General Entertainment Market Research Reports & Industry Analysis
The general entertainment industry is constantly evolving with new innovations and ideas for the market. E-books are becoming increasingly common and make up a good portion of present book sales. Web-based entertainment is becoming popular as well, and as the general public is able to watch television shows and movies online. Radio and digital downloads are readily available online as well. Cellular devices have become a media device in the entertainment industry as well, and televisions are being created and sold with high definition and three-dimensional capabilities.
As there are so many differing forms of general entertainment, the competition within this industry is steep. Companies and sub-industries are constantly in competition with each other for viewership, subscriptions, and sales. Consumers are demanding more of general entertainment and entertainment products.
General Entertainment Industry Research & Market Reports
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India Mobile Gaming Market Size and Future Outlook (2018-2028)
... gaming market. India's proportion of new paying users (NPUs) in gaming has indeed grown at a rapid rate in recent years. Moreover, owing to a growing customer base and well-established e-commerce platforms, the Indian game ... Read More
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Dating Services in the US - Industry Market Research Report
... of broadband internet connections and the erosion of stigmas against online dating has helped the industry thrive. Furthermore, companies that are able to take advantage of rising smartphone adoption in the United States have been ... Read More
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Text-to-Video AI Market by Component (Software, Services), Deployment Mode, Organization Size, End User (Corporate Professionals, Content Creators), Vertical (Education, Media & Entertainment, Retail & eCommerce) and Region - Global Forecast to 2027
... AI market is projected to grow from USD 0.1 billion in 2022 to USD 0.9 billion by 2027 at a Compound Annual Growth Rate (CAGR) of 37.1% during the forecast period. Higher adoption of AI ... Read More
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AR and VR Display Market by Device Type (AR HMDs, VR HMDs, AR HUDs, VR Projectors), Technology, Display Technology (LCD, OLED, Micro-LED), Application (Consumer, Commercial, Enterprise, Healthcare, Aerospace & Defense) & Region - Global Forecast to 2028
... to 2028 The AR and VR display market is projected to grow from USD 1.8 billion in 2023 to USD 8.2 billion by 2028; it is expected to grow at a CAGR of 35.6% from ... Read More
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France Leisure Attractions Market Summary, Competitive Analysis and Forecast to 2026
... 2026). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The leisure attractions sector includes revenues generated by recreational attractions, such ... Read More
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Germany Leisure Attractions Market Summary, Competitive Analysis and Forecast to 2026
... 2026). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The leisure attractions sector includes revenues generated by recreational attractions, such ... Read More
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United States of America (USA) Leisure Attractions Market Summary, Competitive Analysis and Forecast to 2026
... 2016-21, and forecast to 2026). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The leisure attractions sector includes revenues generated ... Read More
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Japan Leisure Attractions Market Summary, Competitive Analysis and Forecast to 2026
... forecast to 2026). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The leisure attractions sector includes revenues generated by recreational ... Read More
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Canada Leisure Attractions Market Summary, Competitive Analysis and Forecast to 2026
... 2026). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The leisure attractions sector includes revenues generated by recreational attractions, such ... Read More
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United Kingdom (UK) Leisure Attractions Market Summary, Competitive Analysis and Forecast to 2026
... forecast to 2026). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market. Key Highlights The leisure attractions sector includes revenues generated by recreational ... Read More
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Emotion Detection and Recognition Market By Software Tool (Facial Expression and Emotion Recognition, Gesture and Posture Recognition, Voice Recognition), By Application (Law Enforcement Surveillance and Monitoring, Entertainment and Consumer Electronics, Marketing and Advertising, Others), By Technology (Pattern Recognition Network, Machine Learning, Natural Language Processing, Others), By End User (Commercial, Entertainment, Retail, Others): Global Opportunity Analysis and Industry Forecast, 2021-2031
... Technology (Pattern Recognition Network, Machine Learning, Natural Language Processing, Others), By End User (Commercial, Entertainment, Retail, Others): Global Opportunity Analysis and Industry Forecast, 2021-2031 Emotion recognition is a technique used in software programs, which allows ... Read More
