growth. Also, toys are helpful in stimulation of color, sense, texture, and sounds in babies. Toys are categorized into various age groups such as 0-3 Year, 3-5 Year,5-12 Year, and Other.
Market Drivers
Commercialization of cartoons such as Ironman, Superman, Spiderman, and Doraemon is the key driving factor which is expected to boost the global toys market growth. Increase in disposable income will have the positive impact on market growth. Increase in demand for smart toys is expected to fuel the market growth. Also, high birth rate with rising income is an opportunity to grow toys market across the world. Launch of educational gaming toys such as puzzles which is expected to drive the market during this forecast period.
Market Restraints
However, lack of other hobbies and poor academic performance are the restarting factors which are expected to hamper the global toys market growth. Also, rise in counterfeit products will affect the market growth.
Market Segmentation
Global Toys Market is segmented into product type such as Outdoor Sports Toys, Doll and Accessories, Construction Toys, Infant and Pre-School Toys, Games & Puzzles, and Others, by age group such as 0-3 Year, 3-5 Year,5-12 Year, and Other. Further, market is segmented into distribution channel such as Retail, Specialty Stores, Online Stores, and Others.
Also, Global Toys Market is segmented into five regions such as North America, Latin America, Europe, Asia Pacific, and Middle East & Africa.
Market Key Players
Various key players are discussed in this report such as Lego Group, Mattel Inc, Bandai Namco Holdings Inc., Takara Tomy Co.Ltd, Hasbro Inc, MEGA Bloks, Monster High, Masked Rider, My Little Pony, and TOMICA
Market Taxonomy
By Product Type
Global Toys Market to 2027
Market Overview
Toys and a=games are important to build motor skills, and hand-eye co-ordination of babies as well as children. Increase in per capita disposable income as well as high birth rate thereby having positive impact on market growth. Also, toys are helpful in stimulation of color, sense, texture, and sounds in babies. Toys are categorized into various age groups such as 0-3 Year, 3-5 Year,5-12 Year, and Other.
Market Drivers
Commercialization of cartoons such as Ironman, Superman, Spiderman, and Doraemon is the key driving factor which is expected to boost the global toys market growth. Increase in disposable income will have the positive impact on market growth. Increase in demand for smart toys is expected to fuel the market growth. Also, high birth rate with rising income is an opportunity to grow toys market across the world. Launch of educational gaming toys such as puzzles which is expected to drive the market during this forecast period.
Market Restraints
However, lack of other hobbies and poor academic performance are the restarting factors which are expected to hamper the global toys market growth. Also, rise in counterfeit products will affect the market growth.
Market Segmentation
Global Toys Market is segmented into product type such as Outdoor Sports Toys, Doll and Accessories, Construction Toys, Infant and Pre-School Toys, Games & Puzzles, and Others, by age group such as 0-3 Year, 3-5 Year,5-12 Year, and Other. Further, market is segmented into distribution channel such as Retail, Specialty Stores, Online Stores, and Others.
Also, Global Toys Market is segmented into five regions such as North America, Latin America, Europe, Asia Pacific, and Middle East & Africa.
Market Key Players
Various key players are discussed in this report such as Lego Group, Mattel Inc, Bandai Namco Holdings Inc., Takara Tomy Co.Ltd, Hasbro Inc, MEGA Bloks, Monster High, Masked Rider, My Little Pony, and TOMICA
Market Taxonomy
By Product Type
- Outdoor Sports Toys
- Doll and Accessories
- Construction Toys
- Infant and Pre-School Toys
- Games & Puzzles
- Others
- 0-3 Year
- 3-5 Year
- 5-12 Year
- Other
- Retail
- Specialty Stores
- Online Stores
- Others
- North America
- Latin America
- Europe
- Asia Pacific
- Middle East & Africa
Table of Contents
188 Pages
- 1 Introduction
- 1.1 Objective of the Study
- 1.2 Market definition
- 1.3 Market Scope
- 2 Research Methodology
- 2.1 Data Mining
- 2.2 Validation
- 2.3 Primary Interviews
- 2.4 List of Data Sources
- 3 Executive Summary
- 4 Global Toys Market Outlook
- 4.1 Overview
- 4.2 Market Dynamics
- 4.2.1 Drivers
- 4.2.2 Restraints
- 4.2.3 Opportunities
- 4.3 Porters Five Force Model
- 4.4 Value Chain Analysis
- 5 Global Toys Market, By Product Type
- 5.1 Y-o-Y Growth Comparison, By Product Type
- 5.2 Global Toys Market Share Analysis, By Product Type
- 5.3 Global Toys Market Size and Forecast, By Product Type
- 5.3.1 Outdoor Sports Toys
- 5.3.2 Doll and Accessories
- 5.3.3 Construction Toys
- 5.3.4 Infant and Pre-school Toys
- 5.3.5 Games & Puzzles
- 5.3.6 Others
- 6 Global Toys Market, By Age Group
- 6.1 Y-o-Y Growth Comparison, By Age Group
- 6.2 Global Toys Market Share Analysis, By Age Group
- 6.3 Global Toys Market Size and Forecast, By Age Group
- 6.3.1 0-3 Year
- 6.3.2 3-5 Year
- 6.3.3 5- 12 Year
- 6.3.4 Others
- 7 Global Toys Market, By Distribution Channel
- 7.1 Y-o-Y Growth Comparison, By Distribution Channel
- 7.2 Global Toys Market Share Analysis, By Distribution Channel
- 7.3 Global Toys Market Size and Forecast, By Distribution Channel
- 7.3.1 Retail
- 7.3.2 Speciality Stores
- 7.3.3 Online Stores
- 7.3.4 Others
- 8 Global Toys Market, By Region
- 8.1 Global Toys Market Share Analysis, By Region
- 8.2 Global Toys Market Share Analysis, By Region
- 8.3 Global Toys Market Size and Forecast, By Region
- 9 North America Toys Market Analysis and Forecast (2017 – 2027)
- 9.1 Introduction
- 9.2 North America Toys Market Share Analysis, By Product Type
- 9.3 North America Toys Market Size and Forecast, By Age Group
- 9.4 North America Toys Market Size and Forecast, By Distribution Channel
- 9.5 North America Toys Market Size and Forecast, By Country
- 9.5.1 U.S.
