Global User Experience (UX) Research Software Market by Size, by Type, by Application, by Region, History and Forecast 2020-2031

Summary

User Experience (UX) research is the process of discovering the behaviors, motivations and needs of your customers through observation, task analysis, and other types of user feedback.

According to APO Research, The global User Experience (UX) Research Software market is projected to grow from US$ million in 2025 to US$ million by 2031, at a Compound Annual Growth Rate (CAGR) of % during the forecast period.

The US & Canada market for User Experience (UX) Research Software is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.

Asia-Pacific market for User Experience (UX) Research Software is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.

The China market for User Experience (UX) Research Software is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.

Europe market for User Experience (UX) Research Software is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.

The major global companies of User Experience (UX) Research Software include UserTesting, Qualtrics, Hotjar, Lookback, UserZoom, Validately, Userlytics, UsabilityHub and TryMyUI, etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.

Report Includes


This report presents an overview of global market for User Experience (UX) Research Software, market size. Analyses of the global market trends, with historic market revenue data for 2020 - 2024, estimates for 2025, and projections of CAGR through 2031.

This report researches the key producers of User Experience (UX) Research Software, also provides the revenue of main regions and countries. Of the upcoming market potential for User Experience (UX) Research Software, and key regions or countries of focus to forecast this market into various segments and sub-segments. Country specific data and market value analysis for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, Middle East, Africa, and Other Countries.

This report focuses on the User Experience (UX) Research Software revenue, market share and industry ranking of main manufacturers, data from 2020 to 2025. Identification of the major stakeholders in the global User Experience (UX) Research Software market, and analysis of their competitive landscape and market positioning based on recent developments and segmental revenues. This report will help stakeholders to understand the competitive landscape and gain more insights and position their businesses and market strategies in a better way.

This report analyzes the segments data by Type and by Application, revenue, and growth rate, from 2020 to 2031. Evaluation and forecast the market size for User Experience (UX) Research Software revenue, projected growth trends, production technology, application and end-user industry.


User Experience (UX) Research Software Segment by Company

UserTesting
Qualtrics
Hotjar
Lookback
UserZoom
Validately
Userlytics
UsabilityHub
TryMyUI
Woopra
Usabilla
TechSmith
20 | 20
User Interviews

User Experience (UX) Research Software Segment by Type

Cloud Based
On-Premises

User Experience (UX) Research Software Segment by Application

Large Enterprises
SMEs

User Experience (UX) Research Software Segment by Region

North America
United States
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Spain
Netherlands
Switzerland
Sweden
Poland
Asia-Pacific
China
Japan
South Korea
India
Australia
Taiwan
Southeast Asia
South America
Brazil
Argentina
Chile
Middle East & Africa
Egypt
South Africa
Israel
Türkiye
GCC Countries

Study Objectives

1. To analyze and research the global status and future forecast, involving, production, value, consumption, growth rate (CAGR), market share, historical and forecast.
2. To present the key manufacturers, capacity, production, revenue, market share, and Recent Developments.
3. To split the breakdown data by regions, type, manufacturers, and Application.
4. To analyze the global and key regions market potential and advantage, opportunity and challenge, restraints, and risks.
5. To identify significant trends, drivers, influence factors in global and regions.
6. To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.

Reasons to Buy This Report

1. This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global User Experience (UX) Research Software market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.
2. This report will help stakeholders to understand the global industry status and trends of User Experience (UX) Research Software and provides them with information on key market drivers, restraints, challenges, and opportunities.
3. This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in volume and value), competitor ecosystem, new product development, expansion, and acquisition.
4. This report stays updated with novel technology integration, features, and the latest developments in the market.
5. This report helps stakeholders to gain insights into which regions to target globally.
6. This report helps stakeholders to gain insights into the end-user perception concerning the adoption of User Experience (UX) Research Software.
7. This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.

