North America Virtual Events Market Size, Share & Trends Analysis Report By Type (Internal, External), By Component, By Industry Vertical, By Application, By End-user, By Organization Size, By Use-Case, And Segment Forecasts, 2024 - 2030

North America Virtual Events Market Size, Share & Trends Analysis Report By Type (Internal, External), By Component, By Industry Vertical, By Application, By End-user, By Organization Size, By Use-Case, And Segment Forecasts, 2024 - 2030


North America Virtual Events Market Growth & Trends

The North America virtual events market size is expected to reach USD 109.22 billion by 2030, registering a CAGR of 17.6% from 2024 to 2030, according to a new report by Grand View Research, Inc. The ongoing proliferation of virtual collaboration solutions, comprising video conferences, video calls, live chats, and online meetings, as a part of day-to-day business activities is driving the market growth. Moreover, the shifting work patterns comprising remote and hybrid work models, especially after the pandemic and subsequent lockdown restrictions, have considerably increased the demand for virtual events and collaborative tools across various organizations, creating ample growth opportunities for the market.

The market growth is further accelerated by the introduction of innovative virtual event platforms by the leading companies. For instance, in January 2024, Microsoft Corporation launched Microsoft Mesh, a virtual meeting platform on Teams. The solution provides a one-of-a-kind method for remote collaboration, enabling employees to gather in a shared virtual environment using their avatars. This approach raises a sense of connection among individuals, even when they are in different geographic locations. The platform is seamlessly integrated with Microsoft Teams, adding a new dimension to the remote work experience.

Another crucial factor enhancing the outlook of the market is the rising demand for unified communication as a service (UCaaS) based virtual events platforms as industry players focus on business process automation to streamline their operations. UCaaS combines communications into a single source to allow collaboration, increase employee productivity, and unified communications, such as conferencing, voice, SMS, and chat. In addition, UCaaS unites different real-time communication channels and integrates them with different enterprise IT business processes and applications, which is driving the demand for these systems, thereby positively influencing the overall market growth.

The rising trend among organizations to implement convenient and cost-effective alternatives to physical trade shows, aligning with the broader shift towards digital platforms for impactful business gatherings, supports the industry growth. For instance, in February 2024, vFairs LLC partnered with the Guyana Marriott Hotel Georgetown to provide their service for a virtual job fair held on the 15th and 16th of February for international and local job seekers. The event offers a unique opportunity to connect with prospective employers. Such developments by key players are expected to fuel the market growth.

North America Virtual Events Market Report Highlights
  • Based on event type, the external events segment captured the largest revenue share in 2023 due to increased adoption of virtual event tools by businesses to expand their audience base and attendees beyond geographical barriers
  • The small & medium enterprises (SMEs) segment is expected to record the highest CAGR from 2024 to 2030 as these companies find virtual event solutions an effective and affordable communication tool for training, marketing, sales, and operations
  • The services component segment is estimated to record the highest CAGR from 2024 to 2030 due to the growing significance of services, such as communication, recruitment, sales & marketing, and training across organizations to improve engagement, reach, and overall event success
  • The exhibitions & trade shows application segment captured a significant share in 2023 owing to rising business needs to evaluate the competition, market their products and services, and track the latest trends and prospects within the industry
  • The corporate end-user segment accounted for the largest revenue share in 2023 due to the high adoption of digitally simulated platforms by both private and public organizations
  • The information technology segment accounted for the largest revenue share in 2023 owing to the increased adoption of collaborative tools to facilitate effective engagement among teams and clients across different geographic locations
  • Based on the use case, the large-scale events segment is estimated to grow significantly from 2024 to 2030 due to the increasing adoption of virtual events platforms to conduct massive product launches and marketing events to reach a broad audience
  • In February 2024, PheedLoop Inc. launched three improvements to their event application, PheedLoop Go! These are Custom Icons, Note-taking, and Check-in Survey Integrations. These updates are expected to enhance the user experience and offer more convenience
Please note The report will be delivered in 4-8 business days upon order notification.