- 9.5.2 Canada
- 9.5.3 Mexico
- 10 Europe Toys Market Analysis and Forecast (2017 – 2027)
- 10.1 Introduction
- 10.2 Europe Toys Market Share Analysis, By Product Type
- 10.3 Europe Toys Market Size and Forecast, By Age Group
- 10.4 Europe Toys Market Size and Forecast, By Distribution Channel
- 10.5 Europe Toys Market Size and Forecast, By Country
- 10.5.1 Germany
- 10.5.2 France
- 10.5.3 UK
- 10.54. Rest of Europe
- 11 Asia Pacific Toys Market Analysis and Forecast (2017 – 2027)
- 11.1 Introduction
- 11.2 Asia Pacific Toys Market Share Analysis, By Product Type
- 11.3 Asia Pacific Toys Market Size and Forecast, By Age Group
- 11.4 Asia Pacific Toys Market Size and Forecast, By Distribution Channel
- 11.5 Asia Pacific Toys Market Size and Forecast, By Country
- 11.5.1 China
- 11.5.2 Japan
- 11.5.3 India
- 11.5.4. Rest of Asia Pacific
- 12 Latin America Toys Market Analysis and Forecast (2017 – 2027)
- 12.1 Introduction
- 12.2 Latin America Toys Market Share Analysis, By Product Type
- 12.3 Latin America Toys Market Size and Forecast, By Age Group
- 12.4 Latin America Toys Market Size and Forecast, By Distribution Channel
- 12.5 Latin America Toys Market Size and Forecast, Country
- 13 Middle East Toys Market Analysis and Forecast (2017 – 2027)
- 13.1 Introduction
- 13.2 Middle East Toys Market Share Analysis, By Product Type
- 13.3 Middle East Toys Market Size and Forecast, By Age Group
- 13.4 Middle East Toys Market Size and Forecast, By Distribution Channel
- 13.5 Middle East Toys Market Size and Forecast, By Country
- 14 Competitive Analysis
- 14.1 Competition Dashboard
- 14.2 Market share Analysis of Top Vendors
- 14.3 Key Development Strategies
- 15 Company Profiles
- 15.1 Lego Group
- 15.1.1 Overview
- 15.1.2 Offerings
- 15.1.3 Key Financials
- 15.1.4 Business Segment & Geographic Overview
- 15.1.5 Key Market Developments
- 15.1.6 Key Strategies
- 15.2 Mattel Inc
- 15.2.1 Overview
- 15.2.2 Offerings
- 15.2.3 Key Financials
- 15.2.4 Business Segment & Geographic Overview
- 15.2.5 Key Market Developments
- 15.2.6 Key Strategies
- 15.3 Bandai Namco Holdings Inc
- 15.3.1 Overview
- 15.3.2 Offerings
- 15.3.3 Key Financials
- 15.3.4 Business Segment & Geographic Overview
- 15.3.5 Key Market Developments
- 15.3.6 Key Strategies
- 15.4 Takara Tomy Co.Ltd
- 15.4.1 Overview
- 15.4.2 Offerings
- 15.4.3 Key Financials
- 15.4.4 Business Segment & Geographic Overview
- 15.4.5 Key Market Developments
- 15.4.6 Key Strategies
- 15.5 Hasbro Inc
- 15.5.1 Overview
- 15.5.2 Offerings
- 15.5.3 Key Financials
- 15.5.4 Business Segment & Geographic Overview
- 15.5.5 Key Market Developments
- 15.5.6 Key Strategies
- 15.6 MEGA Bloks
- 15.6.1 Overview
- 15.6.2 Offerings
- 15.6.3 Key Financials
- 15.6.4 Business Segment & Geographic Overview
- 15.6.5 Key Market Developments
- 15.6.6 Key Strategies
- 15.7 Monster High
- 15.7.1 Overview
- 15.7.2 Offerings
- 15.7.3 Key Financials
- 15.7.4 Business Segment & Geographic Overview
- 15.7.5 Key Market Developments
- 15.7.6 Key Strategies
- 15.8 Masked Rider,
- 15.8.1 Overview
- 15.8.2 Offerings
- 15.8.3 Key Financials
- 15.8.4 Business Segment & Geographic Overview
- 15.8.5 Key Market Developments
- 15.8.6 Key Strategies
- 15.9 My Little Pony
- 15.9.1 Overview
- 15.9.2 Offerings
- 15.9.3 Key Financials
- 15.9.4 Business Segment & Geographic Overview
- 15.9.5 Key Market Developments
- 15.9.6 Key Strategies
- 15.10 TOMICA
- 15.10.1 Overview
- 15.10.2 Offerings
- 15.10.3 Key Financials
- 15.10.4 Business Segment & Geographic Overview
- 15.10.5 Key Market Developments
- 15.10.6 Key Strategies
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