
Global Licensed Merchandise Market Size, Status And Forecast 2022
Description
Market Analysis and Insights: Global Licensed Merchandise Market
The global Licensed Merchandise market size is projected to reach US$ 382,781 million by 2028, from US$ 275,936 million in 2021, at a CAGR of 4.33% during 2022-2028.
Fully considering the economic change by this health crisis, Apparels accounting for 17.44% of the Licensed Merchandise global market in 2021, is projected to value US$ 72,695 million by 2028, growing at a revised 5.46% CAGR in the post-COVID-19 period. While Entertainment segment is altered to a 4.28% CAGR throughout this forecast period.
China Licensed Merchandise market size was valued at US$ 10,819 million in 2021, while the North America and Europe Licensed Merchandise are US$ 159,898 million and US$ 61,732 million, severally. The proportion of the North America is 57.95% in 2021, while China and Europe are 3.92% and 22.37% respectively, and it is predicted that China proportion will reach 4.57% in 2028, trailing a CAGR of 7.20% through the analysis period. Japan, South Korea, and Southeast Asia are noteworthy markets in Asia, with CAGR 4.86%, 4.55%, and 3.31% respectively for the next 6-year period. As for the Europe Licensed Merchandise landscape, Germany is projected to reach US$ 16,401 million by 2028 trailing a CAGR of 4.59% over the forecast period.
With industry-standard accuracy in analysis and high data integrity, the report makes a brilliant attempt to unveil key opportunities available in the global Licensed Merchandise market to help players in achieving a strong market position. Buyers of the report can access verified and reliable market forecasts, including those for the overall size of the global Licensed Merchandise market in terms of revenue.
Overall, the report proves to be an effective tool that players can use to gain a competitive edge over their competitors and ensure lasting success in the global Licensed Merchandise market. All of the findings, data, and information provided in the report are validated and revalidated with the help of trustworthy sources. The analysts who have authored the report took a unique and industry-best research and analysis approach for an in-depth study of the global Licensed Merchandise market.
Global Licensed Merchandise Scope and Market Size
Licensed Merchandise market is segmented by players, region (country), by Type, and by Application. Players, stakeholders, and other participants in the global Licensed Merchandise market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by Type and by Application in terms of revenue and forecast for the period 2017-2028.
By Company
The Walt Disney Company
Meredith Corporation
PVH Corp.
Iconix Brand Group
Authentic Brands Group
Universal Brand Development
Nickelodeon (ViacomCBS)
Major League Baseball
Learfield IMG College
Sanrio
Sequential Brands Group
Hasbro
General Motors
National Basketball Association
Electrolux
National Football League
WarnerMedia
The Pokémon Company International
Procter & Gamble
Ferrari
Ralph Lauren
Mattel
Ford Motor Company
BBC Worldwide
The Hershey Company
Stanley Black & Decker
PGA Tour
National Hockey League
Sunkist Growers
WWE
Segment by Type
Apparels
Toys
Accessories
Home Decoration
Software/Video Games
Food and Beverage
Others
Segment by Application
Entertainment
Corporate Trademarks/Brand
Fashion
Sports
Others
By Region
North America
United States
Canada
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia-PacificEurope
Germany
France
U.K.
Italy
Russia
Rest of Europe
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
Rest of MEA
The global Licensed Merchandise market size is projected to reach US$ 382,781 million by 2028, from US$ 275,936 million in 2021, at a CAGR of 4.33% during 2022-2028.
Fully considering the economic change by this health crisis, Apparels accounting for 17.44% of the Licensed Merchandise global market in 2021, is projected to value US$ 72,695 million by 2028, growing at a revised 5.46% CAGR in the post-COVID-19 period. While Entertainment segment is altered to a 4.28% CAGR throughout this forecast period.
China Licensed Merchandise market size was valued at US$ 10,819 million in 2021, while the North America and Europe Licensed Merchandise are US$ 159,898 million and US$ 61,732 million, severally. The proportion of the North America is 57.95% in 2021, while China and Europe are 3.92% and 22.37% respectively, and it is predicted that China proportion will reach 4.57% in 2028, trailing a CAGR of 7.20% through the analysis period. Japan, South Korea, and Southeast Asia are noteworthy markets in Asia, with CAGR 4.86%, 4.55%, and 3.31% respectively for the next 6-year period. As for the Europe Licensed Merchandise landscape, Germany is projected to reach US$ 16,401 million by 2028 trailing a CAGR of 4.59% over the forecast period.
