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Esports Talent Scouting Market Forecasts to 2032 – Global Analysis By Components (Software, Services, and Hardware & Peripherals), Talent Type, Game Genre, Platform, Deployment Mode, End User and By Geography

Published Sep 15, 2025
Length 200 Pages
SKU # SMR20398440

Description

1 Executive Summary
2 Preface
2.1 Abstract
2.2 Stake Holders
2.3 Research Scope
2.4 Research Methodology
2.4.1 Data Mining
2.4.2 Data Analysis
2.4.3 Data Validation
2.4.4 Research Approach
2.5 Research Sources
2.5.1 Primary Research Sources
2.5.2 Secondary Research Sources
2.5.3 Assumptions
3 Market Trend Analysis
3.1 Introduction
3.2 Drivers
3.3 Restraints
3.4 Opportunities
3.5 Threats
3.6 End User Analysis
3.7 Emerging Markets
3.8 Impact of Covid-19
4 Porters Five Force Analysis
4.1 Bargaining power of suppliers
4.2 Bargaining power of buyers
4.3 Threat of substitutes
4.4 Threat of new entrants
4.5 Competitive rivalry
5 Global Esports Talent Scouting Market, By Components
5.1 Introduction
5.2 Software
5.3 Services
5.4 Hardware & Peripherals
6 Global Esports Talent Scouting Market, By Talent Type
6.1 Introduction
6.2 Players
6.3 Coaches & Analysts
6.4 Streamers
6.5 Support Staff
7 Global Esports Talent Scouting Market, By Game Genre
7.1 Introduction
7.2 MOBAs
7.3 FPS
7.4 Battle Royale
7.5 Sports
7.6 Mobile esports
8 Global Esports Talent Scouting Market, By Platform
8.1 Introduction
8.2 PC & Console
8.3 Mobile
8.4 Streaming platforms
8.5 Social Media
9 Global Esports Talent Scouting Market, By Deployment Mode
9.1 Introduction
9.2 Cloud-based platforms
9.3 Hybrid solutions
9.4 On-premises
10 Global Esports Talent Scouting Market, By End User
10.1 Introduction
10.2 Professional Esports Teams & Orgs
10.3 Talent Agencies & Management Firms
10.4 Tournament Organizers & Event Hosts
10.5 Educational Institutions & Collegiate Programs
10.6 Brands & Sponsors
10.7 Amateur
10.8 Other End Users
11 Global Esports Talent Scouting Market, By Geography
11.1 Introduction
11.2 North America
11.2.1 US
11.2.2 Canada
11.2.3 Mexico
11.3 Europe
11.3.1 Germany
11.3.2 UK
11.3.3 Italy
11.3.4 France
11.3.5 Spain
11.3.6 Rest of Europe
11.4 Asia Pacific
11.4.1 Japan
11.4.2 China
11.4.3 India
11.4.4 Australia
11.4.5 New Zealand
11.4.6 South Korea
11.4.7 Rest of Asia Pacific
11.5 South America
11.5.1 Argentina
11.5.2 Brazil
11.5.3 Chile
11.5.4 Rest of South America
11.6 Middle East & Africa
11.6.1 Saudi Arabia
11.6.2 UAE
11.6.3 Qatar
11.6.4 South Africa
11.6.5 Rest of Middle East & Africa
12 Key Developments
12.1 Agreements, Partnerships, Collaborations and Joint Ventures
12.2 Acquisitions & Mergers
12.3 New Product Launch
12.4 Expansions
12.5 Other Key Strategies
13 Company Profiling
13.1 ESL FACEIT Group
13.2 Team SoloMid (TSM)
13.3 Riot Games
13.4 NODWIN Gaming
13.5 Activision Blizzard
13.6 G2 Esports
13.7 Tencent
13.8 Krafton
13.9 Valve Corporation
13.10 100 Thieves
13.11 Electronic Arts (EA)
13.12 FaZe Clan
13.13 Garena
13.14 Team Liquid
13.15 NetEase
List of Tables
Table 1 Global Esports Talent Scouting Market Outlook, By Region (2024-2032) ($MN)
