
Cloud Gaming Market, By Type (File Streaming and Video Streaming), By Device (smartphones, gaming consoles, PC, Tablets, and Others), and by Region (North America, Europe, Asia Pacific, Latin America, and Middle East and Africa) - Size, Share, Outlook, an
Description
Cloud Gaming Market, By Type (File Streaming and Video Streaming), By Device (smartphones, gaming consoles, PC, Tablets, and Others), and by Region (North America, Europe, Asia Pacific, Latin America, and Middle East and Africa) - Size, Share, Outlook, and Opportunity Analysis, 2022 - 2028
The cloud gaming enables users to play high quality games online without using any high-end gaming devices, which also eliminates the constant need of upgrading your devices. In cloud gaming, all image rendering and graphics processing is cloud-based, and is directly delivered to the user with the help of high speed internet connectivity. The user can play these games over any platform such as smartphones, PC, TV, etc. The rapidly growing 5G connectivity and smartphone devices market is expected to drive the global cloud gaming market during the forecast period.
Market Dynamics
The global cloud gaming market is expected to grow significantly during the forecast period. The use of advanced virtual reality and augmented reality is expected to create lucrative growth opportunity for the cloud gaming industry. According to Huawei Corporation, a China based technology company, 5G and AV (Augmented reality) VR (Virtual reality) can play a huge role in the cloud gaming market offering users a truly immersive experience. According to Coherent Market Insights analysis, global AR VR gaming market is expected to reach 11.5 Bn by 2026.
Furthermore, the adoption Content Delivery Network (CDN) is gaining popularity in the recent past, which is expected to propel the cloud gaming market during the forecast period. The helps CDN reduce the lag for gaming and provide superior experience to the user. According to Coherent Market Insights analysis, the global CDN market is expected to reach 28.2 billion by 2026. Thus, rapidly growing adoption of CDN is expected to create lucrative growth opportunity for the global cloud players.
Key features of the study:
This report provides in-depth analysis of global cloud gaming market size (US$ Million) and compound annual growth rate (CAGR %) for the forecast period (2022-2028), considering 2021 as the base year
It elucidates potential revenue opportunities across different segments and explains attractive investment proposition matrices for this market
This study also provides key insights about market drivers, restraints, opportunities, new product launches or approvals, regional outlook, and competitive strategies adopted by the leading market players
It profiles leading players in the global cloud gaming market based on the following parameters – company overview, financial performance, product portfolio, geographical presence, market capital, key developments, strategies, and future plans
Companies covered as a part of this study includes Amazon Web Services Inc., Apple, Inc., Electronic Arts, Inc., Google Inc., Intel Corporation, International Business Machines Corporation, Microsoft Corporation, NVIDIA Corporation, Sony Interactive Entertainment LLC, Ubitus Inc., and others
Insights from this report would allow marketers and management authorities of companies to make informed decisions regarding future product launches, product upgrades, market expansion, and marketing tactics
The global cloud gaming market report caters to various stakeholders in this Application including investors, suppliers, managed service providers, third-party service providers, distributors, new entrants, and value-added resellers
Stakeholders would have ease in decision-making through various strategy matrices used in analyzing the global cloud gaming market
Detailed Segmentation
Global Cloud Gaming Market, By Type:
File Streaming
Video Streaming
Global Cloud Gaming Market, By Device:
Smartphones
Gaming Consoles
PC
Tablets
Others
Global Cloud Gaming Market, By Region:
North America
By Type
File Streaming
Video Streaming
By Device
Smartphones
Gaming Consoles
PC
Tablets
Others
By Country
U.S.
Canada
Asia Pacific
By Type
File Streaming
Video Streaming
By Device
Smartphones
Gaming Consoles
PC
Tablets
Others
By Country
China
India
Japan
Australia & New Zealand
South Korea
Rest of Asia Pacific
Europe
By Type
File Streaming
Video Streaming
By Device
Smartphones
Gaming Consoles
PC
Tablets
Others
By Industry
Consumer Electronics
Automotive
Healthcare
Manufacturing
Transportation
Others
By Country
Germany
Italy
U.K.
France
Spain
Russia
Rest of Europe
Latin America
By Type
File Streaming
Video Streaming
By Device
Smartphones
Gaming Consoles
PC
Tablets
Others
By Country
Brazil
Mexico
Argentina
Rest of Latin America
Middle East
By Type
File Streaming
Video Streaming
By Device
Smartphones
Gaming Consoles
PC
Tablets
Others
By Country/Region
GCC Countries
Israel
South Africa
Rest of Middle East and Africa
Company Profiles
1. Amazon Web Services Inc.
Company Overview
Product Portfolio and Specifications
Financial Performance
Strategic Overview
Recent Developments/Updates
2. Apple, Inc.
3. Electronic Arts, Inc.
4. Google Inc.
5. Intel Corporation
6. International Business Machines Corporation
7. Microsoft Corporation
8. NVIDIA Corporation
9. Sony Interactive Entertainment LLC
10. Ubitus Inc.
.