With industry-standard accuracy in analysis and high data integrity, the report makes a brilliant attempt to unveil key opportunities available in the global Licensed Merchandise market to help players in achieving a strong market position. Buyers of the report can access verified and reliable market forecasts, including those for the overall size of the global Licensed Merchandise market in terms of revenue.
Overall, the report proves to be an effective tool that players can use to gain a competitive edge over their competitors and ensure lasting success in the global Licensed Merchandise market. All of the findings, data, and information provided in the report are validated and revalidated with the help of trustworthy sources. The analysts who have authored the report took a unique and industry-best research and analysis approach for an in-depth study of the global Licensed Merchandise market.
Global Licensed Merchandise Scope and Market Size
Licensed Merchandise market is segmented by players, region (country), by Type, and by Application. Players, stakeholders, and other participants in the global Licensed Merchandise market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by Type and by Application in terms of revenue and forecast for the period 2017-2028.
By Company
The Walt Disney Company
Meredith Corporation
PVH Corp.
Iconix Brand Group
Authentic Brands Group
Universal Brand Development
Nickelodeon (ViacomCBS)
Major League Baseball
Learfield IMG College
Sanrio
Sequential Brands Group
Hasbro
General Motors
National Basketball Association
Electrolux
National Football League
WarnerMedia
The Pokémon Company International
Procter & Gamble
Ferrari
Ralph Lauren
Mattel
Ford Motor Company
BBC Worldwide
The Hershey Company
Stanley Black & Decker
PGA Tour
National Hockey League
Sunkist Growers
WWE
Segment by Type
Apparels
Toys
Accessories
Home Decoration
Software/Video Games
Food and Beverage
Others
Segment by Application
Entertainment
Corporate Trademarks/Brand
Fashion
Sports
Others
By Region
North America
United States
Canada
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia-PacificEurope
Germany
France
U.K.
Italy
Russia
Rest of Europe
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
Rest of MEA
Table of Contents
140 Pages
- 1 Report Overview
- 1.1 Study Scope
- 1.2 Market Analysis By Type
- 1.2.1 Global Licensed Merchandise Market Size Growth Rate By Type: 2017 Vs 2021 Vs 2028
- 1.2.2 Apparels
- 1.2.3 Toys
- 1.2.4 Accessories
- 1.2.5 Home Decoration
- 1.2.6 Software Or Video Games
- 1.2.7 Food And Beverage
- 1.3 Market By Application
- 1.3.1 Global Licensed Merchandise Market Share By Application: 2017 Vs 2021 Vs 2028
- 1.3.2 Entertainment
- 1.3.3 Corporate Trademarks Or Brand
- 1.3.4 Fashion
- 1.3.5 Sports
- 1.3.6 Others
- 1.4 Study Objectives
- 1.5 Years Considered
- 2 Global Growth Trends
- 2.1 Global Licensed Merchandise Market Perspective (2017-2028)
- 2.2 Licensed Merchandise Growth Trends By Region
- 2.2.1 Licensed Merchandise Market Size By Region: 2017 Vs 2021 Vs 2028
- 2.2.2 Licensed Merchandise Historic Market Size By Region (2017-2022)
- 2.2.3 Licensed Merchandise Forecasted Market Size By Region (2023-2028)
