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Quantum Computing

Publisher IDATE
Published May 17, 2024
Length 54 Pages
SKU # IDT19185442

Description

Quantum Computing


This report provides a comprehensive overview of quantum computing, examining its prospects, current state of development, and use cases.
  • It offers an accessible description of various quantum computing technologies and how they function.
  • The report outlines the potential benefits of quantum computing and the technical challenges involved in its development.
  • It presents the race to develop quantum computers, along with a roadmap illustrating the current state of the technology and the challenges ahead.
  • By exploring potential applications, this report identifies sectors that could be impacted by the rise of quantum computing.
  • It provides an overview of the key players in the quantum technology ecosystem, along with initiatives and investments in the field.
  • Finally, the study analyses the likely evolution of the technology, its foreseeable effects, and prospects for development and cybersecurity.

Table of Contents

54 Pages
1. Summary
2. Definition of quantum computing
2.1 Quantum computing glossary
2.2. Quantum properties and principles for a quantum computer
3. Quantum computing technologies
3.1 Scope of the study
3.2. The two main approaches to quantum computing
3.3 Quantum analog calculation
3.4. Computing with quantum gates
3.5. Qubit: technologies
4. Advances in quantum technology
4.1. Advantages of quantum computing
4.2. The difficulties of quantum
4.3. The race to the quantum computer
4.4 Comparing the performance of quantum computers
4.5. Quantum computing roadmap
5. Applications of quantum technology
5.1. Applications of quantum computing
5.2. Main industries impacted by quantum computing
5.2.1 Finance
5.2.2 Life sciences
5.2.3 Cybersecurity & Defence
5.2.4 Energy and materials
5.2.5 Logistics and supply chain
6. Key players and initiatives
6.1. Profiles of the tech giants
6.2. Hundreds of start-ups in quantum computing
6.2.1 Profile of start-ups
6.3 Public initiatives
6.3. National quantum technology programmes
7. Analysis and outlook
7.1. Revenues from Quantum Computing
7.1. Technological perspective: preconceived ideas about quantum computing
7.2. Ecosystem analysis
7.3. Outlook for cyber security
7.4. Development prospects
7.5. Vision of future development
List of Tables and Figures
1. Summary
2. Definition and context of cloud gaming
2.1. The role of cloud gaming
2.2. Cloud games providers: On-demand games platforms
2.3 Cloud game providers: Remote platform
2.4. Cloud gaming providers: B2B cloud gaming solutions
2.5. Peripherals
2.6. Analysis of cloud gaming (positive points / negative points)
2.7. The target audience
2.8. Key players in the cloud gaming market
2.9. The video game market
2.10. The failure of Google Stadia
3. Use cases for cloud gaming providers
3.1 Xcloud (Microsoft)
3.2 GeForce Now (Nvidia)
3.3. Playstation Plus (SONY)
3.4. Luna (Amazon)
3.5. The Netflix case
3.6. Pleio (Bouygues Telecom)
3.7. Antstream
3.8. Other cloud gaming distributors
3.9. Market positioning
4. Partnerships
4.1. Does the future of cloud gaming lie in bundles?
4.2 Microsoft versus Apple
4.3. Telecommunications operators
4.4. Smart TV Suppliers
5. Beneficial technological innovations
5.1. Edge Computing
5.2. 5G is a key technological catalyst for cloud gaming
5.3. Open Gateway APIs
5.4. The arrival of Wifi 7
6. Market forecasts
6.1. Subscriptions to Cloud Gaming services
6.2. Global value of the Cloud Gaming market
7. About IDATE
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