Chapter 1. Methodology and Scope
1.1. Market Segmentation & Scope
1.2. Market Definitions
1.3. Information Procurement
1.3.1. Information analysis
1.3.2. Market formulation & data visualization
1.3.3. Data validation & publishing
1.4. Research Scope and Assumptions
1.4.1. List of Data Sources
Chapter 2. Executive Summary
2.1. North America Virtual Events- Market Snapshot
2.2. North America Virtual Events Market - Segment Snapshot
2.3. North America Virtual Events Market - Competitive Landscape Snapshot
Chapter 3. North America Virtual Events Market- Industry Outlook
3.1. Market Lineage Outlook
3.2. Industry Value Chain Analysis
3.3. Market Dynamics
3.3.1. Market Driver Analysis
3.3.2. Market Restraint Analysis
3.3.3. Industry Challenges
3.3.4. Industry Opportunities
3.4. Industry Analysis Tools
3.4.1. Porter’s analysis
3.4.2. Macroeconomic analysis
3.5. North America Virtual Events Market - COVID-19 Impact Analysis
3.6. North America Virtual Events Market - Technology Trends
3.7. North America Virtual Events Market - Case Studies
Chapter 4. North America Virtual Events Market: Event Type Analysis
4.1. Event Type Movement Analysis & Market Share, 2023 & 2030
4.2. North America Virtual Events Market Estimates & Forecast, By Event Type (USD Billion)
4.2.1. Internal Event
4.2.2. External Event
Chapter 5. North America Virtual Events Market: Component Analysis
5.1. Component Movement Analysis & Market Share, 2023 & 2030
5.2. North America Virtual Events Market Estimates & Forecast, By Component (USD Billion)
5.2.1. Platform
5.2.1.1. Web-based
5.2.1.2. XR
5.2.2. Services
5.2.2.1. Communication
5.2.2.2. Recruitment
5.2.2.3. Sales & Marketing
5.2.2.4. Training
Chapter 6. North America Virtual Events Market: Organization Size Analysis
6.1. Organization Size Movement Analysis & Market Share, 2023 & 2030
6.2. North America Virtual Events Market Estimates & Forecast, By Organization Size (USD Billion)
6.2.1. Small and Medium Enterprises (SMEs)
6.2.2. Large Institutions
Chapter 7. North America Virtual Events Market: End-user Analysis
7.1. End-user Movement Analysis & Market Share, 2023 & 2030
7.2. North America Virtual Events Market Estimates & Forecast, By End-user (USD Billion)
7.2.1. Educational Institutions
7.2.2. Corporate
7.2.3. Government
7.2.4. Others
Chapter 8. North America Virtual Events Market: Application Analysis
8.1. Application Movement Analysis & Market Share, 2023 & 2030
8.2. North America Virtual Events Market Estimates & Forecast, By Application (USD Billion)
8.2.1. Conferences and Conventions
8.2.2. Exhibitions & Trade Shows
8.2.3. Seminars and Workshops
8.2.4. Corporate Meetings and Training
8.2.5. Others
Chapter 9. North America Virtual Events Market: Industry Vertical Analysis
9.1. Industry Vertical Movement Analysis & Market Share, 2023 & 2030
9.2. North America Virtual Events Market Estimates & Forecast, By Industry Vertical (USD Billion)
9.2.1. BFSI
9.2.2. Consumer Electronics
9.2.3. Healthcare
9.2.4. Information Technology
9.2.5. Manufacturing
9.2.6. Media & Entertainment
9.2.7. Telecom
9.2.8. Others
Chapter 10. North America Virtual Events Market: Use-Case Analysis
10.1. Use-Case Movement Analysis & Market Share, 2023 & 2030
10.2. North America Virtual Events Market Estimates & Forecast, By Use-Case (USD Billion)
10.2.1. Everyday Events
10.2.2. Large-scale Events
Chapter 11. North America Virtual Events Market: Regional Estimates & Trend Analysis
11.1. North America
11.1.1. North America Virtual Events Market Estimates & Forecasts, 2018 - 2030 (USD Billion)
11.1.2. U.S.
11.1.2.1. U.S. Virtual Events Market Estimates & Forecasts, 2018 - 2030 (USD Billion)
11.1.3. Canada
11.1.3.1. Canada Virtual Events Market Estimates & Forecasts, 2018 - 2030 (USD Billion)
Chapter 12. North America Virtual Events Market - Competitive Landscape
12.1. Recent Developments & Impact Analysis, By Key Market Participants
12.2. Company Categorization
12.3. Participant’s Overview
12.4. Financial Performance
12.5. Product Benchmarking
12.6. Company Market Positioning
12.7. Company Market Share Analysis, 2023
12.8. Company Heat Map Analysis
12.9. Strategy Mapping
12.9.1. Expansion
12.9.2. Mergers & Acquisitions
12.9.3. New Product Launches
12.9.4. Collaborations/Partnerships
12.10. Company Profiles
12.10.1. 6Connex
12.10.1.1. Participant’s Overview
12.10.1.2. Financial Performance
12.10.1.3. Product Benchmarking
12.10.1.4. Recent Developments
12.10.2. Accelevents
12.10.2.1. Participant’s Overview
12.10.2.2. Financial Performance
12.10.2.3. Product Benchmarking
12.10.2.4. Recent Developments