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Middle East and Africa Sex Toys Market Forecast to 2028 - COVID-19 Impact and Regional Analysis By Material (Metal, Silicone, Plastic, Glass, and Others); Gender (Male, and Female); Distribution Channel (E-Commerce, Specialty Stores, and Others)
... The Middle East & Africa sex toys market is expected to grow from US$ 1,097.89 million in 2021 to US$ 1,618.02 million by 2028. It is estimated to record a CAGR of 5.7% from 2021 ... Read More
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South and Central America Sex Toys Market Forecast to 2028 - COVID-19 Impact and Regional Analysis By Material (Metal, Silicone, Plastic, Glass, and Others); Gender (Male, and Female); Distribution Channel (E-Commerce, Specialty Stores, and Others)
... The South & Central America sex toys market is expected to grow from US$ 1,446.57 million in 2021 to US$ 2,275.31 million by 2028. It is estimated to record a CAGR of 6.7% from 2021 ... Read More
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Global Webcomics Market Growth (Status and Outlook) 2023-2029
... originated in Korea and have since spread to other Asian and Western countries. LPI (LP Information)' newest research report, the “Webcomics Industry Forecast” looks at past sales and reviews total world Webcomics sales in 2022, ... Read More
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North America Sex Toys Market Forecast to 2028 - COVID-19 Impact and Regional Analysis By Material (Metal, Silicone, Plastic, Glass, and Others), Gender (Male and Female), Distribution (E-commerce, Specialty Stores, and Others), and Country
... North America sex toys market is expected to grow from US$ 13,944.15 million in 2021 to US$ 23,694.65 million by 2028. It is estimated to record a CAGR of 7.9% from 2021 to 2028. Increasing ... Read More
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Global Internet Comics Market Growth (Status and Outlook) 2023-2029
... first originated in Korea and have since spread to other Asian and Western countries. LPI (LP Information)' newest research report, the “Internet Comics Industry Forecast” looks at past sales and reviews total world Internet Comics ... Read More
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Metaverse Global Market Briefing 2022
... to grow from $83.57 billion in 2021 to $2694.35 billion in 2031 at a CAGR of 41.53 %. Metaverse Global Market Briefing 2022 provides strategists, marketers and senior management with the critical information they need ... Read More
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Asia Pacific Sex Toys Market Forecast to 2028 - COVID-19 Impact and Regional Analysis By Material (Metal, Silicone, Plastic, Glass, and Others); Gender (Male, and Female); Distribution Channel (E-Commerce, Specialty Stores, and Others)
... Pacific sex toys market is expected to grow from US$ 7,367.07 million in 2021 to US$ 12,718.60 million by 2028. It is estimated to record a CAGR of 8.1% from 2021 to 2028. App-Enabled Distance ... Read More
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Europe Sex Toys Market Forecast to 2028 - COVID-19 Impact and Regional Analysis By Material (Metal, Silicone, Plastic, Glass, and Others); Gender (Male, and Female); Distribution Channel (E-Commerce, Specialty Stores, and Others)
... toys market is expected to grow from US$ 9,419.92 million in 2021 to US$ 15,342.31 million by 2028. It is estimated to record a CAGR of 7.2% from 2021 to 2028. Increasing Adoption of Technology ... Read More
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Australia Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 33.4% during 2023-2030. The Metaverse Spend Value in the country will increase from US$2,783.8 million in 2022 to reach US$14,700.6 million by 2030. The hype surrounding the metaverse and ... Read More
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Belgium Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 30.9% during 2023-2030. The Metaverse Spend Value in the country will increase from US$1,631.7 million in 2022 to reach US$7,628.5 million by 2030. This report provides a comprehensive view ... Read More
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Canada Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 32.5% during 2023-2030. The Metaverse Spend Value in the country will increase from US$3,359.2 million in 2022 to reach US$17,093.2 million by 2030. This report provides a comprehensive view ... Read More
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India Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 37.8% during 2023-2030. The Metaverse Spend Value in the country will increase from US$12,080.5 million in 2022 to reach US$75,086.2 million by 2030. The tech-savvy population of India means ... Read More
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Japan Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... forecast period, recording a CAGR of 36.5% during 2023-2030. The Metaverse Spend Value in the country will increase from US$9,456.7 million in 2022 to reach US$57,397.5 million by 2030. The metaverse ecosystem is growing in ... Read More
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Saudi Arabia Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
... the forecast period, recording a CAGR of 31.0% during 2023-2030. The Metaverse Spend Value in the country will increase from US$1,156.3 million in 2022 to reach US$5,414.3 million by 2030. Saudi Arabia is expected to ... Read More