“*” marked represents similar segmentation in other categories in the respective section.
The cloud gaming enables users to play high quality games online without using any high-end gaming devices, which also eliminates the constant need of upgrading your devices. In cloud gaming, all image rendering and graphics processing is cloud-based, and is directly delivered to the user with the help of high speed internet connectivity. The user can play these games over any platform such as smartphones, PC, TV, etc. The rapidly growing 5G connectivity and smartphone devices market is expected to drive the global cloud gaming market during the forecast period.
Market Dynamics
The global cloud gaming market is expected to grow significantly during the forecast period. The use of advanced virtual reality and augmented reality is expected to create lucrative growth opportunity for the cloud gaming industry. According to Huawei Corporation, a China based technology company, 5G and AV (Augmented reality) VR (Virtual reality) can play a huge role in the cloud gaming market offering users a truly immersive experience. According to Coherent Market Insights analysis, global AR VR gaming market is expected to reach 11.5 Bn by 2026.
Furthermore, the adoption Content Delivery Network (CDN) is gaining popularity in the recent past, which is expected to propel the cloud gaming market during the forecast period. The helps CDN reduce the lag for gaming and provide superior experience to the user. According to Coherent Market Insights analysis, the global CDN market is expected to reach 28.2 billion by 2026. Thus, rapidly growing adoption of CDN is expected to create lucrative growth opportunity for the global cloud players.
Key features of the study:
This report provides in-depth analysis of global cloud gaming market size (US$ Million) and compound annual growth rate (CAGR %) for the forecast period (2022-2028), considering 2021 as the base year
It elucidates potential revenue opportunities across different segments and explains attractive investment proposition matrices for this market
This study also provides key insights about market drivers, restraints, opportunities, new product launches or approvals, regional outlook, and competitive strategies adopted by the leading market players
It profiles leading players in the global cloud gaming market based on the following parameters – company overview, financial performance, product portfolio, geographical presence, market capital, key developments, strategies, and future plans
Companies covered as a part of this study includes Amazon Web Services Inc., Apple, Inc., Electronic Arts, Inc., Google Inc., Intel Corporation, International Business Machines Corporation, Microsoft Corporation, NVIDIA Corporation, Sony Interactive Entertainment LLC, Ubitus Inc., and others
Insights from this report would allow marketers and management authorities of companies to make informed decisions regarding future product launches, product upgrades, market expansion, and marketing tactics
The global cloud gaming market report caters to various stakeholders in this Application including investors, suppliers, managed service providers, third-party service providers, distributors, new entrants, and value-added resellers
Stakeholders would have ease in decision-making through various strategy matrices used in analyzing the global cloud gaming market
Detailed Segmentation
Global Cloud Gaming Market, By Type:
File Streaming
Video Streaming
Global Cloud Gaming Market, By Device:
Smartphones
Gaming Consoles
PC
Tablets
Others
Global Cloud Gaming Market, By Region:
North America
By Type
File Streaming
Video Streaming
By Device
Smartphones
Gaming Consoles
PC
Tablets
Others
By Country
U.S.
Canada
Asia Pacific
By Type
File Streaming
Video Streaming
By Device
Smartphones
Gaming Consoles
PC
Tablets
Others
By Country
China
India
Japan
Australia & New Zealand
South Korea
Rest of Asia Pacific
Europe
By Type
File Streaming
Video Streaming
By Device
Smartphones
Gaming Consoles
PC
Tablets
Others
By Industry
Consumer Electronics
Automotive
Healthcare
Manufacturing
Transportation
Others
By Country
Germany
Italy
U.K.
France
Spain
Russia
Rest of Europe
Latin America
By Type
File Streaming
Video Streaming
By Device
Smartphones
Gaming Consoles
PC
Tablets
Others
By Country
Brazil
Mexico
Argentina
Rest of Latin America
Middle East
By Type
File Streaming
Video Streaming
By Device
Smartphones
Gaming Consoles
PC
Tablets
Others
By Country/Region
GCC Countries
Israel
South Africa
Rest of Middle East and Africa
Company Profiles
1. Amazon Web Services Inc.
Company Overview
Product Portfolio and Specifications
Financial Performance
Strategic Overview
Recent Developments/Updates
2. Apple, Inc.
3. Electronic Arts, Inc.
4. Google Inc.
5. Intel Corporation
6. International Business Machines Corporation
7. Microsoft Corporation
8. NVIDIA Corporation
9. Sony Interactive Entertainment LLC
10. Ubitus Inc.
.
“*” marked represents similar segmentation in other categories in the respective section.
