
Hobby & Toy Stores in Canada - Industry Market Research Report
Description
Hobby & Toy Stores in Canada
Hobby and toy stores sell a variety of discretionary goods, making the health of the economy vital to sales, along with the amount of free time consumers have on hand. Over the past five years, hobby and toy stores benefited from a rise in disposable income, resulting in greater consumer spending on discretionary goods. While the pandemic introduced great uncertainty, many consumers found themselves with heaps of free time, along with restless children stuck inside. As a result, sales boomed, especially for shops with prominent e-commerce platforms. Thus, revenue has been growing at a CAGR of 4.6% over the past five years and is expected to reach $8.2 billion in 2023, when revenue will rise an estimated 1.5%.
The Hobby and Toy Stores industry in Canada sells a broad range of toy and hobby goods, such as traditional dolls and toys, electronic toys (including video and electronic games), board games and hobby kits. Online retailers and operators that sell used toys and hobby goods, art supplies and collectors’ items are not included in this industry.
This report covers the scope, size, disposition and growth of the industry including the key sensitivities and success factors. Also included are five year industry forecasts, growth rates and an analysis of the industry key players and their market shares.
Hobby and toy stores sell a variety of discretionary goods, making the health of the economy vital to sales, along with the amount of free time consumers have on hand. Over the past five years, hobby and toy stores benefited from a rise in disposable income, resulting in greater consumer spending on discretionary goods. While the pandemic introduced great uncertainty, many consumers found themselves with heaps of free time, along with restless children stuck inside. As a result, sales boomed, especially for shops with prominent e-commerce platforms. Thus, revenue has been growing at a CAGR of 4.6% over the past five years and is expected to reach $8.2 billion in 2023, when revenue will rise an estimated 1.5%.
The Hobby and Toy Stores industry in Canada sells a broad range of toy and hobby goods, such as traditional dolls and toys, electronic toys (including video and electronic games), board games and hobby kits. Online retailers and operators that sell used toys and hobby goods, art supplies and collectors’ items are not included in this industry.
This report covers the scope, size, disposition and growth of the industry including the key sensitivities and success factors. Also included are five year industry forecasts, growth rates and an analysis of the industry key players and their market shares.
Table of Contents
37 Pages
- ABOUT THIS INDUSTRY
Industry Definition
Main Activities
Similar Industries
Additional Resources
INDUSTRY AT A GLANCE
INDUSTRY PERFORMANCE
Executive Summary
Key External Drivers
Current Performance
Industry Outlook
Industry Life Cycle
PRODUCTS & MARKETS
Supply Chain
Products & Services
Demand Determinants
Major Markets
International Trade
Business Locations
COMPETITIVE LANDSCAPE
Market Share Concentration
Key Success Factors
Cost Structure Benchmarks
Basis of Competition
Barriers to Entry
Industry Globalization
MAJOR COMPANIES
OPERATING CONDITIONS
Capital Intensity
Technology & Systems
Revenue Volatility
Regulation & Policy
Industry Assistance
KEY STATISTICS
Industry Data
Annual Change
Key Ratios
JARGON & GLOSSARY
Search Inside Report
Pricing
Currency Rates
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