Table 2 Global Esports Talent Scouting Market Outlook, By Components (2024-2032) ($MN)
Table 3 Global Esports Talent Scouting Market Outlook, By Software (2024-2032) ($MN)
Table 4 Global Esports Talent Scouting Market Outlook, By Services (2024-2032) ($MN)
Table 5 Global Esports Talent Scouting Market Outlook, By Hardware & Peripherals (2024-2032) ($MN)
Table 6 Global Esports Talent Scouting Market Outlook, By Talent Type (2024-2032) ($MN)
Table 7 Global Esports Talent Scouting Market Outlook, By Players (2024-2032) ($MN)
Table 8 Global Esports Talent Scouting Market Outlook, By Coaches & Analysts (2024-2032) ($MN)
Table 9 Global Esports Talent Scouting Market Outlook, By Streamers (2024-2032) ($MN)
Table 10 Global Esports Talent Scouting Market Outlook, By Support Staff (2024-2032) ($MN)
Table 11 Global Esports Talent Scouting Market Outlook, By Game Genre (2024-2032) ($MN)
Table 12 Global Esports Talent Scouting Market Outlook, By MOBAs (2024-2032) ($MN)
Table 13 Global Esports Talent Scouting Market Outlook, By FPS (2024-2032) ($MN)
Table 14 Global Esports Talent Scouting Market Outlook, By Battle Royale (2024-2032) ($MN)
Table 15 Global Esports Talent Scouting Market Outlook, By Sports (2024-2032) ($MN)
Table 16 Global Esports Talent Scouting Market Outlook, By Mobile esports (2024-2032) ($MN)
Table 17 Global Esports Talent Scouting Market Outlook, By Platform (2024-2032) ($MN)
Table 18 Global Esports Talent Scouting Market Outlook, By PC & Console (2024-2032) ($MN)
Table 19 Global Esports Talent Scouting Market Outlook, By Mobile (2024-2032) ($MN)
Table 20 Global Esports Talent Scouting Market Outlook, By Streaming platforms (2024-2032) ($MN)
Table 21 Global Esports Talent Scouting Market Outlook, By Social Media (2024-2032) ($MN)
Table 22 Global Esports Talent Scouting Market Outlook, By Deployment Mode (2024-2032) ($MN)
Table 23 Global Esports Talent Scouting Market Outlook, By Cloud-based platforms (2024-2032) ($MN)
Table 24 Global Esports Talent Scouting Market Outlook, By Hybrid solutions (2024-2032) ($MN)
Table 25 Global Esports Talent Scouting Market Outlook, By On-premises (2024-2032) ($MN)
Table 26 Global Esports Talent Scouting Market Outlook, By End User (2024-2032) ($MN)
Table 27 Global Esports Talent Scouting Market Outlook, By Professional Esports Teams & Orgs (2024-2032) ($MN)
Table 28 Global Esports Talent Scouting Market Outlook, By Talent Agencies & Management Firms (2024-2032) ($MN)
Table 29 Global Esports Talent Scouting Market Outlook, By Tournament Organizers & Event Hosts (2024-2032) ($MN)
Table 30 Global Esports Talent Scouting Market Outlook, By Educational Institutions & Collegiate Programs (2024-2032) ($MN)
Table 31 Global Esports Talent Scouting Market Outlook, By Brands & Sponsors (2024-2032) ($MN)
Table 32 Global Esports Talent Scouting Market Outlook, By Amateur (2024-2032) ($MN)
Table 33 Global Esports Talent Scouting Market Outlook, By Other End Users (2024-2032) ($MN)
Note: Tables for North America, Europe, APAC, South America, and Middle East & Africa Regions are also represented in the same manner as above.

