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Global Trading Card Market by Size, by Type, by Application, by Region, History and Forecast 2020-2031

Publisher APO Research, Inc.
Published Oct 20, 2025
Length 197 Pages
SKU # APRC20553892

Description

Summary

According to APO Research, The global Trading Card market is projected to grow from US$ million in 2025 to US$ million by 2031, at a Compound Annual Growth Rate (CAGR) of % during the forecast period.

The US & Canada market for Trading Card is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.

Asia-Pacific market for Trading Card is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.

The China market for Trading Card is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.

Europe market for Trading Card is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.

The major global manufacturers of Trading Card include Pokemon, Kayou, Konami, Panini, Wizards of the Coast, Tomy Company, Fanatics, Bandai and The Upper Deck Company, etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.

This report presents an overview of global market for Trading Card, sales, revenue and price. Analyses of the global market trends, with historic market revenue or sales data for 2020-2024, estimates for 2025, and projections of CAGR through 2031.

This report researches the key producers of Trading Card, also provides the sales of main regions and countries. Of the upcoming market potential for Trading Card, and key regions or countries of focus to forecast this market into various segments and sub-segments. Country specific data and market value analysis for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, Middle East, Africa, and Other Countries.

This report focuses on the Trading Card sales, revenue, market share and industry ranking of main manufacturers, data from 2020 to 2025. Identification of the major stakeholders in the global Trading Card market, and analysis of their competitive landscape and market positioning based on recent developments and segmental revenues. This report will help stakeholders to understand the competitive landscape and gain more insights and position their businesses and market strategies in a better way.

This report analyzes the segments data by Type and by Application, sales, revenue, and price, from 2020 to 2031. Evaluation and forecast the market size for Trading Card sales, projected growth trends, production technology, application and end-user industry.

Trading Card Segment by Company

Pokemon
Kayou
Konami
Panini
Wizards of the Coast
Tomy Company
Fanatics
Bandai
The Upper Deck Company
Bushiroad
Trading Card Segment by Type

Physical Trading Card
Digital Trading Card
Trading Card Segment by Application

Baseball
Basketball
Association Football
Hockey
Others
Trading Card Segment by Region

North America
United States
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Spain
Netherlands
Switzerland
Sweden
Poland
Asia-Pacific
China
Japan
South Korea
India
Australia
Taiwan
Southeast Asia
South America
Brazil
Argentina
Chile
Colombia
Middle East & Africa
Egypt
South Africa
Israel
Türkiye
GCC Countries

Study Objectives

1. To analyze and research the global status and future forecast, involving, production, value, consumption, growth rate (CAGR), market share, historical and forecast.
2. To present the key manufacturers, capacity, production, revenue, market share, and Recent Developments.
3. To split the breakdown data by regions, type, manufacturers, and Application.
4. To analyze the global and key regions market potential and advantage, opportunity and challenge, restraints, and risks.
5. To identify significant trends, drivers, influence factors in global and regions.
6. To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.

Reasons to Buy This Report

1. This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global Trading Card market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.
2. This report will help stakeholders to understand the global industry status and trends of Trading Card and provides them with information on key market drivers, restraints, challenges, and opportunities.
3. This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in volume and value), competitor ecosystem, new product development, expansion, and acquisition.
4. This report stays updated with novel technology integration, features, and the latest developments in the market.
5. This report helps stakeholders to gain insights into which regions to target globally.
6. This report helps stakeholders to gain insights into the end-user perception concerning the adoption of Trading Card.
7. This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.

Chapter Outline

Chapter 1: Provides an overview of the Trading Card market, including product definition, global market growth prospects, market size, sales, and average price forecasts (2020-2031).
Chapter 2: Provides the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Trading Card manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Sales of Trading Card in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space of each country in the world.
Chapter 7: Revenue of Trading Card in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space of each country in the world.
Chapter 8: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 9: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 10: Concluding Insights of the report

Please Note: Single-User license will be delivered via PDF from the publisher without the rights to print or to edit.

