Global Video Gaming Terminals (VGT) Market Growth 2025-2031
Description
The global Video Gaming Terminals (VGT) market size is predicted to grow from US$ million in 2025 to US$ million in 2031; it is expected to grow at a CAGR of %from 2025 to 2031.
The impact of the latest U.S. tariff measures and the corresponding policy responses from countries worldwide on market competitiveness, regional economic performance, and supply chain configurations will be comprehensively evaluated in this report.
A Video Gaming Terminals (VGT), also sometimes known as a video slots, or the video lottery, is a type of electronic gambling machine. They are typically operated by a region"s lottery, and situated at licensed establishments such as bars and restaurants.
United States market for Video Gaming Terminals (VGT) is estimated to increase from US$ million in 2024 to US$ million by 2031, at a CAGR of % from 2025 through 2031.
China market for Video Gaming Terminals (VGT) is estimated to increase from US$ million in 2024 to US$ million by 2031, at a CAGR of % from 2025 through 2031.
Europe market for Video Gaming Terminals (VGT) is estimated to increase from US$ million in 2024 to US$ million by 2031, at a CAGR of % from 2025 through 2031.
Global key Video Gaming Terminals (VGT) players cover Scientific Games, IGT, Playtech, Novomatic, Sisal Group, etc. In terms of revenue, the global two largest companies occupied for a share nearly % in 2024.
LP Information, Inc. (LPI) ' newest research report, the “Video Gaming Terminals (VGT) Industry Forecast” looks at past sales and reviews total world Video Gaming Terminals (VGT) sales in 2024, providing a comprehensive analysis by region and market sector of projected Video Gaming Terminals (VGT) sales for 2025 through 2031. With Video Gaming Terminals (VGT) sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Video Gaming Terminals (VGT) industry.
This Insight Report provides a comprehensive analysis of the global Video Gaming Terminals (VGT) landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyzes the strategies of leading global companies with a focus on Video Gaming Terminals (VGT) portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global Video Gaming Terminals (VGT) market.
This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for Video Gaming Terminals (VGT) and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global Video Gaming Terminals (VGT).
This report presents a comprehensive overview, market shares, and growth opportunities of Video Gaming Terminals (VGT) market by product type, application, key manufacturers and key regions and countries.
Segmentation by Type:
Video Gaming Machines
Video Poker Machines
Mechanical Reel Gaming Machines
Segmentation by Application:
New/ expansion
Replacement
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The below companies that are profiled have been selected based on inputs gathered from primary experts and analysing the company's coverage, product portfolio, its market penetration.
Scientific Games
IGT
Playtech
Novomatic
Sisal Group
SYNOT GROUP
Apollo Games
Accel Entertainment
Key Questions Addressed in this Report
What is the 10-year outlook for the global Video Gaming Terminals (VGT) market?
What factors are driving Video Gaming Terminals (VGT) market growth, globally and by region?
Which technologies are poised for the fastest growth by market and region?
How do Video Gaming Terminals (VGT) market opportunities vary by end market size?
How does Video Gaming Terminals (VGT) break out by Type, by Application?
Please note: The report will take approximately 2 business days to prepare and deliver.
The impact of the latest U.S. tariff measures and the corresponding policy responses from countries worldwide on market competitiveness, regional economic performance, and supply chain configurations will be comprehensively evaluated in this report.
A Video Gaming Terminals (VGT), also sometimes known as a video slots, or the video lottery, is a type of electronic gambling machine. They are typically operated by a region"s lottery, and situated at licensed establishments such as bars and restaurants.
United States market for Video Gaming Terminals (VGT) is estimated to increase from US$ million in 2024 to US$ million by 2031, at a CAGR of % from 2025 through 2031.
China market for Video Gaming Terminals (VGT) is estimated to increase from US$ million in 2024 to US$ million by 2031, at a CAGR of % from 2025 through 2031.
Europe market for Video Gaming Terminals (VGT) is estimated to increase from US$ million in 2024 to US$ million by 2031, at a CAGR of % from 2025 through 2031.
Global key Video Gaming Terminals (VGT) players cover Scientific Games, IGT, Playtech, Novomatic, Sisal Group, etc. In terms of revenue, the global two largest companies occupied for a share nearly % in 2024.
LP Information, Inc. (LPI) ' newest research report, the “Video Gaming Terminals (VGT) Industry Forecast” looks at past sales and reviews total world Video Gaming Terminals (VGT) sales in 2024, providing a comprehensive analysis by region and market sector of projected Video Gaming Terminals (VGT) sales for 2025 through 2031. With Video Gaming Terminals (VGT) sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Video Gaming Terminals (VGT) industry.
This Insight Report provides a comprehensive analysis of the global Video Gaming Terminals (VGT) landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyzes the strategies of leading global companies with a focus on Video Gaming Terminals (VGT) portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global Video Gaming Terminals (VGT) market.
This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for Video Gaming Terminals (VGT) and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global Video Gaming Terminals (VGT).
This report presents a comprehensive overview, market shares, and growth opportunities of Video Gaming Terminals (VGT) market by product type, application, key manufacturers and key regions and countries.
Segmentation by Type:
Video Gaming Machines
Video Poker Machines
Mechanical Reel Gaming Machines
Segmentation by Application:
New/ expansion
Replacement
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The below companies that are profiled have been selected based on inputs gathered from primary experts and analysing the company's coverage, product portfolio, its market penetration.
Scientific Games
IGT
Playtech
Novomatic
Sisal Group
SYNOT GROUP
Apollo Games
Accel Entertainment
Key Questions Addressed in this Report
What is the 10-year outlook for the global Video Gaming Terminals (VGT) market?
What factors are driving Video Gaming Terminals (VGT) market growth, globally and by region?
Which technologies are poised for the fastest growth by market and region?
How do Video Gaming Terminals (VGT) market opportunities vary by end market size?
How does Video Gaming Terminals (VGT) break out by Type, by Application?
Please note: The report will take approximately 2 business days to prepare and deliver.
Table of Contents
87 Pages
- *This is a tentative TOC and the final deliverable is subject to change.*
- 1 Scope of the Report
- 2 Executive Summary
- 3 Global by Company
- 4 World Historic Review for Video Gaming Terminals (VGT) by Geographic Region
- 5 Americas
- 6 APAC
- 7 Europe
- 8 Middle East & Africa
- 9 Market Drivers, Challenges and Trends
- 10 Manufacturing Cost Structure Analysis
- 11 Marketing, Distributors and Customer
- 12 World Forecast Review for Video Gaming Terminals (VGT) by Geographic Region
- 13 Key Players Analysis
- 14 Research Findings and Conclusion
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