Chapter Outline

Chapter 1: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc), including the market size of each market segment, future development potential, and so on. Revenue of User Experience (UX) Research Software in global and regional level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Analysis key trends, drivers, challenges, and opportunities within the global User Experience (UX) Research Software industry.
Chapter 3: Detailed analysis of User Experience (UX) Research Software companies' competitive landscape, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Provides profiles of key companies, introducing the basic situation of the main companies in the market in detail, including product descriptions and specifications, User Experience (UX) Research Softwarerevenue, gross margin, and recent development, etc.
Chapter 7: North America (US & Canada) by type, by application and by country, revenue for each segment.
Chapter 8: Europe by type, by application and by country, revenue for each segment.
Chapter 9: China by type, and by application, revenue for each segment.
Chapter 10: Asia (excluding China) by type, by application and by region, revenue for each segment.
Chapter 11: South America, Middle East & Africa by type, by application and by country, revenue for each segment.
Chapter 12: Concluding Insights of the report.

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1 Market Overview
1.1 Product Definition
1.2 Market Analysis by Type
1.2.1 Global User Experience (UX) Research Software Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Cloud Based
1.2.3 On-Premises
1.3 Market Analysis by Application
1.3.1 Global User Experience (UX) Research Software Market Size Growth Rate by Application: 2020 VS 2024 VS 2031
1.3.2 Large Enterprises
1.3.3 SMEs
1.4 Global Market Growth Prospects
1.5 Global User Experience (UX) Research Software Growth Trends by Region
1.5.1 Global User Experience (UX) Research Software Market Size by Region: 2020 VS 2024 VS 2031
1.5.2 User Experience (UX) Research Software Market Size by Region (2020-2025)
1.5.3 User Experience (UX) Research Software Market Size by Region (2026-2031)
1.6 Assumptions and Limitations
1.7 Study Goals and Objectives
1.8 Years Considered
2 Global User Experience (UX) Research Software Market Dynamics
2.1 User Experience (UX) Research Software Industry Trends
2.2 User Experience (UX) Research Software Industry Drivers
2.3 User Experience (UX) Research Software Industry Opportunities and Challenges
2.4 User Experience (UX) Research Software Industry Restraints
3 Competitive Landscape by Company
3.1 Global User Experience (UX) Research Software Revenue by Company (2020-2025)
3.2 Global User Experience (UX) Research Software Players Revenue Ranking, 2023 VS 2024 VS 2025
3.3 Global User Experience (UX) Research Software Key Company Head office and Area Served
3.4 Global User Experience (UX) Research Software Company, Product Type & Application
3.5 Global User Experience (UX) Research Software Company Establishment Date
3.6 Market Competitive Analysis
3.6.1 Global User Experience (UX) Research Software Market CR5 and HHI
3.6.2 Global Top 5 and 10 User Experience (UX) Research Software Players Market Share by Revenue in 2024
3.6.3 2024 User Experience (UX) Research Software Tier 1, Tier 2, and Tier 3
4 User Experience (UX) Research Software Market by Type
4.1 Global User Experience (UX) Research Software Market Size by Type (2020 VS 2024 VS 2031)
4.2 Global User Experience (UX) Research Software Market Size by Type (2020-2031)
4.3 Global User Experience (UX) Research Software Market Size Share by Type (2020-2031)
5 User Experience (UX) Research Software Market by Application