- 2.3 Licensed Merchandise Industry Dynamic
- 2.3.1 Licensed Merchandise Market Trends
- 2.3.2 Licensed Merchandise Market Drivers
- 2.3.3 Licensed Merchandise Market Challenges
- 2.3.4 Licensed Merchandise Market Restraints
- 3 Competition Landscape By Key Players
- 3.1 Global Top Licensed Merchandise Players By Revenue
- 3.1.1 Global Top Licensed Merchandise Players By Retail Sales (2017-2022)
- 3.1.2 Global Licensed Merchandise Retail Sales Market Share By Players (2017-2022)
- 3.2 Global Licensed Merchandise Market Share By Company Type (Tier 1, Tier 2, And Tier 3)
- 3.3 Players Covered: Ranking By Licensed Merchandise Retail Sales
- 3.4 Global Licensed Merchandise Market Concentration Ratio
- 3.4.1 Global Licensed Merchandise Market Concentration Ratio (Cr5)
- 3.4.2 Global Top 10 And Top 5 Companies By Licensed Merchandise Retail Sales In 2021
- 3.5 Licensed Merchandise Key Players Head Office And Area Served
- 3.6 Date Of Enter Into Licensed Merchandise Market
- 4 Licensed Merchandise Breakdown Data By Type
- 4.1 Global Licensed Merchandise Historic Market Size By Type (2017-2022)
- 4.2 Global Licensed Merchandise Forecasted Market Size By Type (2023-2028)
- 5 Licensed Merchandise Breakdown Data By Application
- 5.1 Global Licensed Merchandise Historic Market Size By Application (2017-2022)
- 5.2 Global Licensed Merchandise Forecasted Market Size By Application (2023-2028)
- 6 North America
- 6.1 North America Licensed Merchandise Market Size (2017-2028)
- 6.2 North America Licensed Merchandise Market Size By Type
- 6.2.1 North America Licensed Merchandise Market Size By Type (2017-2022)
- 6.2.2 North America Licensed Merchandise Market Size By Type (2023-2028)
- 6.2.3 North America Licensed Merchandise Market Share By Type (2017-2028)
- 6.3 North America Licensed Merchandise Market Size By Application
- 6.3.1 North America Licensed Merchandise Market Size By Application (2017-2022)
- 6.3.2 North America Licensed Merchandise Market Size By Application (2023-2028)
- 6.3.3 North America Licensed Merchandise Market Share By Application (2017-2028)
- 6.4 North America Licensed Merchandise Market Size By Country
- 6.4.1 North America Licensed Merchandise Market Size By Country (2017-2022)
- 6.4.2 North America Licensed Merchandise Market Share By Country (2023-2028)
- 6.4.3 United States
- 6.4.4 Canada
- 7 Europe
- 7.1 Europe Licensed Merchandise Market Size (2017-2028)
- 7.2 Europe Licensed Merchandise Market Size By Type
- 7.2.1 Europe Licensed Merchandise Market Size By Type (2017-2022)
- 7.2.2 Europe Licensed Merchandise Market Size By Type (2023-2028)
- 7.2.3 Europe Licensed Merchandise Market Share By Type (2017-2028)
- 7.3 Europe Licensed Merchandise Market Size By Application
- 7.3.1 Europe Licensed Merchandise Market Size By Application (2017-2022)
- 7.3.2 Europe Licensed Merchandise Market Size By Application (2023-2028)
- 7.3.3 Europe Licensed Merchandise Market Share By Application (2017-2028)
- 7.4 Europe Licensed Merchandise Market Size By Country
- 7.4.1 Europe Licensed Merchandise Market Size By Country (2017-2022)
- 7.4.2 Europe Licensed Merchandise Market Size By Country (2023-2028)
- 7.4.3 Germany
- 7.4.4 France
- 7.4.5 U.K.
