Theme Parks Market Research Reports & Industry Analysis
Competition in the theme park industry exists between the separate theme parks and the parent corporations that own and operate them. Demand within the theme park industry is dependent upon the state of a country’s economy and the personal income of the consumer. Individual theme park businesses focus their energies on effective marketing strategies in order to create profitability. Small companies prioritize catering to local markets, and/or offering unique attractions that consumers cannot find in every park. Large theme park corporations have economies of scale in advertizing and operating costs, and they also have the finances to build or purchase more popular and expensive rides to draw more patrons.
Theme Parks Industry Research & Market Reports
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Amusement Parks: United States
... Total revenues are segmented by source as follows: admissions; and other sources such as food and beverage (including alcohol), merchandise (e.g., apparel, sundries, toys, photos), and parking. To illustrate historical trends, total visits, total revenue, ... Read More
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Family/Indoor Entertainment Centers Market by Activity Area (Arcade Studios, AR & VR Gaming Zones, Physical Play Activities, Skill/Competition Games, and Others), Facility Size (Up to 5,000 sq. ft., 5,001 to 10,000 sq. ft., 10,001 to 20,000 sq. ft., 20,001 to 40,000 sq. ft., 1 to 10 Acres, 10 to 30 Acres, and Over 30 Acres), Revenue Source (Entry Fees & Ticket Sales, Food & Beverages, Merchandising, Advertisement, and Others), Type (Children Entertainment Centers (CECs), Children Edutainment Centers (CEDCs), Adult Entertainment Centers (AECs), and Location-based VR Entertainment Centers (LBECs)), and Visitor Demographics (Families with Children (0-8), Families with Children (9-12), Teenagers (13-19), Young Adults (19-25), and Adults (Ages 25+)): Global Opportunity Analysis and Industry Forecast, 2021-2030
... 20,000 sq. ft., 20,001 to 40,000 sq. ft., 1 to 10 Acres, 10 to 30 Acres, and Over 30 Acres), Revenue Source (Entry Fees & Ticket Sales, Food & Beverages, Merchandising, Advertisement, and Others), Type ... Read More
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UNITED STATES AMUSEMENT AND THEME PARK INDUSTRY - Growth, Trends, COVID-19 Impact, and Forecasts (2022 - 2027)
... during the forecast period 2020-2025 as a result of the increasing adoption of the technological advancements in the form of augmented and virtual reality. The inculcation of advanced motion simulators, hydraulics and pneumatics along with ... Read More
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Global Entertainment Market Size study, by Type (Books & Magazines, Films, Social media, Music & Theater, Animation, Gaming & Gambling, Outdoor Advertising, Radio Broadcasting, Amusement Park/Facilities, Sports, Toys, and Art) by Application (Wired and Wireless) and Regional Forecasts 2021-2027
... and Regional Forecasts 2021-2027 Global Entertainment Market is valued approximately USD XX billion in 2020 and is anticipated to grow with a healthy growth rate of more than XX % over the forecast period 2021-2027. ... Read More