5.1 Global User Experience (UX) Research Software Market Size by Application (2020 VS 2024 VS 2031)
5.2 Global User Experience (UX) Research Software Market Size by Application (2020-2031)
5.3 Global User Experience (UX) Research Software Market Size Share by Application (2020-2031)
6 Company Profiles
6.1 UserTesting
6.1.1 UserTesting Comapny Information
6.1.2 UserTesting Business Overview
6.1.3 UserTesting User Experience (UX) Research Software Revenue and Gross Margin (US$ Million) & (2020-2025)
6.1.4 UserTesting User Experience (UX) Research Software Product Portfolio
6.1.5 UserTesting Recent Developments
6.2 Qualtrics
6.2.1 Qualtrics Comapny Information
6.2.2 Qualtrics Business Overview
6.2.3 Qualtrics User Experience (UX) Research Software Revenue and Gross Margin (US$ Million) & (2020-2025)
6.2.4 Qualtrics User Experience (UX) Research Software Product Portfolio
6.2.5 Qualtrics Recent Developments
6.3 Hotjar
6.3.1 Hotjar Comapny Information
6.3.2 Hotjar Business Overview
6.3.3 Hotjar User Experience (UX) Research Software Revenue and Gross Margin (US$ Million) & (2020-2025)
6.3.4 Hotjar User Experience (UX) Research Software Product Portfolio
6.3.5 Hotjar Recent Developments
6.4 Lookback
6.4.1 Lookback Comapny Information
6.4.2 Lookback Business Overview
6.4.3 Lookback User Experience (UX) Research Software Revenue and Gross Margin (US$ Million) & (2020-2025)
6.4.4 Lookback User Experience (UX) Research Software Product Portfolio
6.4.5 Lookback Recent Developments
6.5 UserZoom
6.5.1 UserZoom Comapny Information
6.5.2 UserZoom Business Overview
6.5.3 UserZoom User Experience (UX) Research Software Revenue and Gross Margin (US$ Million) & (2020-2025)
6.5.4 UserZoom User Experience (UX) Research Software Product Portfolio
6.5.5 UserZoom Recent Developments
6.6 Validately
6.6.1 Validately Comapny Information
6.6.2 Validately Business Overview
6.6.3 Validately User Experience (UX) Research Software Revenue and Gross Margin (US$ Million) & (2020-2025)
6.6.4 Validately User Experience (UX) Research Software Product Portfolio
6.6.5 Validately Recent Developments
6.7 Userlytics
6.7.1 Userlytics Comapny Information
6.7.2 Userlytics Business Overview
6.7.3 Userlytics User Experience (UX) Research Software Revenue and Gross Margin (US$ Million) & (2020-2025)
6.7.4 Userlytics User Experience (UX) Research Software Product Portfolio
6.7.5 Userlytics Recent Developments
6.8 UsabilityHub
6.8.1 UsabilityHub Comapny Information
6.8.2 UsabilityHub Business Overview
6.8.3 UsabilityHub User Experience (UX) Research Software Revenue and Gross Margin (US$ Million) & (2020-2025)
6.8.4 UsabilityHub User Experience (UX) Research Software Product Portfolio
6.8.5 UsabilityHub Recent Developments
6.9 TryMyUI
6.9.1 TryMyUI Comapny Information
6.9.2 TryMyUI Business Overview
6.9.3 TryMyUI User Experience (UX) Research Software Revenue and Gross Margin (US$ Million) & (2020-2025)
6.9.4 TryMyUI User Experience (UX) Research Software Product Portfolio
6.9.5 TryMyUI Recent Developments
6.10 Woopra
6.10.1 Woopra Comapny Information
6.10.2 Woopra Business Overview
6.10.3 Woopra User Experience (UX) Research Software Revenue and Gross Margin (US$ Million) & (2020-2025)
6.10.4 Woopra User Experience (UX) Research Software Product Portfolio
6.10.5 Woopra Recent Developments
6.11 Usabilla
6.11.1 Usabilla Comapny Information
6.11.2 Usabilla Business Overview
6.11.3 Usabilla User Experience (UX) Research Software Revenue and Gross Margin (US$ Million) & (2020-2025)
6.11.4 Usabilla User Experience (UX) Research Software Product Portfolio
6.11.5 Usabilla Recent Developments
6.12 TechSmith
6.12.1 TechSmith Comapny Information
6.12.2 TechSmith Business Overview
6.12.3 TechSmith User Experience (UX) Research Software Revenue and Gross Margin (US$ Million) & (2020-2025)