- 7.4.6 Italy
- 7.4.7 Russia
- 8 Asia-pacific
- 8.1 Asia-pacific Licensed Merchandise Market Size (2017-2028)
- 8.2 Asia-pacific Licensed Merchandise Market Size By Type
- 8.2.1 Asia-pacific Licensed Merchandise Market Size By Type (2017-2022)
- 8.2.2 Asia-pacific Licensed Merchandise Market Size By Type (2023-2028)
- 8.2.3 Asia-pacific Licensed Merchandise Market Share By Type (2017-2028)
- 8.3 Asia-pacific Licensed Merchandise Market Size By Application
- 8.3.1 Asia-pacific Licensed Merchandise Market Size By Application (2017-2022)
- 8.3.2 Asia-pacific Licensed Merchandise Market Size By Application (2023-2028)
- 8.3.3 Asia-pacific Licensed Merchandise Market Share By Application (2017-2028)
- 8.4 Asia-pacific Licensed Merchandise Market Size By Region
- 8.4.1 Asia-pacific Licensed Merchandise Market Size By Region (2017-2022)
- 8.4.2 Asia-pacific Licensed Merchandise Market Size By Region (2023-2028)
- 8.4.3 China
- 8.4.4 Japan
- 8.4.5 South Korea
- 8.4.6 Southeast Asia
- 8.4.7 India
- 8.4.8 Australia
- 9 Latin America
- 9.1 Latin America Licensed Merchandise Market Size (2017-2028)
- 9.2 Latin America Licensed Merchandise Market Size By Type
- 9.2.1 Latin America Licensed Merchandise Market Size By Type (2017-2022)
- 9.2.2 Latin America Licensed Merchandise Market Size By Type (2023-2028)
- 9.2.3 Latin America Licensed Merchandise Market Share By Type (2017-2028)
- 9.3 Latin America Licensed Merchandise Market Size By Application
- 9.3.1 Latin America Licensed Merchandise Market Size By Application (2017-2022)
- 9.3.2 Latin America Licensed Merchandise Market Size By Application (2023-2028)
- 9.3.3 Latin America Licensed Merchandise Market Share By Application (2017-2028)
- 9.4 Latin America Licensed Merchandise Market Size By Country
- 9.4.1 Latin America Licensed Merchandise Market Size By Country (2017-2022)
- 9.4.2 Latin America Licensed Merchandise Market Size By Country (2023-2028)
- 9.4.3 Mexico
- 9.4.4 Brazil
- 10 Middle East & Africa
- 10.1 Middle East & Africa Licensed Merchandise Market Size (2017-2028)
- 10.2 Middle East & Africa Licensed Merchandise Market Size By Type
- 10.2.1 Middle East & Africa Licensed Merchandise Market Size By Type (2017-2022)
- 10.2.2 Middle East & Africa Licensed Merchandise Market Size By Type (2023-2028)
- 10.2.3 Middle East & Africa Licensed Merchandise Market Share By Type (2017-2028)
- 10.3 Middle East & Africa Licensed Merchandise Market Size By Application
- 10.3.1 Middle East & Africa Licensed Merchandise Market Size By Application (2017-2022)
- 10.3.2 Middle East & Africa Licensed Merchandise Market Size By Application (2023-2028)
- 10.3.3 Middle East & Africa Licensed Merchandise Market Share By Application (2017-2028)
- 10.4 Middle East & Africa Licensed Merchandise Market Size By Country
- 10.4.1 Middle East & Africa Licensed Merchandise Market Size By Country (2017-2022)
- 10.4.2 Middle East & Africa Licensed Merchandise Market Size By Country (2023-2028)
- 10.4.3 Turkey
- 10.4.4 Saudi Arabia
- 11 Key Players Profiles
- 11.1 The Walt Disney Company
- 11.1.1 The Walt Disney Company Details
- 11.1.2 The Walt Disney Company Business Overview
- 11.1.3 The Walt Disney Company Retail Sales Of Licensed Merchandise Worldwide (2018-2022)
- 11.2 Meredith Corporation
- 11.2.1 Meredith Corporation Company Details
- 11.2.2 Meredith Corporation Business Overview
- 11.2.3 Meredith Corporation Retail Sales Of Licensed Merchandise Worldwide (2018-2022)
- 11.3 Pvh Corp.