Table of Contents

197 Pages
1 Market Overview
1.1 Product Definition
1.2 Global Trading Card Market Size, 2020 VS 2024 VS 2031
1.3 Global Trading Card Market Size Estimates and Forecasts (2020-2031)
1.4 Global Trading Card Sales Estimates and Forecasts (2020-2031)
1.5 Global Trading Card Market Average Price (2020-2031)
1.6 Assumptions and Limitations
1.7 Study Goals and Objectives
2 Global Trading Card Market Dynamics
2.1 Trading Card Industry Trends
2.2 Trading Card Industry Drivers
2.3 Trading Card Industry Opportunities and Challenges
2.4 Trading Card Industry Restraints
3 Trading Card Market by Manufacturers
3.1 Global Trading Card Revenue by Manufacturers (2020-2025)
3.2 Global Trading Card Sales by Manufacturers (2020-2025)
3.3 Global Trading Card Average Sales Price by Manufacturers (2020-2025)
3.4 Global Trading Card Industry Manufacturers Ranking, 2023 VS 2024 VS 2025
3.5 Global Trading Card Key Manufacturers Manufacturing Sites & Headquarters
3.6 Global Trading Card Manufacturers, Product Type & Application
3.7 Global Trading Card Manufacturers Establishment Date
3.8 Market Competitive Analysis
3.8.1 Global Trading Card Market CR5 and HHI
3.8.2 Global Top 5 and 10 Trading Card Players Market Share by Revenue in 2024
3.8.3 2024 Trading Card Tier 1, Tier 2, and Tier 3
4 Trading Card Market by Type
4.1 Trading Card Type Introduction
4.1.1 Physical Trading Card
4.1.2 Digital Trading Card
4.2 Global Trading Card Sales by Type
4.2.1 Global Trading Card Sales by Type (2020 VS 2024 VS 2031)
4.2.2 Global Trading Card Sales by Type (2020-2031)
4.2.3 Global Trading Card Sales Market Share by Type (2020-2031)
4.3 Global Trading Card Revenue by Type
4.3.1 Global Trading Card Revenue by Type (2020 VS 2024 VS 2031)
4.3.2 Global Trading Card Revenue by Type (2020-2031)
4.3.3 Global Trading Card Revenue Market Share by Type (2020-2031)
5 Trading Card Market by Application
5.1 Trading Card Application Introduction
5.1.1 Baseball
5.1.2 Basketball
5.1.3 Association Football
5.1.4 Hockey
5.1.5 Others
5.2 Global Trading Card Sales by Application
5.2.1 Global Trading Card Sales by Application (2020 VS 2024 VS 2031)
5.2.2 Global Trading Card Sales by Application (2020-2031)
5.2.3 Global Trading Card Sales Market Share by Application (2020-2031)
5.3 Global Trading Card Revenue by Application
5.3.1 Global Trading Card Revenue by Application (2020 VS 2024 VS 2031)
5.3.2 Global Trading Card Revenue by Application (2020-2031)
5.3.3 Global Trading Card Revenue Market Share by Application (2020-2031)
6 Global Trading Card Sales by Region
6.1 Global Trading Card Sales by Region: 2020 VS 2024 VS 2031
6.2 Global Trading Card Sales by Region (2020-2031)
6.2.1 Global Trading Card Sales by Region (2020-2025)
6.2.2 Global Trading Card Sales Forecasted by Region (2025-2030)
6.3 North America
6.3.1 North America Trading Card Sales Growth Rate by Country: 2020 VS 2024 VS 2031
6.3.2 North America Trading Card Sales by Country (2020-2031)
6.3.3 U.S.
6.3.4 Canada
6.3.5 Mexico
6.4 Europe
6.4.1 Europe Trading Card Sales Growth Rate by Country: 2020 VS 2024 VS 2031
6.4.2 Europe Trading Card Sales by Country (2020-2031)
6.4.3 Germany
6.4.4 France
6.4.5 U.K.
6.4.6 Italy
6.4.7 Netherlands
6.5 Asia Pacific
6.5.1 Asia Pacific Trading Card Sales Growth Rate by Country: 2020 VS 2024 VS 2031
6.5.2 Asia Pacific Trading Card Sales by Country (2020-2031)
6.5.3 China
6.5.4 Japan
6.5.5 South Korea
6.5.6 Southeast Asia
6.5.7 India
6.5.8 Australia
6.6 South America, Middle East and Africa
6.6.1 South America, Middle East and Africa Trading Card Sales Growth Rate by Country: 2020 VS 2024 VS 2031
6.6.2 South America, Middle East and Africa Trading Card Sales by Country (2020-2031)
6.6.3 Brazil
6.6.4 South Africa
6.6.5 Saudi Arabia
6.6.6 Turkey
6.6.6 Argentina
6.6.6 UAE
6.6.6 Egypt
6.6.6 Chile
7 Global Trading Card Revenue by Region
7.1 Global Trading Card Revenue by Region
7.1.1 Global Trading Card Revenue by Region: 2020 VS 2024 VS 2031
7.1.2 Global Trading Card Revenue by Region (2020-2025)