12.10.3. Airmeet Inc.
12.10.3.1. Participant’s Overview
12.10.3.2. Financial Performance
12.10.3.3. Product Benchmarking
12.10.3.4. Recent Developments
12.10.4. Avaya LLC
12.10.4.1. Participant’s Overview
12.10.4.2. Financial Performance
12.10.4.3. Product Benchmarking
12.10.4.4. Recent Developments
12.10.5. BigMarker.com, LLC
12.10.5.1. Participant’s Overview
12.10.5.2. Financial Performance
12.10.5.3. Product Benchmarking
12.10.5.4. Recent Developments
12.10.6. Bizzabo
12.10.6.1. Participant’s Overview
12.10.6.2. Financial Performance
12.10.6.3. Product Benchmarking
12.10.6.4. Recent Developments
12.10.7. Cisco Systems Inc.
12.10.7.1. Participant’s Overview
12.10.7.2. Financial Performance
12.10.7.3. Product Benchmarking
12.10.7.4. Recent Developments
12.10.8. Community Brands
12.10.8.1. Participant’s Overview
12.10.8.2. Financial Performance
12.10.8.3. Product Benchmarking
12.10.8.4. Recent Developments
12.10.9. Cvent Inc.
12.10.9.1. Participant’s Overview
12.10.9.2. Financial Performance
12.10.9.3. Product Benchmarking
12.10.9.4. Recent Developments
12.10.10. EventMobi (5Touch Solution Inc.)
12.10.10.1. Participant’s Overview
12.10.10.2. Financial Performance
12.10.10.3. Product Benchmarking
12.10.10.4. Recent Developments
12.10.11. Gather Presence, Inc.
12.10.11.1. Participant’s Overview
12.10.11.2. Financial Performance
12.10.11.3. Product Benchmarking
12.10.11.4. Recent Developments
12.10.12. George P. Johnson Company
12.10.12.1. Participant’s Overview
12.10.12.2. Financial Performance
12.10.12.3. Product Benchmarking
12.10.12.4. Recent Developments
12.10.13. Global Experience Specialists, Inc. (GES)
12.10.13.1. Participant’s Overview
12.10.13.2. Financial Performance
12.10.13.3. Product Benchmarking
12.10.13.4. Recent Developments
12.10.14. HexaFair
12.10.14.1. Participant’s Overview
12.10.14.2. Financial Performance
12.10.14.3. Product Benchmarking
12.10.14.4. Recent Developments
12.10.15. Hopin
12.10.15.1. Participant’s Overview
12.10.15.2. Financial Performance
12.10.15.3. Product Benchmarking
12.10.15.4. Recent Developments
12.10.16. Hubilo Technologies Inc.
12.10.16.1. Participant’s Overview
12.10.16.2. Financial Performance
12.10.16.3. Product Benchmarking
12.10.16.4. Recent Developments
12.10.17. Maritz Holdings Inc.
12.10.17.1. Participant’s Overview
12.10.17.2. Financial Performance
12.10.17.3. Product Benchmarking
12.10.17.4. Recent Developments
12.10.18. Microsoft Corporation
12.10.18.1. Participant’s Overview
12.10.18.2. Financial Performance
12.10.18.3. Product Benchmarking
12.10.18.4. Recent Developments
12.10.19. MootUp
12.10.19.1. Participant’s Overview
12.10.19.2. Financial Performance
12.10.19.3. Product Benchmarking
12.10.19.4. Recent Developments
12.10.20. Notified (Digital Media Innovations, LLC)
12.10.20.1. Participant’s Overview
12.10.20.2. Financial Performance
12.10.20.3. Product Benchmarking
12.10.20.4. Recent Developments
12.10.21. ON24, Inc.
12.10.21.1. Participant’s Overview
12.10.21.2. Financial Performance
12.10.21.3. Product Benchmarking
12.10.21.4. Recent Developments
12.10.22. PheedLoop Inc.
12.10.22.1. Participant’s Overview
12.10.22.2. Financial Performance
12.10.22.3. Product Benchmarking
12.10.22.4. Recent Developments
12.10.23. Remo USA, Inc.
12.10.23.1. Participant’s Overview
12.10.23.2. Financial Performance
12.10.23.3. Product Benchmarking
12.10.23.4. Recent Developments
12.10.24. RingCentral, Inc.
12.10.24.1. Participant’s Overview
12.10.24.2. Financial Performance
12.10.24.3. Product Benchmarking
12.10.24.4. Recent Developments
12.10.25. SpotMe Holding SA
12.10.25.1. Participant’s Overview
12.10.25.2. Financial Performance
12.10.25.3. Product Benchmarking
12.10.25.4. Recent Developments
12.10.26. Swoogo LLC
12.10.26.1. Participant’s Overview
12.10.26.2. Financial Performance
12.10.26.3. Product Benchmarking
12.10.26.4. Recent Developments
12.10.27. TouchCast, Inc.
12.10.27.1. Participant’s Overview
12.10.27.2. Financial Performance
12.10.27.3. Product Benchmarking
12.10.27.4. Recent Developments
12.10.28. vFairs LLC
12.10.28.1. Participant’s Overview
12.10.28.2. Financial Performance
12.10.28.3. Product Benchmarking
12.10.28.4. Recent Developments
12.10.29. Whova Inc.
12.10.29.1. Participant’s Overview
12.10.29.2. Financial Performance
12.10.29.3. Product Benchmarking
12.10.29.4. Recent Developments
12.10.30. Zoom Video Communications Inc.
12.10.30.1. Participant’s Overview
12.10.30.2. Financial Performance
12.10.30.3. Product Benchmarking
12.10.30.4. Recent Developments

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