6.12.4 TechSmith User Experience (UX) Research Software Product Portfolio
6.12.5 TechSmith Recent Developments
6.13 20 | 20
6.13.1 20 | 20 Comapny Information
6.13.2 20 | 20 Business Overview
6.13.3 20 | 20 User Experience (UX) Research Software Revenue and Gross Margin (US$ Million) & (2020-2025)
6.13.4 20 | 20 User Experience (UX) Research Software Product Portfolio
6.13.5 20 | 20 Recent Developments
6.14 User Interviews
6.14.1 User Interviews Comapny Information
6.14.2 User Interviews Business Overview
6.14.3 User Interviews User Experience (UX) Research Software Revenue and Gross Margin (US$ Million) & (2020-2025)
6.14.4 User Interviews User Experience (UX) Research Software Product Portfolio
6.14.5 User Interviews Recent Developments
7 North America
7.1 North America User Experience (UX) Research Software Market Size (2020-2031)
7.2 North America User Experience (UX) Research Software Market Size by Type
7.2.1 North America User Experience (UX) Research Software Market Size by Type (2020-2025)
7.2.2 North America User Experience (UX) Research Software Market Size by Type (2026-2031)
7.2.3 North America User Experience (UX) Research Software Market Share by Type (2020-2031)
7.3 North America User Experience (UX) Research Software Market Size by Application
7.3.1 North America User Experience (UX) Research Software Market Size by Application (2020-2025)
7.3.2 North America User Experience (UX) Research Software Market Size by Application (2026-2031)
7.3.3 North America User Experience (UX) Research Software Market Share by Application (2020-2031)
7.4 North America User Experience (UX) Research Software Market Size by Country
7.4.1 North America User Experience (UX) Research Software Market Size by Country (2020 VS 2024 VS 2031)
7.4.2 North America User Experience (UX) Research Software Market Size by Country (2020-2025)
7.4.3 North America User Experience (UX) Research Software Market Size by Country (2026-2031)
7.4.4 North America User Experience (UX) Research Software Market Share by Country (2020-2031)
7.4.5 United States
7.4.6 Canada
7.4.7 Mexico
8 Europe
8.1 Europe User Experience (UX) Research Software Market Size (2020-2031)
8.2 Europe User Experience (UX) Research Software Market Size by Type
8.2.1 Europe User Experience (UX) Research Software Market Size by Type (2020-2025)
8.2.2 Europe User Experience (UX) Research Software Market Size by Type (2026-2031)
8.2.3 Europe User Experience (UX) Research Software Market Share by Type (2020-2031)
8.3 Europe User Experience (UX) Research Software Market Size by Application
8.3.1 Europe User Experience (UX) Research Software Market Size by Application (2020-2025)
8.3.2 Europe User Experience (UX) Research Software Market Size by Application (2026-2031)
8.3.3 Europe User Experience (UX) Research Software Market Share by Application (2020-2031)
8.4 Europe User Experience (UX) Research Software Market Size by Country
8.4.1 Europe User Experience (UX) Research Software Market Size by Country (2020 VS 2024 VS 2031)
8.4.2 Europe User Experience (UX) Research Software Market Size by Country (2020-2025)
8.4.3 Europe User Experience (UX) Research Software Market Size by Country (2026-2031)
8.4.4 Europe User Experience (UX) Research Software Market Share by Country (2020-2031)
8.4.5 Germany
8.4.6 France
8.4.7 U.K.
8.4.8 Italy
8.4.9 Russia
8.4.10 Nordic Countries
9 China
9.1 China User Experience (UX) Research Software Market Size (2020-2031)
9.2 China User Experience (UX) Research Software Market Size by Type
9.2.1 China User Experience (UX) Research Software Market Size by Type (2020-2025)
9.2.2 China User Experience (UX) Research Software Market Size by Type (2026-2031)