Table of Contents

200 Pages
1 Executive Summary 2 Preface 2.1 Abstract 2.2 Stake Holders 2.3 Research Scope 2.4 Research Methodology 2.4.1 Data Mining 2.4.2 Data Analysis 2.4.3 Data Validation 2.4.4 Research Approach 2.5 Research Sources 2.5.1 Primary Research Sources 2.5.2 Secondary Research Sources 2.5.3 Assumptions 3 Market Trend Analysis 3.1 Introduction 3.2 Drivers 3.3 Restraints 3.4 Opportunities 3.5 Threats 3.6 End User Analysis 3.7 Emerging Markets 3.8 Impact of Covid-19 4 Porters Five Force Analysis 4.1 Bargaining power of suppliers 4.2 Bargaining power of buyers 4.3 Threat of substitutes 4.4 Threat of new entrants 4.5 Competitive rivalry 5 Global Esports Talent Scouting Market, By Components 5.1 Introduction 5.2 Software 5.3 Services 5.4 Hardware & Peripherals 6 Global Esports Talent Scouting Market, By Talent Type 6.1 Introduction 6.2 Players 6.3 Coaches & Analysts 6.4 Streamers 6.5 Support Staff 7 Global Esports Talent Scouting Market, By Game Genre 7.1 Introduction 7.2 MOBAs 7.3 FPS 7.4 Battle Royale 7.5 Sports 7.6 Mobile esports 8 Global Esports Talent Scouting Market, By Platform 8.1 Introduction 8.2 PC & Console 8.3 Mobile 8.4 Streaming platforms 8.5 Social Media 9 Global Esports Talent Scouting Market, By Deployment Mode 9.1 Introduction 9.2 Cloud-based platforms 9.3 Hybrid solutions 9.4 On-premises 10 Global Esports Talent Scouting Market, By End User 10.1 Introduction 10.2 Professional Esports Teams & Orgs 10.3 Talent Agencies & Management Firms 10.4 Tournament Organizers & Event Hosts 10.5 Educational Institutions & Collegiate Programs 10.6 Brands & Sponsors 10.7 Amateur 10.8 Other End Users 11 Global Esports Talent Scouting Market, By Geography 11.1 Introduction 11.2 North America 11.2.1 US 11.2.2 Canada 11.2.3 Mexico 11.3 Europe 11.3.1 Germany 11.3.2 UK 11.3.3 Italy 11.3.4 France 11.3.5 Spain 11.3.6 Rest of Europe 11.4 Asia Pacific 11.4.1 Japan 11.4.2 China 11.4.3 India 11.4.4 Australia 11.4.5 New Zealand 11.4.6 South Korea 11.4.7 Rest of Asia Pacific 11.5 South America 11.5.1 Argentina 11.5.2 Brazil 11.5.3 Chile 11.5.4 Rest of South America 11.6 Middle East & Africa 11.6.1 Saudi Arabia 11.6.2 UAE 11.6.3 Qatar 11.6.4 South Africa 11.6.5 Rest of Middle East & Africa 12 Key Developments 12.1 Agreements, Partnerships, Collaborations and Joint Ventures 12.2 Acquisitions & Mergers 12.3 New Product Launch 12.4 Expansions 12.5 Other Key Strategies 13 Company Profiling 13.1 ESL FACEIT Group 13.2 Team SoloMid (TSM) 13.3 Riot Games 13.4 NODWIN Gaming 13.5 Activision Blizzard 13.6 G2 Esports 13.7 Tencent 13.8 Krafton 13.9 Valve Corporation 13.10 100 Thieves 13.11 Electronic Arts (EA) 13.12 FaZe Clan 13.13 Garena 13.14 Team Liquid 13.15 NetEase List of Tables Table 1 Global Esports Talent Scouting Market Outlook, By Region (2024-2032) ($MN) Table 2 Global Esports Talent Scouting Market Outlook, By Components (2024-2032) ($MN) Table 3 Global Esports Talent Scouting Market Outlook, By Software (2024-2032) ($MN) Table 4 Global Esports Talent Scouting Market Outlook, By Services (2024-2032) ($MN) Table 5 Global Esports Talent Scouting Market Outlook, By Hardware & Peripherals (2024-2032) ($MN) Table 6 Global Esports Talent Scouting Market Outlook, By Talent Type (2024-2032) ($MN) Table 7 Global Esports Talent Scouting Market Outlook, By Players (2024-2032) ($MN) Table 8 Global Esports Talent Scouting Market Outlook, By Coaches & Analysts (2024-2032) ($MN) Table 9 Global Esports Talent Scouting Market Outlook, By Streamers (2024-2032) ($MN) Table 10 Global Esports Talent Scouting Market Outlook, By Support Staff (2024-2032) ($MN) Table 11 Global Esports Talent Scouting Market Outlook, By Game Genre (2024-2032) ($MN) Table 12 Global Esports Talent Scouting Market Outlook, By MOBAs (2024-2032) ($MN) Table 13 Global Esports Talent Scouting Market Outlook, By FPS (2024-2032) ($MN) Table 14 Global Esports Talent Scouting Market Outlook, By Battle Royale (2024-2032) ($MN) Table 15 Global Esports Talent Scouting Market Outlook, By Sports (2024-2032) ($MN) Table 16 Global Esports Talent Scouting Market Outlook, By Mobile esports (2024-2032) ($MN) Table 17 Global Esports Talent Scouting Market Outlook, By Platform (2024-2032) ($MN) Table 18 Global Esports Talent Scouting Market Outlook, By PC & Console (2024-2032) ($MN) Table 19 Global Esports Talent Scouting Market Outlook, By Mobile (2024-2032) ($MN) Table 20 Global Esports Talent Scouting Market Outlook, By Streaming platforms (2024-2032) ($MN) Table 21 Global Esports Talent Scouting Market Outlook, By Social Media (2024-2032) ($MN) Table 22 Global Esports Talent Scouting Market Outlook, By Deployment Mode (2024-2032) ($MN) Table 23 Global Esports Talent Scouting Market Outlook, By Cloud-based platforms (2024-2032) ($MN) Table 24 Global Esports Talent Scouting Market Outlook, By Hybrid solutions (2024-2032) ($MN) Table 25 Global Esports Talent Scouting Market Outlook, By On-premises (2024-2032) ($MN) Table 26 Global Esports Talent Scouting Market Outlook, By End User (2024-2032) ($MN) Table 27 Global Esports Talent Scouting Market Outlook, By Professional Esports Teams & Orgs (2024-2032) ($MN) Table 28 Global Esports Talent Scouting Market Outlook, By Talent Agencies & Management Firms (2024-2032) ($MN) Table 29 Global Esports Talent Scouting Market Outlook, By Tournament Organizers & Event Hosts (2024-2032) ($MN) Table 30 Global Esports Talent Scouting Market Outlook, By Educational Institutions & Collegiate Programs (2024-2032) ($MN) Table 31 Global Esports Talent Scouting Market Outlook, By Brands & Sponsors (2024-2032) ($MN) Table 32 Global Esports Talent Scouting Market Outlook, By Amateur (2024-2032) ($MN) Table 33 Global Esports Talent Scouting Market Outlook, By Other End Users (2024-2032) ($MN) Note: Tables for North America, Europe, APAC, South America, and Middle East & Africa Regions are also represented in the same manner as above.
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