7.1.3 Global Trading Card Revenue by Region (2026-2031)
7.1.4 Global Trading Card Revenue Market Share by Region (2020-2031)
7.2 North America
7.2.1 North America Trading Card Revenue (2020-2031)
7.2.2 North America Trading Card Revenue Share by Country: 2020 VS 2024 VS 2031
7.3 Europe
7.3.1 Europe Trading Card Revenue (2020-2031)
7.3.2 Europe Trading Card Revenue Share by Country: 2020 VS 2024 VS 2031
7.4 Asia-Pacific
7.4.1 Asia-Pacific Trading Card Revenue (2020-2031)
7.4.2 Asia-Pacific Trading Card Revenue Share by Country: 2020 VS 2024 VS 2031
7.5 South America, Middle East and Africa
7.5.1 South America, Middle East and Africa Trading Card Revenue (2020-2031)
7.5.2 South America, Middle East and Africa Trading Card Revenue Share by Country: 2020 VS 2024 VS 2031
8 Company Profiles
8.1 Pokemon
8.1.1 Pokemon Comapny Information
8.1.2 Pokemon Business Overview
8.1.3 Pokemon Trading Card Sales, Price, Revenue and Gross Margin (2020-2025)
8.1.4 Pokemon Trading Card Product Portfolio
8.1.5 Pokemon Recent Developments
8.2 Kayou
8.2.1 Kayou Comapny Information
8.2.2 Kayou Business Overview
8.2.3 Kayou Trading Card Sales, Price, Revenue and Gross Margin (2020-2025)
8.2.4 Kayou Trading Card Product Portfolio
8.2.5 Kayou Recent Developments
8.3 Konami
8.3.1 Konami Comapny Information
8.3.2 Konami Business Overview
8.3.3 Konami Trading Card Sales, Price, Revenue and Gross Margin (2020-2025)
8.3.4 Konami Trading Card Product Portfolio
8.3.5 Konami Recent Developments
8.4 Panini
8.4.1 Panini Comapny Information
8.4.2 Panini Business Overview
8.4.3 Panini Trading Card Sales, Price, Revenue and Gross Margin (2020-2025)
8.4.4 Panini Trading Card Product Portfolio
8.4.5 Panini Recent Developments
8.5 Wizards of the Coast
8.5.1 Wizards of the Coast Comapny Information
8.5.2 Wizards of the Coast Business Overview
8.5.3 Wizards of the Coast Trading Card Sales, Price, Revenue and Gross Margin (2020-2025)
8.5.4 Wizards of the Coast Trading Card Product Portfolio
8.5.5 Wizards of the Coast Recent Developments
8.6 Tomy Company
8.6.1 Tomy Company Comapny Information
8.6.2 Tomy Company Business Overview
8.6.3 Tomy Company Trading Card Sales, Price, Revenue and Gross Margin (2020-2025)
8.6.4 Tomy Company Trading Card Product Portfolio
8.6.5 Tomy Company Recent Developments
8.7 Fanatics
8.7.1 Fanatics Comapny Information
8.7.2 Fanatics Business Overview
8.7.3 Fanatics Trading Card Sales, Price, Revenue and Gross Margin (2020-2025)
8.7.4 Fanatics Trading Card Product Portfolio
8.7.5 Fanatics Recent Developments
8.8 Bandai
8.8.1 Bandai Comapny Information
8.8.2 Bandai Business Overview
8.8.3 Bandai Trading Card Sales, Price, Revenue and Gross Margin (2020-2025)
8.8.4 Bandai Trading Card Product Portfolio
8.8.5 Bandai Recent Developments
8.9 The Upper Deck Company
8.9.1 The Upper Deck Company Comapny Information
8.9.2 The Upper Deck Company Business Overview
8.9.3 The Upper Deck Company Trading Card Sales, Price, Revenue and Gross Margin (2020-2025)
8.9.4 The Upper Deck Company Trading Card Product Portfolio
8.9.5 The Upper Deck Company Recent Developments
8.10 Bushiroad
8.10.1 Bushiroad Comapny Information
8.10.2 Bushiroad Business Overview
8.10.3 Bushiroad Trading Card Sales, Price, Revenue and Gross Margin (2020-2025)
8.10.4 Bushiroad Trading Card Product Portfolio
8.10.5 Bushiroad Recent Developments
9 Value Chain and Sales Channels Analysis
9.1 Trading Card Value Chain Analysis
9.1.1 Trading Card Key Raw Materials
9.1.2 Raw Materials Key Suppliers
9.1.3 Manufacturing Cost Structure
9.1.4 Trading Card Production Mode & Process
9.2 Trading Card Sales Channels Analysis
9.2.1 Direct Comparison with Distribution Share
9.2.2 Trading Card Distributors
9.2.3 Trading Card Customers
10 Concluding Insights
11 Appendix
11.1 Reasons for Doing This Study
11.2 Research Methodology
11.3 Research Process
11.4 Authors List of This Report
11.5 Data Source
11.5.1 Secondary Sources
11.5.2 Primary Sources
11.6 Disclaimer
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