9.2.3 China User Experience (UX) Research Software Market Share by Type (2020-2031)
9.3 China User Experience (UX) Research Software Market Size by Application
9.3.1 China User Experience (UX) Research Software Market Size by Application (2020-2025)
9.3.2 China User Experience (UX) Research Software Market Size by Application (2026-2031)
9.3.3 China User Experience (UX) Research Software Market Share by Application (2020-2031)
10 Asia (Excluding China)
10.1 Asia User Experience (UX) Research Software Market Size (2020-2031)
10.2 Asia User Experience (UX) Research Software Market Size by Type
10.2.1 Asia User Experience (UX) Research Software Market Size by Type (2020-2025)
10.2.2 Asia User Experience (UX) Research Software Market Size by Type (2026-2031)
10.2.3 Asia User Experience (UX) Research Software Market Share by Type (2020-2031)
10.3 Asia User Experience (UX) Research Software Market Size by Application
10.3.1 Asia User Experience (UX) Research Software Market Size by Application (2020-2025)
10.3.2 Asia User Experience (UX) Research Software Market Size by Application (2026-2031)
10.3.3 Asia User Experience (UX) Research Software Market Share by Application (2020-2031)
10.4 Asia User Experience (UX) Research Software Market Size by Country
10.4.1 Asia User Experience (UX) Research Software Market Size by Country (2020 VS 2024 VS 2031)
10.4.2 Asia User Experience (UX) Research Software Market Size by Country (2020-2025)
10.4.3 Asia User Experience (UX) Research Software Market Size by Country (2026-2031)
10.4.4 Asia User Experience (UX) Research Software Market Share by Country (2020-2031)
10.4.5 Japan
10.4.6 South Korea
10.4.7 Taiwan
10.4.8 Southeast Asia
10.4.9 India
10.4.10 Australia
11 South America, Middle East & Africa
11.1 South America, Middle East & Africa User Experience (UX) Research Software Market Size (2020-2031)
11.2 South America, Middle East & Africa User Experience (UX) Research Software Market Size by Type
11.2.1 South America, Middle East & Africa User Experience (UX) Research Software Market Size by Type (2020-2025)
11.2.2 South America, Middle East & Africa User Experience (UX) Research Software Market Size by Type (2026-2031)
11.2.3 South America, Middle East & Africa User Experience (UX) Research Software Market Share by Type (2020-2031)
11.3 South America, Middle East & Africa User Experience (UX) Research Software Market Size by Application
11.3.1 South America, Middle East & Africa User Experience (UX) Research Software Market Size by Application (2020-2025)
11.3.2 South America, Middle East & Africa User Experience (UX) Research Software Market Size by Application (2026-2031)
11.3.3 South America, Middle East & Africa User Experience (UX) Research Software Market Share by Application (2020-2031)
11.4 South America, Middle East & Africa User Experience (UX) Research Software Market Size by Country
11.4.1 South America, Middle East & Africa User Experience (UX) Research Software Market Size by Country (2020 VS 2024 VS 2031)
11.4.2 South America, Middle East & Africa User Experience (UX) Research Software Market Size by Country (2020-2025)
11.4.3 South America, Middle East & Africa User Experience (UX) Research Software Market Size by Country (2026-2031)
11.4.4 South America, Middle East & Africa User Experience (UX) Research Software Market Share by Country (2020-2031)
11.4.5 Brazil
11.4.6 South Africa
11.4.7 Saudi Arabia
11.4.8 Turkey
11.4.9 Argentina
11.4.9 UAE
11.4.9 Egypt
11.4.9 Chile
12 Concluding Insights
13 Appendix
13.1 Reasons for Doing This Study
13.2 Research Methodology
13.3 Research Process
13.4 Authors List of This Report
13.5 Data Source
13.5.1 Secondary Sources
13.5.2 Primary Sources
13.6 Disclaimer

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