Table of Contents
150 Pages
- 1. Research Objectives and Assumptions
- Research Objectives
- Assumptions
- Abbreviations
- 2. Market Purview
- Report Description
- Market Definition and Scope
- Executive Summary
- Market Snippet, By Type
- Market Snippet, By Device
- Market Snippet, By Region
- Coherent Opportunity Map (COM)
- 3. Market Dynamics, Regulations, and Trends Analysis
- Market Dynamics
- Drivers
- Restraints
- Market Opportunities
- Regulatory Scenario
- Device Trend
- Merger and Acquisitions
- New Product Launch/Approvals
- Value Chain Analysis
- Porter’s Analysis
- PEST Analysis
- Impact of COVID-19 Pandemic
- 4. Global Cloud Gaming Market, By Type, 2017-2028 (US$ Million)
- Introduction
- Market Share Analysis, 2022 and 2028 (%)
- Segment Trends
- File Streaming
- Introduction
- Market Size and Forecast, 2017–2028, (US$ Million)
- Video Streaming
- Introduction
- Market Size and Forecast, 2017–2028, (US$ Million)
- 5. Global Cloud Gaming Market, By Device, 2017-2028 (US$ Million)
- Introduction
- Market Share Analysis, 2022 and 2028 (%)
- Segment Trends
- Smartphones, Gaming Consoles
- Introduction
- Market Size and Forecast, 2017–2028, (US$ Million)
- PC
- Introduction
- Market Size and Forecast, 2017–2028, (US$ Million)
- Tablets
- Introduction
- Market Size and Forecast, 2017–2028, (US$ Million)
- Others
- Introduction
- Market Size and Forecast, 2017–2028, (US$ Million)
- 6. Global Cloud Gaming Market, By Region, 2017-2028 (US$ Million)
- Introduction
- Market Share Analysis, By Region, 2022 and 2028 (%)
- North America
- Regional Trends
- Market Size and Forecast, By Type, 2017–2028 (US$ Million)
- Market Size and Forecast, By Device, 2017–2028 (US$ Million)
- Market Share Analysis, By Country, 2022 and 2028 (%)
- U.S.
- Canada
- Europe
- Regional Trends
- Market Size and Forecast, By Type, 2017–2028 (US$ Million)
- Market Size and Forecast, By Device, 2017–2028 (US$ Million)
- Market Share Analysis, By Country, 2022 and 2028 (%)
- U.K.
- Germany
- Italy
- France
- Spain
- Russia
- Rest of Europe
- Asia Pacific
- Regional Trends
- Market Size and Forecast, By Type, 2017–2028 (US$ Million)
- Market Size and Forecast, By Device, 2017–2028 (US$ Million)
- Market Share Analysis, By Country, 2022 and 2028 (%)
- China
- India
- Japan
- Australia & New Zealand
- South Korea
- Rest of Asia Pacific
- Latin America
- Regional Trends
- Market Size and Forecast, By Type, 2017–2028 (US$ Million)
- Market Size and Forecast, By Device, 2017–2028 (US$ Million)
- Market Share Analysis, By Country, 2022 and 2028 (%)
- Brazil
- Argentina
- Mexico
- Rest of Latin America
- Middle East and Africa
- Regional Trends
- Market Size and Forecast, By Type, 2017–2028 (US$ Million)
- Market Size and Forecast, By Device, 2017–2028 (US$ Million)
- Market Share Analysis, By Country/Region, 2022 and 2028 (%)
- GCC Countries
- Israel
- South Africa
- Rest of the Middle East and Africa
- 7. Competitive Landscape
- Company Profiles
- Amazon Web Services Inc.
- Company Overview
- Product Portfolio
- Financial Performance
- Key Strategies
- Recent Developments/Updates
- Apple, Inc.
- Company Overview
- Product Portfolio
- Financial Performance
- Key Strategies
- Recent Developments/Updates
- Electronic Arts, Inc.
- Company Overview
- Product Portfolio
- Financial Performance
- Key Strategies
- Recent Developments/Updates
- Google Inc.
- Company Overview
- Product Portfolio
- Financial Performance
- Key Strategies
- Recent Developments/Updates
- Intel Corporation
- Company Overview
- Product Portfolio
- Financial Performance
- Key Strategies
- Recent Developments/Updates
- International Business Machines Corporation
- Company Overview
- Product Portfolio
- Financial Performance
- Key Strategies
- Recent Developments/Updates
- Microsoft Corporation
- Company Overview
- Product Portfolio
- Financial Performance
- Key Strategies
- Recent Developments/Updates
- NVIDIA Corporation
- Company Overview
- Product Portfolio
- Financial Performance
- Key Strategies
- Recent Developments/Updates
- Sony Interactive Entertainment LLC
- Company Overview
- Product Portfolio
- Financial Performance
- Key Strategies
- Recent Developments/Updates
- Ubitus Inc.
- Company Overview
- Product Portfolio
- Financial Performance
- Key Strategies
- Recent Developments/Updates
- Analyst Views
- 8. Section
- References
- Research Methodology
- About us and Sales Contact
- *Browse 150 market data tables and 90 figures on "Cloud Gaming Market - Global forecast to 2028”
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