- 11.3.1 Pvh Corp. Company Details
- 11.3.2 Pvh Corp. Business Overview
- 11.3.3 Pvh Corp. Retail Sales Of Licensed Merchandise Worldwide (2018-2022)
- 11.4 Iconix Brand Group
- 11.4.1 Iconix Brand Group Company Details
- 11.4.2 Iconix Brand Group Business Overview
- 11.4.3 Iconix Brand Group Retail Sales Of Licensed Merchandise Worldwide (2018-2022)
- 11.5 Authentic Brands Group
- 11.5.1 Authentic Brands Group Company Details
- 11.5.2 Authentic Brands Group Business Overview
- 11.5.3 Authentic Brands Group Retail Sales Of Licensed Merchandise Worldwide (2018-2022)
- 11.6 Universal Brand Development
- 11.6.1 Universal Brand Development Company Details
- 11.6.2 Universal Brand Development Business Overview
- 11.6.3 Universal Brand Development Retail Sales Of Licensed Merchandise Worldwide (2018-2022)
- 11.7 Nickelodeon
- 11.7.1 Nickelodeon Company Details
- 11.7.2 Nickelodeon Business Overview
- 11.7.3 Nickelodeon Retail Sales Of Licensed Merchandise Worldwide (2018-2022)
- 11.8 Major League Baseball
- 11.8.1 Major League Baseball Company Details
- 11.8.2 Major League Baseball Business Overview
- 11.8.3 Major League Baseball Retail Sales Of Licensed Merchandise Worldwide (2018-2022)
- 11.9 Learfield Img College
- 11.9.1 Learfield Img College Company Details
- 11.9.2 Learfield Img College Business Overview
- 11.9.3 Learfield Img College Retail Sales Of Licensed Merchandise Worldwide (2018-2022)
- 11.10 Sanrio
- 11.10.1 Sanrio Company Details
- 11.10.2 Sanrio Business Overview
- 11.10.3 Sanrio Retail Sales Of Licensed Merchandise Worldwide (2018-2022)
- 11.11 Sequential Brands Group
- 11.11.1 Sequential Brands Group Company Details
- 11.11.2 Sequential Brands Group Business Overview
- 11.11.3 Sequential Brands Group Retail Sales Of Licensed Merchandise Worldwide (2018-2022)
- 11.12 Hasbro
- 11.12.1 Hasbro Company Details
- 11.12.2 Hasbro Business Overview
- 11.12.3 Hasbro Retail Sales Of Licensed Merchandise Worldwide (2018-2022)
- 11.13 General Motors
- 11.13.1 General Motors Company Details
- 11.13.2 General Motors Business Overview
- 11.13.3 General Motors Retail Sales Of Licensed Merchandise Worldwide (2018-2022)
- 11.14 National Basketball Association
- 11.14.1 National Basketball Association Company Details
- 11.14.2 National Basketball Association Business Overview
- 11.14.3 National Basketball Association Retail Sales Of Licensed Merchandise Worldwide (2018-2022)
- 11.15 Electrolux
- 11.15.1 Electrolux Company Details
- 11.15.2 Electrolux Business Overview
- 11.15.3 Electrolux Retail Sales Of Licensed Merchandise Worldwide (2018-2022)
- 11.16 National Football League
- 11.16.1 National Football League Company Details
- 11.16.2 National Football League Business Overview
- 11.16.3 National Football League Retail Sales Of Licensed Merchandise Worldwide (2018-2022)
- 11.17 Warner Bros. Consumer Products
- 11.17.1 Warner Bros. Consumer Products Company Details
- 11.17.2 Warner Bros. Consumer Products Business Overview
- 11.17.3 Warner Bros. Consumer Products Retail Sales Of Licensed Merchandise Worldwide (2018-2022)
- 11.18 The Pokémon Company International
- 11.18.1 The Pokémon Company International Company Details
- 11.18.2 The Pokémon Company International Business Overview
- 11.18.3 The Pokémon Company International Retail Sales Of Licensed Merchandise Worldwide (2018-2022)
- 11.19 Procter & Gamble
- 11.19.1 Procter & Gamble Company Details
- 11.19.2 Procter & Gamble Business Overview
- 11.19.3 Procter & Gamble Retail Sales Of Licensed Merchandise Worldwide (2018-2022)
- 11.20 Ferrari
- 11.20.1 Ferrari Company Details
- 11.20.2 Ferrari Business Overview
- 11.20.3 Ferrari Retail Sales Of Licensed Merchandise Worldwide (2018-2022)
- 11.21 Ralph Lauren
- 11.21.1 Ralph Lauren Company Details
- 11.21.2 Ralph Lauren Business Overview
