
Software Publishing in Ireland - Industry Market Research Report
Description
Software Publishing in Ireland
The Software Publishing industry has soared, supported by expanding adoption of IT and telecommunications and the emergence of new technology. Web-based and subscription-driven cloud services and mobile platform innovations are providing new opportunities for software publishers. The average industry profit margin has remained higher than average for the information and communication sector, supported by the protected status of software under intellectual property laws and the front-loaded investment nature of software publishing.
This industry includes enterprises that publish ready-made, non-customised software, engaging in various activities such as translation, technical support and design. Encompassed within the industry is also the publishing of computer games for all platforms. Not included in the industry is the printing of software onto discs, which is done by downstream distributors, or programming of software, usually performed by separate developing companies (IBISWorld report J62.010IE).
This report covers the scope, size, disposition and growth of the industry including the key sensitivities and success factors. Also included are five year industry forecasts, growth rates and an analysis of the industry key players and their market shares.
The Software Publishing industry has soared, supported by expanding adoption of IT and telecommunications and the emergence of new technology. Web-based and subscription-driven cloud services and mobile platform innovations are providing new opportunities for software publishers. The average industry profit margin has remained higher than average for the information and communication sector, supported by the protected status of software under intellectual property laws and the front-loaded investment nature of software publishing.
This industry includes enterprises that publish ready-made, non-customised software, engaging in various activities such as translation, technical support and design. Encompassed within the industry is also the publishing of computer games for all platforms. Not included in the industry is the printing of software onto discs, which is done by downstream distributors, or programming of software, usually performed by separate developing companies (IBISWorld report J62.010IE).
This report covers the scope, size, disposition and growth of the industry including the key sensitivities and success factors. Also included are five year industry forecasts, growth rates and an analysis of the industry key players and their market shares.
Table of Contents
44 Pages
- TABLE OF CONTENTS
ABOUT THIS INDUSTRY
Industry Definition
Main Activities
Similar Industries
Additional Resources
INDUSTRY AT A GLANCE
INDUSTRY PERFORMANCE
Executive Summary
Key External Drivers
Current Performance
Industry Outlook
Industry Life Cycle
PRODUCTS & MARKETS
Supply Chain
Products & Services
Demand Determinants
Major Markets
International Trade
Business Locations
COMPETITIVE LANDSCAPE
Market Share Concentration
Key Success Factors
Cost Structure Benchmarks
Basis of Competition
Barriers to Entry
Industry Globalization
MAJOR COMPANIES
OPERATING CONDITIONS
Capital Intensity
Technology & Systems
Revenue Volatility
Regulation & Policy
Industry Assistance
KEY STATISTICS
Industry Data
Annual Change
Key Ratios
JARGON & GLOSSARY
Search Inside Report
Pricing
Currency Rates
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