- 11.21.3 Ralph Lauren Retail Sales Of Licensed Merchandise Worldwide (2018-2022)
- 11.22 Mattel
- 11.22.1 Mattel Company Details
- 11.22.2 Mattel Business Overview
- 11.22.3 Mattel Retail Sales Of Licensed Merchandise Worldwide (2018-2022)
- 11.23 Ford Motor Company
- 11.23.1 Ford Motor Company Details
- 11.23.2 Ford Motor Company Business Overview
- 11.23.3 Ford Motor Company Retail Sales Of Licensed Merchandise Worldwide (2018-2022)
- 11.24 Bbc Worldwide
- 11.24.1 Bbc Worldwide Company Details
- 11.24.2 Bbc Worldwide Business Overview
- 11.24.3 Bbc Worldwide Retail Sales Of Licensed Merchandise Worldwide (2018-2022)
- 11.25 The Hershey Company
- 11.25.1 The Hershey Company Details
- 11.25.2 The Hershey Company Business Overview
- 11.25.3 The Hershey Company Retail Sales Of Licensed Merchandise Worldwide (2018-2022)
- 11.26 Stanley Black & Decker
- 11.26.1 Stanley Black & Decker Company Details
- 11.26.2 Stanley Black & Decker Business Overview
- 11.26.3 Stanley Black & Decker Retail Sales Of Licensed Merchandise Worldwide (2018-2022)
- 11.27 Pga Tour
- 11.27.1 Pga Tour Company Details
- 11.27.2 Pga Tour Business Overview
- 11.27.3 Pga Tour Retail Sales Of Licensed Merchandise Worldwide (2018-2022)
- 11.28 National Hockey League
- 11.28.1 National Hockey League Company Details
- 11.28.2 National Hockey League Business Overview
- 11.28.3 National Hockey League Retail Sales Of Licensed Merchandise Worldwide (2018-2022)
- 11.29 Sunkist Growers
- 11.29.1 Sunkist Growers Company Details
- 11.29.2 Sunkist Growers Business Overview
- 11.29.3 Sunkist Growers Retail Sales Of Licensed Merchandise Worldwide (2018-2022)
- 11.30 Wwe
- 11.30.1 Wwe Company Details
- 11.30.2 Wwe Business Overview
- 11.30.3 Wwe Retail Sales Of Licensed Merchandise Worldwide (2018-2022)
- 12 Analyst's Viewpoints/Conclusions
- 13 Appendix
- 13.1 Research Methodology
- 13.1.1 Methodology/Research Approach
- 13.1.2 Data Source
- 13.2 Disclaimer
- 13.3 Author Details
- List Of Tables
- Table 1. Global Licensed Merchandise Market Size Growth Rate By Type (Us$ Million): 2017 Vs 2021 Vs 2028
- Table 2. Global Licensed Merchandise Market Size Growth By Application (Us$ Million): 2017 Vs 2021 Vs 2028
- Table 3. Global Licensed Merchandise Market Size By Region (Us$ Million): 2017 Vs 2021 Vs 2028
- Table 4. Global Licensed Merchandise Market Size By Region (2017-2022) & (Us$ Million)
- Table 5. Global Licensed Merchandise Market Share By Region (2017-2022)
- Table 6. Global Licensed Merchandise Forecasted Market Size By Region (2023-2028) & (Us$ Million)
- Table 7. Global Licensed Merchandise Market Share By Region (2023-2028)
- Table 8. Licensed Merchandise Market Trends
- Table 9. Licensed Merchandise Market Drivers
- Table 10. Licensed Merchandise Market Challenges
- Table 11. Licensed Merchandise Market Restraints
- Table 12. Global Licensed Merchandise Retail Sales By Players (2017-2022) & (Us$ Billion)
- Table 13. Global Licensed Merchandise Market Share By Players (2017-2022)
- Table 14. Global Top Licensed Merchandise Players By Company Type (Tier 1, Tier 2, And Tier 3) & (Based On The Revenue In Licensed Merchandise As Of 2021)
- Table 15. Ranking Of Global Top Licensed Merchandise Companies By Revenue (Us$ Billion) In 2021
- Table 16. Global 5 Largest Players Market Share By Licensed Merchandise Retail Sales (Cr5) & (2017-2022)
- Table 17. Key Players Headquarters And Area Served
- Table 18. Date Of Enter Into Licensed Merchandise Market
- Table 19. Global Licensed Merchandise Market Size By Type (2017-2022) & (Us$ Million)
- Table 20. Global Licensed Merchandise Revenue Market Share By Type (2017-2022)
Pricing
Currency Rates
Questions or Comments?
Our team has the ability to search within reports to verify it suits your needs. We can also help maximize your budget by finding sections of reports you can purchase.